Fix install and upgrade scripts
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@ -163,7 +163,7 @@ install_minetest_game() {
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elif [[ $ver == "1.2" ]]; then
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elif [[ $ver == "1.2" ]]; then
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branch="-b nalc-1.2"
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branch="-b nalc-1.2"
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elif [[ $ver == "1.3" || $ver == "stable" ]]; then
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elif [[ $ver == "1.3" || $ver == "stable" ]]; then
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branch="-b nalc-1.3"
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branch="-b master"
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elif [[ $ver == "dev" ]]; then
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elif [[ $ver == "dev" ]]; then
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branch="-b nalc-dev"
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branch="-b nalc-dev"
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fi
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fi
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@ -318,3 +318,8 @@ toolranks_levels = 80
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toolranks_level_digs = 5000
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toolranks_level_digs = 5000
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toolranks_speed_multiplier = 4.0
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toolranks_speed_multiplier = 4.0
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toolranks_use_multiplier = 4.0
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toolranks_use_multiplier = 4.0
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# tsm_mines
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mines_deep_min = -64
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mines_deep_max = -13800 # default -380
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mines_spawnfactor = 1.5
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18
upgrade.sh
18
upgrade.sh
@ -116,7 +116,15 @@ regen_worldmt() {
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if [[ -d $mods_path/$mod ]]; then
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if [[ -d $mods_path/$mod ]]; then
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ln -s $mods_path/$mod $mods_minetest/$mod
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ln -s $mods_path/$mod $mods_minetest/$mod
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if [[ -e $mods_path/$mod/modpack.txt || -e $mods_path/$mod/modpack.conf ]]; then
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if [[ -e $mods_path/$mod/init.lua ]]; then
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local mod_enable="true"
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for (( modn=1; modn<=$i; modn++ )); do
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if [[ ${md[$modn]} == $mod ]]; then
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mod_enable="false"
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fi
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done
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echo "load_mod_$mod = $mod_enable" >> /tmp/world.mt
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else
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ls $mods_path/$mod | while read -r submod; do
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ls $mods_path/$mod | while read -r submod; do
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if [[ -d $mods_path/$mod/$submod ]]; then
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if [[ -d $mods_path/$mod/$submod ]]; then
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local mod_enable="true"
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local mod_enable="true"
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@ -128,14 +136,6 @@ regen_worldmt() {
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echo "load_mod_$submod = $mod_enable" >> /tmp/world.mt
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echo "load_mod_$submod = $mod_enable" >> /tmp/world.mt
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fi
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fi
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done
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done
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else
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local mod_enable="true"
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for (( modn=1; modn<=$i; modn++ )); do
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if [[ ${md[$modn]} == $mod ]]; then
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mod_enable="false"
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fi
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done
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echo "load_mod_$mod = $mod_enable" >> /tmp/world.mt
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fi
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fi
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fi
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fi
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done
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done
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