Merge tag '0.4.15' into stable-0.4
0.4.15
29
.gitignore
vendored
@ -1,9 +1,22 @@
|
|||||||
## Generic ignorable patterns and files
|
|
||||||
*~
|
|
||||||
.*.swp
|
|
||||||
*bak*
|
|
||||||
tags
|
|
||||||
*.vim
|
|
||||||
|
|
||||||
## Files related to minetest development cycle
|
## Files related to minetest development cycle
|
||||||
*.patch
|
/*.patch
|
||||||
|
# GNU Patch reject file
|
||||||
|
*.rej
|
||||||
|
|
||||||
|
## Editors and Development environments
|
||||||
|
*~
|
||||||
|
*.swp
|
||||||
|
*.bak*
|
||||||
|
*.orig
|
||||||
|
# Vim
|
||||||
|
*.vim
|
||||||
|
# Kate
|
||||||
|
.*.kate-swp
|
||||||
|
.swp.*
|
||||||
|
# Eclipse (LDT)
|
||||||
|
.project
|
||||||
|
.settings/
|
||||||
|
.buildpath
|
||||||
|
.metadata
|
||||||
|
# Idea IDE
|
||||||
|
.idea/*
|
||||||
|
17
.luacheckrc
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
unused_args = false
|
||||||
|
allow_defined_top = true
|
||||||
|
|
||||||
|
read_globals = {
|
||||||
|
"DIR_DELIM",
|
||||||
|
"minetest", "core",
|
||||||
|
"dump",
|
||||||
|
"vector",
|
||||||
|
"VoxelManip", "VoxelArea",
|
||||||
|
"PseudoRandom", "ItemStack",
|
||||||
|
}
|
||||||
|
|
||||||
|
-- Overwrites minetest.handle_node_drops
|
||||||
|
files["mods/creative/init.lua"].globals = { "minetest" }
|
||||||
|
|
||||||
|
-- Don't report on legacy definitions of globals.
|
||||||
|
files["mods/default/legacy.lua"].global = false
|
12
.travis.yml
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
language: generic
|
||||||
|
sudo: false
|
||||||
|
addons:
|
||||||
|
apt:
|
||||||
|
packages:
|
||||||
|
- luarocks
|
||||||
|
before_install:
|
||||||
|
- luarocks install --local luacheck
|
||||||
|
script:
|
||||||
|
- $HOME/.luarocks/bin/luacheck --no-color ./mods
|
||||||
|
notifications:
|
||||||
|
email: false
|
257
game_api.txt
@ -12,22 +12,28 @@ Please note:
|
|||||||
|
|
||||||
* [XYZ] refers to a section the Minetest API
|
* [XYZ] refers to a section the Minetest API
|
||||||
* [#ABC] refers to a section in this document
|
* [#ABC] refers to a section in this document
|
||||||
|
* [pos] refers to a position table `{x = -5, y = 0, z = 200}`
|
||||||
|
|
||||||
Bucket API
|
Bucket API
|
||||||
----------
|
----------
|
||||||
|
|
||||||
The bucket API allows registering new types of buckets for non-default liquids.
|
The bucket API allows registering new types of buckets for non-default liquids.
|
||||||
|
|
||||||
|
|
||||||
bucket.register_liquid(
|
bucket.register_liquid(
|
||||||
"default:lava_source", -- name of the source node
|
"default:lava_source", -- name of the source node
|
||||||
"default:lava_flowing", -- name of the flowing node
|
"default:lava_flowing", -- name of the flowing node
|
||||||
"bucket:bucket_lava", -- name of the new bucket item (or nil if liquid is not takeable)
|
"bucket:bucket_lava", -- name of the new bucket item (or nil if liquid is not takeable)
|
||||||
"bucket_lava.png", -- texture of the new bucket item (ignored if itemname == nil)
|
"bucket_lava.png", -- texture of the new bucket item (ignored if itemname == nil)
|
||||||
"Lava Bucket", -- text description of the bucket item
|
"Lava Bucket", -- text description of the bucket item
|
||||||
{lava_bucket = 1} -- groups of the bucket item, OPTIONAL
|
{lava_bucket = 1}, -- groups of the bucket item, OPTIONAL
|
||||||
|
false -- force-renew, OPTIONAL. Force the liquid source to renew if it has
|
||||||
|
-- a source neighbour, even if defined as 'liquid_renewable = false'.
|
||||||
|
-- Needed to avoid creating holes in sloping rivers.
|
||||||
)
|
)
|
||||||
|
|
||||||
|
The filled bucket item is returned to the player that uses an empty bucket pointing to the given liquid source.
|
||||||
|
When punching with an empty bucket pointing to an entity or a non-liquid node, the on_punch of the entity or node will be triggered.
|
||||||
|
|
||||||
Beds API
|
Beds API
|
||||||
--------
|
--------
|
||||||
|
|
||||||
@ -61,6 +67,21 @@ Beds API
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Creative API
|
||||||
|
------------
|
||||||
|
|
||||||
|
Use `creative.register_tab(name, title, items)` to add a tab with filtered items.
