moretrees/biome_defs.lua
Vanessa Ezekowitz bc86a3e2ab made jungle trees more numerous and able to spread further from water, took
leaves out of the avoidnodes table, there's really no reason to have them
there and having them causes too much spacing between trees.  Reduced the
prevalence of sequoias.
2013-02-20 12:01:47 -05:00

157 lines
3.1 KiB
Lua

moretrees.beech_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 2,
rarity = 50,
max_count = 15,
}
moretrees.palm_biome = {
surface = "default:sand",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 5,
seed_diff = 330,
min_elevation = -1,
max_elevation = 1,
near_nodes = {"default:water_source"},
near_nodes_size = 15,
near_nodes_count = 10,
temp_min = 0.15,
temp_max = -0.15,
rarity = 50,
max_count = 10,
}
moretrees.apple_tree_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 331,
min_elevation = 1,
max_elevation = 10,
temp_min = 0.1,
temp_max = -0.15,
rarity = 75,
max_count = 5,
}
moretrees.oak_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 15,
seed_diff = 332,
min_elevation = 0,
max_elevation = 10,
temp_min = 0.4,
temp_max = 0.2,
rarity = 50,
max_count = 5,
}
moretrees.sequoia_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 333,
min_elevation = 0,
max_elevation = 10,
temp_min = 1,
temp_max = -0.4,
rarity = 90,
max_count = 5,
}
moretrees.birch_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 5,
seed_diff = 334,
min_elevation = 10,
max_elevation = 15,
temp_min = 0.9,
temp_max = 0.3,
rarity = 50,
max_count = 10,
}
moretrees.spruce_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 335,
min_elevation = 20,
temp_min = 0.9,
temp_max = 0.7,
rarity = 50,
max_count = 5,
}
moretrees.pine_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 336,
near_nodes = {"default:water_source"},
near_nodes_size = 15,
near_nodes_count = 5,
rarity = 50,
max_count = 10,
}
moretrees.willow_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 337,
min_elevation = -5,
max_elevation = 5,
near_nodes = {"default:water_source"},
near_nodes_size = 15,
near_nodes_count = 5,
rarity = 75,
max_count = 5,
}
moretrees.rubber_tree_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 338,
min_elevation = -5,
max_elevation = 5,
near_nodes = {"default:water_source"},
near_nodes_size = 15,
near_nodes_count = 10,
temp_min = -0.15,
rarity = 75,
max_count = 10,
}
moretrees.jungletree_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 5,
seed_diff = 329,
min_elevation = -5,
max_elevation = 10,
near_nodes = {"default:water_source"},
near_nodes_size = 20,
near_nodes_count = 7,
rarity = 10,
max_count = 10,
}
moretrees.fir_biome = {
surface = "default:dirt_with_grass",
avoid_nodes = moretrees.avoidnodes,
avoid_radius = 10,
seed_diff = 359,
min_elevation = 25,
temp_min = 0.9,
temp_max = 0.3,
rarity = 50,
max_count = 10,
}