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66 Commits

Author SHA1 Message Date
bri cassa 73566f0f75 Merge remote-tracking branch 'upstream/master' 2023-11-23 00:12:55 +01:00
David Leal b20cc8d102
Provide a template file and capitalize various strings (#54)
* Provide a template file and capitalize various...
* Remove unused string and locale file
2023-09-29 09:03:58 +02:00
David Leal c5195f4ecd
Fix LuaCheck workflow (#53) 2023-08-31 20:50:18 +02:00
bri cassa 8ff33bb8e4 Merge remote-tracking branch 'upstream/master' 2023-06-07 22:07:05 +02:00
David Leal 041abf66a5
Replace Travis CI with GitHub Actions (#51) 2023-02-11 17:42:07 +01:00
Dirkfried 5be4ccb23f
Add tool groups for use by various mods (#50) 2023-01-25 15:30:32 +01:00
taylorskalyo c142b47539
Pass material to hoe registration (#48) 2022-11-20 13:19:16 +01:00
bri cassa 8043b9d711 Merge remote-tracking branch 'upstream/master' 2022-01-22 20:06:45 +01:00
Dirkfried fb2d58d8c8
Improve ore generation to better match recent Minetest versions (#45)
Co-authored-by: Dirkfried <>
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-01-03 19:42:11 +01:00
bri cassa 972352fecd Merge remote-tracking branch 'upstream/master' 2021-10-04 21:38:17 +02:00
OgelGames cad7278522
Fix incorrect `tool_capabilities` (#44)
Fixes incorrectly defined damage_groups in the tool_capabilities of all tools, and full_punch_interval of shovels.

Also fixes crash happening after a9bd9dc when toolranks mod is used.
2021-10-03 17:03:29 +02:00
Dirkfried a9bd9dc84a
Tweak fleshy damage and mithril tools' levels (#43)
- Tools now have different fleshy damages. The sword cause now more damage to a monster than the axe, which cause more damage than the pick, which cause more damage than the shovel (like it is in default).
- Mithril tools become level = 3 (as Mithril should be the strongest material?!).
- Swords can now dig all snappy nodes (of their level) (also like default). As far as I know, it is unusual for a sword to dig choppy nodes and there are no fleshy nodes in the minetest game (so far).

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2021-09-21 21:25:11 +02:00
bri cassa 2f495340ca Merge remote-tracking branch 'upstream/master' 2021-07-03 17:22:18 +02:00
Hugo Locurcio 0b6f669df4
Bump to version 2.1.0 2021-06-29 00:43:27 +02:00
Sys Quatre dec888aee9 Merge remote-tracking branch 'upstream/master' 2020-10-29 22:16:45 +01:00
Hugo Locurcio 3fe0ba8fcb
Update pre-commit hooks to version 3.3.0 2020-10-28 16:43:27 +01:00
Sys Quatre b4b42adb6e Merge remote-tracking branch 'upstream/master' 2020-07-31 22:25:00 +02:00
Panquesito7 734f927f37 Fix Brazilian Portuguese translation...
...file format.
2020-07-25 14:26:57 +02:00
Panquesito7 8cb3486791 Remove `intllib` from `.luacheckrc` 2020-07-25 14:26:57 +02:00
Sys Quatre 66347e148c Merge remote-tracking branch 'upstream/master' into nalc-1.2-dev 2020-06-20 15:48:20 +02:00
Hugo Locurcio 3f62fd3cf1
Declare the minimum supported Minetest version to 5.0.0
This information can be used by ContentDB.
2020-06-03 18:54:47 +02:00
Sys Quatre f42e7883b4 Corrige crash au démarrage
À cause du merge précédent mal fait.
2020-02-29 19:31:06 +01:00
Sys Quatre 20b0c60227 Merge remote-tracking branch 'upstream/master' into nalc-1.2-dev 2020-02-29 18:17:01 +01:00
Hugo Locurcio e3d8f88e9c
Update the changelog to mention the new Hungarian translation 2020-02-13 23:51:24 +01:00
An0n3m0us c7ff323f90 Add hu translation 2020-02-13 23:50:59 +01:00
Hugo Locurcio 69d5a7626c
Update the changelog to mention translations now using the `.tr` format 2020-02-04 22:07:50 +01:00
Louis Royer d2933894e6
Migrate translations to the Minetest localization format (#38)
* Translation using MT5 translation api

Fix #36

* Add hoe to french translation
2020-02-04 22:05:38 +01:00
Sys Quatre 2554d1303a Modifie le craft des rails de cuivre 2020-01-04 18:59:12 +01:00
Hugo Locurcio 96ff162f51
Remove obsolete notice about renaming the extracted mod folder
This is no longer required thanks to `mod.conf`.
2020-01-01 17:55:17 +01:00
Hugo Locurcio 9fc5974497
Update copyright statements to 2020 2020-01-01 04:09:59 +01:00
OgelGames 3c44a9be58 Add `toolranks` support (#37)
* Add toolranks support

* Update the changelog for `toolranks` support
2019-12-30 12:29:25 +01:00
Sys Quatre dd63bfa1f6 Supprime la dépendance vers farming 2019-12-22 16:41:39 +01:00
Sys Quatre 319a694c74 Merge branch 'master' of yunohost.local:minetest-mods/moreores into nalc-1.2-dev 2019-12-22 14:10:01 +01:00
Hugo Locurcio 7ea70d5595
Bump to version 2.0.0 2019-11-25 13:49:42 +01:00
Hugo Locurcio 4d5fe50dfd
Update the changelog to mention the `frame` mod support 2019-10-13 14:25:56 +02:00
mat9117 308c6732a8 Polish translation fix 2019-10-13 13:49:24 +02:00
Louis Royer d7ac127d24 Add compatibility with mod frame
- [mod frame](https://github.com/minetest-mods/frame)
2019-10-13 13:47:22 +02:00
Hugo Locurcio 8aa3cbd191
Update pre-commit hooks to 2.3.0 2019-09-25 23:18:34 +02:00
Hugo Locurcio a1f6897e52
Document the Minetest 5.0.0 version requirement 2019-09-08 22:56:57 +02:00
Hugo Locurcio f7a757c716
Travis CI: Use the `bionic` distribution 2019-07-29 00:52:36 +02:00
Hugo Locurcio 42c4c7ab04
Optimize PNG images losslessly
Commands used:

- `parallel optipng -o7 -zm1-9 -strip all ::: **/*.png`
- `parallel advpng -z4 -i5000 ::: **/*.png`
2019-06-19 21:20:50 +02:00
Hugo Locurcio d0a1798b0b
Use `carts` mod functions to register copper rails
This makes them behave similarly to default rails.
2019-05-22 11:32:17 +02:00
Sys Quatre 336d16373e Supprime la dépendance de farming devenue obsolète et problématique
- Moreores est devenue une dépendance de farming afin de définir les
  hoes en argent et mythril. Les hoes définies par moreores sont donc
  devenues redondantes. De plus, cela a créé une dépendance circulaire
  entre les mods farming -> toolranks -> moreores -> farming
2019-05-10 10:16:44 +02:00
Hugo Locurcio 564cb11ba6
Add description and dependencies to `mod.conf`
The legacy `depends.txt` and `description.txt` files are no longer
needed since Minetest 5.0.0 or later will read everything from
`mod.conf`.

