local function die_later(digger) digger:set_hp(0) end minetest.register_node( ":nalc:desert_stone_with_coal", { description = "Coal Ore", tiles = {"default_desert_stone.png^default_mineral_coal.png"}, is_ground_content = true, groups = {crumbly = 1, cracky = 3}, drop = { items = { {items = {"default:coal_lump"}}, }, }, sounds = default.node_sound_stone_defaults(), }) minetest.register_node( ":nalc:desert_stone_with_iron", { description = "Iron Ore", tiles = {"default_desert_stone.png^default_mineral_iron.png"}, is_ground_content = true, groups = {cracky = 2}, drop = { items = { {items = {"default:iron_lump"}}, }, }, sounds = default.node_sound_stone_defaults(), }) minetest.register_node( ":nalc:desert_stone_with_copper", { description = "Copper Ore", tiles = {"default_desert_stone.png^default_mineral_copper.png"}, is_ground_content = true, groups = {crumbly = 1, cracky = 3}, drop = { items = { {items = {"default:copper_lump"}}, }, }, sounds = default.node_sound_stone_defaults(), }) minetest.register_node( ":nalc:desert_stone_with_tin", { description = "Tin Ore", tiles = {"default_desert_stone.png^default_mineral_tin.png"}, is_ground_content = true, groups = {crumbly = 1, cracky = 3}, drop = { items = { {items = {"default:tin_lump"}}, }, }, sounds = default.node_sound_stone_defaults(), }) minetest.register_node( ":nalc:meze", { description = "Meze Block", tiles = {"default_meze_block.png"}, is_ground_content = true, drop = "", groups = {cracky = 1, level = 2, fall_damage_add_percent = -75}, sounds = default.node_sound_wood_defaults(), -- Intended. on_dig = function(pos, node, digger) if digger and minetest.setting_getbool("enable_damage") and not minetest.setting_getbool("creative_mode") then minetest.after(3, die_later, digger) minetest.chat_send_player(digger:get_player_name(), "You feel like you did a mistake.") minetest.node_dig(pos, node, digger) elseif digger then minetest.node_dig(pos, node, digger) end end, }) -- -- Plantlife (non-cubic) -- minetest.override_item( "default:cactus", { after_dig_node = function(pos, node, metadata, digger) default.dig_up(pos, node, digger) end }) minetest.register_node( ":nalc:cactus_spiky", { description = "Spiky Cactus", tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_spiky.png"}, paramtype2 = "facedir", groups = {snappy = 1, choppy = 3, flammable = 2}, drop = { items = { {items = {"nalc:cactus_spiky"}}, }, }, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node, after_dig_node = function(pos, node, metadata, digger) default.dig_up(pos, node, digger) end, }) minetest.register_node( ":nalc:acid_source", { description = "Acid Source", inventory_image = minetest.inventorycube("default_acid.png"), drawtype = "liquid", tiles = { {name = "default_acid_source_animated.png", animation={type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.5}} }, special_tiles = { -- New-style acid source material (mostly unused) { name = "default_acid_source_animated.png", animation = {type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 1.5}, backface_culling = false, } }, alpha = 160, paramtype = "light", walkable = false, pointable = false, diggable = false, buildable_to = true, drop = "", drowning = 2, liquidtype = "source", liquid_alternative_flowing = "nalc:acid_flowing", liquid_alternative_source = "nalc:acid_source", liquid_viscosity = 1, liquid_range = 4, damage_per_second = 3, post_effect_color = {a = 120, r = 50, g = 90, b = 30}, groups = {water = 3, acid = 3, liquid = 3, puts_out_fire = 1}, }) minetest.register_node( ":nalc:acid_flowing", { description = "Flowing Acid", inventory_image = minetest.inventorycube("default_acid.png"), drawtype = "flowingliquid", tiles = {"default_acid.png"}, special_tiles = { { image = "default_acid_flowing_animated.png", backface_culling=false, animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6} }, { image = "default_acid_flowing_animated.png", backface_culling=true, animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6} }, }, alpha = 160, paramtype = "light", paramtype2 = "flowingliquid", walkable = false, pointable = false, diggable = false, buildable_to = true, drop = "", drowning = 2, liquidtype = "flowing", liquid_alternative_flowing = "nalc:acid_flowing", liquid_alternative_source = "nalc:acid_source", liquid_viscosity = 1, liquid_range = 4, damage_per_second = 3, post_effect_color = {a = 120, r = 50, g = 90, b = 30}, groups = {water = 3, acid = 3, liquid = 3, puts_out_fire = 1, not_in_creative_inventory = 1}, }) minetest.register_node( ":nalc:sand_source", { description = "Sand Source", inventory_image = minetest.inventorycube("default_sand.png"), drawtype = "liquid", tiles = {"default_sand.png"}, alpha = 255, paramtype = "light", walkable = false, pointable = false, diggable = false, buildable_to = true, drop = "", drowning = 4, liquidtype = "source", liquid_alternative_flowing = "nalc:sand_flowing", liquid_alternative_source = "nalc:sand_source", liquid_viscosity = 20, liquid_renewable = false, post_effect_color = {a = 250, r = 0, g = 0, b = 0}, groups = {liquid = 3}, }) minetest.register_node( ":nalc:sand_flowing", { description = "Flowing Sand", inventory_image = minetest.inventorycube("default_sand.png"), drawtype = "flowingliquid", tiles = {"default_sand.png"}, special_tiles = { { image = "default_sand_flowing_animated.png", backface_culling=false, animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6} }, { image = "default_sand_flowing_animated.png", backface_culling=true, animation={type = "vertical_frames", aspect_w= 16, aspect_h = 16, length = 0.6} }, }, alpha = 255, paramtype = "light", paramtype2 = "flowingliquid", walkable = false, pointable = false, diggable = false, buildable_to = true, drop = "", drowning = 4, liquidtype = "flowing", liquid_alternative_flowing = "nalc:sand_flowing", liquid_alternative_source = "nalc:sand_source", liquid_viscosity = 20, post_effect_color = {a = 250, r = 0, g = 0, b = 0}, groups = {liquid = 3, not_in_creative_inventory = 1}, }) -- -- Tools / "Advanced" crafting / Non-"natural" -- minetest.register_node( ":nalc:ladder_obsidian", { description = "Obsidian Ladder", drawtype = "signlike", tiles = {"default_ladder_obsidian.png"}, inventory_image = "default_ladder_obsidian.png", wield_image = "default_ladder_obsidian.png", paramtype = "light", paramtype2 = "wallmounted", sunlight_propagates = true, walkable = false, climbable = true, is_ground_content = false, selection_box = { type = "wallmounted", --wall_top = = --wall_bottom = = --wall_side = = }, groups = {cracky = 2}, sounds = default.node_sound_stone_defaults(), }) -- Aliases minetest.register_alias("nalc_default:desert_stone_with_coal", "nalc:desert_stone_with_coal") minetest.register_alias("default:desert_stone_with_coal", "nalc:desert_stone_with_coal") minetest.register_alias("nalc_default:desert_stone_with_iron", "nalc:desert_stone_with_iron") minetest.register_alias("default:desert_stone_with_iron", "nalc:desert_stone_with_iron") minetest.register_alias("nalc_default:desert_stone_with_copper", "nalc:desert_stone_with_copper") minetest.register_alias("default:desert_stone_with_copper", "nalc:desert_stone_with_copper") minetest.register_alias("nalc_default:desert_stone_with_tin", "nalc:desert_stone_with_tin") minetest.register_alias("default:desert_stone_with_tin", "nalc:desert_stone_with_tin") minetest.register_alias("nalc_default:meze", "nalc:meze") minetest.register_alias("default:meze_block", "nalc:meze") minetest.register_alias("default:meze", "nalc:meze") minetest.register_alias("nalc_default:cactus_spiky", "nalc:cactus_spiky") minetest.register_alias("default:cactus_spiky", "nalc:cactus_spiky") minetest.register_alias("nalc_default:acid_source", "nalc:acid_source") minetest.register_alias("default:acid_source", "nalc:acid_source") minetest.register_alias("nalc_default:acid_flowing", "nalc:acid_flowing") minetest.register_alias("default:acid_flowing", "nalc:acid_flowing") minetest.register_alias("nalc_default:sand_source", "nalc:sand_source") minetest.register_alias("default:sand_source", "nalc:sand_source") minetest.register_alias("nalc_default:sand_flowing", "nalc:sand_flowing") minetest.register_alias("default:sand_flowing", "nalc:sand_flowing") minetest.register_alias("nalc_default:ladder_obsidian", "nalc:ladder_obsidian") minetest.register_alias("default:ladder_obsidian", "nalc:ladder_obsidian") minetest.register_alias("darkage:desert_stone_with_iron", "nalc:desert_stone_with_iron")