2013-07-11 20:32:45 +02:00
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-- Load translation library if intllib is installed
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local S
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if (minetest.get_modpath("intllib")) then
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dofile(minetest.get_modpath("intllib").."/intllib.lua")
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S = intllib.Getter(minetest.get_current_modname())
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else
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S = function ( s ) return s end
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end
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dofile(minetest.get_modpath("moreores").."/_config.txt")
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--[[
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****
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More Ores
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by Calinou
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with the help of MarkTraceur, GloopMaster and Kotolegokot
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Licensed under GPLv3+ for code and CC BY-SA for textures, see: http://www.gnu.org/licenses/gpl-3.0.html
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****
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--]]
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-- Utility functions
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local default_stone_sounds = default.node_sound_stone_defaults()
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local stick = "default:stick"
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local recipes = {
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sword = {{"m"}, {"m"}, {stick}},
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shovel = {{"m"}, {stick}, {stick}},
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axe = {{"m", "m"}, {"m", stick}, {"" , stick}},
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pick = {{"m", "m", "m"}, {"", stick, ""}, {"", stick, ""}}
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}
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local function get_tool_recipe(craftitem, toolname)
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local orig = recipes[toolname]
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local complete = {}
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for i, row in ipairs(orig) do
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local thisrow = {}
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for j, col in ipairs(row) do
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if col == "m" then
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table.insert(thisrow, craftitem)
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else
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table.insert(thisrow, col)
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end
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end
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table.insert(complete, thisrow)
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end
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return complete
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end
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local function add_ore(modname, mineral_name, oredef)
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local firstlet = string.upper(string.sub(mineral_name, 1, 1))
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local description = firstlet .. string.sub(mineral_name, 2)
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local img_base = modname .. "_" .. mineral_name
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local toolimg_base = modname .. "_tool_"..mineral_name
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local tool_base = modname .. ":"
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local tool_post = "_" .. mineral_name
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local item_base = tool_base .. mineral_name
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local ingot = item_base .. "_ingot"
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local lumpitem = item_base .. "_lump"
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local ingotcraft = ingot
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if oredef.makes.ore then
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local mineral_img_base = modname .. "_mineral_"..mineral_name
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minetest.register_node(modname .. ":mineral_"..mineral_name, {
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description = S("%s Ore"):format(S(description)),
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tiles = {"default_stone.png^"..mineral_img_base..".png"},
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groups = {cracky=3},
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sounds = default_stone_sounds,
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drop = item_base .. "_lump 1"
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})
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end
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if oredef.makes.block then
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local blockitem = item_base .. "_block"
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minetest.register_node(blockitem, {
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description = S("%s Block"):format(S(description)),
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tiles = { img_base .. "_block.png" },
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groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
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sounds = default_stone_sounds
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})
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minetest.register_alias(mineral_name.."_block", blockitem)
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local ingotrow = {ingot, ingot, ingot}
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local nodeblockitem = "node " .. blockitem .. ""
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minetest.register_craft( {
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output = nodeblockitem,
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recipe = {ingotrow, ingotrow, ingotrow}
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})
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minetest.register_craft( {
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output = "craft " .. ingot .. " 9",
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recipe = {
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{ nodeblockitem }
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}
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})
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end
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if oredef.makes.lump then
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minetest.register_craftitem(lumpitem, {
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description = S("%s Lump"):format(S(description)),
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inventory_image = img_base .. "_lump.png",
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on_place_on_ground = minetest.craftitem_place_item
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})
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minetest.register_alias(mineral_name .. "_lump", lumpitem)
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if oredef.makes.ingot then
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minetest.register_craft({
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type = "cooking",
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output = ingot,
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recipe = lumpitem
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})
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end
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end
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if oredef.makes.ingot then
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minetest.register_craftitem(ingot, {
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description = S("%s Ingot"):format(S(description)),
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inventory_image = img_base .. "_ingot.png",
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on_place_on_ground = minetest.craftitem_place_item
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})
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minetest.register_alias(mineral_name .. "_ingot", ingot)
