forked from luanti-org/minetest_game
		
	Mgv5/7 biomes: Add more shallow dirt waters
Dirt waters are more suitable for waterlilies Add dedicated dunes biome in coniferous forest Papyrus: use dirt base again Force-place roots on mapgen tree schematics Tune some humidity points to improve voronoi cells Add random rotation to jungle trees
This commit is contained in:
		@@ -374,7 +374,7 @@ function default.register_biomes()
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		y_min = 2,
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		y_max = 31000,
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		heat_point = 20,
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		humidity_point = 30,
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		humidity_point = 25,
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	})
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	minetest.register_biome({
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@@ -392,9 +392,10 @@ function default.register_biomes()
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		y_min = -112,
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		y_max = 1,
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		heat_point = 20,
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		humidity_point = 30,
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		humidity_point = 25,
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	})
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	minetest.register_biome({
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		name = "taiga",
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		node_dust = "default:snow",
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@@ -410,7 +411,7 @@ function default.register_biomes()
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		y_min = 2,
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		y_max = 31000,
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		heat_point = 20,
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		humidity_point = 70,
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		humidity_point = 75,
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	})
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	minetest.register_biome({
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@@ -428,10 +429,10 @@ function default.register_biomes()
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		y_min = -112,
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		y_max = 1,
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		heat_point = 20,
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		humidity_point = 70,
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		humidity_point = 75,
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	})
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	-- Cool
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	-- Temperate
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	minetest.register_biome({
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		name = "stone_grassland",
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@@ -445,10 +446,10 @@ function default.register_biomes()
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		--depth_water_top = ,
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		--node_water = "",
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		--node_river_water = "",
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		y_min = 6,
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		y_min = 5,
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		y_max = 31000,
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		heat_point = 45,
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		humidity_point = 30,
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		humidity_point = 25,
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	})
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	minetest.register_biome({
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@@ -464,11 +465,12 @@ function default.register_biomes()
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		--node_water = "",
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		--node_river_water = "",
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		y_min = -112,
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		y_max = 5,
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		y_max = 4,
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		heat_point = 45,
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		humidity_point = 30,
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		humidity_point = 25,
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	})
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	minetest.register_biome({
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		name = "coniferous_forest",
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		--node_dust = "",
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@@ -481,10 +483,28 @@ function default.register_biomes()
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		--depth_water_top = ,
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		--node_water = "",
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		--node_river_water = "",
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		y_min = 6,
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		y_min = 9,
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		y_max = 31000,
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		heat_point = 45,
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		humidity_point = 70,
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		humidity_point = 75,
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	})
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	minetest.register_biome({
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		name = "coniferous_forest_dunes",
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		--node_dust = "",
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		node_top = "default:sand",
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		depth_top = 1,
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		node_filler = "default:sand",
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		depth_filler = 2,
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		--node_stone = "",
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		--node_water_top = "",
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		--depth_water_top = ,
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		--node_water = "",
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		--node_river_water = "",
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		y_min = 5,
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		y_max = 8,
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		heat_point = 45,
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		humidity_point = 75,
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	})
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	minetest.register_biome({
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@@ -500,12 +520,11 @@ function default.register_biomes()
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		--node_water = "",
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		--node_river_water = "",
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		y_min = -112,
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		y_max = 5,
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		y_max = 4,
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		heat_point = 45,
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		humidity_point = 70,
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		humidity_point = 75,
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	})
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	-- Warm
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	minetest.register_biome({
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		name = "sandstone_grassland",
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@@ -519,10 +538,10 @@ function default.register_biomes()
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		--depth_water_top = ,
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		--node_water = "",
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		--node_river_water = "",
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		y_min = 6,
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		y_min = 5,
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		y_max = 31000,
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		heat_point = 70,
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		humidity_point = 30,
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		humidity_point = 25,
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	})
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	minetest.register_biome({
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@@ -538,11 +557,12 @@ function default.register_biomes()
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		--node_water = "",
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		--node_river_water = "",
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		y_min = -112,
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		y_max = 5,
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		y_max = 4,
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		heat_point = 70,
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		humidity_point = 30,
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		humidity_point = 25,
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	})
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	minetest.register_biome({
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		name = "deciduous_forest",
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		--node_dust = "",
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@@ -555,10 +575,28 @@ function default.register_biomes()
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		--depth_water_top = ,
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		--node_water = "",
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		--node_river_water = "",
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		y_min = 6,
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		y_min = 1,
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		y_max = 31000,
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		heat_point = 70,
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		humidity_point = 70,
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		humidity_point = 75,
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	})
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	minetest.register_biome({
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		name = "deciduous_forest_swamp",
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		--node_dust = "",
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		node_top = "default:dirt",
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		depth_top = 1,
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		node_filler = "default:dirt",
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		depth_filler = 2,
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		--node_stone = "",
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		--node_water_top = "",
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		--depth_water_top = ,
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		--node_water = "",
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		--node_river_water = "",
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		y_min = -3,
