From 0125bc13b9f51b72f4bc28eec1e1cfca321ccc49 Mon Sep 17 00:00:00 2001 From: Vanessa Ezekowitz Date: Sun, 20 Jan 2013 12:35:29 -0500 Subject: [PATCH] changed default rarity in example at top of biome_defs.lua to 50. --- biome_defs.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/biome_defs.lua b/biome_defs.lua index 5e3395b..549b9c6 100644 --- a/biome_defs.lua +++ b/biome_defs.lua @@ -6,7 +6,7 @@ moretrees.mytree_biome = { surface = "default:dirt_with_grass", -- must grow on these nodes only avoid_nodes = {"default:tree"}, -- avoid spawning near these avoid_radius = 5, -- Keep this much room around the above avoid items - rarity = 100, -- tree rarity: math.random(1,100) > this (higher = more rare) + rarity = 50, -- tree rarity: math.random(1,100) > this (higher = more rare) seed_diff = 12345, -- perlin seed-diff for "generally able to grow plants here" control neighbors = "default:dirt_with_grass", -- this node must be adjacent to the node being spawned on ncount = 8, -- and there must be this many of them