nalc_game/mods/map/init.lua

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-- map/init.lua
-- Mod global namespace
map = {}
-- Load support for MT game translation.
local S = minetest.get_translator("map")
-- Update HUD flags
-- Global to allow overriding
function map.update_hud_flags(player)
local creative_enabled = minetest.is_creative_enabled(player:get_player_name())
local minimap_enabled = creative_enabled or
player:get_inventory():contains_item("main", "map:mapping_kit")
local radar_enabled = creative_enabled
player:hud_set_flags({
minimap = minimap_enabled,
minimap_radar = radar_enabled
})
end
-- Set HUD flags 'on joinplayer'
minetest.register_on_joinplayer(function(player)
map.update_hud_flags(player)
end)
-- Cyclic update of HUD flags
local function cyclic_update()
for _, player in ipairs(minetest.get_connected_players()) do
map.update_hud_flags(player)
end
minetest.after(5.3, cyclic_update)
end
minetest.after(5.3, cyclic_update)
-- Mapping kit item
minetest.register_craftitem("map:mapping_kit", {
description = S("Mapping Kit") .. "\n" .. S("Use with 'Minimap' key"),
inventory_image = "map_mapping_kit.png",
stack_max = 1,
groups = {flammable = 3},
on_use = function(itemstack, user, pointed_thing)
map.update_hud_flags(user)
end,
})
-- Crafting
minetest.register_craft({
output = "map:mapping_kit",
recipe = {
{"default:glass", "default:paper", "group:stick"},
{"default:steel_ingot", "default:paper", "default:steel_ingot"},
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{"group:wood", "default:paper", "dye:black"},
}
})
-- Fuel
minetest.register_craft({
type = "fuel",
recipe = "map:mapping_kit",
burntime = 5,
})