forked from luanti-org/minetest_game
		
	Open doors when right-clicking a door with a door.
And similarly, if we wield a door and right click any node that has an on_rightclick() handler, call the handler instead. Just to be on the safe side, assure that none of this code runs when right-clicking an entity or player, which would likely crash the server. Fold in PR #831 as well - prevent server crash on door place on unknown blocks, by @tenplus1.
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		@@ -185,16 +185,26 @@ function doors.register(name, def)
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		on_place = function(itemstack, placer, pointed_thing)
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			local pos = nil
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			if not pointed_thing.type == "node" then
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				return itemstack
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			end
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			local node = minetest.get_node(pointed_thing.under)
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			if minetest.registered_nodes[node.name].buildable_to then
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			local def = minetest.registered_nodes[node.name]
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			if def and def.on_rightclick then
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				return def.on_rightclick(pointed_thing.under,
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						node, placer, itemstack)
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			end
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			if def and def.buildable_to then
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				pos = pointed_thing.under
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			else
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				pos = pointed_thing.above
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				node = minetest.get_node(pos)
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			end
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			if not minetest.registered_nodes[node.name].buildable_to then
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				return itemstack
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				def = minetest.registered_nodes[node.name]
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				if not def or not def.buildable_to then
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					return itemstack
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				end
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			end
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			local above = { x = pos.x, y = pos.y + 1, z = pos.z }
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