2013-05-18 16:05:16 +02:00
|
|
|
-- minetest/fire/init.lua
|
|
|
|
|
2015-08-18 02:33:43 +02:00
|
|
|
-- Global namespace for functions
|
|
|
|
|
2014-12-03 16:59:36 +01:00
|
|
|
fire = {}
|
|
|
|
|
2015-08-18 02:33:43 +02:00
|
|
|
|
|
|
|
-- Register flame node
|
|
|
|
|
2013-05-18 16:05:16 +02:00
|
|
|
minetest.register_node("fire:basic_flame", {
|
|
|
|
description = "Fire",
|
2014-09-21 22:25:00 +02:00
|
|
|
drawtype = "firelike",
|
2013-05-18 16:05:16 +02:00
|
|
|
tiles = {{
|
2015-08-18 02:33:43 +02:00
|
|
|
name = "fire_basic_flame_animated.png",
|
|
|
|
animation = {type = "vertical_frames",
|
|
|
|
aspect_w = 16, aspect_h = 16, length = 1},
|
2013-05-18 16:05:16 +02:00
|
|
|
}},
|
|
|
|
inventory_image = "fire_basic_flame.png",
|
2015-08-26 03:31:56 +02:00
|
|
|
paramtype = "light",
|
2013-05-18 16:05:16 +02:00
|
|
|
light_source = 14,
|
2015-08-18 02:33:43 +02:00
|
|
|
groups = {igniter = 2, dig_immediate = 3},
|
2013-05-18 16:05:16 +02:00
|
|
|
drop = '',
|
|
|
|
walkable = false,
|
|
|
|
buildable_to = true,
|
2015-08-26 03:31:56 +02:00
|
|
|
sunlight_propagates = true,
|
2013-05-18 16:05:16 +02:00
|
|
|
damage_per_second = 4,
|
2014-12-03 16:59:36 +01:00
|
|
|
|
|
|
|
on_construct = function(pos)
|
|
|
|
minetest.after(0, fire.on_flame_add_at, pos)
|
2013-05-18 16:05:16 +02:00
|
|
|
end,
|
2014-12-03 16:59:36 +01:00
|
|
|
|
|
|
|
on_destruct = function(pos)
|
|
|
|
minetest.after(0, fire.on_flame_remove_at, pos)
|
2013-05-18 16:05:16 +02:00
|
|
|
end,
|
2015-03-07 08:32:00 +01:00
|
|
|
|
2015-08-26 03:31:56 +02:00
|
|
|
on_blast = function() end, -- unaffected by explosions
|
2013-05-18 16:05:16 +02:00
|
|
|
})
|
|
|
|
|
2015-08-18 02:33:43 +02:00
|
|
|
|
|
|
|
-- Get sound area of position
|
|
|
|
|
2015-08-26 03:31:56 +02:00
|
|
|
fire.D = 6 -- size of sound areas
|
2015-08-18 02:33:43 +02:00
|
|
|
|
2013-05-18 16:05:16 +02:00
|
|
|
function fire.get_area_p0p1(pos)
|
|
|
|
local p0 = {
|
2015-08-18 02:33:43 +02:00
|
|
|
x = math.floor(pos.x / fire.D) * fire.D,
|
|
|
|
y = math.floor(pos.y / fire.D) * fire.D,
|
|
|
|
z = math.floor(pos.z / fire.D) * fire.D,
|
2013-05-18 16:05:16 +02:00
|
|
|
}
|
|
|
|
local p1 = {
|
2015-08-18 02:33:43 +02:00
|
|
|
x = p0.x + fire.D - 1,
|
|
|
|
y = p0.y + fire.D - 1,
|
|
|
|
z = p0.z + fire.D - 1
|
2013-05-18 16:05:16 +02:00
|
|
|
}
|
|
|
|
return p0, p1
|
|
|
|
end
|
|
|
|
|
2015-08-18 02:33:43 +02:00
|
|
|
|
2015-08-26 03:31:56 +02:00
|
|
|
-- Fire sounds table
|
|
|
|
-- key: position hash of low corner of area
|
|
|
|
-- value: {handle=sound handle, name=sound name}
|
|
|
|
fire.sounds = {}
|
|
|
|
|
|
|
|
|
2015-08-18 02:33:43 +02:00
|
|
|
-- Update fire sounds in sound area of position
|
|
|
|
|
2013-05-18 16:05:16 +02:00
|
|
|
function fire.update_sounds_around(pos)
|
|
|
|
local p0, p1 = fire.get_area_p0p1(pos)
|
2015-08-18 02:33:43 +02:00
|
|
|
local cp = {x = (p0.x + p1.x) / 2, y = (p0.y + p1.y) / 2, z = (p0.z + p1.z) / 2}
|
2013-05-25 00:40:03 +02:00
|
|
|
local flames_p = minetest.find_nodes_in_area(p0, p1, {"fire:basic_flame"})
|
2013-05-18 16:05:16 +02:00
|
|
|