This raises the minimum supported Minetest version to 5.0.0.
2019-04-23 21:54:14 +02:00
Hugo Locurcio 34d096832c
Remove the optional mod loading message 2019-04-03 00:19:05 +02:00
Hugo Locurcio 8cd2d3de89
Travis CI: Add Luacheck to the PATH 2019-04-01 11:46:29 +02:00
Hugo Locurcio cea44dce57
Use Luacheck as a pre-commit hook 2019-04-01 11:02:31 +02:00
Hugo Locurcio 1075b4678f
Update the changelog for the new Polish translation 2019-04-01 11:01:32 +02:00
mat9117 ead1f1d82d Polish translation (#32) 2019-04-01 10:59:22 +02:00
Hugo Locurcio 7ed6ffe7a7
Add intllib as an optional dependency
This addresses #9.
2019-03-30 00:56:06 +01:00
Hugo Locurcio 5010a148a7
Bump to version 1.1.0 2019-03-23 15:19:05 +01:00
Hugo Locurcio 19e060c31e
Set up Travis CI 2019-03-06 10:28:32 +01:00
Hugo Locurcio 3da5fbdc6d
Fix duplicated section in the changelog 2019-03-03 23:22:11 +01:00
Hugo Locurcio 09e69ec0b6
Update intllib support to avoid using deprecated functions 2019-03-03 20:11:18 +01:00
Hugo Locurcio 2fe764ba79
Improve wording in README 2019-03-02 18:17:31 +01:00
Hugo Locurcio 222a6d47c5
Enforce LF line endings in pre-commit
- Update pre-commit hooks to 2.1.0
2019-03-01 15:29:22 +01:00
Hugo Locurcio d6e2b237c7
Update copyright statements to 2019 2019-02-25 12:15:01 +01:00
Hugo Locurcio 54e52ce1ce
Improve code style and clarify some parts of the code 2019-02-24 22:49:19 +01:00
Hugo Locurcio b851252996
Make ores slower to mine and non-minable with wooden tools
This closes #30.
2019-02-24 16:34:16 +01:00
Hugo Locurcio 77dcac7895
Update the changelog to mention a fixed bug in hoe handling 2019-02-24 16:29:32 +01:00
Hugo Locurcio 4db884e00c
Deprecate hoes to follow changes in Minetest Game
Hoes crafted from "rare" materials were deprecated in
9c459e77ac.

Hoes are still available in existing worlds, but they cannot
be crafted anymore.

This closes #29.
2019-02-24 16:25:10 +01:00
Hugo Locurcio 2831c806f1
Set EditorConfig to use tabs in .luacheckrc 2019-02-22 00:49:04 +01:00
Hugo Locurcio 9dc3378f65
Add an EditorConfig file
See https://editorconfig.org/ for more information.
2019-02-21 23:13:10 +01:00
Hugo Locurcio 87be9a6a59
Add pre-commit hooks
See https://pre-commit.com/ for more information.
2019-02-21 23:10:26 +01:00
Hugo Locurcio 876630c70d
Add a Luacheck configuration file and tweak code style 2019-02-20 23:47:35 +01:00
Hugo Locurcio fe7d656235
Optimize all images using `oxipng -Zs` 2019-02-20 19:52:31 +01:00
47 changed files with 699 additions and 376 deletions

13
.editorconfig Normal file
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@ -0,0 +1,13 @@
root = true
[*]
charset = utf-8
end_of_line = lf
indent_style = space
indent_size = 2
insert_final_newline = true
trim_trailing_whitespace = true
[*.{lua,luacheckrc}]
indent_style = tab
indent_size = 4

22
.github/workflows/build.yml vendored Normal file
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@ -0,0 +1,22 @@
name: build
on: [push, pull_request]
jobs:
build:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v3
- uses: actions/setup-python@v4
- run: |
sudo apt-get update -qq
sudo apt-get install -qqq luarocks
- name: Install LuaCheck and pre-commit
run: |
pip3 install pre-commit
luarocks install --local luacheck
- name: Run LuaCheck using pre-commit
run: |
export PATH="$HOME/.luarocks/bin:$PATH"
pre-commit run --all-files

33
.luacheckrc Normal file
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@ -0,0 +1,33 @@
std = "lua51+minetest"
unused_args = false
allow_defined_top = true
max_line_length = 90
stds.minetest = {
read_globals = {
"DIR_DELIM",
"minetest",
"core",
"dump",
"vector",
"nodeupdate",
"VoxelManip",
"VoxelArea",
"PseudoRandom",
"ItemStack",
"default",
table = {
fields = {
"copy",
},
},
}
}
read_globals = {
"carts",
"farming",
"frame",
"mg",
"toolranks",
}

15
.pre-commit-config.yaml Normal file
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@ -0,0 +1,15 @@
repos:
- repo: https://github.com/pre-commit/pre-commit-hooks
rev: v3.3.0
hooks:
- id: fix-byte-order-marker
- id: end-of-file-fixer
- id: trailing-whitespace
- id: mixed-line-ending
args: [--fix=lf]
- repo: https://github.com/Calinou/pre-commit-luacheck
rev: v1.0.0
hooks:
- id: luacheck