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		y_max = 0,
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		heat_point = 70,
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		humidity_point = 75,
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	})
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	minetest.register_biome({
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@@ -574,9 +612,9 @@ function default.register_biomes()
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		--node_water = "",
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		--node_river_water = "",
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		y_min = -112,
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		y_max = 5,
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		y_max = -4,
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		heat_point = 70,
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		humidity_point = 70,
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		humidity_point = 75,
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	})
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	-- Hot
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@@ -617,6 +655,7 @@ function default.register_biomes()
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		humidity_point = 10,
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	})
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	minetest.register_biome({
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		name = "savanna",
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		--node_dust = "",
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@@ -629,12 +668,30 @@ function default.register_biomes()
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		--depth_water_top = ,
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		--node_water = "",
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		--node_river_water = "",
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		y_min = 5,
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		y_min = 1,
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		y_max = 31000,
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		heat_point = 95,
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		humidity_point = 50,
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	})
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	minetest.register_biome({
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		name = "savanna_swamp",
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		--node_dust = "",
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		node_top = "default:dirt",
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		depth_top = 1,
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		node_filler = "default:dirt",
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		depth_filler = 2,
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		--node_stone = "",
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		--node_water_top = "",
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		--depth_water_top = ,
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		--node_water = "",
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		--node_river_water = "",
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		y_min = -3,
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		y_max = 0,
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		heat_point = 95,
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		humidity_point = 50,
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	})
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	minetest.register_biome({
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		name = "savanna_ocean",
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		--node_dust = "",
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@@ -648,11 +705,12 @@ function default.register_biomes()
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		--node_water = "",
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		--node_river_water = "",
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		y_min = -112,
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		y_max = 4,
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		y_max = -4,
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		heat_point = 95,
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		humidity_point = 50,
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	})
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	minetest.register_biome({
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		name = "rainforest",
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		--node_dust = "",
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@@ -683,7 +741,7 @@ function default.register_biomes()
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		--depth_water_top = ,
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		--node_water = "",
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		--node_river_water = "",
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		y_min = 0,
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		y_min = -3,
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		y_max = 0,
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		heat_point = 95,
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		humidity_point = 90,
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@@ -702,7 +760,7 @@ function default.register_biomes()
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		--node_water = "",
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		--node_river_water = "",
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		y_min = -112,
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		y_max = -1,
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		y_max = -4,
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		heat_point = 95,
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		humidity_point = 90,
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	})
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@@ -713,9 +771,9 @@ function default.register_biomes()
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		name = "underground",
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		--node_dust = "",
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		--node_top = "",
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		depth_top = 0,
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		--depth_top = ,
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		--node_filler = "",
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		depth_filler = -4,
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		--depth_filler = ,
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		--node_stone = "",
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		--node_water_top = "",
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		--depth_water_top = ,
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@@ -833,18 +891,14 @@ local function register_grass_decoration(offset, scale, length)
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		noise_params = {
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			offset = offset,
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			scale = scale,
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			spread = {x=200, y=200, z=200},
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			spread = {x = 200, y = 200, z = 200},
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			seed = 329,
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			octaves = 3,
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			persist = 0.6
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		},
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		biomes = {
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			"stone_grassland", "stone_grassland_ocean",
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			"sandstone_grassland", "sandstone_grassland_ocean",
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			"deciduous_forest", "deciduous_forest_ocean",
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			"coniferous_forest", "coniferous_forest_ocean",
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		},
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		y_min = 5,
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		biomes = {"stone_grassland", "sandstone_grassland",
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			"deciduous_forest", "coniferous_forest", "coniferous_forest_dunes"},
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		y_min = 1,
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		y_max = 31000,
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		decoration = "default:grass_"..length,
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	})
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@@ -858,13 +912,13 @@ local function register_dry_grass_decoration(offset, scale, length)
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		noise_params = {
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			offset = offset,
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			scale = scale,
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			spread = {x=200, y=200, z=200},
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			spread = {x = 200, y = 200, z = 200},
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			seed = 329,
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			octaves = 3,
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			persist = 0.6
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		},
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		biomes = {"savanna"},
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		y_min = 5,
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		y_min = 1,
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		y_max = 31000,
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		decoration = "default:dry_grass_"..length,
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	})
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@@ -882,13 +936,13 @@ function default.register_decorations()
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		noise_params = {
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			offset = 0.04,
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			scale = 0.02,
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			spread = {x=250, y=250, z=250},
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			spread = {x = 250, y = 250, z = 250},
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			seed = 2,
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			octaves = 3,
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			persist = 0.66
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		||||
		},
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		biomes = {"deciduous_forest"},
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		y_min = 6,
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		y_min = 1,
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		y_max = 31000,
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		||||
		schematic = minetest.get_modpath("default").."/schematics/apple_tree.mts",
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		flags = "place_center_x, place_center_z",
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@@ -906,6 +960,7 @@ function default.register_decorations()
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		||||
		y_max = 31000,
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		||||
		schematic = minetest.get_modpath("default").."/schematics/jungle_tree.mts",
 | 
			
