local modpath = minetest.get_modpath(minetest.get_current_modname()) -- Functions dofile(modpath.."/functions.lua") -- Custom Nodes dofile(modpath.."/nodes.lua") -- Custom fences dofile(modpath.."/fences.lua") -- Custom mapgen ore generation dofile(modpath.."/mapgen.lua") -- Custom Tools dofile(modpath.."/tools.lua") -- Custom Crafts dofile(modpath.."/crafting.lua") -- Overrides dofile(modpath.."/overrides.lua") -- Hotbar texture minetest.register_on_joinplayer( function(player) player:hud_set_hotbar_image("hud_hotbar.png") player:hud_set_hotbar_selected_image("hud_hotbar_selected.png") end ) minetest.log("action", "[nalc_default] loaded.")