forked from minetest-mods/moreores
Code cleanup; added damage for swords.
This commit is contained in:
parent
0f08da9a4e
commit
691adc7893
60
init.lua
60
init.lua
@ -35,33 +35,22 @@ local function hoe_on_use(itemstack, user, pointed_thing, uses)
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end
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end
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local under = minetest.get_node(pt.under)
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local under = minetest.get_node(pt.under)
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local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
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local pos = {x = pt.under.x, y = pt.under.y + 1, z = pt.under.z}
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local above = minetest.get_node(p)
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local above = minetest.get_node(pos)
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-- return if any of the nodes is not registered
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-- Return if any of the nodes is not registered:
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if not minetest.registered_nodes[under.name] then
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if not minetest.registered_nodes[under.name] then return end
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return
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if not minetest.registered_nodes[above.name] then return end
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end
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if not minetest.registered_nodes[above.name] then
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return
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end
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-- check if the node above the pointed thing is air
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-- Check if the node above the pointed thing is air:
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if above.name ~= "air" then
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if above.name ~= "air" then return end
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return
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end
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-- check if pointing at dirt
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-- Check if pointing at dirt:
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if minetest.get_item_group(under.name, "soil") ~= 1 then
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if minetest.get_item_group(under.name, "soil") ~= 1 then return end
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return
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end
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-- turn the node into soil, wear out item and play sound
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-- Turn the node into soil, wear out item and play sound:
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minetest.set_node(pt.under, {name ="farming:soil"})
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minetest.set_node(pt.under, {name ="farming:soil"})
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minetest.sound_play("default_dig_crumbly", {
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minetest.sound_play("default_dig_crumbly", {pos = pt.under, gain = 0.5})
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pos = pt.under,
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gain = 0.5,
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})
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itemstack:add_wear(65535 / (uses - 1))
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itemstack:add_wear(65535 / (uses - 1))
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return itemstack
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return itemstack
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end
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end
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@ -158,14 +147,14 @@ local function add_ore(modname, description, mineral_name, oredef)
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if oredef.makes.chest then
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if oredef.makes.chest then
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minetest.register_craft( {
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minetest.register_craft( {
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output = "default:chest_locked 1",
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output = "default:chest_locked",
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recipe = {
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recipe = {
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{ingot},
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{ingot},
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{"default:chest"}
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{"default:chest"}
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}
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}
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})
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})
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minetest.register_craft( {
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minetest.register_craft( {
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output = "default:chest_locked 1",
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output = "default:chest_locked",
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recipe = get_recipe(ingot, "lockedchest")
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recipe = get_recipe(ingot, "lockedchest")
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})
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})
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end
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end
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@ -187,19 +176,23 @@ local function add_ore(modname, description, mineral_name, oredef)
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}
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}
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if toolname == "sword" then
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if toolname == "sword" then
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tdef.full_punch_interval = oredef.punchint
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tdef.full_punch_interval = oredef.full_punch_interval
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tdef.damage_groups = oredef.damage_groups
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tdef.description = S("%s Sword"):format(S(description))
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tdef.description = S("%s Sword"):format(S(description))
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end
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end
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if toolname == "pick" then
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if toolname == "pick" then
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tdef.full_punch_interval = oredef.full_punch_interval
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tdef.description = S("%s Pickaxe"):format(S(description))
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tdef.description = S("%s Pickaxe"):format(S(description))
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end
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end
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if toolname == "axe" then
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if toolname == "axe" then
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tdef.full_punch_interval = oredef.full_punch_interval
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tdef.description = S("%s Axe"):format(S(description))
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tdef.description = S("%s Axe"):format(S(description))
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end
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end
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if toolname == "shovel" then
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if toolname == "shovel" then
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tdef.full_punch_interval = oredef.full_punch_interval
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tdef.description = S("%s Shovel"):format(S(description))
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tdef.description = S("%s Shovel"):format(S(description))
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end
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end
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@ -224,8 +217,7 @@ local function add_ore(modname, description, mineral_name, oredef)
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end
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end
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end
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end
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-- Add everything (compact(ish)!)
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-- Add everything:
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local modname = "moreores"
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local modname = "moreores"
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local oredefs = {
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local oredefs = {
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@ -258,7 +250,8 @@ local oredefs = {
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choppy = {times = {[3] = 0.80}, uses = 100, maxlevel= 0}
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choppy = {times = {[3] = 0.80}, uses = 100, maxlevel= 0}
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}
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}
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},
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},
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punchint = 1.0
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 6},
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},
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},
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tin = {
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tin = {
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desc = "Tin",
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desc = "Tin",
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@ -300,7 +293,8 @@ local oredefs = {
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choppy = {times = {[3] = 0.65}, uses = 200, maxlevel= 0}
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choppy = {times = {[3] = 0.65}, uses = 200, maxlevel= 0}
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}
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}
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},
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},
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punchint = 0.45
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full_punch_interval = 0.45,
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damage_groups = {fleshy = 9},
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}
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}
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}
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}
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@ -319,8 +313,7 @@ minetest.register_craft({
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}
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}
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})
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})
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-- Bronze has some special cases, because it is made from copper and tin
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-- Bronze has some special cases, because it is made from copper and tin:
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minetest.register_craft( {
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minetest.register_craft( {
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type = "shapeless",
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type = "shapeless",
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output = "default:bronze_ingot 3",
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output = "default:bronze_ingot 3",
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@ -331,8 +324,7 @@ minetest.register_craft( {
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}
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}
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})
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})
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-- Unique node
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-- Unique node:
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minetest.register_node("moreores:copper_rail", {
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minetest.register_node("moreores:copper_rail", {
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description = S("Copper Rail"),
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description = S("Copper Rail"),
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drawtype = "raillike",
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drawtype = "raillike",
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@ -360,7 +352,7 @@ minetest.register_node("moreores:copper_rail", {
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},
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},
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})
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})
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-- mg suppport
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-- mg support:
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if minetest.get_modpath("mg") then
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if minetest.get_modpath("mg") then
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dofile(moreores_modpath.."/mg.lua")
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dofile(moreores_modpath.."/mg.lua")
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end
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end
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