forked from minetest-mods/moreores
Code cleanup; added damage for swords.
This commit is contained in:
parent
0f08da9a4e
commit
691adc7893
130
init.lua
130
init.lua
@ -9,7 +9,7 @@ if (minetest.get_modpath("intllib")) then
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end
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end
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moreores_modpath = minetest.get_modpath("moreores")
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moreores_modpath = minetest.get_modpath("moreores")
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dofile(moreores_modpath.."/_config.txt")
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dofile(moreores_modpath .. "/_config.txt")
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--[[
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--[[
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****
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****
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@ -35,58 +35,47 @@ local function hoe_on_use(itemstack, user, pointed_thing, uses)
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end
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end
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local under = minetest.get_node(pt.under)
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local under = minetest.get_node(pt.under)
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local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
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local pos = {x = pt.under.x, y = pt.under.y + 1, z = pt.under.z}
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local above = minetest.get_node(p)
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local above = minetest.get_node(pos)
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-- return if any of the nodes is not registered
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-- Return if any of the nodes is not registered:
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if not minetest.registered_nodes[under.name] then
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if not minetest.registered_nodes[under.name] then return end
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return
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if not minetest.registered_nodes[above.name] then return end
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end
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if not minetest.registered_nodes[above.name] then
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return
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end
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-- check if the node above the pointed thing is air
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-- Check if the node above the pointed thing is air:
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if above.name ~= "air" then
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if above.name ~= "air" then return end
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return
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end
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-- check if pointing at dirt
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-- Check if pointing at dirt:
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if minetest.get_item_group(under.name, "soil") ~= 1 then
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if minetest.get_item_group(under.name, "soil") ~= 1 then return end
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return
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end
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-- turn the node into soil, wear out item and play sound
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-- Turn the node into soil, wear out item and play sound:
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minetest.set_node(pt.under, {name="farming:soil"})
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minetest.set_node(pt.under, {name ="farming:soil"})
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minetest.sound_play("default_dig_crumbly", {
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minetest.sound_play("default_dig_crumbly", {pos = pt.under, gain = 0.5})
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pos = pt.under,
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itemstack:add_wear(65535 / (uses - 1))
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gain = 0.5,
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})
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itemstack:add_wear(65535/(uses-1))
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return itemstack
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return itemstack
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end
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end
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local function get_recipe(c, name)
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local function get_recipe(c, name)
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if name == "sword" then
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if name == "sword" then
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return {{c},{c},{"group:stick"}}
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return {{c}, {c}, {"group:stick"}}
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end
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end
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if name == "shovel" then
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if name == "shovel" then
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return {{c},{"group:stick"},{"group:stick"}}
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return {{c}, {"group:stick"}, {"group:stick"}}
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end
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end
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if name == "axe" then
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if name == "axe" then
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return {{c,c},{c,"group:stick"},{"","group:stick"}}
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return {{c, c}, {c, "group:stick"}, {"", "group:stick"}}
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end
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end
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if name == "pick" then
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if name == "pick" then
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return {{c,c,c},{"","group:stick",""},{"","group:stick",""}}
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return {{c, c, c}, {"", "group:stick", ""}, {"", "group:stick", ""}}
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end
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end
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if name == "hoe" then
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if name == "hoe" then
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return {{c,c},{"","group:stick"},{"","group:stick"}}
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return {{c, c}, {"", "group:stick"}, {"", "group:stick"}}
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end
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end
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if name == "block" then
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if name == "block" then
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return {{c,c,c},{c,c,c},{c,c,c}}
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return {{c, c, c}, {c, c, c}, {c, c, c}}
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end
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end
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if name == "lockedchest" then
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if name == "lockedchest" then
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return {{"group:wood","group:wood","group:wood"},{"group:wood",c,"group:wood"},{"group:wood","group:wood","group:wood"}}
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return {{"group:wood", "group:wood", "group:wood"}, {"group:wood", c, "group:wood"}, {"group:wood", "group:wood", "group:wood"}}
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end
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end
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end
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end
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@ -104,7 +93,7 @@ local function add_ore(modname, description, mineral_name, oredef)
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minetest.register_node(modname .. ":mineral_"..mineral_name, {
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minetest.register_node(modname .. ":mineral_"..mineral_name, {
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description = S("%s Ore"):format(S(description)),
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description = S("%s Ore"):format(S(description)),
