forked from minetest/minetest_game
Default/mapgen: Remove dunes biome. Sand for glacier seabed
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70e8924082
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@ -342,9 +342,9 @@ function default.register_biomes()
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minetest.register_biome({
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name = "glacier_ocean",
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node_dust = "default:snowblock",
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node_top = "default:gravel",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:gravel",
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node_filler = "default:sand",
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depth_filler = 2,
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--node_stone = "",
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--node_water_top = "",
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@ -483,26 +483,8 @@ function default.register_biomes()
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--depth_water_top = ,
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--node_water = "",
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--node_river_water = "",
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y_min = 9,
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y_max = 31000,
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heat_point = 45,
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humidity_point = 75,
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})
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minetest.register_biome({
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name = "coniferous_forest_dunes",
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--node_dust = "",
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node_top = "default:sand",
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depth_top = 1,
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node_filler = "default:sand",
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depth_filler = 2,
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--node_stone = "",
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--node_water_top = "",
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--depth_water_top = ,
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--node_water = "",
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--node_river_water = "",
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y_min = 5,
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y_max = 8,
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y_max = 31000,
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heat_point = 45,
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humidity_point = 75,
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})
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@ -897,7 +879,7 @@ local function register_grass_decoration(offset, scale, length)
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persist = 0.6
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},
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biomes = {"stone_grassland", "sandstone_grassland",
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"deciduous_forest", "coniferous_forest", "coniferous_forest_dunes"},
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"deciduous_forest", "coniferous_forest"},
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y_min = 1,
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y_max = 31000,
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decoration = "default:grass_"..length,
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