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@ -7,12 +7,72 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
## [Unreleased]
### Changed
- [Tweaked ore generation to better fit Minetest's new defaults.](https://github.com/minetest-mods/moreores/pull/45)
- Three layers (two underground and one high air/space) are now used instead of just one layer.
- Chunk size is no longer used as clust size anymore. Clust sizes are usually
just 3 nodes and not the whole area ("chunk"), where the ores are generated.
- Adjusted several default values.
- Mithril is now generated *below* diamond. Note that there was a change
in Minetest 5.0.0 where most ore generation was shifted to much lower
altitude (shifting diamond generation altitude below mithril generation altitude).
- The mithril ores are now also grouped together and not just found as a
single node in one chunk.
- The same overall ore density is retained in the deep layer.
- Switch to GitHub Actions.
- Benefits include faster responses, easier management, and more.
## [2.1.0] - 2021-06-28
### Added
- Brazilian translation.
- More Ores tools now have [`toolranks`](https://github.com/lisacvuk/minetest-toolranks) support.
- Hungarian translation.
### Changed
- Migrated translations to the
[Minetest translation file format](https://rubenwardy.com/minetest_modding_book/lua_api.html#translation-file-format).
## [2.0.0] - 2019-11-25
### Added
- More Ores nodes/items/tools can now be placed in item frames
from the [`frame`](https://github.com/minetest-mods/frame) mod.
- Polish translation.
### Changed
- The minimum supported Minetest version is now 5.0.0.
- Copper rails are now registered using functions from the `carts` mod,
making them interoperate seamlessly with default rails.
- Copper rails can no longer be placed in the air.
## [1.1.0] - 2019-03-23
### Added
- Brazilian and Dutch translations.
### Changed
- Ores are now slower to mine and cannot be mined using wooden tools anymore.
- Updated intllib support to avoid using deprecated functions.
### Deprecated
- Deprecated hoes to follow Minetest Game's deprecation of hoes
made of "rare" materials.
- Hoes are still available in existing worlds, but they
cannot be crafted anymore.
### Fixed
- Hoes now use the `farming` mod's handling function and can no longer
turn desert sand into dirt.
- Handle tin which is now included in [Minetest Game](https://github.com/minetest/minetest_game).
If it is detected, then the tin nodes and items from More Ores won't be registered.
@ -20,4 +80,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Initial versioned release.
[Unreleased]: https://github.com/minetest-mods/moreblocks/compare/v1.0.0...HEAD
[Unreleased]: https://github.com/minetest-mods/moreores/compare/v2.1.0...HEAD
[2.1.0]: https://github.com/minetest-mods/moreores/compare/v2.0.0...v2.1.0
[2.0.0]: https://github.com/minetest-mods/moreores/compare/v1.1.0...v2.0.0
[1.1.0]: https://github.com/minetest-mods/moreores/compare/v1.0.0...v1.1.0

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@ -1,6 +1,6 @@
# zlib license
Copyright (c) 2011-2017 Hugo Locurcio and contributors
Copyright © 2011-2020 Hugo Locurcio and contributors
**This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software.**

View File

@ -12,15 +12,13 @@ world block sandbox game.
To install More Ores, clone this Git repository into your Minetest's `mods/`
directory:
```
```bash
git clone https://github.com/minetest-mods/moreores.git
```
You can also
[download a ZIP archive](https://github.com/minetest-mods/moreores/archive/master.zip)
of More Ores. If you do so, you will need to extract the archive, then rename
the resulting folder from `moreores-master` to `moreores` this is
**absolutely** necessary to do, else, it won't work!
of More Ores.
### Enable the mod
@ -43,29 +41,30 @@ This is the easiest way to enable More Ores when playing in singleplayer
This is the recommended way to enable the mod on a server without using a GUI.
1. Make sure Minetest is not currently running (else, it will overwrite
1. Make sure Minetest is not currently running (otherwise, it will overwrite
the changes when exiting).
2. Open the world's `world.mt` file using a text editor.
3. Add the following line at the end of the file:
```
```text
load_mod_moreores = true
```
If the line is already present in the file, then replace `false` with `true` on that line.
If the line is already present in the file, then replace `false` with `true`
on that line.
4. Save the file, then start a game on the world you enabled More Ores on.
5. More Ores should now be running on your world.
## Version compatibility
More Ores is currently primarily tested with Minetest 0.4.16.
More Ores is currently primarily tested with Minetest 5.1.0.
It may or may not work with newer or older versions. Issues arising in older
versions than 0.4.16 will generally not be fixed.
versions than 5.0.0 will generally not be fixed.
## License
Copyright © 2011-2017 Hugo Locurcio and contributors
Copyright © 2011-2020 Hugo Locurcio and contributors
- More Ores code is licensed under the zlib license, see
[`LICENSE.md`](LICENSE.md) for details.

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@ -7,21 +7,74 @@
------------------------------------------------------------------------------
-- Chunk sizes for ore generation (bigger = ore deposits are more scattered around)
moreores.tin_chunk_size = 7
moreores.silver_chunk_size = 11
moreores.mithril_chunk_size = 11
-- Tin
moreores.tin_chunk_size_high = 10
moreores.tin_chunk_size = 13
moreores.tin_chunk_size_deep = 10
-- Silver
moreores.silver_chunk_size_high = 11
moreores.silver_chunk_size = 13
moreores.silver_chunk_size_deep = 11
-- Mithril
moreores.mithril_chunk_size_high = 19
moreores.mithril_chunk_size = 21
moreores.mithril_chunk_size_deep = 19
-- Amount of ore per chunk (higher = bigger ore deposits)
moreores.tin_ore_per_chunk = 3
moreores.silver_ore_per_chunk = 4
moreores.mithril_ore_per_chunk = 1
-- Tin
moreores.tin_ore_per_chunk_high = 5
moreores.tin_ore_per_chunk = 4
moreores.tin_ore_per_chunk_deep = 5
-- Minimal depths of ore generation (Y coordinate, 0 being sea level by default)
moreores.tin_min_depth = -31000
moreores.silver_min_depth = -31000
moreores.mithril_min_depth = -31000
-- Silver
moreores.silver_ore_per_chunk_high = 4
moreores.silver_ore_per_chunk = 2
moreores.silver_ore_per_chunk_deep = 4
-- Maximal depths of ore generation (Y coordinate, 0 being sea level by default)
moreores.tin_max_depth = 8
moreores.silver_max_depth = -2
moreores.mithril_max_depth = -512
-- Mithril
moreores.mithril_ore_per_chunk_high = 3
moreores.mithril_ore_per_chunk = 2
moreores.mithril_ore_per_chunk_deep = 4
-- Clust sizes for ore generation (bigger = ores in ore deposits are less bound together)
-- Tin
moreores.tin_clust_size_high = 3
moreores.tin_clust_size = 3
moreores.tin_clust_size_deep = 3
-- Silver
moreores.silver_clust_size_high = 3
moreores.silver_clust_size = 3
moreores.silver_clust_size_deep = 3
-- Mithril
moreores.mithril_clust_size_high = 3
moreores.mithril_clust_size = 3
moreores.mithril_clust_size_deep = 3
-- Maximal and minimal depths of ore generation (Y coordinate, 0 being sea level by default)
-- Tin
moreores.tin_max_depth_high = 31000
moreores.tin_min_depth_high = 1025
moreores.tin_max_depth = -64 -- For v6 mapgen, -32 fits better
moreores.tin_min_depth = -127
moreores.tin_max_depth_deep = -128
moreores.tin_min_depth_deep = -31000
-- Silver
moreores.silver_max_depth_high = 31000
moreores.silver_min_depth_high = 1025
moreores.silver_max_depth = -64 -- For v6 mapgen, -32 fits better
moreores.silver_min_depth = -127 -- For v6 mapgen, -63 fits better
moreores.silver_max_depth_deep = -128 -- For v6 mapgen, -64 fits better
moreores.silver_min_depth_deep = -31000
-- Mithril
moreores.mithril_max_depth_high = 31000
moreores.mithril_min_depth_high = 2049
moreores.mithril_max_depth = -2048 -- For v6 mapgen, -256 fits better
moreores.mithril_min_depth = -4095 -- For v6 mapgen, -511 fits better
moreores.mithril_max_depth_deep = -4096 -- For v6 mapgen, -512 fits better
moreores.mithril_min_depth_deep = -31000

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@ -1,2 +0,0 @@
default
mg?