--print("number of flames at "..minetest.pos_to_string(p0).."/"
|
|
|
|
-- ..minetest.pos_to_string(p1)..": "..#flames_p)
|
|
|
|
local should_have_sound = (#flames_p > 0)
|
|
|
|
local wanted_sound = nil
|
|
|
|
if #flames_p >= 9 then
|
2015-08-26 03:31:56 +02:00
|
|
|
wanted_sound = {name = "fire_large", gain = 0.7}
|
2013-05-18 16:05:16 +02:00
|
|
|
elseif #flames_p > 0 then
|
2015-08-26 03:31:56 +02:00
|
|
|
wanted_sound = {name = "fire_small", gain = 0.9}
|
2013-05-18 16:05:16 +02:00
|
|
|
end
|
|
|
|
local p0_hash = minetest.hash_node_position(p0)
|
|
|
|
local sound = fire.sounds[p0_hash]
|
|
|
|
if not sound then
|
|
|
|
if should_have_sound then
|
|
|
|
fire.sounds[p0_hash] = {
|
2015-08-18 02:33:43 +02:00
|
|
|
handle = minetest.sound_play(wanted_sound,
|
|
|
|
{pos = cp, max_hear_distance = 16, loop = true}),
|
2013-05-18 16:05:16 +02:00
|
|
|
name = wanted_sound.name,
|
|
|
|
}
|
|
|
|
end
|
|
|
|
else
|
|
|
|
if not wanted_sound then
|
|
|
|
minetest.sound_stop(sound.handle)
|
|
|
|
fire.sounds[p0_hash] = nil
|
|
|
|
elseif sound.name ~= wanted_sound.name then
|
|
|
|
minetest.sound_stop(sound.handle)
|
|
|
|
fire.sounds[p0_hash] = {
|
2015-08-18 02:33:43 +02:00
|
|
|
handle = minetest.sound_play(wanted_sound,
|
|
|
|
{pos = cp, max_hear_distance = 16, loop = true}),
|
2013-05-18 16:05:16 +02:00
|
|
|
name = wanted_sound.name,
|
|
|
|
}
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2015-08-18 02:33:43 +02:00
|
|
|
|
|
|
|
-- Update fire sounds on flame node construct or destruct
|
|
|
|
|
2013-05-18 16:05:16 +02:00
|
|
|
function fire.on_flame_add_at(pos)
|
|
|
|
fire.update_sounds_around(pos)
|
|
|
|
end
|
|
|
|
|
2015-08-18 02:33:43 +02:00
|
|
|
|
2013-05-18 16:05:16 +02:00
|
|
|
function fire.on_flame_remove_at(pos)
|
|
|
|
fire.update_sounds_around(pos)
|
|
|
|
end
|
|
|
|
|
2015-08-18 02:33:43 +02:00
|
|
|
|
|
|
|
-- Return positions for flames around a burning node
|
|
|
|
|
2013-05-18 16:05:16 +02:00
|
|
|
function fire.find_pos_for_flame_around(pos)
|
2013-05-25 00:40:03 +02:00
|
|
|
return minetest.find_node_near(pos, 1, {"air"})
|
2013-05-18 16:05:16 +02:00
|
|
|
end
|
|
|
|
|
2015-08-18 02:33:43 +02:00
|
|
|
|
|
|
|
-- Detect nearby extinguishing nodes
|
|
|
|
|
2013-05-18 16:05:16 +02:00
|
|
|
function fire.flame_should_extinguish(pos)
|
2015-08-26 03:31:56 +02:00
|
|
|
return minetest.find_node_near(pos, 1, {"group:puts_out_fire"})
|
2013-05-18 16:05:16 +02:00
|
|
|
end
|
|
|
|
|
2015-08-18 02:33:43 +02:00
|
|
|
|
2015-08-26 03:31:56 +02:00
|
|
|
-- Enable ABMs according to 'disable fire' setting
|
2015-08-18 02:33:43 +02:00
|
|
|
|
2015-08-26 03:31:56 +02:00
|
|
|
if minetest.setting_getbool("disable_fire") then
|
|
|
|
|
|
|
|
-- Extinguish flames quickly with dedicated ABM
|
|
|
|
|
|
|
|
minetest.register_abm({
|
|
|
|
nodenames = {"fire:basic_flame"},
|
|
|
|
interval = 3,
|
|
|
|
chance = 2,
|
|
|
|
action = function(p0, node, _, _)
|
|
|
|
minetest.remove_node(p0)
|
|
|
|
end,
|
|
|
|
})
|
|
|
|
|
|
|
|
else
|
|
|
|
|
|
|
|
-- Extinguish flames quickly with water, snow, ice
|
|
|
|
|
|
|
|
