Balance sounds, remove silent water footstep

This commit is contained in:
paramat
2020-11-08 15:43:04 +00:00
committed by Lars Müller
parent 760581b330
commit 0c1252bcf5
9 changed files with 20 additions and 16 deletions

View File

@ -60,7 +60,7 @@ farming.hoe_on_use = function(itemstack, user, pointed_thing, uses)
minetest.set_node(pt.under, {name = regN[under.name].soil.dry})
minetest.sound_play("default_dig_crumbly", {
pos = pt.under,
gain = 0.5,
gain = 0.3,
}, true)
if not minetest.is_creative_enabled(player_name) then