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@ -1 +0,0 @@
Adds new Ore types.

460
init.lua
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@ -3,92 +3,74 @@
** More Ores **
By Calinou, with the help of Nore.
Copyright (c) 2011-2017 Hugo Locurcio and contributors.
Copyright © 2011-2020 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
=====================================================================
--]]
moreores = {}
local default_tin = false
if minetest.registered_items["default:tin_ingot"] then
default_tin = true
end
local S
if minetest.get_modpath("intllib") then
S = intllib.Getter()
else
S = function(s) return s end
end
local modpath = minetest.get_modpath("moreores")
local S = minetest.get_translator("moreores")
moreores.S = S
dofile(modpath .. "/_config.txt")
-- `mg` support:
-- `mg` mapgen support
if minetest.get_modpath("mg") then
dofile(modpath .. "/mg.lua")
end
-- Utility functions
-- =================
-- `frame` support
local use_frame = minetest.get_modpath("frame")
local default_stone_sounds = default.node_sound_stone_defaults()
local default_metal_sounds = default.node_sound_metal_defaults()
local function hoe_on_use(itemstack, user, pointed_thing, uses)
local pt = pointed_thing
-- Check if pointing at a node:
if not pt then
return
-- Returns the crafting recipe table for a given material and item.
local function get_recipe(material, item)
if item == "sword" then
return {
{material},
{material},
{"group:stick"},
}
end
if pt.type ~= "node" then
return
if item == "shovel" then
return {
{material},
{"group:stick"},
{"group:stick"},
}
end
local under = minetest.get_node(pt.under)
local pos = {x = pt.under.x, y = pt.under.y + 1, z = pt.under.z}
local above = minetest.get_node(pos)
-- Return if any of the nodes is not registered:
if not minetest.registered_nodes[under.name] then return end
if not minetest.registered_nodes[above.name] then return end
-- Check if the node above the pointed thing is air:
if above.name ~= "air" then return end
-- Check if pointing at dirt:
if minetest.get_item_group(under.name, "soil") ~= 1 then return end
-- Turn the node into soil, wear out item and play sound:
minetest.set_node(pt.under, {name ="farming:soil"})
minetest.sound_play("default_dig_crumbly", {pos = pt.under, gain = 0.5})
itemstack:add_wear(65535 / (uses - 1))
return itemstack
end
local function get_recipe(c, name)
if name == "sword" then
return {{c}, {c}, {"group:stick"}}
if item == "axe" then
return {
{material, material},
{material, "group:stick"},
{"", "group:stick"},
}
end
if name == "shovel" then
return {{c}, {"group:stick"}, {"group:stick"}}
if item == "pick" then
return {
{material, material, material},
{"", "group:stick", ""},
{"", "group:stick", ""},
}
end
if name == "axe" then
return {{c, c}, {c, "group:stick"}, {"", "group:stick"}}
if item == "block" then
return {
{material, material, material},
{material, material, material},
{material, material, material},
}
end
if name == "pick" then
return {{c, c, c}, {"", "group:stick", ""}, {"", "group:stick", ""}}
end
if name == "hoe" then
return {{c, c}, {"", "group:stick"}, {"", "group:stick"}}
end
if name == "block" then
return {{c, c, c}, {c, c, c}, {c, c, c}}
end
if name == "lockedchest" then
return {{"group:wood", "group:wood", "group:wood"}, {"group:wood", c, "group:wood"}, {"group:wood", "group:wood", "group:wood"}}
if item == "lockedchest" then
return {
{"group:wood", "group:wood", "group:wood"},
{"group:wood", material, "group:wood"},
{"group:wood", "group:wood", "group:wood"},
}
end
end
@ -100,24 +82,27 @@ local function add_ore(modname, description, mineral_name, oredef)
local item_base = tool_base .. mineral_name
local ingot = item_base .. "_ingot"
local lump_item = item_base .. "_lump"
local ingotcraft = ingot
if oredef.makes.ore then
minetest.register_node(modname .. ":mineral_" .. mineral_name, {
description = S("%s Ore"):format(S(description)),
description = S("@1 Ore", S(description)),
tiles = {"default_stone.png^" .. modname .. "_mineral_" .. mineral_name .. ".png"},
groups = {cracky = 3},
groups = {cracky = 2},
sounds = default_stone_sounds,
drop = lump_item
drop = lump_item,
})
if use_frame then
frame.register(modname .. ":mineral_" .. mineral_name)
end
end
if oredef.makes.block then
local block_item = item_base .. "_block"
minetest.register_node(block_item, {
description = S("%s Block"):format(S(description)),
tiles = { img_base .. "_block.png" },
groups = {snappy = 1, bendy = 2, cracky = 1, melty = 2, level= 2},
description = S("@1 Block", S(description)),
tiles = {img_base .. "_block.png"},
groups = {snappy = 1, bendy = 2, cracky = 1, melty = 2, level = 2},
sounds = default_metal_sounds,
})
minetest.register_alias(mineral_name.."_block", block_item)
@ -129,15 +114,18 @@ local function add_ore(modname, description, mineral_name, oredef)
minetest.register_craft( {
output = ingot .. " 9",
recipe = {
{ block_item }
{block_item},
}
})
end
if use_frame then
frame.register(block_item)
end
end
if oredef.makes.lump then
minetest.register_craftitem(lump_item, {
description = S("%s Lump"):format(S(description)),
description = S("@1 Lump", S(description)),
inventory_image = img_base .. "_lump.png",
})
minetest.register_alias(mineral_name .. "_lump", lump_item)
@ -145,17 +133,23 @@ local function add_ore(modname, description, mineral_name, oredef)
minetest.register_craft({
type = "cooking",
output = ingot,
recipe = lump_item
recipe = lump_item,
})
end
if use_frame then
frame.register(lump_item)
end
end
if oredef.makes.ingot then
minetest.register_craftitem(ingot, {
description = S("%s Ingot"):format(S(description)),
description = S("@1 Ingot", S(description)),
inventory_image = img_base .. "_ingot.png",
})
minetest.register_alias(mineral_name .. "_ingot", ingot)
if use_frame then
frame.register(ingot)
end
end
if oredef.makes.chest then
@ -163,7 +157,7 @@ local function add_ore(modname, description, mineral_name, oredef)
output = "default:chest_locked",
recipe = {
{ingot},
{"default:chest"}
{"default:chest"},
}
})
minetest.register_craft( {
@ -172,11 +166,21 @@ local function add_ore(modname, description, mineral_name, oredef)
})
end
oredef.oredef_high.ore_type = "scatter"
oredef.oredef_high.ore = modname .. ":mineral_" .. mineral_name
oredef.oredef_high.wherein = "default:stone"
oredef.oredef.ore_type = "scatter"
