forked from luanti-org/minetest_game
		
	Move leafdecay doc to game_api.txt
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								game_api.txt
									
									
									
									
									
								
							@@ -195,3 +195,16 @@ Model Definition
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							-- ...
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	},
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						},
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}
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					}
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					Leafdecay
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					---------
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					To enable leaf decay for a node, add it to the "leafdecay" group.
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					The rating of the group determines how far from a node in the group "tree"
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					the node can be without decaying.
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					If param2 of the node is ~= 0, the node will always be preserved. Thus, if
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					the player places a node of that kind, you will want to set param2=1 or so.
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					If the node is in the leafdecay_drop group then it will always be dropped as an
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					item.
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@@ -233,17 +233,6 @@ end
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-- Leafdecay
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					-- Leafdecay
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--
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					--
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-- To enable leaf decay for a node, add it to the "leafdecay" group.
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--
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-- The rating of the group determines how far from a node in the group "tree"
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-- the node can be without decaying.
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--
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-- If param2 of the node is ~= 0, the node will always be preserved. Thus, if
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-- the player places a node of that kind, you will want to set param2=1 or so.
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--
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-- If the node is in the leafdecay_drop group then the it will always be dropped
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-- as an item
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default.leafdecay_trunk_cache = {}
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					default.leafdecay_trunk_cache = {}
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default.leafdecay_enable_cache = true
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					default.leafdecay_enable_cache = true
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-- Spread the load of finding trunks
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					-- Spread the load of finding trunks
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