|
||||||
|
For example,
|
||||||
|
|
||||||
|
creative.register_tab("tools", "Tools", minetest.registered_tools)
|
||||||
|
|
||||||
|
is used to show all tools. Name is used in the sfinv page name, title is the
|
||||||
|
human readable title.
|
||||||
|
|
||||||
|
The contents of `creative.formspec_add` is appended to every creative inventory
|
||||||
|
page. Mods can use it to add additional formspec elements onto the default
|
||||||
|
creative inventory formspec to be drawn after each update.
|
||||||
|
|
||||||
Doors API
|
Doors API
|
||||||
---------
|
---------
|
||||||
|
|
||||||
@ -177,6 +198,9 @@ The farming API allows you to easily register plants and hoes.
|
|||||||
`farming.register_plant(name, Plant definition)`
|
`farming.register_plant(name, Plant definition)`
|
||||||
* Register a new growing plant, see [#Plant definition]
|
* Register a new growing plant, see [#Plant definition]
|
||||||
|
|
||||||
|
`farming.registered_plants[name] = definition`
|
||||||
|
* Table of registered plants, indexed by plant name
|
||||||
|
|
||||||
### Hoe Definition
|
### Hoe Definition
|
||||||
|
|
||||||
|
|
||||||
@ -213,6 +237,14 @@ New node def property:
|
|||||||
* Called when fire attempts to remove a burning node.
|
* Called when fire attempts to remove a burning node.
|
||||||
* `pos` Position of the burning node.
|
* `pos` Position of the burning node.
|
||||||
|
|
||||||
|
`on_ignite(pos, igniter)`
|
||||||
|
|
||||||
|
* Called when Flint and steel (or a mod defined ignitor) is used on a node.
|
||||||
|
Defining it may prevent the default action (spawning flames) from triggering.
|
||||||
|
* `pos` Position of the ignited node.
|
||||||
|
* `igniter` Player that used the tool, when available.
|
||||||
|
|
||||||
|
|
||||||
Give Initial Stuff API
|
Give Initial Stuff API
|
||||||
----------------------
|
----------------------
|
||||||
|
|
||||||
@ -244,6 +276,18 @@ Give Initial Stuff API
|
|||||||
^ str is a comma separated list of initial stuff
|
^ str is a comma separated list of initial stuff
|
||||||
^ Adds items to the list of items to be given
|
^ Adds items to the list of items to be given
|
||||||
|
|
||||||
|
Nyancat API
|
||||||
|
-----------
|
||||||
|
|
||||||
|
`nyancat.place(pos, facedir, length)`
|
||||||
|
|
||||||
|
^ Place a cat at `pos` facing `facedir` with tail length `length`
|
||||||
|
Only accepts facedir 0-3, if facedir > 3 then it will be interpreted as facedir = 0
|
||||||
|
|
||||||
|
`nyancat.generate(minp, maxp, seed)`
|
||||||
|
|
||||||
|
^ Called by `minetest.register_on_generated`. To disable nyancat generation,
|
||||||
|
you can redefine nyancat.generate() to be an empty function
|
||||||
|
|
||||||
TNT API
|
TNT API
|
||||||
----------
|
----------
|
||||||
@ -272,9 +316,9 @@ TNT API
|
|||||||
* `position` The center of explosion.
|
* `position` The center of explosion.
|
||||||
* `definition` The TNT definion as passed to `tnt.register`
|
* `definition` The TNT definion as passed to `tnt.register`
|
||||||
|
|
||||||
`tnt.burn(position)`
|
`tnt.burn(position, [nodename])`
|
||||||
|
|
||||||
^ Ignite TNT at position
|
^ Ignite TNT at position, nodename isn't required unless already known.
|
||||||
|
|
||||||
|
|
||||||
To make dropping items from node inventories easier, you can use the
|
To make dropping items from node inventories easier, you can use the
|
||||||
@ -330,9 +374,127 @@ To use it, add the `on_screwdriver` function to the node definition.
|
|||||||
* `new_param2` the new value of param2 that would have been set if on_rotate wasn't there
|
* `new_param2` the new value of param2 that would have been set if on_rotate wasn't there
|
||||||
* return value: false to disallow rotation, nil to keep default behaviour, true to allow
|
* return value: false to disallow rotation, nil to keep default behaviour, true to allow
|
||||||
it but to indicate that changed have already been made (so the screwdriver will wear out)
|
it but to indicate that changed have already been made (so the screwdriver will wear out)
|
||||||
* use `on_rotate = screwdriver.disallow` to always disallow rotation
|
* use `on_rotate = false` to always disallow rotation
|
||||||
* use `on_rotate = screwdriver.rotate_simple` to allow only face rotation
|
* use `on_rotate = screwdriver.rotate_simple` to allow only face rotation
|
||||||
|
|
||||||
|
|
||||||
|
Sethome API
|
||||||
|
-----------
|
||||||
|
|
||||||
|
The sethome API adds three global functions to allow mods to read a players home position,
|
||||||
|
set a players home position and teleport a player to home position.
