forked from minetest/minetest_game
Creative: Make handle_node_drops override work for non-player diggers
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@ -53,10 +53,8 @@ end)
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-- Don't pick up if the item is already in the inventory
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-- Don't pick up if the item is already in the inventory
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local old_handle_node_drops = minetest.handle_node_drops
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local old_handle_node_drops = minetest.handle_node_drops
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function minetest.handle_node_drops(pos, drops, digger)
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function minetest.handle_node_drops(pos, drops, digger)
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if not digger or not digger:is_player() then
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if not digger or not digger:is_player() or
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return
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not creative.is_enabled_for(digger:get_player_name()) then
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end
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if not creative.is_enabled_for(digger:get_player_name()) then
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return old_handle_node_drops(pos, drops, digger)
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return old_handle_node_drops(pos, drops, digger)
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end
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end
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local inv = digger:get_inventory()
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local inv = digger:get_inventory()
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