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tiles = {"default_stone.png^"..modname.."_mineral_"..mineral_name..".png"},
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tiles = {"default_stone.png^"..modname.."_mineral_"..mineral_name..".png"},
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groups = {cracky=3},
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groups = {cracky = 3},
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sounds = default_stone_sounds,
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sounds = default_stone_sounds,
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drop = lumpitem
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drop = lumpitem
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})
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})
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@ -115,7 +104,7 @@ local function add_ore(modname, description, mineral_name, oredef)
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minetest.register_node(blockitem, {
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minetest.register_node(blockitem, {
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description = S("%s Block"):format(S(description)),
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description = S("%s Block"):format(S(description)),
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tiles = { img_base .. "_block.png" },
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tiles = { img_base .. "_block.png" },
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groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
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groups = {snappy = 1,bendy = 2, cracky = 1,melty = 2,level= 2},
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sounds = default_stone_sounds
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sounds = default_stone_sounds
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})
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})
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minetest.register_alias(mineral_name.."_block", blockitem)
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minetest.register_alias(mineral_name.."_block", blockitem)
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@ -158,20 +147,20 @@ local function add_ore(modname, description, mineral_name, oredef)
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if oredef.makes.chest then
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if oredef.makes.chest then
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minetest.register_craft( {
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minetest.register_craft( {
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output = "default:chest_locked 1",
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output = "default:chest_locked",
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recipe = {
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recipe = {
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{ ingot },
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{ingot},
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{ "default:chest" }
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{"default:chest"}
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}
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}
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})
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})
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minetest.register_craft( {
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minetest.register_craft( {
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output = "default:chest_locked 1",
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output = "default:chest_locked",
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recipe = get_recipe(ingot, "lockedchest")
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recipe = get_recipe(ingot, "lockedchest")
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})
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})
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end
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end
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oredef.oredef.ore_type = "scatter"
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oredef.oredef.ore_type = "scatter"
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oredef.oredef.ore = modname..":mineral_"..mineral_name
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oredef.oredef.ore = modname .. ":mineral_" .. mineral_name
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oredef.oredef.wherein = "default:stone"
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oredef.oredef.wherein = "default:stone"
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minetest.register_ore(oredef.oredef)
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minetest.register_ore(oredef.oredef)
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@ -181,25 +170,29 @@ local function add_ore(modname, description, mineral_name, oredef)
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description = "",
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description = "",
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inventory_image = toolimg_base .. toolname .. ".png",
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inventory_image = toolimg_base .. toolname .. ".png",
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tool_capabilities = {
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tool_capabilities = {
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max_drop_level=3,
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max_drop_level = 3,
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groupcaps=tooldef
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groupcaps = tooldef
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}
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}
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}
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}
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if toolname == "sword" then
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if toolname == "sword" then
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tdef.full_punch_interval = oredef.punchint
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tdef.full_punch_interval = oredef.full_punch_interval
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tdef.damage_groups = oredef.damage_groups
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tdef.description = S("%s Sword"):format(S(description))
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tdef.description = S("%s Sword"):format(S(description))
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end
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end
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if toolname == "pick" then
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if toolname == "pick" then
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tdef.full_punch_interval = oredef.full_punch_interval
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tdef.description = S("%s Pickaxe"):format(S(description))
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tdef.description = S("%s Pickaxe"):format(S(description))
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end
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end
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if toolname == "axe" then
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if toolname == "axe" then
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tdef.full_punch_interval = oredef.full_punch_interval
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tdef.description = S("%s Axe"):format(S(description))
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tdef.description = S("%s Axe"):format(S(description))
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end
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end
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if toolname == "shovel" then
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if toolname == "shovel" then
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tdef.full_punch_interval = oredef.full_punch_interval
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tdef.description = S("%s Shovel"):format(S(description))
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tdef.description = S("%s Shovel"):format(S(description))
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end
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end
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@ -224,14 +217,13 @@ local function add_ore(modname, description, mineral_name, oredef)
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end
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end
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end
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end
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-- Add everything (compact(ish)!)
