Remove ambient lava sounds since Minetest 5.4.0 includes its own

This commit is contained in:
Sys Quatre 2021-02-25 22:26:10 +01:00
parent aac7a5ae5d
commit 92464d39c3
1 changed files with 20 additions and 20 deletions

View File

@ -40,7 +40,7 @@ local desert_frequent_volume = 1.0
local swimming_frequent_frequency = 1000 --swimming splashes
local swimming_frequent_volume = 1.0
local water_surface_volume = 1.0 -- sloshing water
local lava_volume = 1.0 --lava
--local lava_volume = 1.0 --lava
local flowing_water_volume = .4 --waterfall
local splashing_water_volume = 1
local music_frequency = 7 --music (suggestion: keep this one low like around 6)
@ -217,16 +217,16 @@ local flowing_water2 = {
{name="small_waterfall", length=11, gain=flowing_water_volume}
}
local lava = {
handler = {},
frequency = 1000,
{name="earth01a", length=20, gain=lava_volume}
}
local lava2 = {
handler = {},
frequency = 1000,
{name="earth01a", length=15, gain=lava_volume}
}
--local lava = {
-- handler = {},
-- frequency = 1000,
-- {name="earth01a", length=20, gain=lava_volume}
--}
--local lava2 = {
-- handler = {},
-- frequency = 1000,
-- {name="earth01a", length=15, gain=lava_volume}
--}
local play_music = minetest.setting_getbool("music") or false
@ -271,8 +271,8 @@ local ambienceList = {
splashing_water=splashing_water,
flowing_water=flowing_water,
flowing_water2=flowing_water2,
lava=lava,
lava2=lava2,
-- lava=lava,
-- lava2=lava2,
music=music,
}
@ -460,13 +460,13 @@ local get_ambience = function(player)
-- end
--minetest.chat_send_all("not flying!!!!")
if nodes_in_range(pos, 7, "default:lava_flowing")>5 or nodes_in_range(pos, 7, "default:lava_source")>5 then
if music then
return {lava=lava, lava2=lava2, music=music}
else
return {lava=lava}
end
end
-- if nodes_in_range(pos, 7, "default:lava_flowing")>5 or nodes_in_range(pos, 7, "default:lava_source")>5 then
-- if music then
-- return {lava=lava, lava2=lava2, music=music}
-- else
-- return {lava=lava}
-- end
-- end
if nodes_in_range(pos, 6, "default:water_flowing")>45 then
if music then
return {flowing_water=flowing_water, flowing_water2=flowing_water2, music=music}