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if oredef.makes.chest then
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minetest.register_craft( {
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output = "node default:chest_locked 1",
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recipe = {
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{ ingotcraft },
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{ "node default:chest" }
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}
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})
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wood = "node default:wood"
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woodrow = {wood,wood,wood}
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minetest.register_craft( {
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output = "node default:chest_locked 1",
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recipe = {
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woodrow,
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{wood, ingotcraft, wood},
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woodrow
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}
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})
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end
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end
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for toolname, tooldef in pairs(oredef.tools) do
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local tflet = string.upper(string.sub(toolname, 0, 1))
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local tool_description = tflet..string.sub(toolname, 2)
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local tdef = {
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description = "",
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inventory_image = toolimg_base .. toolname .. ".png",
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tool_capabilities = {
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max_drop_level=3,
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groupcaps=tooldef
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}
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}
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if toolname == "sword" then
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tdef.full_punch_interval = oredef.punchint
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tdef.description = S("%s Sword"):format(S(description))
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end
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if toolname == "pick" then
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tdef.description = S("%s Pickaxe"):format(S(description))
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end
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if toolname == "axe" then
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tdef.description = S("%s Axe"):format(S(description))
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end
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if toolname == "shovel" then
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tdef.description = S("%s Shovel"):format(S(description))
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end
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local fulltoolname = tool_base .. toolname .. tool_post
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minetest.register_tool(fulltoolname, tdef)
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minetest.register_alias(toolname .. tool_post, fulltoolname)
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if oredef.makes.ingot then
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minetest.register_craft({
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output = "craft " .. fulltoolname .. " 1",
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recipe = get_tool_recipe(item_base .. "_ingot", toolname)
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})
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end
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end
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end
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-- Add everything (compact(ish)!)
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local modname = "moreores"
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local oredefs = {
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silver = {
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makes = {ore=true, block=true, lump=true, ingot=true, chest=true},
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tools = {
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pick = {
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cracky={times={[1]=2.60, [2]=1.00, [3]=0.60}, uses=100, maxlevel=1}
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},
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shovel = {
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crumbly={times={[1]=1.10, [2]=0.40, [3]=0.25}, uses=100, maxlevel=1}
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},
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axe = {
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choppy={times={[1]=2.50, [2]=0.80, [3]=0.50}, uses=100, maxlevel=1},
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fleshy={times={[2]=1.10, [3]=0.60}, uses=100, maxlevel=1}
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},
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sword = {
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fleshy={times={[2]=0.70, [3]=0.30}, uses=100, maxlevel=1},
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snappy={times={[2]=0.70, [3]=0.30}, uses=100, maxlevel=1},
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choppy={times={[3]=0.80}, uses=100, maxlevel=0}
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}
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},
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punchint = 1.0
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},
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tin = {
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makes = {ore=true, block=true, lump=true, ingot=true, chest=false},
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tools = {}
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},
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mithril = {
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makes = {ore=true, block=true, lump=true, ingot=true, chest=false},
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tools = {
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pick = {
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cracky={times={[1]=2.25, [2]=0.55, [3]=0.35}, uses=200, maxlevel=1}
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},
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shovel = {
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crumbly={times={[1]=0.70, [2]=0.35, [3]=0.20}, uses=200, maxlevel=1}
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},
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axe = {
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choppy={times={[1]=1.75, [2]=0.45, [3]=0.45}, uses=200, maxlevel=1},
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fleshy={times={[2]=0.95, [3]=0.30}, uses=200, maxlevel=1}
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},
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sword = {
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fleshy={times={[2]=0.65, [3]=0.25}, uses=200, maxlevel=1},
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snappy={times={[2]=0.70, [3]=0.25}, uses=200, maxlevel=1},
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choppy={times={[3]=0.65}, uses=200, maxlevel=0}
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}
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},
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punchint = 0.45
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}
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}
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for orename,def in pairs(oredefs) do
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add_ore(modname, orename, def)
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end
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-- Copper rail (special node)
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minetest.register_craft({
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output = "moreores:copper_rail 16",
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recipe = {
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{"moreores:copper_ingot", "", "moreores:copper_ingot"},
