forked from minetest/minetest_game
Books: Split text per page relatively to number of lines
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@ -11,21 +11,30 @@ minetest.register_craftitem("default:paper", {
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inventory_image = "default_paper.png",
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inventory_image = "default_paper.png",
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})
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})
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local lpp = 14 -- Lines per book's page
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local function book_on_use(itemstack, user)
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local function book_on_use(itemstack, user)
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local player_name = user:get_player_name()
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local player_name = user:get_player_name()
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local data = minetest.deserialize(itemstack:get_metadata())
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local data = minetest.deserialize(itemstack:get_metadata())
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local formspec, title, text, owner = "", "", "", player_name
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local formspec, title, text, owner = "", "", "", player_name
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local page, page_max, cpp = 1, 1, 650
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local page, page_max, lines, string = 1, 1, {}, ""
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if data then
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if data then
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title = data.title
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title = data.title
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text = data.text
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text = data.text
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owner = data.owner
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owner = data.owner
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for str in (text .. "\n"):gmatch("([^\n]*)[\n]") do
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lines[#lines+1] = str
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end
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if data.page then
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if data.page then
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page = data.page
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page = data.page
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page_max = data.page_max
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page_max = data.page_max
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cpp = data.chars_per_page
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for i = ((lpp * page) - lpp) + 1, lpp * page do
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if not lines[i] then break end
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string = string .. lines[i] .. "\n"
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end
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end
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end
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end
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end
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@ -44,8 +53,8 @@ local function book_on_use(itemstack, user)
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"tablecolumns[color;text]" ..
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"tablecolumns[color;text]" ..
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"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
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"tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
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"table[0.4,0;7,0.5;title;#FFFF00," .. minetest.formspec_escape(title) .. "]" ..
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"table[0.4,0;7,0.5;title;#FFFF00," .. minetest.formspec_escape(title) .. "]" ..
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"textarea[0.5,1.5;7.5,7;;" .. minetest.formspec_escape(text:sub(
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"textarea[0.5,1.5;7.5,7;;" ..
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(cpp * page) - cpp, cpp * page)) .. ";]" ..
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minetest.formspec_escape(string ~= "" and string or text) .. ";]" ..
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"button[2.4,7.6;0.8,0.8;book_prev;<]" ..
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"button[2.4,7.6;0.8,0.8;book_prev;<]" ..
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"label[3.2,7.7;Page " .. page .. " of " .. page_max .. "]" ..
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"label[3.2,7.7;Page " .. page .. " of " .. page_max .. "]" ..
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"button[4.9,7.6;0.8,0.8;book_next;>]"
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"button[4.9,7.6;0.8,0.8;book_next;>]"
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@ -76,10 +85,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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if not data then data = {} end
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if not data then data = {} end
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data.title = fields.title
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data.title = fields.title
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data.text = fields.text
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data.text = fields.text
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data.text_len = fields.text:len()
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data.text_len = #data.text
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data.page = 1
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data.page = 1
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data.chars_per_page = 650
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data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp)
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data.page_max = math.ceil(data.text_len / data.chars_per_page)
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data.owner = player:get_player_name()
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data.owner = player:get_player_name()
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local data_str = minetest.serialize(data)
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local data_str = minetest.serialize(data)
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@ -94,8 +102,6 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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stack:set_metadata(data_str)
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stack:set_metadata(data_str)
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end
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end
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player:set_wielded_item(stack)
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elseif fields.book_next or fields.book_prev then
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elseif fields.book_next or fields.book_prev then
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local data = minetest.deserialize(stack:get_metadata())
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local data = minetest.deserialize(stack:get_metadata())
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if not data.page then return end
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if not data.page then return end
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@ -116,6 +122,8 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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stack:set_metadata(data_str)
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stack:set_metadata(data_str)
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book_on_use(stack, player)
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book_on_use(stack, player)
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end
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end
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player:set_wielded_item(stack)
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end)
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end)
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minetest.register_craftitem("default:book", {
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minetest.register_craftitem("default:book", {
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