### GENERAL SETTINGS SERVER ### ############################### name = admin # Logs parameters - 0 = none, 1 = warning, 2 = action, 3 = info, 4 = verbose debug_log_level = action # Profiling (mod needed because the minetest cmdline sucks) profiler.load = true # profilerdumper.interval = 300 # Permet aux vieux client de minetest de ce connecter strict_protocol_version_checking = true # Options pour le type du serveur creative_mode = false enable_damage = true disallow_empty_password = true server_dedicated = true ipv6_server = true # 1 day-night cycle lasts 24 minutes instead of 20. time_speed = 30 # Slightly higher player limit by default. max_users = 15 # Give basics privileges to new players. default_privs = home, spawn, faction_user # If true, actions are recorded for rollback enable_rollback_recording = true # Activate fire disable_fire = true # Enable TNT enable_tnt = true # Si false, les pseudos des joueurs sont cachés à partir d'une distance de 50 blocs unlimited_player_transfer_distance = false # Activated the minimap usage if true enable_minimap = true max_objects_per_block = 49 # Fix the deleted item when die if your bags/craft grid/inventory is full #max_objects_per_block = 150 # default value is 49 #max_forceloaded_blocks = 100 ### SERVER SETTINGS FOR IMPROVED PERFORMANCE ### ################################################ #max_block_generate_distance = 16 # 4 for better performances max_block_send_distance = 8 # 6 for better performances max_simultaneous_block_sends_per_client = 10 # 6 for better performances max_simultaneous_block_sends_server_total = 125 # 125 for better performances #time_send_interval = 10 active_block_range = 2 server_map_save_interval = 15.3 sqlite_synchronous = 0 ### SERVER AND PUBLIC INFORMATIONS ### ###################################### server_name = NotreAmiLeCube (Survival & PVP) [FR/EN] server_description = Server hosted by sys4. This highly modded server is intended to be balanced and offers you multiple possibilities in the way you play. Be a builder, engineer, warrior or even a magician. The possibilities are almost endless. But be warned, surviving it will be a real challenge. [This server is a fork from MinetestForFun Classic] motd = Welcome to "NotreAmiLeCube (Survival & PVP) [EN/FR]" server! / Bienvenue sur le serveur "NotreAmiLeCube (Survie & PVP) [FR/EN]" ! serverlist_url = servers.minetest.net server_url = https://nalc.sys4.fr server_announce = false server_address = nalc.sys4.fr port = 30002 # curl default 5sec but timeout, fix to 15sec curl_timeout = 15000 ### MOVEMENT MODIFICATIONS ### ############################## # Slightly decreased compared to minetest_next. #movement_acceleration_default = 2.4 # Same acceleration in air and on the ground, to fix some movement glitches. Also is easier to play. #movement_acceleration_air = 1.2 # Almost instant acceleration in fast mode for more control. #movement_acceleration_fast = 24 # Walking is 20 % faster than in minetest_game. Makes playing without the "fast" privilege less boring. #movement_speed_walk = 4.8 # Half the speed of walking, just like the animation. #movement_speed_crouch = 2.4 # 5 times faster than walking. #movement_speed_fast = 24 # Makes climbing speed faster than rising in the water. Also makes ladders more useful. #movement_speed_climb = 4.8 # Faster movement in liquids. Jumping at the water surface also speeds up swimming. #movement_liquid_fluidity = 1.6 (default = 1) # Ralentissement à la surface de l'eau #movement_liquid_fluidity_smooth = 0.5 # Vitesse à laquelle le joueur coule #movement_liquid_sink = 15 # Slightly less gravity. #movement_gravity = 9.5 # Jump height slightly reduced. #movement_speed_jump = 6.5 # Emplacement du static spawn point static_spawnpoint = 144, 25, 261 # Emplacment du static spawn pour le nether nether_static_spawnpoint = 79, -20018, -45 # Désactivation de l'anti-cheat qui fait ce téléporter en arrière si l'on va trop vite disable_anticheat = true ### WORLD MODIFICATIONS ### ########################### # A chosen map seed for a new map, leave empty for random #fixed_map_seed = 13107546752813893513 fixed_map_seed = 1681440164076556961 # Enable dungeons on new worlds. mg_flags = trees, caves, dungeons, decorations # Enable jungles on new worlds, disable biome blend and mud flow (faster, looks better). mgv6_spflags = jungles, nobiomeblend, nomudflow # Less deserts, more beaches. #mgv6_freq_desert = 0.6 #mgv6_freq_beach = -0.15 # Tweeked "valleys" mapgen #mg_biome_np_heat = 50, 50, (350,350,350), 5349, 3, 0.5, 2.0 #mg_biome_np_humidity = 50, 50, (350,350,350), 842, 3, 0.5, 2.0 mg_name = valleys mg_valleys_spflags = altitude_chill,humid_rivers mgvalleys_altitude_chill = 90 mgvalleys_large_cave_depth = -33 mgvalleys_lava_features = 0 mgvalleys_massive_cave_depth = -256 mgvalleys_river_depth = 4 mgvalleys_river_size = 5 mgvalleys_water_features = 0 mgvalleys_cave_width = 0.09 ### MODS PARAMETERS ### ####################### secure.trusted_mods = irc,track_players,global_exchange log_mods = true # craftguide # ############## craftguide_progressive_mode = true # moremesecons # ################ moremesecons_jammer.enable_lbm = false moremesecons_sayer.use_speech_dispatcher = false # GIVE_INITIAL_STUFF MOD - Equipement pour les nouveaux joueurs : 10 torches, 2 saplings, 5 apples. Edit mods/misc/give_initial_stuff.lua to change. give_initial_stuff = true initial_stuff = "default:axe_wood 1,default:torch 10,default:sapling 2,default:apple 5" # AREAS MOD areas.self_protection = true areas.self_protection_max_size = {x=128, y=128, z=128} areas.self_protection_max_areas = 30 # MOBS remove_far_mobs = true mobs_spawn_protected = true mob_difficulty = 1.5 mob_chance_multiplier = 0.5 # MOBS custom spawn chance and number #mobs_animal:bee = 9000,2 #mobs_animal:bunny = 15000,2 #mobs_animal:chicken = 15000,2 #mobs_animal:cow = 15000,2 #mobs_animal:goat = 20000,2 #mobs_animal:kitten = 122000,2 #mobs_animal:penguin = 20000,2 #mobs_animal:rat = 15000,2 #mobs_animal:sheep_white = 15000,2 #mobs_animal:pumba = 15000,2 #pmobs:npc = 500000,1 #pmobs:npc_female = 500000,1 #pmobs:wolf = 100000,1 #pmobs:yeti = 7000,2 #kpgmobs:deer = 51000,1 #kpgmobs:jeraf = 51000,1 #kpgmobs:medved = 100000,1 #creeper:creeper = 25000,2 #mob_horse:horse = 60000,1 #mobs_turtles:turtle = 30000,1 #mobs_turtles:seaturtle = 30000,1 # food # ######## food_sweet_use_2d = 1 # Armor Configuration # ------------------- # Set false to disable individual armor materials. armor_material_wood = true armor_material_cactus = true armor_material_steel = true armor_material_bronze = true armor_material_diamond = true armor_material_gold = true armor_material_mithril = true armor_material_crystal = false armor_material_reinforcedleather = true armor_material_hardenedleather = true armor_material_blackmithril = true # Increase this if you get initialization glitches when a player first joins. #armor_init_delay = 1 # Number of initialization attempts. # Use in conjunction with armor_init_delay if initialization problems persist. #armor_init_times = 1 # Increase this if armor is not getting into bones due to server lag. #armor_bones_delay = 1 # How often player armor items are updated. #armor_update_time = 1 # Drop armor when a player dies. # Uses bones mod if present, otherwise items are dropped around the player. armor_drop = true # Pulverise armor when a player dies, overrides armor_drop. armor_destroy = false # You can use this to increase or decrease overall armor effectiveness, # eg: level_multiplier = 0.5 will reduce armor level by half. armor_level_multiplier = 1 # You can use this to increase or decrease overall armor healing, # eg: armor_heal_multiplier = 0 will disable healing altogether. armor_heal_multiplier = 1 # Enable water protection (periodically restores breath when activated) armor_water_protect = true # Enable fire protection (defaults true if using ethereal mod) armor_fire_protect = true # Enable punch damage effects. armor_punch_damage = true # Enable migration of old armor inventories #armor_migrate_old_inventory = true # DROPONDIE MOD - si false, les sacs des joueurs sont vidées à leurs mort #keepInventory = false # RANDOM_MESSAGES MOD - paramétrage de l'interval entre deux messages, 30min actuellement random_messages_interval = 1800 # FAIL MOD - permettant failpoints et cookies #fp_pubmsg = true #fp_strict_checking = false # MESECONS MOD - paramétrage des outils logiques #mesecon.overheat_max = 60 # MAPFIX MOD - Recalculate the flowing liquids and the light of a chunk #mapfix_default_size = 40 #mapfix_max_size = 50 #mapfix_delay = 5 # TIME REGULATION - turned off by default disable_time_regulation = true # Tweak the mapgen chunksize (16 per 16 nodes, default is "5"), will be applied on many mods #chunksize = 3 # Reduce Mesecons "blinky_plant" speed #mesecon.blinky_plant_interval = 7 # Set default mana regeneration to 3 mana_default_regen = 10 mana_default_max = 200 mana_regen_time = 10 # HUDBARS #hudbars_sorting = health=0, mana=1, satiation=2, sprint=3, breath=4, armor=5 hudbars_tick = 0.3 hudbars_bar_type = statbar_modern hbarmor_tick = 0.5 #hudbars_start_offset_left_y = -100 #hudbars_start_offset_right_y = -100 # Snow # ######## snow_disable_mapgen = false snow_enable_snowfall = false snow_christmas_content = true ### IRC CHAT ### ################ irc.server = irc.sys4.fr irc.channel = #NALC irc.interval = 2.0 irc.nick = NALC-Bot #irc.password = #vide car aucun mdp pour le channel irc.debug = false irc.disable_auto_connect = false irc.disable_auto_join = false irc.send_join_part = true irc.secure = true irc.port = 6697 ## Player Anim ## player_model_version = default_character_v2 # item_drop item_drop.enable_item_drop = false item_drop.enable_pickup_key = false item_drop.pickup_keyinvert = true item_drop.magnet_radius = 1 item_drop.pickup_age = 0.5 # Home decor homedecor.disable_coin_crafting = false