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-- Add everything:
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local modname = "moreores"
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local modname = "moreores"
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local oredefs = {
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local oredefs = {
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silver = {
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silver = {
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desc = "Silver",
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desc = "Silver",
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makes = {ore=true, block=true, lump=true, ingot=true, chest=true},
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makes = {ore = true, block = true, lump = true, ingot = true, chest = true},
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oredef = {clust_scarcity = moreores_silver_chunk_size * moreores_silver_chunk_size * moreores_silver_chunk_size,
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oredef = {clust_scarcity = moreores_silver_chunk_size * moreores_silver_chunk_size * moreores_silver_chunk_size,
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clust_num_ores = moreores_silver_ore_per_chunk,
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clust_num_ores = moreores_silver_ore_per_chunk,
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clust_size = moreores_silver_chunk_size,
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clust_size = moreores_silver_chunk_size,
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@ -240,29 +232,30 @@ local oredefs = {
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},
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},
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tools = {
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tools = {
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pick = {
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pick = {
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cracky={times={[1]=2.60, [2]=1.00, [3]=0.60}, uses=100, maxlevel=1}
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cracky = {times = {[1] = 2.60, [2] = 1.00, [3] = 0.60}, uses = 100, maxlevel= 1}
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},
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},
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hoe = {
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hoe = {
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uses = 300
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uses = 300
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},
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},
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shovel = {
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shovel = {
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crumbly={times={[1]=1.10, [2]=0.40, [3]=0.25}, uses=100, maxlevel=1}
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crumbly = {times = {[1] = 1.10, [2] = 0.40, [3] = 0.25}, uses = 100, maxlevel= 1}
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},
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},
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axe = {
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axe = {
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choppy={times={[1]=2.50, [2]=0.80, [3]=0.50}, uses=100, maxlevel=1},
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choppy = {times = {[1] = 2.50, [2] = 0.80, [3] = 0.50}, uses = 100, maxlevel= 1},
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fleshy={times={[2]=1.10, [3]=0.60}, uses=100, maxlevel=1}
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fleshy = {times = {[2] = 1.10, [3] = 0.60}, uses = 100, maxlevel= 1}
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},
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},
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sword = {
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sword = {
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fleshy={times={[2]=0.70, [3]=0.30}, uses=100, maxlevel=1},
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fleshy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1},
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snappy={times={[2]=0.70, [3]=0.30}, uses=100, maxlevel=1},
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snappy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1},
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choppy={times={[3]=0.80}, uses=100, maxlevel=0}
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choppy = {times = {[3] = 0.80}, uses = 100, maxlevel= 0}
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}
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}
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},
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},
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punchint = 1.0
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full_punch_interval = 1.0,
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damage_groups = {fleshy = 6},
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},
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},
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tin = {
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tin = {
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desc = "Tin",
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desc = "Tin",
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makes = {ore=true, block=true, lump=true, ingot=true, chest=false},
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makes = {ore = true, block = true, lump = true, ingot = true, chest = false},
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oredef = {clust_scarcity = moreores_tin_chunk_size * moreores_tin_chunk_size * moreores_tin_chunk_size,
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oredef = {clust_scarcity = moreores_tin_chunk_size * moreores_tin_chunk_size * moreores_tin_chunk_size,
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clust_num_ores = moreores_tin_ore_per_chunk,
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clust_num_ores = moreores_tin_ore_per_chunk,
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clust_size = moreores_tin_chunk_size,
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clust_size = moreores_tin_chunk_size,
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@ -273,7 +266,7 @@ local oredefs = {
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},
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},
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mithril = {
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mithril = {
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desc = "Mithril",
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desc = "Mithril",
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makes = {ore=true, block=true, lump=true, ingot=true, chest=false},
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makes = {ore = true, block = true, lump = true, ingot = true, chest = false},
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oredef = {clust_scarcity = moreores_mithril_chunk_size * moreores_mithril_chunk_size * moreores_mithril_chunk_size,
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oredef = {clust_scarcity = moreores_mithril_chunk_size * moreores_mithril_chunk_size * moreores_mithril_chunk_size,
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clust_num_ores = moreores_mithril_ore_per_chunk,
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clust_num_ores = moreores_mithril_ore_per_chunk,
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clust_size = moreores_mithril_chunk_size,
