forked from minetest/minetest_game
Update 'nodeupdate()' to 'check_for_falling()' API
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@ -16,7 +16,7 @@ local function destruct_bed(pos, n)
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if reverse then
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reverse = not reverse
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minetest.remove_node(other)
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nodeupdate(other)
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minetest.check_for_falling(other)
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else
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reverse = not reverse
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end
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