-- Global configuration variables -- Enable replacement of default trees with beech if you want but be warned - -- due to bugs in the speed of the engine's map generator/loader, doing so -- will slow it WAY down. Note: The code that uses this variable is in -- leafdecay.lua because of how it interacts with settings related to that -- function. moretrees.enable_replace_default_trees = true -- Set this to true to enable leaf decay of all trees except the default ones. moretrees.enable_leafdecay = true -- Enable this one if you want this mod's leafdecay code to affect the old -- default trees too; this setting is independent of the one above. You'll -- want to manually disable the default leafdecay code in minetest_game if -- you enable this, otherwise you'll have two sets of leaf decay code running -- at the same time, which will just waste CPU for no benefit. moretrees.enable_default_leafdecay = true -- Enable this if you want moretrees to redefine default apples so that they -- fall when leaves decay/are dug. moretrees.enable_redefine_apple = true -- various settings to configure leaf decay in general. moretrees.leafdecay_delay = 2 moretrees.leafdecay_chance = 200 moretrees.leafdecay_radius = 5 moretrees.palm_leafdecay_radius = 8 moretrees.default_leafdecay_delay = 3 moretrees.default_leafdecay_chance = 100 moretrees.default_leafdecay_radius = 4 -- Change these settings if you want default trees to be gradually cut down -- above the elevation where firs normally generate. moretrees.firs_remove_default_trees = false moretrees.firs_remove_interval = 2 moretrees.firs_remove_chance = 150 -- Sapling settings moretrees.sapling_interval = 500 moretrees.sapling_chance = 20