|
||||||
|
|
||||||
|
`sethome.get(name)`
|
||||||
|
|
||||||
|
* `name` Player who's home position you wish to get
|
||||||
|
* return value: false if no player home coords exist, position table if true
|
||||||
|
|
||||||
|
`sethome.set(name, pos)`
|
||||||
|
|
||||||
|
* `name` Player who's home position you wish to set
|
||||||
|
* `pos` Position table containing coords of home position
|
||||||
|
* return value: false if unable to set and save new home position, otherwise true
|
||||||
|
|
||||||
|
`sethome.go(name)`
|
||||||
|
|
||||||
|
* `name` Player you wish to teleport to their home position
|
||||||
|
* return value: false if player cannot be sent home, otherwise true
|
||||||
|
|
||||||
|
|
||||||
|
Sfinv API
|
||||||
|
---------
|
||||||
|
|
||||||
|
### sfinv Methods
|
||||||
|
|
||||||
|
* sfinv.set_player_inventory_formspec(player, context) - builds page formspec
|
||||||
|
and calls set_inventory_formspec().
|
||||||
|
If context is nil, it is either found or created.
|
||||||
|
* sfinv.get_formspec(player, context) - builds current page's formspec
|
||||||
|
* sfinv.get_nav_fs(player, context, nav, current_idx) - see above
|
||||||
|
* sfinv.get_homepage_name(player) - get the page name of the first page to show to a player
|
||||||
|
* sfinv.make_formspec(player, context, content, show_inv, size) - adds a theme to a formspec
|
||||||
|
* show_inv, defaults to false. Whether to show the player's main inventory
|
||||||
|
* size, defaults to `size[8,8.6]` if not specified
|
||||||
|
* sfinv.register_page(name, def) - register a page, see section below
|
||||||
|
* sfinv.override_page(name, def) - overrides fields of an page registered with register_page.
|
||||||
|
* Note: Page must already be defined, (opt)depend on the mod defining it.
|
||||||
|
|
||||||
|
### sfinv Members
|
||||||
|
|
||||||
|
* pages - table of pages[pagename] = def
|
||||||
|
* pages_unordered - array table of pages in order of addition (used to build navigation tabs).
|
||||||
|
* contexts - contexts[playername] = player_context
|
||||||
|
* enabled - set to false to disable. Good for inventory rehaul mods like unified inventory
|
||||||
|
|
||||||
|
### Context
|
||||||
|
|
||||||
|
A table with these keys:
|
||||||
|
|
||||||
|
* page - current page name
|
||||||
|
* nav - a list of page names
|
||||||
|
* nav_titles - a list of page titles
|
||||||
|
* nav_idx - current nav index (in nav and nav_titles)
|
||||||
|
* any thing you want to store
|
||||||
|
* sfinv will clear the stored data on log out / log in
|
||||||
|
|
||||||
|
### sfinv.register_page
|
||||||
|
|
||||||
|
sfinv.register_page(name, def)
|
||||||
|
|
||||||
|
def is a table containing:
|
||||||
|
|
||||||
|
* `title` - human readable page name (required)
|
||||||
|
* `get(self, player, context)` - returns a formspec string. See formspec variables. (required)
|
||||||
|
* `is_in_nav(self, player, context)` - return true to show in the navigation (the tab header, by default)
|
||||||
|
* `on_player_receive_fields(self, player, context, fields)` - on formspec submit.
|
||||||
|
* `on_enter(self, player, context)` - called when the player changes pages, usually using the tabs.
|
||||||
|
* `on_leave(self, player, context)` - when leaving this page to go to another, called before other's on_enter
|
||||||
|
|
||||||
|
### get formspec
|
||||||
|
|
||||||
|
Use sfinv.make_formspec to apply a layout:
|
||||||
|
|
||||||
|
return sfinv.make_formspec(player, context, [[
|
||||||
|
list[current_player;craft;1.75,0.5;3,3;]
|
||||||
|
list[current_player;craftpreview;5.75,1.5;1,1;]
|
||||||
|
image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]
|
||||||
|
listring[current_player;main]
|
||||||
|
listring[current_player;craft]
|
||||||
|
image[0,4.25;1,1;gui_hb_bg.png]
|
||||||
|
image[1,4.25;1,1;gui_hb_bg.png]
|
||||||
|
image[2,4.25;1,1;gui_hb_bg.png]
|
||||||
|
image[3,4.25;1,1;gui_hb_bg.png]
|
||||||
|
image[4,4.25;1,1;gui_hb_bg.png]
|
||||||
|
image[5,4.25;1,1;gui_hb_bg.png]
|
||||||
|
image[6,4.25;1,1;gui_hb_bg.png]
|
||||||
|
image[7,4.25;1,1;gui_hb_bg.png]
|
||||||
|
]], true)
|
||||||
|
|
||||||
|
See above (methods section) for more options.
