diff --git a/nalc_trm/depends.txt b/nalc_trm/depends.txt index 4943738..bf8e8e0 100644 --- a/nalc_trm/depends.txt +++ b/nalc_trm/depends.txt @@ -1,10 +1,9 @@ treasurer default -moreores -nalc_default -nalc_moognu -nalc_mobs -nether -3d_armor -3d_armor_classes -bobblocks + + + + + + + diff --git a/nalc_trm/init.lua b/nalc_trm/init.lua index e8339ca..4491919 100644 --- a/nalc_trm/init.lua +++ b/nalc_trm/init.lua @@ -107,3 +107,112 @@ treasurer.register_treasure("technic:zinc_lump", 0.0811, 3, {1,3}, nil, "precieu treasurer.register_treasure("default:steel_ingot", 0.0845, 2, {1,5}, nil, "precieux") treasurer.register_treasure("default:iron_lump", 0.0912, 1, {1,10}, nil, "precieux") treasurer.register_treasure("default:mese_crystal_fragment", 0.1216, 1, {1,2}, nil, "precieux") + +-- Groupe "nourriture" +-- preciousness = hunger restaured +-- total loot chance = 0.87 +-- "food" group -- +treasurer.register_treasure("maptools:superapple", 0.01, 10, {1,2}, nil, "nourriture") --rare +treasurer.register_treasure("food:bowl", 0.02, 5, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("food:milk", 0.02, 5, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("bushes:mixed_berry_pie_raw", 0.02, 5, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("bushes:blackberry_pie_raw", 0.02, 5, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("bushes:blueberry_pie_raw", 0.02, 5, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("bushes:strawberry_pie_raw", 0.02, 5, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("bushes:raspberry_pie_raw", 0.02, 5, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("fishing:fish_raw", 0.02, 5, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("maptools:superapple", 0.02, 5, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("mobs:chicken_raw", 0.02, 5, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("mobs:meat", 0.02, 5, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("moretrees:coconut_milk", 0.02, 1, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("moretrees:raw_coconut", 0.02, 2, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("moretrees:acorn_muffin", 0.02, 3, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("moretrees:spruce_nuts", 0.02, 1, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("moretrees:pine_nuts", 0.02, 1, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("moretrees:fir_nuts", 0.02, 1, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("mushroom:poison", 0.02, 1, {1,5}, nil, "nourriture") --common --1 de preciousness exeptionnel car empoisonné +treasurer.register_treasure("farming:bread", 0.02, 5, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:potato", 0.02, 1, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:baked_potato", 0.02, 5, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:cucumber", 0.02, 3, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:tomato", 0.02, 3, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:carrot", 0.02, 3, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:carrot_gold", 0.02, 3, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:corn", 0.02, 3, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:corn_cob", 0.02, 5, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:melon_slice", 0.02, 2, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:pumpkin_slice", 0.02, 1, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:pumpkin_bread", 0.02, 7, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:coffee_cup", 0.02, 2, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:coffee_cup_hot", 0.02, 3, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:cookie", 0.02, 2, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:chocolate_dark", 0.02, 3, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:donut", 0.02, 4, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:donut_chocolate", 0.02, 5, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:donut_apple", 0.02, 5, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:raspberries", 0.02, 1, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:blueberries", 0.02, 1, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:muffin_blueberry", 0.02, 4, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:smoothie_raspberry", 0.02, 2, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:rhubarb", 0.02, 1, {1,5}, nil, "nourriture") --common +treasurer.register_treasure("farming:rhubarb_pie", 0.02, 5, {1,5}, nil, "nourriture") --common + +-- "minetool" group -- +-- preciousness = weapons efficacity/durability (look at the .ODS spreedsheat) +-- total loot chance = 0.75 +treasurer.register_treasure("default:pick_diamond", 0.025, 7, 1, nil, "minetool") --rare +treasurer.register_treasure("default:shovel_mese", 0.025, 6, 1, nil, "minetool") --rare +treasurer.register_treasure("farming:hoe_mese", 0.05, 6, 1, nil, "minetool") --uncommon +treasurer.register_treasure("default:pick_nyan", 