-- -- Formspecs -- local function active_formspec(fuel_percent, item_percent) local formspec = "size[8,8.5]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "list[current_name;src;2.75,0.5;1,1;]".. "list[current_name;fuel;2.75,2.5;1,1;]".. "image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:".. (100-fuel_percent)..":default_furnace_fire_fg.png]".. "image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:".. (item_percent)..":gui_furnace_arrow_fg.png^[transformR270]".. "list[current_name;dst;4.75,0.96;2,2;]".. "list[current_player;main;0,4.25;8,1;]".. "list[current_player;main;0,5.5;8,3;8]".. "listring[current_name;dst]".. "listring[current_player;main]".. "listring[current_name;src]".. "listring[current_player;main]".. default.get_hotbar_bg(0, 4.25) return formspec end local inactive_formspec = "size[8,8.5]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "list[current_name;src;2.75,0.5;1,1;]".. "list[current_name;fuel;2.75,2.5;1,1;]".. "image[2.75,1.5;1,1;default_furnace_fire_bg.png]".. "image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]".. "list[current_name;dst;4.75,0.96;2,2;]".. "list[current_player;main;0,4.25;8,1;]".. "list[current_player;main;0,5.5;8,3;8]".. "listring[current_name;dst]".. "listring[current_player;main]".. "listring[current_name;src]".. "listring[current_player;main]".. default.get_hotbar_bg(0, 4.25) -- -- Node callback functions that are the same for active and inactive furnace -- local function has_locked_furnace_privilege(meta, player) if player:get_player_name() ~= meta:get_string("owner") and player:get_player_name() ~= minetest.setting_get("name") then return false end return true end local function can_dig(pos, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return has_locked_furnace_privilege(meta, player) and inv:is_empty("fuel") and inv:is_empty("dst") and inv:is_empty("src") end local function allow_metadata_inventory_put(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) if not has_locked_furnace_privilege(meta, player) then minetest.log("action", player:get_player_name().. " tried to access a locked furnace belonging to ".. meta:get_string("owner").." at ".. minetest.pos_to_string(pos) .. ".") return 0 end local inv = meta:get_inventory() if listname == "fuel" then if minetest.get_craft_result({method="fuel", width=1, items={stack}}).time ~= 0 then if inv:is_empty("src") then meta:set_string("infotext", "Furnace is empty") end return stack:get_count() else return 0 end elseif listname == "src" then return stack:get_count() elseif listname == "dst" then return 0 end end local function allow_metadata_inventory_move(pos, from_list, from_index, to_list, to_index, count, player) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local stack = inv:get_stack(from_list, from_index) return allow_metadata_inventory_put(pos, to_list, to_index, stack, player) end local function allow_metadata_inventory_take(pos, listname, index, stack, player) local meta = minetest.get_meta(pos) if not has_locked_furnace_privilege(meta, player) then minetest.log("action", player:get_player_name().. " tried to access a locked furnace belonging to ".. meta:get_string("owner").." at ".. minetest.pos_to_string(pos) .. ".") return 0 end return stack:get_count() end local function swap_node(pos, name) local node = minetest.get_node(pos) if node.name == name then return end node.name = name minetest.swap_node(pos, node) end local function furnace_node_timer(pos, elapsed) -- -- Inizialize metadata -- local meta = minetest.get_meta(pos) local fuel_time = meta:get_float("fuel_time") or 0 local src_time = meta:get_float("src_time") or 0 local fuel_totaltime = meta:get_float("fuel_totaltime") or 0 local inv = meta:get_inventory() local srclist = inv:get_list("src") local fuellist = inv:get_list("fuel") -- -- Cooking -- -- Check if we have cookable content local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) local cookable = true if cooked.time == 0 then cookable = false end -- Check if we have enough fuel to burn if fuel_time < fuel_totaltime then -- The furnace is currently active and has enough fuel fuel_time = fuel_time + 1 -- If there is a cookable item then check if it is ready yet if cookable then src_time = src_time + 1 if src_time >= cooked.time then -- Place result in dst list if possible if inv:room_for_item("dst", cooked.item) then inv:add_item("dst", cooked.item) inv:set_stack("src", 