|
||||||
|
|
||||||
|
### Customising themes
|
||||||
|
|
||||||
|
Simply override this function to change the navigation:
|
||||||
|
|
||||||
|
function sfinv.get_nav_fs(player, context, nav, current_idx)
|
||||||
|
return "navformspec"
|
||||||
|
end
|
||||||
|
|
||||||
|
And override this function to change the layout:
|
||||||
|
|
||||||
|
function sfinv.make_formspec(player, context, content, show_inv, size)
|
||||||
|
local tmp = {
|
||||||
|
size or "size[8,8.6]",
|
||||||
|
theme_main,
|
||||||
|
sfinv.get_nav_fs(player, context, context.nav_titles, context.nav_idx),
|
||||||
|
content
|
||||||
|
}
|
||||||
|
if show_inv then
|
||||||
|
tmp[4] = theme_inv
|
||||||
|
end
|
||||||
|
return table.concat(tmp, "")
|
||||||
|
end
|
||||||
|
|
||||||
Stairs API
|
Stairs API
|
||||||
----------
|
----------
|
||||||
|
|
||||||
@ -343,7 +505,7 @@ delivered with Minetest Game, to keep them compatible with other mods.
|
|||||||
|
|
||||||
* Registers a stair.
|
* Registers a stair.
|
||||||
* `subname`: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_subname"
|
* `subname`: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_subname"
|
||||||
* `recipeitem`: Item used in the craft recipe, e.g. "default:cobble"
|
* `recipeitem`: Item used in the craft recipe, e.g. "default:cobble", may be `nil`
|
||||||
* `groups`: see [Known damage and digging time defining groups]
|
* `groups`: see [Known damage and digging time defining groups]
|
||||||
* `images`: see [Tile definition]
|
* `images`: see [Tile definition]
|
||||||
* `description`: used for the description field in the stair's definition
|
* `description`: used for the description field in the stair's definition
|
||||||
@ -379,7 +541,7 @@ Creates panes that automatically connect to each other
|
|||||||
### Pane definition
|
### Pane definition
|
||||||
|
|
||||||
{
|
{
|
||||||
textures = {"texture_Bottom_top", "texture_left_right", "texture_front_back"}, -- More tiles aren't supported
|
textures = {"texture for sides", (unused), "texture for top and bottom"}, -- More tiles aren't supported
|
||||||
groups = {group = rating}, -- Uses the known node groups, see [Known damage and digging time defining groups]
|
groups = {group = rating}, -- Uses the known node groups, see [Known damage and digging time defining groups]
|
||||||
sounds = SoundSpec, -- See [#Default sounds]
|
sounds = SoundSpec, -- See [#Default sounds]
|
||||||
recipe = {{"","","","","","","","",""}}, -- Recipe field only
|
recipe = {{"","","","","","","","",""}}, -- Recipe field only
|
||||||
@ -416,6 +578,7 @@ Sounds inside the default table can be used within the sounds field of node defi
|
|||||||
* `default.node_sound_wood_defaults()`
|
* `default.node_sound_wood_defaults()`
|
||||||
* `default.node_sound_leaves_defaults()`
|
* `default.node_sound_leaves_defaults()`
|
||||||
* `default.node_sound_glass_defaults()`
|
* `default.node_sound_glass_defaults()`
|
||||||
|
* `default.node_sound_metal_defaults()`
|
||||||
|
|
||||||
Default constants
|
Default constants
|
||||||
-----------------
|
-----------------
|
||||||
@ -591,3 +754,83 @@ Trees
|
|||||||
|
|
||||||
* `default.grow_new_snowy_pine_tree(pos)`
|
* `default.grow_new_snowy_pine_tree(pos)`
|
||||||
* Grows a new design snowy pine tree at pos
|
* Grows a new design snowy pine tree at pos
|
||||||
|
|
||||||
|
Carts
|
||||||
|
-----
|
||||||
|
|
||||||
|
carts.register_rail(
|
||||||
|
"mycarts:myrail", -- Rail name
|
||||||
|
nodedef, -- standard nodedef
|
||||||
|
railparams -- rail parameter struct (optional)
|
||||||
|
)
|
||||||
|
|
||||||
|
railparams = {
|
||||||
|
on_step(obj, dtime), -- Event handler called when
|
||||||
|
-- cart is on rail
|
||||||
|
acceleration, -- integer acceleration factor (negative
|
||||||
|
-- values to brake)
|
||||||
|
}
|
||||||
|
|
||||||
|
The event handler is called after all default calculations
|
||||||
|
are made, so the custom on_step handler can override things
|
||||||
|
like speed, acceleration, player attachment. The handler will
|
||||||
|
likely be called many times per second, so the function needs
|
||||||
|
to make sure that the event is handled properly.