		||||
		flags = "place_center_x, place_center_z",
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		||||
		rotation = "random",
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		||||
	})
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		||||
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		||||
	-- Taiga and temperate forest pine tree
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		||||
@@ -917,7 +972,7 @@ function default.register_decorations()
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		noise_params = {
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		||||
			offset = 0.04,
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		||||
			scale = 0.02,
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		||||
			spread = {x=250, y=250, z=250},
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		||||
			spread = {x = 250, y = 250, z = 250},
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		||||
			seed = 2,
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		||||
			octaves = 3,
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		||||
			persist = 0.66
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		||||
@@ -938,13 +993,13 @@ function default.register_decorations()
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		||||
		noise_params = {
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		||||
			offset = 0,
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		||||
			scale = 0.003,
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		||||
			spread = {x=250, y=250, z=250},
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		||||
			spread = {x = 250, y = 250, z = 250},
 | 
			
		||||
			seed = 2,
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		||||
			octaves = 3,
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		||||
			persist = 0.66
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		||||
		},
 | 
			
		||||
		biomes = {"savanna"},
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		||||
		y_min = 6,
 | 
			
		||||
		y_min = 1,
 | 
			
		||||
		y_max = 31000,
 | 
			
		||||
		schematic = minetest.get_modpath("default").."/schematics/acacia_tree.mts",
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		||||
		flags = "place_center_x, place_center_z",
 | 
			
		||||
@@ -960,7 +1015,7 @@ function default.register_decorations()
 | 
			
		||||
		noise_params = {
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		||||
			offset = -0.0005,
 | 
			
		||||
			scale = 0.0015,
 | 
			
		||||
			spread = {x=200, y=200, z=200},
 | 
			
		||||
			spread = {x = 200, y = 200, z = 200},
 | 
			
		||||
			seed = 230,
 | 
			
		||||
			octaves = 3,
 | 
			
		||||
			persist = 0.6
 | 
			
		||||
@@ -982,7 +1037,7 @@ function default.register_decorations()
 | 
			
		||||
		noise_params = {
 | 
			
		||||
			offset = -0.0005,
 | 
			
		||||
			scale = 0.0015,
 | 
			
		||||
			spread = {x=200, y=200, z=200},
 | 
			
		||||
			spread = {x = 200, y = 200, z = 200},
 | 
			
		||||
			seed = 230,
 | 
			
		||||
			octaves = 3,
 | 
			
		||||
			persist = 0.6
 | 
			
		||||
@@ -999,17 +1054,17 @@ function default.register_decorations()
 | 
			
		||||
 | 
			
		||||
	minetest.register_decoration({
 | 
			
		||||
		deco_type = "schematic",
 | 
			
		||||
		place_on = {"default:sand"},
 | 
			
		||||
		place_on = {"default:dirt", "default:sand"},
 | 
			
		||||
		sidelen = 16,
 | 
			
		||||
		noise_params = {
 | 
			
		||||
			offset = -0.3,
 | 
			
		||||
			scale = 0.7,
 | 
			
		||||
			spread = {x=200, y=200, z=200},
 | 
			
		||||
			spread = {x = 200, y = 200, z = 200},
 | 
			
		||||
			seed = 354,
 | 
			
		||||
			octaves = 3,
 | 
			
		||||
			persist = 0.7
 | 
			
		||||
		},
 | 
			
		||||
		biomes = {"savanna_ocean", "desert_ocean"},
 | 
			
		||||
		biomes = {"savanna_swamp", "desert_ocean"},
 | 
			
		||||
		y_min = 0,
 | 
			
		||||
		y_max = 0,
 | 
			
		||||
		schematic = minetest.get_modpath("default").."/schematics/papyrus.mts",
 | 
			
		||||
@@ -1053,7 +1108,7 @@ function default.register_decorations()
 | 
			
		||||
		noise_params = {
 | 
			
		||||
			offset = 0,
 | 
			
		||||
			scale = 0.02,
 | 
			
		||||
			spread = {x=200, y=200, z=200},
 | 
			
		||||
			spread = {x = 200, y = 200, z = 200},
 | 
			
		||||
			seed = 329,
 | 
			
		||||
			octaves = 3,
 | 
			
		||||
			persist = 0.6
 | 
			
		||||
 
 | 
			
		||||
										
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