don't define acacia and pine nodes - alias them to the default ones instead
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@ -76,7 +76,9 @@ for i in ipairs(moretrees.treelist) do
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local selbox = moretrees.treelist[i][5]
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local vscale = moretrees.treelist[i][6]
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if treename ~= "jungletree" then -- the default game provides jungle tree trunk/planks nodes.
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if treename ~= "jungletree" -- the default game provides jungle tree, acacia, and pine trunk/planks nodes.
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and treename ~= "acacia"
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and treename ~= "pine" then
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minetest.register_node("moretrees:"..treename.."_trunk", {
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description = S(treedesc.." Trunk"),
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@ -451,3 +453,12 @@ minetest.register_alias("conifers:leaves", "moretrees:fir_leaves")
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minetest.register_alias("conifers:leaves_special", "moretrees:fir_leaves_bright")
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minetest.register_alias("conifers:sapling", "moretrees:fir_sapling")
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minetest.register_alias("moretrees:acacia_trunk", "default:acacia_tree")
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minetest.register_alias("moretrees:acacia_planks", "default:acacia_wood")
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minetest.register_alias("moretrees:acacia_sapling", "default:acacia_sapling")
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minetest.register_alias("moretrees:acacia_leaves", "default:acacia_leaves")
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minetest.register_alias("moretrees:pine_trunk", "default:pinetree")
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minetest.register_alias("moretrees:pine_planks", "default:pinewood")
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minetest.register_alias("moretrees:pine_sapling", "default:pine_sapling")
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minetest.register_alias("moretrees:pine_leaves", "default:pine_needles")
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