|
||||||
|
|
||||||
|
Key API
|
||||||
|
-------
|
||||||
|
|
||||||
|
The key API allows mods to add key functionality to nodes that have
|
||||||
|
ownership or specific permissions. Using the API will make it so
|
||||||
|
that a node owner can use skeleton keys on their nodes to create keys
|
||||||
|
for that node in that location, and give that key to other players,
|
||||||
|
allowing them some sort of access that they otherwise would not have
|
||||||
|
due to node protection.
|
||||||
|
|
||||||
|
To make your new nodes work with the key API, you need to register
|
||||||
|
two callback functions in each nodedef:
|
||||||
|
|
||||||
|
|
||||||
|
`on_key_use(pos, player)`
|
||||||
|
* Is called when a player right-clicks (uses) a normal key on your
|
||||||
|
* node.
|
||||||
|
* `pos` - position of the node
|
||||||
|
* `player` - PlayerRef
|
||||||
|
* return value: none, ignored
|
||||||
|
|
||||||
|
The `on_key_use` callback should validate that the player is wielding
|
||||||
|
a key item with the right key meta secret. If needed the code should
|
||||||
|
deny access to the node functionality.
|
||||||
|
|
||||||
|
If formspecs are used, the formspec callbacks should duplicate these
|
||||||
|
checks in the metadata callback functions.
|
||||||
|
|
||||||
|
|
||||||
|
`on_skeleton_key_use(pos, player, newsecret)`
|
||||||
|
|
||||||
|
* Is called when a player right-clicks (uses) a skeleton key on your
|
||||||
|
* node.
|
||||||
|
* `pos` - position of the node
|
||||||
|
* `player` - PlayerRef
|
||||||
|
* `newsecret` - a secret value(string)
|
||||||
|
* return values:
|
||||||
|
* `secret` - `nil` or the secret value that unlocks the door
|
||||||
|
* `name` - a string description of the node ("a locked chest")
|
||||||
|
* `owner` - name of the node owner
|
||||||
|
|
||||||
|
The `on_skeleton_key_use` function should validate that the player has
|
||||||
|
the right permissions to make a new key for the item. The newsecret
|
||||||
|
value is useful if the node has no secret value. The function should
|
||||||
|
store this secret value somewhere so that in the future it may compare
|
||||||
|
key secrets and match them to allow access. If a node already has a
|
||||||
|
secret value, the function should return that secret value instead
|
||||||
|
of the newsecret value. The secret value stored for the node should
|
||||||
|
not be overwritten, as this would invalidate existing keys.
|
||||||
|
|
||||||
|
Aside from the secret value, the function should retun a descriptive
|
||||||
|
name for the node and the owner name. The return values are all
|
||||||
|
encoded in the key that will be given to the player in replacement
|
||||||
|
for the wielded skeleton key.
|
||||||
|
|
||||||
|
if `nil` is returned, it is assumed that the wielder did not have
|
||||||
|
permissions to create a key for this node, and no key is created.
|
||||||
|
@ -5,6 +5,12 @@
|
|||||||
# Whether creative mode (fast digging of all blocks, unlimited resources) should be enabled
|
# Whether creative mode (fast digging of all blocks, unlimited resources) should be enabled
|
||||||
#creative_mode = false
|
#creative_mode = false
|
||||||
|
|
||||||
|
# Sets the behaviour of the inventory items when a player dies.
|
||||||
|
# "bones": Store all items inside a bone node but drop items if inside protected area
|
||||||
|
# "drop": Drop all items on the ground
|
||||||
|
# "keep": Player keeps all items
|
||||||
|
#bones_mode = "bones"
|
||||||
|
|
||||||
# The time in seconds after which the bones of a dead player can be looted by everyone
|
# The time in seconds after which the bones of a dead player can be looted by everyone
|
||||||
# 0 to disable
|
# 0 to disable
|
||||||
#share_bones_time = 1200
|
#share_bones_time = 1200
|
||||||
@ -14,9 +20,12 @@
|
|||||||
# 0 to disable. By default it is "share_bones_time" divide by four.
|
# 0 to disable. By default it is "share_bones_time" divide by four.
|
||||||
#share_bones_time_early = 300
|
#share_bones_time_early = 300
|
||||||
|
|
||||||
# Whether standard fire should be disabled ('basic flame' nodes will disappear)
|
# Whether fire should be enabled. If disabled, 'basic flame' nodes will disappear.
|
||||||
# 'permanent flame' nodes will remain with either setting
|
# 'permanent flame' nodes will remain with either setting.
|
||||||
#disable_fire = false
|
#enable_fire = true
|
||||||
|
|
||||||
|
# Enable flame sound.
|
||||||
|
#flame_sound = true
|
||||||
|
|
||||||
# Whether the stuff in initial_stuff should be given to new players
|
# Whether the stuff in initial_stuff should be given to new players
|
||||||
#give_initial_stuff = false
|
#give_initial_stuff = false
|
||||||
|
@ -1,30 +1,26 @@
|
|||||||
Minetest Game mod: beds
|
Minetest Game mod: beds
|
||||||
=======================
|
=======================
|
||||||
by BlockMen (c) 2014-2015
|
See license.txt for license information.