oredef.oredef.ore = modname .. ":mineral_" .. mineral_name
oredef.oredef.wherein = "default:stone"
oredef.oredef_deep.ore_type = "scatter"
oredef.oredef_deep.ore = modname .. ":mineral_" .. mineral_name
oredef.oredef_deep.wherein = "default:stone"
minetest.register_ore(oredef.oredef_high)
minetest.register_ore(oredef.oredef)
minetest.register_ore(oredef.oredef_deep)
for tool_name, tooldef in pairs(oredef.tools) do
local tdef = {
@ -184,203 +188,271 @@ local function add_ore(modname, description, mineral_name, oredef)
inventory_image = toolimg_base .. tool_name .. ".png",
tool_capabilities = {
max_drop_level = 3,
groupcaps = tooldef
groupcaps = tooldef.groupcaps,
damage_groups = tooldef.damage_groups,
full_punch_interval = oredef.full_punch_interval,
},
sound = {breaks = "default_tool_breaks"},
sound = {breaks = "default_tool_breaks"},
}
if tool_name == "sword" then
tdef.tool_capabilities.full_punch_interval = oredef.full_punch_interval
tdef.tool_capabilities.damage_groups = oredef.damage_groups
tdef.description = S("%s Sword"):format(S(description))
tdef.description = S("@1 Sword", S(description))
tdef.groups = {sword = 1}
end
if tool_name == "pick" then
tdef.tool_capabilities.full_punch_interval = oredef.full_punch_interval
tdef.tool_capabilities.damage_groups = oredef.damage_groups
tdef.description = S("%s Pickaxe"):format(S(description))
tdef.description = S("@1 Pickaxe", S(description))
tdef.groups = {pickaxe = 1}
end
if tool_name == "axe" then
tdef.tool_capabilities.full_punch_interval = oredef.full_punch_interval
tdef.tool_capabilities.damage_groups = oredef.damage_groups
tdef.description = S("%s Axe"):format(S(description))
tdef.description = S("@1 Axe", S(description))
tdef.groups = {axe = 1}
end
if tool_name == "shovel" then
tdef.full_punch_interval = oredef.full_punch_interval
tdef.tool_capabilities.damage_groups = oredef.damage_groups
tdef.description = S("%s Shovel"):format(S(description))
tdef.wield_image = toolimg_base .. tool_name .. ".png^[transformR90"
end
if tool_name == "hoe" then
tdef.description = S("%s Hoe"):format(S(description))
local uses = tooldef.uses
tooldef.uses = nil
tdef.on_use = function(itemstack, user, pointed_thing)
return hoe_on_use(itemstack, user, pointed_thing, uses)
end
tdef.description = S("@1 Shovel", S(description))
tdef.groups = {shovel = 1}
tdef.wield_image = toolimg_base .. tool_name .. ".png^[transformR90"
end
local fulltool_name = tool_base .. tool_name .. tool_post
minetest.register_tool(fulltool_name, tdef)
if tool_name == "hoe" and minetest.get_modpath("farming") then
tdef.max_uses = tooldef.max_uses
tdef.material = ingot
tdef.description = S("@1 Hoe", S(description))
farming.register_hoe(fulltool_name, tdef)
end
-- Hoe registration is handled above.
-- There are no crafting recipes for hoes, as they have been
-- deprecated from Minetest Game:
-- https://github.com/minetest/minetest_game/commit/9c459e77a
if tool_name ~= "hoe" then
minetest.register_tool(fulltool_name, tdef)
if oredef.makes.ingot then
minetest.register_craft({
output = fulltool_name,
recipe = get_recipe(ingot, tool_name)
})
end
end
-- Toolranks support
if minetest.get_modpath("toolranks") then
minetest.override_item(fulltool_name, {
original_description = tdef.description,
description = toolranks.create_description(tdef.description, 0, 1),
after_use = toolranks.new_afteruse})
end
minetest.register_alias(tool_name .. tool_post, fulltool_name)
if oredef.makes.ingot then
minetest.register_craft({
output = fulltool_name,
recipe = get_recipe(ingot, tool_name)
})
if use_frame then
frame.register(fulltool_name)
end
end
end
-- Add everything:
local modname = "moreores"
local oredefs = {
silver = {
description = "Silver",
makes = {ore = true, block = true, lump = true, ingot = true, chest = true},
oredef = {clust_scarcity = moreores.silver_chunk_size * moreores.silver_chunk_size * moreores.silver_chunk_size,
oredef_high= {
clust_scarcity = moreores.silver_chunk_size_high ^ 3,
clust_num_ores = moreores.silver_ore_per_chunk_high,
clust_size = moreores.silver_clust_size_high,
y_min = moreores.silver_min_depth_high,
y_max = moreores.silver_max_depth_high,
},
oredef = {
clust_scarcity = moreores.silver_chunk_size ^ 3,
clust_num_ores = moreores.silver_ore_per_chunk,
clust_size = moreores.silver_chunk_size,
y_min = moreores.silver_min_depth,
y_max = moreores.silver_max_depth
},
clust_size = moreores.silver_clust_size,
y_min = moreores.silver_min_depth,
y_max = moreores.silver_max_depth,
},
oredef_deep = {
clust_scarcity = moreores.silver_chunk_size_deep ^ 3,
clust_num_ores = moreores.silver_ore_per_chunk_deep,
clust_size = moreores.silver_clust_size_deep,
y_min = moreores.silver_min_depth_deep,
y_max = moreores.silver_max_depth_deep,
},
tools = {
pick = {
cracky = {times = {[1] = 2.60, [2] = 1.00, [3] = 0.60}, uses = 100, maxlevel= 1}
groupcaps = {
cracky = {times = {[1] = 2.60, [2] = 1.00, [3] = 0.60}, uses = 100, maxlevel = 1},
},
damage_groups = {fleshy = 4},
},
hoe = {
uses = 300
max_uses = 300,
},
shovel = {
crumbly = {times = {[1] = 1.10, [2] = 0.40, [3] = 0.25}, uses = 100, maxlevel= 1}
groupcaps = {
crumbly = {times = {[1] = 1.10, [2] = 0.40, [3] = 0.25}, uses = 100, maxlevel = 1},
},
damage_groups = {fleshy = 3},
},
axe = {
choppy = {times = {[1] = 2.50, [2] = 0.80, [3] = 0.50}, uses = 100, maxlevel= 1},
fleshy = {times = {[2] = 1.10, [3] = 0.60}, uses = 100, maxlevel= 1}
groupcaps = {
choppy = {times = {[1] = 2.50, [2] = 0.80, [3] = 0.50}, uses = 100, maxlevel = 1},
fleshy = {times = {[2] = 1.10, [3] = 0.60}, uses = 100, maxlevel = 1},
},
damage_groups = {fleshy = 5},
},
sword = {
fleshy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1},
snappy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel= 1},
choppy = {times = {[3] = 0.80}, uses = 100, maxlevel= 0}
groupcaps = {
fleshy = {times = {[2] = 0.70, [3] = 0.30}, uses = 100, maxlevel = 1},
snappy = {times = {[1] = 1.70, [2] = 0.70, [3] = 0.30}, uses = 100, maxlevel = 1},
choppy = {times = {[3] = 0.80}, uses = 100, maxlevel = 0},
},
damage_groups = {fleshy = 6},
},
},
full_punch_interval = 1.0,
damage_groups = {fleshy = 6},
},
mithril = {
description = "Mithril",
makes = {ore = true, block = true, lump = true, ingot = true, chest = false},
oredef = {clust_scarcity = moreores.mithril_chunk_size * moreores.mithril_chunk_size * moreores.mithril_chunk_size,