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{"moreores:copper_ingot", "default:stick", "moreores:copper_ingot"},
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{"moreores:copper_ingot", "", "moreores:copper_ingot"}
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}
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})
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-- Bronze has some special cases, because it is made from copper and tin
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minetest.register_craft( {
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type = "shapeless",
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output = "moreores:bronze_ingot 3",
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recipe = {
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"moreores:tin_ingot",
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"moreores:copper_ingot",
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"moreores:copper_ingot",
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}
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})
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-- Unique node
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minetest.register_node("moreores:copper_rail", {
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description = S("Copper Rail"),
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drawtype = "raillike",
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tiles = {"moreores_copper_rail.png", "moreores_copper_rail_curved.png", "moreores_copper_rail_t_junction.png", "moreores_copper_rail_crossing.png"},
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inventory_image = "moreores_copper_rail.png",
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wield_image = "moreores_copper_rail.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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},
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groups = {bendy=2,snappy=1,dig_immediate=2,rail=1,connect_to_raillike=1},
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mesecons = {
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effector = {
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action_on = function(pos, node)
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minetest.env:get_meta(pos):set_string("cart_acceleration", "0.5")
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end,
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action_off = function(pos, node)
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minetest.env:get_meta(pos):set_string("cart_acceleration", "0")
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end,
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},
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},
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})
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local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, ore_per_chunk, height_min, height_max)
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if maxp.y < height_min or minp.y > height_max then
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return
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end
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local y_min = math.max(minp.y, height_min)
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local y_max = math.min(maxp.y, height_max)
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local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
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local pr = PseudoRandom(seed)
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local num_chunks = math.floor(chunks_per_volume * volume)
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local chunk_size = 3
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if ore_per_chunk <= 4 then
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chunk_size = 2
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end
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local inverse_chance = math.floor(chunk_size * chunk_size * chunk_size / ore_per_chunk)
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-- print(generate_ore num_chunks: ..dump(num_chunks))
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for i=1,num_chunks do
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if (y_max-chunk_size+1 <= y_min) then return end
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local y0 = pr:next(y_min, y_max-chunk_size+1)
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if y0 >= height_min and y0 <= height_max then
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local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
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local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
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local p0 = {x=x0, y=y0, z=z0}
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for x1=0,chunk_size-1 do
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for y1=0,chunk_size-1 do
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for z1=0,chunk_size-1 do
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if pr:next(1,inverse_chance) == 1 then
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local x2 = x0+x1
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local y2 = y0+y1
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local z2 = z0+z1
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local p2 = {x=x2, y=y2, z=z2}
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if minetest.env:get_node(p2).name == wherein then
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minetest.env:set_node(p2, {name=name})
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end
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end
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end
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end
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end
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end
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end
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-- print(generate_ore done)
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end
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minetest.register_ore({
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ore_type = "scatter",
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ore = "moreores:mineral_tin",
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wherein = "default:stone",
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clust_scarcity = moreores_tin_chunk_size * moreores_tin_chunk_size * moreores_tin_chunk_size,
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clust_num_ores = moreores_tin_ore_per_chunk,
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clust_size = moreores_tin_chunk_size,
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height_min = moreores_tin_min_depth,
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height_max = moreores_tin_max_depth
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "moreores:mineral_silver",
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wherein = "default:stone",
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clust_scarcity = moreores_silver_chunk_size * moreores_silver_chunk_size * moreores_silver_chunk_size,
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clust_num_ores = moreores_silver_ore_per_chunk,
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clust_size = moreores_silver_chunk_size,
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height_min = moreores_silver_min_depth,
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height_max = moreores_silver_max_depth
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "moreores:mineral_mithril",
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wherein = "default:stone",
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clust_scarcity = moreores_mithril_chunk_size * moreores_mithril_chunk_size * moreores_mithril_chunk_size,
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|
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|
clust_num_ores = moreores_mithril_ore_per_chunk,
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|
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clust_size = moreores_mithril_chunk_size,
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|
|
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height_min = moreores_mithril_min_depth,
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|
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|
height_max = moreores_mithril_max_depth
|
|
|
|
})
|
2013-07-11 21:52:23 +02:00
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print(S("[moreores] loaded."))
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