diff --git a/default_settings.txt b/default_settings.txt index 665222e..ef81c53 100644 --- a/default_settings.txt +++ b/default_settings.txt @@ -46,13 +46,13 @@ moretrees.enable_redefine_apple = true -- various settings to configure leaf decay in general. moretrees.leafdecay_delay = 2 -moretrees.leafdecay_chance = 200 +moretrees.leafdecay_chance = 100 moretrees.leafdecay_radius = 5 -moretrees.palm_leafdecay_radius = 12 +moretrees.palm_leafdecay_radius = 15 moretrees.default_leafdecay_delay = 3 -moretrees.default_leafdecay_chance = 100 +moretrees.default_leafdecay_chance = 50 moretrees.default_leafdecay_radius = 4 -- Change these settings if you want default trees to be gradually cut down diff --git a/node_defs.lua b/node_defs.lua index a71b5c3..897a3c7 100644 --- a/node_defs.lua +++ b/node_defs.lua @@ -85,6 +85,13 @@ for i in ipairs(moretrees.treelist) do -- player will get leaves only if he/she gets no saplings, -- this is because max_items is 1 + + local droprarity = 100 + + if treename ~= "palm" then + droprarity = 20 + end + minetest.register_node("moretrees:"..treename.."_leaves", { description = treedesc.." Leaves", drawtype = "allfaces_optional", @@ -96,7 +103,7 @@ for i in ipairs(moretrees.treelist) do drop = { max_items = 1, items = { - {items = {"moretrees:"..treename.."_sapling"}, rarity = 100 }, + {items = {"moretrees:"..treename.."_sapling"}, rarity = droprarity }, {items = {"moretrees:"..treename.."_leaves"} } } },