oredef_high = {
clust_scarcity = moreores.mithril_chunk_size_high ^ 3,
clust_num_ores = moreores.mithril_ore_per_chunk_high,
clust_size = moreores.mithril_clust_size_high,
y_min = moreores.mithril_min_depth_high,
y_max = moreores.mithril_max_depth_high,
},
oredef = {
clust_scarcity = moreores.mithril_chunk_size ^ 3,
clust_num_ores = moreores.mithril_ore_per_chunk,
clust_size = moreores.mithril_chunk_size,
y_min = moreores.mithril_min_depth,
y_max = moreores.mithril_max_depth
},
clust_size = moreores.mithril_clust_size,
y_min = moreores.mithril_min_depth,
y_max = moreores.mithril_max_depth,
},
oredef_deep = {
clust_scarcity = moreores.mithril_chunk_size_deep ^ 3,
clust_num_ores = moreores.mithril_ore_per_chunk_deep,
clust_size = moreores.mithril_clust_size_deep,
y_min = moreores.mithril_min_depth_deep,
y_max = moreores.mithril_max_depth_deep,
},
tools = {
pick = {
cracky = {times = {[1] = 2.25, [2] = 0.55, [3] = 0.35}, uses = 200, maxlevel= 2}
groupcaps = {
cracky = {times = {[1] = 2.25, [2] = 0.55, [3] = 0.35}, uses = 200, maxlevel = 3},
},
damage_groups = {fleshy = 6},
},
hoe = {
uses = 1000
max_uses = 1000,
},
shovel = {
crumbly = {times = {[1] = 0.70, [2] = 0.35, [3] = 0.20}, uses = 200, maxlevel= 2}
groupcaps = {
crumbly = {times = {[1] = 0.70, [2] = 0.35, [3] = 0.20}, uses = 200, maxlevel = 3},
},
damage_groups = {fleshy = 5},
},
axe = {
choppy = {times = {[1] = 1.75, [2] = 0.45, [3] = 0.45}, uses = 200, maxlevel= 2},
fleshy = {times = {[2] = 0.95, [3] = 0.30}, uses = 200, maxlevel= 1}
groupcaps = {
choppy = {times = {[1] = 1.75, [2] = 0.45, [3] = 0.45}, uses = 200, maxlevel = 3},
fleshy = {times = {[2] = 0.95, [3] = 0.30}, uses = 200, maxlevel = 2},
},
damage_groups = {fleshy = 8},
},
sword = {
fleshy = {times = {[2] = 0.65, [3] = 0.25}, uses = 200, maxlevel= 2},
snappy = {times = {[2] = 0.70, [3] = 0.25}, uses = 200, maxlevel= 2},
choppy = {times = {[3] = 0.65}, uses = 200, maxlevel= 0}
}
groupcaps = {
fleshy = {times = {[2] = 0.65, [3] = 0.25}, uses = 200, maxlevel = 2},
snappy = {times = {[1] = 1.70, [2] = 0.70, [3] = 0.25}, uses = 200, maxlevel = 3},
choppy = {times = {[3] = 0.65}, uses = 200, maxlevel = 0},
},
damage_groups = {fleshy = 10},
},
},
full_punch_interval = 0.45,
damage_groups = {fleshy = 9},
}
}
if not default_tin then
oredefs.tin = {
description = "Tin",
makes = {ore = true, block = true, lump = true, ingot = true, chest = false},
oredef = {clust_scarcity = moreores.tin_chunk_size * moreores.tin_chunk_size * moreores.tin_chunk_size,
clust_num_ores = moreores.tin_ore_per_chunk,
clust_size = moreores.tin_chunk_size,
y_min = moreores.tin_min_depth,
y_max = moreores.tin_max_depth
},
tools = {},
}
-- If tin is available in the `default` mod, don't register More Ores' variant of tin
local default_tin
if minetest.registered_items["default:tin_ingot"] then
default_tin = true
else
default_tin = false
end
for orename,def in pairs(oredefs) do
add_ore(modname, def.description, orename, def)
end
-- Copper rail (special node):
minetest.register_craft({
output = "moreores:copper_rail 24",
recipe = {
{"default:copper_ingot", "", "default:copper_ingot"},
{"default:copper_ingot", "group:stick", "default:copper_ingot"},
{"default:copper_ingot", "", "default:copper_ingot"}
}
})
if default_tin then
minetest.register_alias("moreores:mineral_tin", "default:stone_with_tin")
minetest.register_alias("moreores:tin_lump", "default:tin_lump")
minetest.register_alias("moreores:tin_ingot", "default:tin_ingot")
minetest.register_alias("moreores:tin_block", "default:tinblock")
else
-- Bronze has some special cases, because it is made from copper and tin:
minetest.register_craft( {
oredefs.tin = {
description = "Tin",
makes = {ore = true, block = true, lump = true, ingot = true, chest = false},
oredef_high = {
clust_scarcity = moreores.tin_chunk_size_high ^ 3,
clust_num_ores = moreores.tin_ore_per_chunk_high,
clust_size = moreores.tin_clust_size_high,
y_min = moreores.tin_min_depth_high,
y_max = moreores.tin_max_depth_high,
},
oredef = {
clust_scarcity = moreores.tin_chunk_size ^ 3,
clust_num_ores = moreores.tin_ore_per_chunk,
clust_size = moreores.tin_clust_size,
y_min = moreores.tin_min_depth,
y_max = moreores.tin_max_depth,
},
oredef_deep = {
clust_scarcity = moreores.tin_chunk_size_deep ^ 3,
clust_num_ores = moreores.tin_ore_per_chunk_deep,
clust_size = moreores.tin_clust_size_deep,
y_min = moreores.tin_min_depth_deep,
y_max = moreores.tin_max_depth_deep,
},
tools = {},
}
-- Bronze has some special cases, because it is made from copper and tin
minetest.register_craft({
type = "shapeless",
output = "default:bronze_ingot 3",
recipe = {
"moreores:tin_ingot",
"default:copper_ingot",
"default:copper_ingot",
}
},
})
end
-- Unique node:
minetest.register_node("moreores:copper_rail", {
description = S("Copper Rail"),
drawtype = "raillike",
tiles = {"moreores_copper_rail.png", "moreores_copper_rail_curved.png", "moreores_copper_rail_t_junction.png", "moreores_copper_rail_crossing.png"},
inventory_image = "moreores_copper_rail.png",
wield_image = "moreores_copper_rail.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
},
sounds = default_metal_sounds,
groups = {bendy = 2,snappy = 1,dig_immediate = 2,rail= 1, connect_to_raillike = 1},
mesecons = {
effector = {
action_on = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0.5")
end,
action_off = function(pos, node)
minetest.get_meta(pos):set_string("cart_acceleration", "0")
end,
-- Copper rail (unique node)
if minetest.get_modpath("carts") then
carts:register_rail("moreores:copper_rail", {
description = S("Copper Rail"),
tiles = {
"moreores_copper_rail.png",
"moreores_copper_rail_curved.png",
"moreores_copper_rail_t_junction.png",
"moreores_copper_rail_crossing.png",
},
inventory_image = "moreores_copper_rail.png",
wield_image = "moreores_copper_rail.png",
groups = carts:get_rail_groups(),
}, {})
end
minetest.register_craft({
output = "moreores:copper_rail 18",
recipe = {
{"default:copper_ingot", "group:wood", "default:copper_ingot"},
{"default:copper_ingot", "", "default:copper_ingot"},
{"default:copper_ingot", "group:wood", "default:copper_ingot"},
},
})
if minetest.settings:get_bool("log_mods") then
minetest.log("action", S("[moreores] loaded."))
for orename, def in pairs(oredefs) do
-- Register everything
add_ore("moreores", def.description, orename, def)
end