|
||||||
|
|
||||||
Version: 1.1.1
|
Authors of source code
|
||||||
|
----------------------
|
||||||
|
Originally by BlockMen (MIT)
|
||||||
|
Various Minetest developers and contributors (MIT)
|
||||||
|
|
||||||
About
|
Authors of media (textures)
|
||||||
~~~~~
|
---------------------------
|
||||||
This mod adds a bed to Minetest which allows to skip the night. To sleep rightclick the bed, if playing
|
BlockMen (CC BY-SA 3.0)
|
||||||
in singleplayer mode the night gets skipped imideatly. If playing on server you get shown how many other
|
|
||||||
players are in bed too. If all players are sleeping the night gets skipped aswell. Also the night skip can be forced
|
|
||||||
if more than 50% of the players are lying in bed and use this option.
|
|
||||||
|
|
||||||
Another feature is a controled respawning. If you have slept in bed (not just lying in it) your respawn point
|
This mod adds a bed to Minetest which allows to skip the night.
|
||||||
is set to the beds location and you will respawn there after death.
|
To sleep, rightclick the bed. If playing in singleplayer mode the night gets skipped
|
||||||
You can disable the respawn at beds by setting "enable_bed_respawn = false" in minetest.conf
|
immediately. If playing multiplayer you get shown how many other players are in bed too,
|
||||||
You can also disable the night skip feature by setting "enable_bed_night_skip = false" in minetest.conf or by using
|
if all players are sleeping the night gets skipped. The night skip can be forced if more
|
||||||
the /set command ingame.
|
than 50% of the players are lying in bed and use this option.
|
||||||
|
|
||||||
|
Another feature is a controlled respawning. If you have slept in bed (not just lying in
|
||||||
License of source code, textures: WTFPL
|
it) your respawn point is set to the beds location and you will respawn there after
|
||||||
---------------------------------------
|
death.
|
||||||
(c) Copyright BlockMen (2014-2015)
|
You can disable the respawn at beds by setting "enable_bed_respawn = false" in
|
||||||
|
minetest.conf.
|
||||||
|
You can disable the night skip feature by setting "enable_bed_night_skip = false" in
|
||||||
This program is free software. It comes without any warranty, to
|
minetest.conf or by using the /set command in-game.
|
||||||
the extent permitted by applicable law. You can redistribute it
|
|
||||||
and/or modify it under the terms of the Do What The Fuck You Want
|
|
||||||
To Public License, Version 2, as published by Sam Hocevar. See
|
|
||||||
http://sam.zoy.org/wtfpl/COPYING for more details.
|
|
||||||
|
@ -16,7 +16,7 @@ local function destruct_bed(pos, n)
|
|||||||
if reverse then
|
if reverse then
|
||||||
reverse = not reverse
|
reverse = not reverse
|
||||||
minetest.remove_node(other)
|
minetest.remove_node(other)
|
||||||
nodeupdate(other)
|
minetest.check_for_falling(other)
|
||||||
else
|
else
|
||||||
reverse = not reverse
|
reverse = not reverse
|
||||||
end
|
end
|
||||||
@ -33,7 +33,7 @@ function beds.register_bed(name, def)
|
|||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
stack_max = 1,
|
stack_max = 1,
|
||||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1},
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -59,8 +59,8 @@ function beds.register_bed(name, def)
|
|||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
local def = minetest.registered_nodes[minetest.get_node(pos).name]
|
local node_def = minetest.registered_nodes[minetest.get_node(pos).name]
|
||||||
if not def or not def.buildable_to then
|
if not node_def or not node_def.buildable_to then
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -91,8 +91,9 @@ function beds.register_bed(name, def)
|
|||||||
destruct_bed(pos, 1)
|
destruct_bed(pos, 1)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker)
|
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||||
beds.on_rightclick(pos, clicker)
|
beds.on_rightclick(pos, clicker)
|
||||||
|
return itemstack
|
||||||
end,
|
end,
|
||||||
|
|
||||||
on_rotate = function(pos, node, user, mode, new_param2)
|
on_rotate = function(pos, node, user, mode, new_param2)
|
||||||
@ -112,8 +113,8 @@ function beds.register_bed(name, def)
|
|||||||
end
|
end
|
||||||
local newp = vector.add(pos, minetest.facedir_to_dir(new_param2))
|
local newp = vector.add(pos, minetest.facedir_to_dir(new_param2))
|
||||||
local node3 = minetest.get_node_or_nil(newp)
|
local node3 = minetest.get_node_or_nil(newp)
|
||||||
local def = node3 and minetest.registered_nodes[node3.name]
|
local node_def = node3 and minetest.registered_nodes[node3.name]
|
||||||
if not def or not def.buildable_to then
|
if not node_def or not node_def.buildable_to then