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clust_size = moreores_mithril_chunk_size,
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@ -282,25 +275,26 @@ local oredefs = {
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},
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},
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tools = {
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tools = {
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pick = {
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pick = {
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cracky={times={[1]=2.25, [2]=0.55, [3]=0.35}, uses=200, maxlevel=1}
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cracky = {times = {[1] = 2.25, [2] = 0.55, [3] = 0.35}, uses = 200, maxlevel= 1}
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},
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},
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hoe = {
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hoe = {
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uses = 1000
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uses = 1000
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},
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},
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shovel = {
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shovel = {
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crumbly={times={[1]=0.70, [2]=0.35, [3]=0.20}, uses=200, maxlevel=1}
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crumbly = {times = {[1] = 0.70, [2] = 0.35, [3] = 0.20}, uses = 200, maxlevel= 1}
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},
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},
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axe = {
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axe = {
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choppy={times={[1]=1.75, [2]=0.45, [3]=0.45}, uses=200, maxlevel=1},
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choppy = {times = {[1] = 1.75, [2] = 0.45, [3] = 0.45}, uses = 200, maxlevel= 1},
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fleshy={times={[2]=0.95, [3]=0.30}, uses=200, maxlevel=1}
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fleshy = {times = {[2] = 0.95, [3] = 0.30}, uses = 200, maxlevel= 1}
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},
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},
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sword = {
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sword = {
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fleshy={times={[2]=0.65, [3]=0.25}, uses=200, maxlevel=1},
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fleshy = {times = {[2] = 0.65, [3] = 0.25}, uses = 200, maxlevel= 1},
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snappy={times={[2]=0.70, [3]=0.25}, uses=200, maxlevel=1},
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snappy = {times = {[2] = 0.70, [3] = 0.25}, uses = 200, maxlevel= 1},
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choppy={times={[3]=0.65}, uses=200, maxlevel=0}
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choppy = {times = {[3] = 0.65}, uses = 200, maxlevel= 0}
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}
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}
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},
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},
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punchint = 0.45
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full_punch_interval = 0.45,
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damage_groups = {fleshy = 9},
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}
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}
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}
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}
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@ -319,8 +313,7 @@ minetest.register_craft({
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}
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}
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})
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})
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-- Bronze has some special cases, because it is made from copper and tin
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-- Bronze has some special cases, because it is made from copper and tin:
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minetest.register_craft( {
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minetest.register_craft( {
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type = "shapeless",
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type = "shapeless",
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output = "default:bronze_ingot 3",
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output = "default:bronze_ingot 3",
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@ -331,8 +324,7 @@ minetest.register_craft( {
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}
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}
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})
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})
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-- Unique node
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-- Unique node:
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minetest.register_node("moreores:copper_rail", {
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minetest.register_node("moreores:copper_rail", {
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description = S("Copper Rail"),
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description = S("Copper Rail"),
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drawtype = "raillike",
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drawtype = "raillike",
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@ -346,7 +338,7 @@ minetest.register_node("moreores:copper_rail", {
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type = "fixed",
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type = "fixed",
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fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
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},
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},
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groups = {bendy=2,snappy=1,dig_immediate=2,rail=1,connect_to_raillike=1},
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groups = {bendy = 2,snappy = 1,dig_immediate = 2,rail= 1, connect_to_raillike = 1},
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mesecons = {
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mesecons = {
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effector = {
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effector = {
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action_on = function(pos, node)
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action_on = function(pos, node)
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@ -360,7 +352,7 @@ minetest.register_node("moreores:copper_rail", {
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},
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},
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})
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})
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-- mg suppport
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-- mg support:
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if minetest.get_modpath("mg") then
|
if minetest.get_modpath("mg") then
|
||||||
dofile(moreores_modpath.."/mg.lua")
|
dofile(moreores_modpath.."/mg.lua")
|
||||||
end
|
end
|
||||||
|
Loading…
Reference in New Issue
Block a user