View File

@ -1,22 +0,0 @@
# Translation by Xanthin
[moreores] loaded. = [moreores] geladen.
%s Ore = %serz
%s Lump = %sklumpen
%s Ingot = %sbarren
%s Block = %sblock
%s Pickaxe = %sspitzhacke
%s Shovel = %sschaufel
%s Axe = %saxt
%s Sword = %sschwert
%s Hoe = %shacke
Copper = Kupfer
Tin = Zinn
Bronze = Bronze
Silver = Silber
Gold = Gold
Mithril = Mithril
Copper Rail = Kupferschiene

View File

@ -1,21 +0,0 @@
# Translation by kaeza
[moreores] loaded. = [moreores] cargado.
%s Ore = Mineral de %s
%s Lump = Pepita de %s
%s Ingot = Lingote de %s
%s Block = Bloque de %s
%s Pickaxe = Pico de %s
%s Shovel = Pala de %s
%s Axe = Hacha de %s
%s Sword = Espada de %s
Copper = cobre
Tin = estaño
Bronze = bronce
Silver = plata
Gold = oro
Mithril = mitrilo
Copper Rail = Riel de Cobre

View File

@ -1,21 +0,0 @@
# Translation by Calinou
[moreores] loaded. = [moreores] a été chargé.
%s Ore = Minerai en %s
%s Lump = Roche en %s
%s Ingot = Lingot en %s
%s Block = Bloc en %s
%s Pickaxe = Pioche en %s
%s Shovel = Pelle en %s
%s Axe = Hache en %s
%s Sword = Épée en %s
Copper = cuivre
Tin = étain
Bronze = bronze
Silver = argent
Gold = or
Mithril = mithril
Copper Rail = Rail en cuivre

View File

@ -1,21 +0,0 @@
# Translation by Pagliaccio
[moreores] loaded. = [moreores] caricato.
%s Ore = Minerale di %s
%s Lump = %s grezzo
%s Ingot = Lingotto di %s
%s Block = Blocco di %s
%s Pickaxe = Piccone di %s
%s Shovel = Badile di %s
%s Axe = Ascia di %s
%s Sword = Spada di %s
Copper = Rame
Tin = Stagno
Bronze = Bronzo
Silver = Argento
Gold = Oro
Mithril = Mithril
Copper Rail = Binario di rame

20
locale/moreores.de.tr Normal file
View File

@ -0,0 +1,20 @@
# textdomain: moreores
# Translation by Xanthin
@1 Ore=@1erz
@1 Lump=@1klumpen
@1 Ingot=@1barren
@1 Block=@1block
@1 Pickaxe=@1spitzhacke
@1 Shovel=@1schaufel
@1 Axe=@1axt
@1 Sword=@1schwert
Copper=Kupfer
Tin=Zinn
Bronze=Bronze
Silver=Silber
Gold=Gold
Mithril=Mithril
Copper Rail=Kupferschiene

20
locale/moreores.es.tr Normal file
View File

@ -0,0 +1,20 @@
# textdomain: moreores
# Translation by kaeza
@1 Ore=Mineral de @1
@1 Lump=Pepita de @1
@1 Ingot=Lingote de @1
@1 Block=Bloque de @1
@1 Pickaxe=Pico de @1
@1 Shovel=Pala de @1
@1 Axe=Hacha de @1
@1 Sword=Espada de @1
Copper=Cobre
Tin=Estaño
Bronze=Bronce
Silver=Plata
Gold=Oro
Mithril=Mitrilo
Copper Rail=Riel de Cobre