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
if minetest.is_protected(newp, user:get_player_name()) then
|
if minetest.is_protected(newp, user:get_player_name()) then
|
||||||
@ -136,7 +137,7 @@ function beds.register_bed(name, def)
|
|||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
pointable = false,
|
pointable = false,
|
||||||
groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
drop = name .. "_bottom",
|
drop = name .. "_bottom",
|
||||||
node_box = {
|
node_box = {
|
||||||
|
@ -88,3 +88,17 @@ beds.register_bed("beds:bed", {
|
|||||||
|
|
||||||
minetest.register_alias("beds:bed_bottom_red", "beds:bed_bottom")
|
minetest.register_alias("beds:bed_bottom_red", "beds:bed_bottom")
|
||||||
minetest.register_alias("beds:bed_top_red", "beds:bed_top")
|
minetest.register_alias("beds:bed_top_red", "beds:bed_top")
|
||||||
|
|
||||||
|
-- Fuel
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "beds:fancy_bed_bottom",
|
||||||
|
burntime = 13,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "beds:bed_bottom",
|
||||||
|
burntime = 12,
|
||||||
|
})
|
||||||
|
@ -70,7 +70,7 @@ local function lay_down(player, pos, bed_pos, state, skip)
|
|||||||
|
|
||||||
-- physics, eye_offset, etc
|
-- physics, eye_offset, etc
|
||||||
player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
|
player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
|
||||||
player:set_look_yaw(math.random(1, 180) / 100)
|
player:set_look_horizontal(math.random(1, 180) / 100)
|
||||||
default.player_attached[name] = false
|
default.player_attached[name] = false
|
||||||
player:set_physics_override(1, 1, 1)
|
player:set_physics_override(1, 1, 1)
|
||||||
hud_flags.wielditem = true
|
hud_flags.wielditem = true
|
||||||
@ -85,7 +85,7 @@ local function lay_down(player, pos, bed_pos, state, skip)
|
|||||||
-- physics, eye_offset, etc
|
-- physics, eye_offset, etc
|
||||||
player:set_eye_offset({x = 0, y = -13, z = 0}, {x = 0, y = 0, z = 0})
|
player:set_eye_offset({x = 0, y = -13, z = 0}, {x = 0, y = 0, z = 0})
|
||||||
local yaw, param2 = get_look_yaw(bed_pos)
|
local yaw, param2 = get_look_yaw(bed_pos)
|
||||||
player:set_look_yaw(yaw)
|
player:set_look_horizontal(yaw)
|
||||||
local dir = minetest.facedir_to_dir(param2)
|
local dir = minetest.facedir_to_dir(param2)
|
||||||
local p = {x = bed_pos.x + dir.x / 2, y = bed_pos.y, z = bed_pos.z + dir.z / 2}
|
local p = {x = bed_pos.x + dir.x / 2, y = bed_pos.y, z = bed_pos.z + dir.z / 2}
|
||||||
player:set_physics_override(0, 0, 0)
|
player:set_physics_override(0, 0, 0)
|
||||||
@ -100,7 +100,7 @@ end
|
|||||||
|
|
||||||
local function update_formspecs(finished)
|
local function update_formspecs(finished)
|
||||||
local ges = #minetest.get_connected_players()
|
local ges = #minetest.get_connected_players()
|
||||||
local form_n = ""
|
local form_n
|
||||||
local is_majority = (ges / 2) < player_in_bed
|
local is_majority = (ges / 2) < player_in_bed
|
||||||
|
|
||||||
if finished then
|
if finished then
|
||||||
@ -130,7 +130,6 @@ end
|
|||||||
|
|
||||||
function beds.skip_night()
|
function beds.skip_night()
|
||||||
minetest.set_timeofday(0.23)
|
minetest.set_timeofday(0.23)
|
||||||
beds.set_spawns()
|
|
||||||
end
|
end
|
||||||
|
|
||||||
function beds.on_rightclick(pos, player)
|
function beds.on_rightclick(pos, player)
|
||||||
@ -149,6 +148,7 @@ function beds.on_rightclick(pos, player)
|
|||||||
-- move to bed
|
-- move to bed
|
||||||
if not beds.player[name] then
|
if not beds.player[name] then
|
||||||
lay_down(player, ppos, pos)
|
lay_down(player, ppos, pos)
|
||||||
|
beds.set_spawns() -- save respawn positions when entering bed
|
||||||
else
|
else
|
||||||
lay_down(player, nil, nil, false)
|
lay_down(player, nil, nil, false)
|
||||||
end
|
end
|
||||||
@ -173,23 +173,18 @@ end
|
|||||||
|
|
||||||
|
|
||||||
-- Callbacks
|
-- Callbacks
|
||||||
|
-- Only register respawn callback if respawn enabled
|
||||||
minetest.register_on_joinplayer(function(player)
|
if enable_respawn then
|
||||||
beds.read_spawns()
|
-- respawn player at bed if enabled and valid position is found
|
||||||
end)
|
minetest.register_on_respawnplayer(function(player)
|
||||||
|
local name = player:get_player_name()
|
||||||
-- respawn player at bed if enabled and valid position is found
|
local pos = beds.spawn[name]
|
||||||
minetest.register_on_respawnplayer(function(player)
|
if pos then
|
||||||
if not enable_respawn then
|
player:setpos(pos)
|
||||||
return false
|
return true
|
||||||
end
|
end
|
||||||
local name = player:get_player_name()
|
end)
|
||||||
local pos = beds.spawn[name] or nil
|
end
|
||||||
if pos then
|
|
||||||
player:setpos(pos)
|
|
||||||
return true
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
