forked from minetest/minetest_game
Flowers: Add waterlily right-click checks
Check for on_rightclick functions of nodes when holding a waterlily.
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@ -276,12 +276,17 @@ minetest.register_node("flowers:waterlily", {
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on_place = function(itemstack, placer, pointed_thing)
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on_place = function(itemstack, placer, pointed_thing)
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local pos = pointed_thing.above
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local pos = pointed_thing.above
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local node = minetest.get_node(pointed_thing.under).name
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local node = minetest.get_node(pointed_thing.under)
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local def = minetest.registered_nodes[node]
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local def = minetest.registered_nodes[node.name]
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local player_name = placer:get_player_name()
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local player_name = placer:get_player_name()
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if def and def.on_rightclick then
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return def.on_rightclick(pointed_thing.under, node, placer, itemstack,
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pointed_thing)
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end
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if def and def.liquidtype == "source" and
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if def and def.liquidtype == "source" and
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minetest.get_item_group(node, "water") > 0 then
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minetest.get_item_group(node.name, "water") > 0 then
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if not minetest.is_protected(pos, player_name) then
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if not minetest.is_protected(pos, player_name) then
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minetest.set_node(pos, {name = "flowers:waterlily",
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minetest.set_node(pos, {name = "flowers:waterlily",
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param2 = math.random(0, 3)})
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param2 = math.random(0, 3)})
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