#!/bin/bash # Author: Sys4 # License: GPLv3 usage() { echo "Usage: ./install_nalc.sh [options] [--] [destination]" echo echo "Description:" echo -e "\tDownload and install the files needed by the NALC server to the" echo -e "\toptional [destination] folder. Otherwise the current directory" echo -e "\twill be used." echo echo -e "\tBut, be carefull!" echo -e "\tBy default the ~/.minetest dir will also be used and modified." echo -e "\tSo, make a backup of your ~/.minetest directory before the" echo -e "\tinstallation of this server or specify a new directory with the" echo -e "\t --minetest-dir or -d option." echo echo "Requirements:" echo -e "\t- Official Minetest server must be already installed on your system." echo -e "\tIf it is not the case, please refers to the https://minetest.net" echo -e "\twebsite for the installation instructions." echo -e "\t- You'll also need git, cmake, make." echo echo "Options:" echo -e "\t-h --help\t This help." echo -e "\t-b --minetest-bin Minetest server executable path." echo -e "\t-d --minetest-dir Minetest directory to use for installing nalc mods, nalc game, minetest.conf…" echo -e "\t-m --map-backend " echo -e "\t-p --player-backend " echo -e "\t-a --auth-backend " echo -e "\t-M --minetest-mapper Install with minetest mapper support." echo -e "\t-w --world Custom world name." echo -e "\t-P --port Custom server port number." echo -e "\t--url Custom remote URL." echo -e "\t--branch Choose the version to install (stable by default)" echo echo "License: GPLv3. Please read the LICENSE file." echo "Author: Sys4 - https://sys4.fr#contact" exit 0 } strip() { echo $1 | cut -d \' -f 2 } verif() { if [[ $? -gt 0 ]]; then echo "Error! Exit." exit 1 fi } error() { if [[ -n $1 ]]; then echo "ERROR: $1"! >&2 else echo "ERROR: Invalid option!" >&2 echo "Use -h option for help." >&2 fi exit 1 } save_conf() { local conf="$1" echo "MINETEST_BIN=$MINETEST_BIN" > "$conf" echo "MINETEST_DIR=$MINETEST_DIR" >> "$conf" echo "MAP_BACKEND=$MAP_BACKEND" >> "$conf" echo "PLAYER_BACKEND=$PLAYER_BACKEND" >> "$conf" echo "AUTH_BACKEND=$AUTH_BACKEND" >> "$conf" echo "MINETEST_MAPPER=$MINETEST_MAPPER" >> "$conf" echo "URL=$URL" >> "$conf" echo "BRANCH=$BRANCH" >> "$conf" echo "WORLD_NAME=$WORLD_NAME" >> "$conf" echo "PORT=$PORT" >> "$conf" } load_conf() { . "$1" } install_game() { local game_dir="$MINETEST_DIR/games/nalc_game" if [ -d "$game_dir" ]; then echo "Previous installation of NALC game detected." read -p "Upgrade? ([Y]es/[n]o/clean/[c]ancel) " continue case "$continue" in [yY][eE][sS]|[yY]|"") echo "Upgrading…" pushd "$game_dir" git pull verif popd;; [cC][lL][eE][aA][nN]) echo "Cleaning…" rm -rf "$game_dir" verif;; [cC][aA][nN][cC][eE][lL]|[cC]) echo "Upgrade cancelled." exit 0;; esac fi if [ ! -d "$game_dir" ]; then local git_branch local depth case $BRANCH in "stable") git_branch="-b master" depth="--depth 1" ;; "dev") git_branch="-b dev" ;; "exp") git_branch="-b experimental" ;; esac [ -z "$git_branch" ] && error "Invalid branch" echo "Cloning $URL""nalc/nalc_game.git to $game_dir…" mkdir -p "$MINETEST_DIR/games" verif git clone $depth $git_branch $URL"nalc/nalc_game.git" "$game_dir" verif fi echo "NALC game installed/upgraded." } install_mods() { local mods_dir="$MINETEST_DIR/mods" if [ -d "$mods_dir" ]; then echo "Mods directory is not empty." read -p "Upgrade? ([Y]es/[n]o/clean/[c]ancel) " continue case "$continue" in [yY][eE][sS]|[yY]|"") echo "Upgrading…" "$SCRIPT_DIR"/upgrade.sh -m -s "$DESTINATION" verif ;; [cC][lL][eE][aA][nN]) echo "Cleaning…" rm -rf "$mods_dir" verif ;; [cC][aA][nN][cC][eE][lL]|[cC]) echo "Upgrade cancelled." exit 0;; esac fi if [ ! -d "$mods_dir" ]; then local git_branch local depth case $BRANCH in "stable") git_branch="-b master" depth="--depth 1" ;; "dev") git_branch="-b dev" ;; "exp") git_branch="-b experimental" ;; esac [ -z $git_branch ] && error "Invalid branch" echo "Cloning $URL/nalc-server-mods.git to $mods_dir…" git clone $depth $git_branch $URL"nalc/nalc-server-mods.git" "$mods_dir" verif pushd "$mods_dir" git submodule update --init --recursive verif popd fi echo "Mods for NALC installed/upgraded." } install_world() { local world_dir="$MINETEST_DIR/worlds/$WORLD_NAME" if [ -d "$world_dir" ]; then echo "$WORLD_NAME already exist." read -p "Upgrade $WORLD_NAME? ([Y]es/[n]o/[c]lean) " continue case "$continue" in [yY][eE][sS]|[yY]|"") echo "Upgrading…" [ -d "$world_dir"_old ] && rm -rf "$world_dir"_old cp -r "$world_dir" "$world_dir"_old verif ;; [cC][lL][eE][aA][nN]|[cC]) echo "Cleaning…" [ -d "$world_dir"_old ] && rm -rf "$world_dir"_old mv "$world_dir" "$world_dir"_old verif ;; esac fi if [ ! -d "$world_dir" ]; then mkdir -p "$world_dir/runes" verif local mt=$world_dir/world.mt echo "Generating $mt""…" echo "gameid = nalc_game" > $mt echo "enable_damage = true" >> $mt echo "creative_mod = false" >> $mt case $MAP_BACKEND in "sqlite3"|"") echo "backend = sqlite3" >> $mt ;; "leveldb") echo "backend = leveldb" >> $mt ;; "redis") echo "backend = redis" >> $mt read -p "redis_address? " val echo "redis_address = $val" >> $mt read -p "redis_hash? " val echo "redis_hash = $val" >> $mt read -p "redis_port? (6379) " val [ -z $val ] && val=6379 echo "redis_port = $val" >> $mt ;; "postgresql") echo "backend = postgresql" >> $mt read -p "DB address? " val read -p "DB user? " val2 read -p "DB password? " val3 read -p "DB name? " val4 read -p "DB port? (5432) " val5 [ -z $val5 ] && val5=5432 echo "pgsql_connection = host=$val port=$val5 user=$val2 password=$val3 dbname=$val4" >> $mt ;; "dummy") echo "backend = dummy" >> $mt ;; *) error "$MAP_BACKEND is not valid";; esac case $PLAYER_BACKEND in "sqlite3"|"") echo "player_backend = sqlite3" >> $mt ;; "leveldb") echo "player_backend = leveldb" >> $mt ;; "postgresql") echo "player_backend = postgresql" >> $mt read -p "DB address? ($val) " vval read -p "DB user? ($val2) " vval2 read -p "DB password? ($val3) " vval3 read -p "DB name? (players-$val4) " vval4 read -p "DB port? ($val5) " vval5 [ -z $vval ] && vval=$val [ -z $vval2 ] && vval2=$val2 [ -z $vval3 ] && vval3=$val3 [ -z $vval4 ] && vval4="players-$val4" [ -z $vval5 ] && vval5=$val5 echo "pgsql_player_connection = host=$vval port=$vval5 user=$vval2 password=$vval3 dbname=$vval4" >> $mt ;; "dummy") echo "player_backend = dummy" >> $mt ;; "files") echo "player_backend = files" >> $mt ;; *) error "$PLAYER_BACKEND is not valid";; esac case $AUTH_BACKEND in "sqlite3"|"") echo "auth_backend = sqlite3" >> $mt ;; "leveldb") echo "auth_backend = leveldb" >> $mt ;; "postgresql") echo "auth_backend = postgresql" >> $mt read -p "DB address? ($val) " vval read -p "DB user? ($val2) " vval2 read -p "DB password? ($val3) " vval3 read -p "DB name? (auth-$val4) " vval4 read -p "DB port? ($val5) " vval5 [ -z $vval ] && vval=$val [ -z $vval2 ] && vval2=$val2 [ -z $vval3 ] && vval3=$val3 [ -z $vval4 ] && vval4="auth-$val4" [ -z $vval5 ] && vval5=$val5 echo "pgsql_auth_connection = host=$vval port=$vval5 user=$vval2 password=$vval3 dbname=$vval4" >> $mt ;; "files") echo "auth_backend = files" >> $mt ;; *) error "$AUTH_BACKEND is not valid";; esac read -p "Server announce? (y/N) " val if [[ $val =~ [yY][eE][sS]|[yY] ]]; then echo "server_announce = true" >> $mt else echo "server_announce = false" >> $mt fi fi } install_mtmapper() { if [ ! -d "$DESTINATION/minetestmapper" ]; then echo "Clone Minetest mapper…" git clone --depth 1 $URL"/minetest/minetestmapper.git" "$DESTINATION/minetestmapper" verif else echo "Upgrading Minetest mapper…" pushd "$DESTINATION/minetestmapper" git pull verif popd fi pushd "$DESTINATION/minetestmapper" cmake . [ $? -eq 1 ] && error "CMake failed. Check dependencies" make -j$(nproc) verif popd if [ ! -d "$DESTINATION/leaftest" ]; then echo "Installing leaftest…" git clone --recursive --depth 1 $URL"nalc/leaftest.git" "$DESTINATION/leaftest" verif else echo "Upgrading leaftest…" pushd "$DESTINATION/leaftest" git pull verif popd fi } post_install() { if [[ "$DESTINATION" != "$SCRIPT_DIR" ]]; then cp "$SCRIPT_DIR/mods_disabled.txt" "$DESTINATION" fi "$SCRIPT_DIR"/upgrade.sh -w $WORLD_NAME -b $BRANCH -s "$DESTINATION" "$SCRIPT_DIR"/upgrade.sh -w $WORLD_NAME -b $BRANCH -f mtconf -s "$DESTINATION" echo "Please, review and edit the following files:" echo -e "\t- $MINETEST_DIR/minetest.conf" echo -e "\t- $DESTINATION/mods_disabled.txt" echo if [ $MINETEST_MAPPER -eq 1 ]; then echo "The use of Minetest Mapper needs ImageMagick with fontconfig and truetype dependencies." echo "You also need to allow read and write permissions for PS. The configuration can be found in the file that manage the security policy of ImageMagick." fi } action() { echo "Preparing the installation…" SCRIPT_DIR=$(cd "$(dirname "${BASH_SOURCE[0]}")" &> /dev/null && pwd) DESTINATION="$1" [ -z $DESTINATION ] && DESTINATION="$SCRIPT_DIR" GIT=$(which git) CMAKE=$(which cmake) MAKE=$(which make) [ ! -e "$GIT" ] && error "git not found" [ ! -e "$CMAKE" ] && error "cmake not found" [ ! -e "$MAKE" ] && error "make not found" if [ -e "$DESTINATION/nalc.conf" ]; then read -p "Previous installation is detected. Do you want to load previous settings? [Y/n] " continue if [ -z $continue ] || [[ "$continue" =~ ^[yY][eE][sS]|[yY]$ ]]; then load_conf "$DESTINATION/nalc.conf" fi fi [ -z $MINETEST_BIN ] && MINETEST_BIN=$(which minetestserver) [ -z $MINETEST_DIR ] && MINETEST_DIR=~/.minetest [ -z $MAP_BACKEND ] && MAP_BACKEND=sqlite3 [ -z $PLAYER_BACKEND ] && PLAYER_BACKEND=sqlite3 [ -z $AUTH_BACKEND ] && AUTH_BACKEND=sqlite3 [ -z $MINETEST_MAPPER ] && MINETEST_MAPPER=0 [ -z $PORT ] && PORT=30000 [ -z $URL ] && URL="https://sys4.fr/gitea/" [[ $URL =~ ^[A-Za-z0-9._%+-]+@[A-Za-z0-9.-]+\.[A-Za-z]+$ ]] && URL="$URL:" [ -z $BRANCH ] && BRANCH="stable" [ -z $WORLD_NAME ] && WORLD_NAME="nalc" [ ! -e $MINETEST_BIN ] && error "$MINETEST_BIN not found" [ ! -d $MINETEST_DIR ] && error "$MINETEST_DIR not found" echo "Installation summary:" echo -e "\t- Server files will be downloaded from $URL" echo -e "\t- NALC server will be installed to $DESTINATION." echo -e "\t- World of NALC will be installed to $MINETEST_DIR/worlds/$WORLD_NAME" echo -e "\t- The minetestserver executable $MINETEST_BIN will be used." echo -e "\t- The $MINETEST_DIR directory will be used." echo -e "\t- $MAP_BACKEND will be used as map backend." echo -e "\t- $PLAYER_BACKEND will be used as player backend." echo -e "\t- $AUTH_BACKEND will be used as auth backend." echo -e "\t- Port used: $PORT." [ $MINETEST_MAPPER -eq 1 ] && echo -e "\t- Minetest mapper support added." echo read -p "Installation of NALC server will begin. Continue? [Y/n] " continue if [ -z $continue ] || [[ "$continue" =~ ^[yY][eE][sS]|[yY]$ ]]; then save_conf "$DESTINATION/nalc.conf" install_game install_mods install_world [ $MINETEST_MAPPER -eq 1 ] && install_mtmapper post_install fi echo "End of the NALC server installation. Good Bye!" exit 0 } [ $# -lt 0 ] && usage OPT=$(getopt -o h,b:,d:,m:,p:,a:,M,w:,P: -l help,minetest-bin:,minetest-dir:,map-backend:,player-backend:,auth-backend:,minetest-mapper,url:,branch:,world:,port: -- "$@") set -- $OPT while true; do case "$1" in -h|--help) usage;; -b|--minetest-bin) MINETEST_BIN=$(strip "$2") shift 2;; -d|--minetest-dir) MINETEST_DIR=$(strip "$2") shift 2;; -m|--map-backend) MAP_BACKEND=$(strip "$2") shift 2;; -p|--player-backend) PLAYER_BACKEND=$(strip "$2") shift 2;; -a|--auth-backend) AUTH_BACKEND=$(strip "$2") shift 2;; -M|--minetest-mapper) MINETEST_MAPPER=1 shift 1;; -w|--world) WORLD_NAME=$(strip "$2") shift 2;; -P|--port) PORT=$(strip $2) shift 2;; --url) URL=$(strip "$2") shift 2;; --branch) BRANCH=$(strip "$2") shift 2;; --) shift;; *) action $(strip "$1") shift;; esac done