0.05, 9, 1, nil, "minetool") --uncommon +treasurer.register_treasure("default:axe_nyan", 0.05, 9, 1, nil, "minetool") --uncommon +treasurer.register_treasure("default:pick_silver", 0.05, 5, 1, nil, "minetool") --uncommon +treasurer.register_treasure("default:axe_silver", 0.05, 5, 1, nil, "minetool") --uncommon +treasurer.register_treasure("default:shovel_silver", 0.05, 5, 1, nil, "minetool") --uncommon +treasurer.register_treasure("farming:hoe_bronze", 0.1, 5, 1, nil, "minetool") --common +treasurer.register_treasure("default:axe_steel", 0.1, 4, 1, nil, "minetool") --common +treasurer.register_treasure("default:shovel_stone", 0.1, 3, 1, nil, "minetool") --common +treasurer.register_treasure("farming:hoe_wood", 0.1, 2, 1, nil, "minetool") --common + +-- "building_block" group -- +-- preciousness = material/craft cost +-- total loot chance = 0.7525 +treasurer.register_treasure("default:diamondblock", 0.0025, 9, 1, nil, "building_block") --rare +treasurer.register_treasure("default:mese", 0.0025, 9, 1, nil, "building_block") --rare +treasurer.register_treasure("default:goldblock", 0.005, 8, 1, nil, "building_block") --rare +treasurer.register_treasure("default:silverblock", 0.005, 8, 1, nil, "building_block") --rare +treasurer.register_treasure("default:bronzeblock", 0.005, 8, 1, nil, "building_block") --rare +treasurer.register_treasure("default:copperblock", 0.005, 8, 1, nil, "building_block") --rare +treasurer.register_treasure("default:steelblock", 0.005, 8, 1, nil, "building_block") --rare +treasurer.register_treasure("default:tinblock", 0.005, 8, 1, nil, "building_block") --rare +treasurer.register_treasure("building_blocks:grate", 0.005, 7, {4,8}, nil, "building_block") --uncommon +treasurer.register_treasure("moreblocks:iron_stone_bricks", 0.005, 7, {4,8}, nil, "building_block") --uncommon +treasurer.register_treasure("moreblocks:coal_stone_bricks", 0.005, 4, {4,8}, nil, "building_block") --uncommon +treasurer.register_treasure("moreblocks:all_faces_jungle_tree", 0.005, 6, {4,8}, nil, "building_block") --uncommon +treasurer.register_treasure("moreblocks:all_faces_tree", 0.005, 6, {4,8}, nil, "building_block") --uncommon +treasurer.register_treasure("building_blocks:marble", 0.01, 6, {4,8}, nil, "building_block") --uncommon +treasurer.register_treasure("building_blocks:hardwood", 0.005, 5, {4,8}, nil, "building_block") --uncommon +treasurer.register_treasure("darkage:ors_brick", 0.005, 6, {4,8}, nil, "building_block") --uncommon +treasurer.register_treasure("darkage:marble", 0.005, 6, {4,8}, nil, "building_block") --uncommon +treasurer.register_treasure("darkage:gneiss_cobble", 0.005, 6, {4,8}, nil, "building_block") --uncommon +treasurer.register_treasure("darkage:gneiss_brick", 0.005, 6, {4,8}, nil, "building_block") --uncommon +treasurer.register_treasure("darkage:gneiss", 0.005, 6, {4,8}, nil, "building_block") --uncommon +treasurer.register_treasure("darkage:basalt_cobble", 0.005, 5, {4,8}, nil, "building_block") --uncommon +treasurer.register_treasure("colouredstonebricks:grey", 0.01, 5, {3,6}, nil, "building_block") --commun +treasurer.register_treasure("colouredstonebricks:red", 0.01, 5, {3,6}, nil, "building_block") --commun +treasurer.register_treasure("colouredstonebricks:dark_blue", 0.01, 5, {3,6}, nil, "building_block") --commun +treasurer.register_treasure("colouredstonebricks:pink", 0.01, 5, {3,6}, nil, "building_block") --commun +treasurer.register_treasure("colouredstonebricks:orange", 0.01, 5, {3,6}, nil, "building_block") --commun +treasurer.register_treasure("colouredstonebricks:black", 0.01, 5, {3,6}, nil, "building_block") --commun +treasurer.register_treasure("moreblocks:grey_brick", 0.01, 5, {3,6}, nil, "building_block") --commun +treasurer.register_treasure("moreblocks:cactus_brick", 0.005, 4, {3,6}, nil, "building_block") --commun +treasurer.register_treasure("default:brick", 0.005, 4, {3,6}, nil, "building_block") --commun +treasurer.register_treasure("moreblocks:stone_tile", 0.005, 4, {3,6}, nil, "building_block") --commun +treasurer.register_treasure("building_blocks:Tar", 0.005, 3, {4,8}, nil, "building_block") --commun +treasurer.register_treasure("christmas_craft:snowman", 0.005, 3, 1, nil, "building_block") --commun +treasurer.register_treasure("default:snowblock", 0.005, 2, {1,2}, nil, "building_block") --commun +treasurer.register_treasure("default:mossycobble", 0.005, 2, {10,50}, nil, "building_block") --commun +treasurer.register_treasure("default:sandstonebrick", 0.025, 1, {50,99}, nil, "building_block") --commun +treasurer.register_treasure("default:cobble", 0.05, 1, {50,99}, nil, "building_block") --commun +treasurer.register_treasure("default:desert_sand", 0.05, 1, {50,99}, nil, "building_block") --commun +treasurer.register_treasure("default:sand", 0.05, 1, {50,99}, nil, "building_block") --commun +treasurer.register_treasure("default:dirt", 0.05, 1, {50,99}, nil, "building_block") --commun