Use creative.is_enabled_for for creative mode if possible (#1558)

This commit is contained in:
zaoqi
2017-03-29 21:02:26 +02:00
committed by SmallJoker
parent b847888cb7
commit 077316b4cd
13 changed files with 34 additions and 19 deletions

View File

@ -328,7 +328,7 @@ function doors.register(name, def)
meta:set_string("infotext", "Owned by " .. pn)
end
if not minetest.setting_getbool("creative_mode") then
if not (creative and creative.is_enabled_for and creative.is_enabled_for(pn)) then
itemstack:take_item()
end
@ -576,7 +576,7 @@ function doors.register_trapdoor(name, def)
meta:set_string("owner", pn)
meta:set_string("infotext", "Owned by "..pn)
return minetest.setting_getbool("creative_mode")
return (creative and creative.is_enabled_for and creative.is_enabled_for(pn))
end
def.on_blast = function() end