nalc-server/minetest.conf

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##############################
## Configuration du serveur ##
##############################
name = admin
# Logs parameters - 0 = none, 1 = warning, 2 = action, 3 = info, 4 = verbose
debug_log_level = action
# Profiling (mod needed because the minetest cmdline sucks)
profiler.load = false
#profilerdumper.interval = 300
# Permet aux vieux client de minetest de ce connecter
strict_protocol_version_checking = false
disallow_empty_password = true
server_dedicated = true
# 1 day-night cycle lasts 40 minutes instead of 20.
time_speed = 36
# Slightly higher player limit by default.
max_users = 15
# Give basics privileges to new players.
default_privs = home, spawn, faction_user
# If true, actions are recorded for rollback
enable_rollback_recording = true
# Activate fire
disable_fire = false
# Enable TNT
enable_tnt = true
# Si false, les pseudos des joueurs sont cachés à partir d'une distance de 50 blocs
unlimited_player_transfer_distance = false
# Fix the deleted item when die if your bags/craft grid/inventory is full
max_objects_per_block = 150 # default value is 49
max_forceloaded_blocks = 100
##############################################
## SERVER SETTINGS FOR IMPROVED PERFORMANCE ##
##############################################
max_block_generate_distance = 16 # 4 for better performances
max_block_send_distance = 8 # 6 for better performances
max_simultaneous_block_sends_per_client = 24 # 6 for better performances
max_simultaneous_block_sends_server_total = 500 # 125 for better performances
time_send_interval = 10
active_block_range = 1
server_map_save_interval = 60
sqlite_synchronous = 0
### SERVER AND PUBLIC INFORMATIONS ###
######################################
server_name = NotreAmiLeCube (Survival & PVP) [FR/EN]
server_description = Server hosted by sys4. This server have a class system(Warrior, Hunter, Wizard) and is highly modded, content-rich, good luck to survive and have fun! [This server is a fork from MinetestForFun Classic]
motd = Welcome to "NotreAmiLeCube (Survival & PVP) [EN/FR]" server! / Bienvenue sur le serveur "NotreAmiLeCube (Survie & PVP) [FR/EN]" !
serverlist_url = servers.minetest.net
server_url = http://mff.sys4.fr/
server_announce = false
server_address = 78.210.252.189
port = 30002
# curl default 5sec but timeout, fix to 15sec
curl_timeout = 15000
### MOVEMENT MODIFICATIONS ###
##############################
# Slightly decreased compared to minetest_next.
#movement_acceleration_default = 2.4
# Same acceleration in air and on the ground, to fix some movement glitches. Also is easier to play.
#movement_acceleration_air = 1.2
# Almost instant acceleration in fast mode for more control.
#movement_acceleration_fast = 24
# Walking is 20 % faster than in minetest_game. Makes playing without the "fast" privilege less boring.
#movement_speed_walk = 4.8
# Half the speed of walking, just like the animation.
#movement_speed_crouch = 2.4
# 5 times faster than walking.
#movement_speed_fast = 24
# Makes climbing speed faster than rising in the water. Also makes ladders more useful.
#movement_speed_climb = 4.8
# Faster movement in liquids. Jumping at the water surface also speeds up swimming.
#movement_liquid_fluidity = 1.6 (default = 1)
# Ralentissement à la surface de l'eau
#movement_liquid_fluidity_smooth = 0.5
# Vitesse à laquelle le joueur coule
#movement_liquid_sink = 15
# Slightly less gravity.
#movement_gravity = 9.5
# Jump height slightly reduced.
#movement_speed_jump = 6.5
# Emplacement du static spawn point
static_spawnpoint = 144, 25, 261
# Emplacment du static spawn pour le nether
nether_static_spawnpoint = 79, -20018, -45
# Désactivation de l'anti-cheat qui fait ce téléporter en arrière si l'on va trop vite
disable_anticheat = true
###################################################
## Personnalisation de la génération de la carte ##
###################################################
mg_biome_np_heat = {
lacunarity = 2
persistence = 0.5
octaves = 3
offset = 50
scale = 50
flags =
spread = (500,500,500)
seed = 5349
}
mg_biome_np_humidity = {
lacunarity = 2
persistence = 0.5
octaves = 3
offset = 50
scale = 50
flags =
spread = (500,500,500)
seed = 842
}
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# A chosen map seed for a new map, leave empty for random
#fixed_map_seed = 13107546752813893513
fixed_map_seed = 1681440164076556961
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mg_name = carpathian
##################################
## Personnalisation de gameplay ##
##################################
enable_damage = true
creative_mode = false
###############################
## Personnalisation des mods ##
###############################
# craftguide #
##############
# Activer le mode progressif
craftguide_progressive_mode = true
# item_drop #
#############
enable_item_pickup = true
enable_item_drop = false
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enable_item_pickup_key = false
item_pickup_radius = 0.75