forked from minetest/minetest_game
Update 'nodeupdate()' to 'check_for_falling()' API
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@ -290,7 +290,7 @@ else -- Fire enabled
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def.on_burn(p)
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else
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minetest.remove_node(p)
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nodeupdate(p)
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minetest.check_for_falling(p)
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end
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end
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end,
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