diff --git a/biome_defs.lua b/biome_defs.lua index b92c2d6..323433c 100644 --- a/biome_defs.lua +++ b/biome_defs.lua @@ -2,10 +2,10 @@ moretrees.beech_biome = { surface = "default:dirt_with_grass", avoid_nodes = moretrees.avoidnodes, - avoid_radius = 10, + avoid_radius = 8, seed_diff = 2, rarity = 50, - max_count = 15, + max_count = 20, } moretrees.palm_biome = { diff --git a/init.lua b/init.lua index 90e8111..6773e41 100644 --- a/init.lua +++ b/init.lua @@ -19,22 +19,19 @@ moretrees = {} dofile(minetest.get_modpath("moretrees").."/settings.lua") -dofile(minetest.get_modpath("moretrees").."/node_defs.lua") dofile(minetest.get_modpath("moretrees").."/tree_models.lua") dofile(minetest.get_modpath("moretrees").."/biome_defs.lua") +dofile(minetest.get_modpath("moretrees").."/node_defs.lua") +dofile(minetest.get_modpath("moretrees").."/saplings.lua") dofile(minetest.get_modpath("moretrees").."/crafts.lua") dofile(minetest.get_modpath("moretrees").."/leafdecay.lua") -dofile(minetest.get_modpath("moretrees").."/saplings.lua") - -if moretrees.enable_replace_default_trees then - minetest.register_alias("mapgen_tree", "air") - minetest.register_alias("mapgen_leaves", "air") - minetest.register_alias("mapgen_apple", "air") - plantslib:register_generate_plant(moretrees.beech_biome, moretrees.beech_model) -end -- tree spawning setup +if moretrees.enable_beech then + plantslib:register_generate_plant(moretrees.beech_biome, moretrees.beech_model) +end + if moretrees.enable_apple_tree then plantslib:register_generate_plant(moretrees.apple_tree_biome, moretrees.apple_tree_model) end diff --git a/node_defs.lua b/node_defs.lua index a56795d..bc594a8 100644 --- a/node_defs.lua +++ b/node_defs.lua @@ -1,6 +1,7 @@ moretrees.avoidnodes = {} moretrees.treelist = { + {"beech", "Beech Tree"}, {"apple_tree", "Apple Tree"}, {"oak", "Oak Tree", "acorn", "Acorn", {-0.2, -0.5, -0.2, 0.2, 0, 0.2}, 0.8 }, {"sequoia", "Giant Sequoia"}, @@ -200,92 +201,13 @@ if moretrees.enable_redefine_apple then }) end -if moretrees.enable_replace_default_trees then - - minetest.register_node(":default:tree", { - description = "Beech Trunk", - tiles = {"moretrees_beech_trunk_top.png", "moretrees_beech_trunk_top.png", "moretrees_beech_trunk.png"}, - groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, - sounds = default.node_sound_wood_defaults(), - }) - - minetest.register_node(":default:leaves", { - description = "Beech Leaves", - drawtype = "allfaces_optional", - visual_scale = 1.3, - tiles = {"moretrees_beech_leaves.png"}, - paramtype = "light", - groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, - drop = { - max_items = 1, - items = { - { - -- player will get sapling with 1/20 chance - items = {'default:sapling'}, - rarity = 20, - }, - { - -- player will get leaves only if he get no saplings, - -- this is because max_items is 1 - items = {'default:leaves'}, - } - } - }, - sounds = default.node_sound_leaves_defaults(), - }) - - minetest.register_node(":default:wood", { - description = "Beech Planks", - tiles = {"moretrees_beech_wood.png"}, - groups = {choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1}, - sounds = default.node_sound_wood_defaults(), - }) - - minetest.register_node(":default:sapling", { - description = "Beech Sapling", - drawtype = "plantlike", - visual_scale = 1.0, - tiles = {"moretrees_beech_sapling.png"}, - inventory_image = "moretrees_beech_sapling.png", - wield_image = "moretrees_beech_sapling.png", - paramtype = "light", - walkable = false, - selection_box = { - type = "fixed", - fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} - }, - groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1}, - sounds = default.node_sound_defaults(), - }) -end - -minetest.register_node("moretrees:beech_trunk_sideways", { - description = "Sideways Beech Trunk", - tiles = { - "moretrees_beech_trunk.png^[transformR90", - "moretrees_beech_trunk.png^[transformR90", - "moretrees_beech_trunk_top.png", - "moretrees_beech_trunk_top.png", - "moretrees_beech_trunk.png^[transformR90", - "moretrees_beech_trunk.png^[transformR90" - }, - is_ground_content = true, - groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2}, - sounds = default.node_sound_wood_defaults(), - paramtype2 = "facedir", -}) - table.insert(moretrees.avoidnodes, "default:jungletree") table.insert(moretrees.avoidnodes, "moretrees:jungletree_trunk") table.insert(moretrees.avoidnodes, "moretrees:fir_trunk") +table.insert(moretrees.avoidnodes, "default:tree") -- For compatibility with old nodes and recently-changed nodes. -minetest.register_alias("moretrees:beech_trunk", "default:tree") -minetest.register_alias("moretrees:beech_leaves", "default:leaves") -minetest.register_alias("moretrees:beech_planks", "default:wood") -minetest.register_alias("moretrees:beech_sapling", "default:sapling") - minetest.register_alias("moretrees:jungletree_trunk", "default:jungletree") minetest.register_alias("moretrees:jungletree_planks", "default:junglewood") minetest.register_alias("moretrees:jungletree_sapling", "default:junglesapling") diff --git a/settings.lua b/settings.lua index 66fefeb..766d193 100644 --- a/settings.lua +++ b/settings.lua @@ -13,13 +13,7 @@ moretrees.enable_birch = true moretrees.enable_spruce = true moretrees.enable_jungle_tree = true moretrees.enable_fir = true - --- Enable replacement of default trees with moretrees beech. --- Note: The code that uses this variable is in leafdecay.lua --- because of how it interacts with settings related to that --- function. - -moretrees.enable_replace_default_trees = true +moretrees.enable_beech = false -- Set this to true to enable leaf decay of all trees except the default ones.