minetest.register_abm({
|
|
|
|
nodenames = {"fire:basic_flame"},
|
|
|
|
neighbors = {"group:puts_out_fire"},
|
|
|
|
interval = 3,
|
|
|
|
chance = 2,
|
|
|
|
action = function(p0, node, _, _)
|
|
|
|
minetest.remove_node(p0)
|
|
|
|
minetest.sound_play("fire_extinguish_flame",
|
|
|
|
{pos = p0, max_hear_distance = 16, gain = 0.25})
|
|
|
|
end,
|
|
|
|
})
|
|
|
|
|
|
|
|
-- Ignite neighboring nodes
|
|
|
|
|
|
|
|
minetest.register_abm({
|
|
|
|
nodenames = {"group:flammable"},
|
|
|
|
neighbors = {"group:igniter"},
|
|
|
|
interval = 7,
|
|
|
|
chance = 16,
|
|
|
|
action = function(p0, node, _, _)
|
|
|
|
-- If there is water or stuff like that around node, don't ignite
|
|
|
|
if fire.flame_should_extinguish(p0) then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
local p = fire.find_pos_for_flame_around(p0)
|
|
|
|
if p then
|
|
|
|
minetest.set_node(p, {name = "fire:basic_flame"})
|
|
|
|
end
|
|
|
|
end,
|
|
|
|
})
|
|
|
|
|
|
|
|
-- Remove flames and flammable nodes
|
|
|
|
|
|
|
|
minetest.register_abm({
|
|
|
|
nodenames = {"fire:basic_flame"},
|
|
|
|
interval = 5,
|
|
|
|
chance = 16,
|
|
|
|
action = function(p0, node, _, _)
|
|
|
|
-- If there are no flammable nodes around flame, remove flame
|
|
|
|
if not minetest.find_node_near(p0, 1, {"group:flammable"}) then
|
|
|
|
minetest.remove_node(p0)
|
|
|
|
return
|
|
|
|
end
|
|
|
|
if math.random(1, 4) == 1 then
|
|
|
|
-- remove flammable nodes around flame
|
|
|
|
local p = minetest.find_node_near(p0, 1, {"group:flammable"})
|
|
|
|
if p then
|
|
|
|
minetest.remove_node(p)
|
|
|
|
nodeupdate(p)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end,
|
|
|
|
})
|
|
|
|
|
|
|
|
end
|
2013-05-18 16:05:16 +02:00
|
|
|
|
2015-08-18 02:33:43 +02:00
|
|
|
|
2013-05-18 16:05:16 +02:00
|
|
|
-- Rarely ignite things from far
|
2015-08-18 02:33:43 +02:00
|
|
|
|
|
|
|
--[[ Currently disabled to reduce the chance of uncontrollable spreading
|
|
|
|
fires that disrupt servers. Also for less lua processing load.
|
|
|
|
|
2013-05-18 16:05:16 +02:00
|
|
|
minetest.register_abm({
|
|
|
|
nodenames = {"group:igniter"},
|
|
|
|
neighbors = {"air"},
|
2015-03-12 02:53:19 +01:00
|
|
|
interval = 5,
|
2013-05-18 16:05:16 +02:00
|
|
|
chance = 10,
|
|
|
|
action = function(p0, node, _, _)
|
|
|
|
local reg = minetest.registered_nodes[node.name]
|
|
|
|
if not reg or not reg.groups.igniter or reg.groups.igniter < 2 then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
local d = reg.groups.igniter
|
2013-05-25 00:40:03 +02:00
|
|
|
local p = minetest.find_node_near(p0, d, {"group:flammable"})
|
2013-05-18 16:05:16 +02:00
|
|
|
if p then
|
|
|
|
-- If there is water or stuff like that around flame, don't ignite
|
|
|
|
if fire.flame_should_extinguish(p) then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
local p2 = fire.find_pos_for_flame_around(p)
|
|
|
|
if p2 then
|
2015-08-18 02:33:43 +02:00
|
|
|
minetest.set_node(p2, {name = "fire:basic_flame"})
|
2013-05-18 16:05:16 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end,
|
|
|
|
})
|
2015-08-18 02:33:43 +02:00
|
|
|
--]]
|