-- Code below by Casimir. minetest.after(1, function() local i = 0 local number = 0 for name, item in pairs(minetest.registered_items) do if (name and name ~= "") then number = number + 1 end i = i + 1 end minetest.log("action", "There are " .. number .. " registered nodes, items and tools.") end) minetest.register_on_joinplayer(function(player) minetest.sound_play("player_join", {gain = 0.75}) end) minetest.register_on_leaveplayer(function(player) minetest.sound_play("player_leave", {gain = 1}) end) if minetest.settings:get_bool("log_mods") then -- Highlight the default mod in the mod loading logs: minetest.log("action", "Carbone: * [default] loaded.") end