forked from minetest/minetest_game
Tune ore generation
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@ -29,7 +29,7 @@ minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
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-- Ore generation
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-- Ore generation
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--
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--
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local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, ore_per_chunk, height_min, height_max)
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local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max)
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if maxp.y < height_min or minp.y > height_max then
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if maxp.y < height_min or minp.y > height_max then
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return
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return
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end
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end
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@ -38,10 +38,6 @@ local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume,
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local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
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local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
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local pr = PseudoRandom(seed)
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local pr = PseudoRandom(seed)
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local num_chunks = math.floor(chunks_per_volume * volume)
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local num_chunks = math.floor(chunks_per_volume * volume)
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local chunk_size = 3
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if ore_per_chunk <= 4 then
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chunk_size = 2
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end
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local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
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local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
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--print("generate_ore num_chunks: "..dump(num_chunks))
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--print("generate_ore num_chunks: "..dump(num_chunks))
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for i=1,num_chunks do
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for i=1,num_chunks do
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@ -85,10 +81,17 @@ function default.make_cactus(pos, size)
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end
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end
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minetest.register_on_generated(function(minp, maxp, seed)
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minetest.register_on_generated(function(minp, maxp, seed)
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generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed, 1/8/8/8, 5, -31000, 64)
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-- Generate regular ores
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generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+1, 1/16/16/16, 5, -5, 7)
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generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed+0, 1/8/8/8, 3, 8, -31000, 64)
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generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+2, 1/12/12/12, 5, -16, -5)
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generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+1, 1/12/12/12, 2, 3, -15, 2)
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generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+3, 1/9/9/9, 5, -31000, -17)
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generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+2, 1/9/9/9, 3, 5, -63, -16)
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generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+3, 1/7/7/7, 3, 5, -31000, -64)
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generate_ore("default:mese", "default:stone", minp, maxp, seed+4, 1/16/16/16, 2, 3, -127, -64)
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generate_ore("default:mese", "default:stone", minp, maxp, seed+5, 1/9/9/9, 3, 5, -31000,-128)
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generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed+7, 1/24/24/24, 6,27, -31000, 0)
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generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+6, 1/24/24/24, 6,27, -31000, -64)
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if maxp.y >= 2 and minp.y <= 0 then
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if maxp.y >= 2 and minp.y <= 0 then
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-- Generate clay
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-- Generate clay
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-- Assume X and Z lengths are equal
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-- Assume X and Z lengths are equal
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