21
locale/moreores.fr.tr Normal file
View File

@ -0,0 +1,21 @@
# textdomain: moreores
# Translation by Calinou
@1 Ore=Minerai en @1
@1 Lump=Roche en @1
@1 Ingot=Lingot en @1
@1 Block=Bloc en @1
@1 Pickaxe=Pioche en @1
@1 Shovel=Pelle en @1
@1 Axe=Hache en @1
@1 Sword=Épée en @1
@1 Hoe=Houe en @1
Copper=cuivre
Tin=étain
Bronze=bronze
Silver=argent
Gold=or
Mithril=mithril
Copper Rail=Rail en cuivre

20
locale/moreores.hu.tr Normal file
View File

@ -0,0 +1,20 @@
# textdomain: moreores
# Translation by An0n3m0us
@1 Ore=@1 érc
@1 Lump=@1 rög
@1 Ingot=@1 öntvény
@1 Block=@1 blokk
@1 Pickaxe=@1 csákány
@1 Shovel=@1 ásó
@1 Axe=@1 fejsze
@1 Sword=@1 kard
Copper=Réz
Tin=Ón
Bronze=Bronz
Silver=Ezüst
Gold=Arany
Mithril=Mithril
Copper Rail=Réz sín

20
locale/moreores.it.tr Normal file
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@ -0,0 +1,20 @@
# textdomain: moreores
# Translation by Pagliaccio
@1 Ore=Minerale di @1
@1 Lump=@1 grezzo
@1 Ingot=Lingotto di @1
@1 Block=Blocco di @1
@1 Pickaxe=Piccone di @1
@1 Shovel=Badile di @1
@1 Axe=Ascia di @1
@1 Sword=Spada di @1
Copper=Rame
Tin=Stagno
Bronze=Bronzo
Silver=Argento
Gold=Oro
Mithril=Mithril
Copper Rail=Binario di rame

17
locale/moreores.nl.tr Normal file
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# textdomain: moreores
@1 Ore=@1 Erts
@1 Lump=@1 Klomp
@1 Ingot=@1 Staaf
@1 Block=@1 Blok
@1 Pickaxe=@1 Pikhouweel
@1 Shovel=@1 Schep
@1 Axe=@1 Bijl
@1 Sword=@1 Zwaard
Copper=Koper
Tin=Tin
Bronze=Brons
Silver=Silver
Gold=Goud
Mithril=Mithril

20
locale/moreores.pl.tr Normal file
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# textdomain: moreores
# Translation by mat9117
@1 Ore=@1 Ruda
@1 Lump=@1 Bryłka
@1 Ingot=@1 Sztabka
@1 Block=@1 Blok
@1 Pickaxe=@1 Kilof
@1 Shovel=@1 Łopatka
@1 Axe=@1 Siekiera
@1 Sword=@1 Miecz
Copper=Miedź
Tin=Cyna
Bronze=Brąz
Silver=Srebro
Gold=Złoto
Mithril=Mithril
Copper Rail=Miedziany tor

21
locale/moreores.pt_br.tr Normal file
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# textdomain: moreores
# Translation by github.com/caiorrs
@1 Ore=Minério de @1
@1 Lump=Pepita de @1
@1 Ingot=Lingote de @1
@1 Block=Bloco de @1
@1 Pickaxe=Picareta de @1
@1 Shovel=Pá de @1
@1 Axe=Machado de @1
@1 Sword=Espada de @1
Copper=Cobre
Tin=Estanho
Bronze=Bronze
Silver=Prata
Gold=Ouro
Mithril=Mitrilo
Copper Rail=Trilho de Cobre

26
locale/moreores.tr.tr Normal file
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# textdomain: moreores
# Translation by Mahmutelmas06
# mahmutelmas06@hotmail.com
# Türkçe Çeviri
# Turkish translation
# Language 2 letter iso code is "tr"
@1 Ore=@1 madeni
@1 Lump=@1 yığını
@1 Ingot=@1 külçesi
@1 Block=@1 blok
@1 Pickaxe=@1 kazma
@1 Shovel=@1 kürek
@1 Axe=@1 balta
@1 Sword=@1 kılıç
Copper=Bakır
Tin=Kalay
Bronze=Bronz
Silver=Gümüş
Gold=Altın
Mithril=Mithril
Copper Rail=Bakır ray

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@ -1,20 +0,0 @@
[moreores] loaded. = [moreores] geladen.
%s Ore = %s Erts
%s Lump = %s Klomp
%s Ingot = %s Staaf
%s Block = %s Blok
%s Pickaxe = %s Pikhouweel
%s Shovel = %s Schep
%s Axe = %s Bijl
%s Sword = %s Zwaard
%s Hoe = %s Schoffel
Copper = Koper
Tin = Tin
Bronze = Brons
Silver = Silver
Gold = Goud
Mithril = Mithril
Copper Rail = Koperen Spoor

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@ -1,21 +0,0 @@
# Translation by github.com/caiorrs
[moreores] loaded. = [moreores] carregado.
%s Ore = Minério de %s
%s Lump = Pepita de %s
%s Ingot = Lingote de %s
%s Block = Bloco de %s
%s Pickaxe = Picareta de %s
%s Shovel = Pá de %s
%s Axe = Machado de %s
%s Sword = Espada de %s
Copper = Cobre
Tin = Estanho
Bronze = Bronze
Silver = Prata
Gold = Ouro
Mithril = Mitrilo
Copper Rail = Trilho de Cobre

18
locale/template.txt Normal file
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# textdomain: moreores
@1 Ore=
@1 Lump=
@1 Ingot=
@1 Block=
@1 Pickaxe=
@1 Shovel=
@1 Axe=
@1 Sword=
Copper=
Tin=
Bronze=
Silver=
Gold=
Mithril=
Copper Rail=

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@ -1,25 +0,0 @@
# Translation by Mahmutelmas06
# mahmutelmas06@hotmail.com
# Türkçe Çeviri
# Turkish translation
# Language 2 letter iso code is "tr"
[moreores] loaded. = [moreores] yüklendi.
%s Ore = %s madeni
%s Lump = %s yığını
%s Ingot = %s külçesi
%s Block = %s blok
%s Pickaxe = %s kazma
%s Shovel = %s kürek
%s Axe = %s balta
%s Sword = %s kılıç
Copper = Bakır
Tin = Kalay
Bronze = Bronz
Silver = Gümüş
Gold = Altın
Mithril = Mithril
Copper Rail = Bakır ray

2
mg.lua
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@ -1,7 +1,7 @@
--[[
More Ores: `mg` mod support
Copyright (c) 2011-2017 Hugo Locurcio and contributors.
Copyright © 2011-2020 Hugo Locurcio and contributors.
Licensed under the zlib license. See LICENSE.md for more information.
--]]

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@ -1 +1,5 @@
name = moreores
description = Adds new ore types.
depends = default
optional_depends = carts,farming,frame,mg,toolranks
min_minetest_version = 5.0.0

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