1, aftercooked.items[1]) src_time = 0 end end end else -- Furnace ran out of fuel if cookable then -- We need to get new fuel local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) if fuel.time == 0 then -- No valid fuel in fuel list fuel_totaltime = 0 fuel_time = 0 src_time = 0 else -- Take fuel from fuel list inv:set_stack("fuel", 1, afterfuel.items[1]) fuel_totaltime = fuel.time fuel_time = 0 end else -- We don't need to get new fuel since there is no cookable item fuel_totaltime = 0 fuel_time = 0 src_time = 0 end end -- -- Update formspec, infotext and node -- local formspec = inactive_formspec local item_state local item_percent = 0 if cookable then item_percent = math.floor(src_time / cooked.time * 100) item_state = item_percent .. "%" else if srclist[1]:is_empty() then item_state = "Empty" else item_state = "Not cookable" end end local fuel_state = "Empty" local active = "inactive " local result = false if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then active = "active " local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100) fuel_state = fuel_percent .. "%" formspec = active_formspec(fuel_percent, item_percent) swap_node(pos, "default:furnace_locked_active") -- make sure timer restarts automatically result = true else if not fuellist[1]:is_empty() then fuel_state = "0%" end swap_node(pos, "default:furnace_locked") -- stop timer on the inactive furnace local timer = minetest.get_node_timer(pos) timer:stop() end local infotext = "Locked Furnace " .. active .."(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")\n(owned by "..meta:get_string("owner") .. ")" -- -- Set meta values -- meta:set_float("fuel_totaltime", fuel_totaltime) meta:set_float("fuel_time", fuel_time) meta:set_float("src_time", src_time) meta:set_string("formspec", formspec) meta:set_string("infotext", infotext) return result end -- -- Node definitions -- minetest.register_node(":default:furnace_locked", { description = "Locked Furnace", tiles = { "default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_locked_front.png" }, paramtype2 = "facedir", groups = {cracky=2}, legacy_facedir_simple = true, is_ground_content = false, sounds = default.node_sound_stone_defaults(), can_dig = can_dig, on_timer = furnace_node_timer, after_place_node = function(pos, placer) local meta = minetest.get_meta(pos) meta:set_string("owner", placer:get_player_name()) meta:set_string("infotext", "Locked Furnace (owned by " .. placer:get_player_name() .. ")") end, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("formspec", inactive_formspec) local inv = meta:get_inventory() inv:set_size('src', 1) inv:set_size('fuel', 1) inv:set_size('dst', 4) end, on_metadata_inventory_move = function(pos) local timer = minetest.get_node_timer(pos) timer:start(1.0) end, on_metadata_inventory_put = function(pos) -- start timer function, it will sort out whether furnace can burn or not. local timer = minetest.get_node_timer(pos) timer:start(1.0) end, on_blast = function(pos) local drops = {} default.get_inventory_drops(pos, "src", drops) default.get_inventory_drops(pos, "fuel", drops) default.get_inventory_drops(pos, "dst", drops) drops[#drops+1] = "default:furnace_locked" minetest.remove_node(pos) return drops end, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, }) minetest.register_node(":default:furnace_locked_active", { description = "Locked Furnace", tiles = { "default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png", { image = "default_furnace_locked_front_active.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.5 }, } }, paramtype2 = "facedir", light_source = 8, drop = "default:furnace_locked", groups = {cracky=2, not_in_creative_inventory=1}, legacy_facedir_simple = true, is_ground_content = false, sounds = default.node_sound_stone_defaults(), on_timer = furnace_node_timer, can_dig = can_dig, allow_metadata_inventory_put = allow_metadata_inventory_put, allow_metadata_inventory_move = allow_metadata_inventory_move, allow_metadata_inventory_take = allow_metadata_inventory_take, }) minetest.register_craft({ output = "default:furnace_locked", recipe = { {"group:stone", "group:stone", "group:stone"}, {"group:stone", "group:ingot", "group:stone"}, {"group:stone", "group:stone", "group:stone"}, }, }) minetest.register_craft({ type = "shapeless", output = "default:furnace_locked", recipe = {"default:furnace", "group:ingot"}, })