minetest.register_on_leaveplayer(function(player)
|
minetest.register_on_leaveplayer(function(player)
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
|
60
mods/beds/license.txt
Normal file
@ -0,0 +1,60 @@
|
|||||||
|
License of source code
|
||||||
|
----------------------
|
||||||
|
|
||||||
|
The MIT License (MIT)
|
||||||
|
Copyright (C) 2014-2016 BlockMen
|
||||||
|
Copyright (C) 2014-2016 Various Minetest developers and contributors
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy of this
|
||||||
|
software and associated documentation files (the "Software"), to deal in the Software
|
||||||
|
without restriction, including without limitation the rights to use, copy, modify, merge,
|
||||||
|
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
|
||||||
|
persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all copies or
|
||||||
|
substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||||
|
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
|
||||||
|
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||||
|
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||||
|
DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
|
||||||
|
Licenses of media (textures)
|
||||||
|
----------------------------
|
||||||
|
|
||||||
|
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||||
|
Copyright (C) 2014-2016 BlockMen
|
||||||
|
|
||||||
|
You are free to:
|
||||||
|
Share — copy and redistribute the material in any medium or format.
|
||||||
|
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||||
|
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||||
|
|
||||||
|
Under the following terms:
|
||||||
|
|
||||||
|
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||||
|
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||||
|
that suggests the licensor endorses you or your use.
|
||||||
|
|
||||||
|
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||||
|
your contributions under the same license as the original.
|
||||||
|
|
||||||
|
No additional restrictions — You may not apply legal terms or technological measures that
|
||||||
|
legally restrict others from doing anything the license permits.
|
||||||
|
|
||||||
|
Notices:
|
||||||
|
|
||||||
|
You do not have to comply with the license for elements of the material in the public
|
||||||
|
domain or where your use is permitted by an applicable exception or limitation.
|
||||||
|
No warranties are given. The license may not give you all of the permissions necessary
|
||||||
|
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||||
|
rights may limit how you use the material.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
http://creativecommons.org/licenses/by-sa/3.0/
|
@ -32,11 +32,11 @@ function beds.read_spawns()
|
|||||||
beds.save_spawns()
|
beds.save_spawns()
|
||||||
os.rename(file, file .. ".backup")
|
os.rename(file, file .. ".backup")
|
||||||
file = org_file
|
file = org_file
|
||||||
else
|
|
||||||
spawns = {}
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
beds.read_spawns()
|
||||||
|
|
||||||
function beds.save_spawns()
|
function beds.save_spawns()
|
||||||
if not beds.spawn then
|
if not beds.spawn then
|
||||||
return
|
return
|
||||||
|
@ -1,16 +1,15 @@
|
|||||||
Minetest Game mod: boats
|
Minetest Game mod: boats
|
||||||
========================
|
========================
|
||||||
by PilzAdam
|
See license.txt for license information.
|
||||||
|
|
||||||
License of source code:
|
Authors of source code
|
||||||
-----------------------
|
----------------------
|
||||||
WTFPL
|
Originally by PilzAdam (MIT)
|
||||||
|
Various Minetest developers and contributors (MIT)
|
||||||
|
|
||||||
License of media (textures and sounds):
|
Authors of media (textures and model)
|
||||||
---------------------------------------
|
-------------------------------------
|
||||||
WTFPL
|
Textures: Zeg9 (CC BY-SA 3.0)
|
||||||
|
Model: thetoon and Zeg9 (CC BY-SA 3.0),
|
||||||
Authors of media files:
|
modified by PavelS(SokolovPavel) (CC BY-SA 3.0),
|
||||||
-----------------------
|
modified by sofar (CC BY-SA 3.0)
|
||||||
textures: Zeg9
|
|
||||||
model: thetoon and Zeg9, modified by PavelS(SokolovPavel)
|
|
||||||
|
@ -34,6 +34,8 @@ end
|
|||||||
|
|
||||||
local boat = {
|
local boat = {
|
||||||
physical = true,
|
physical = true,
|
||||||
|
-- Warning: Do not change the position of the collisionbox top surface,
|
||||||
|
-- lowering it causes the boat to fall through the world if underwater
|
||||||
collisionbox = {-0.5, -0.35, -0.5, 0.5, 0.3, 0.5},
|
collisionbox = {-0.5, -0.35, -0.5, 0.5, 0.3, 0.5},
|
||||||
visual = "mesh",
|
visual = "mesh",
|
||||||
mesh = "boats_boat.obj",
|
mesh = "boats_boat.obj",
|
||||||
@ -77,7 +79,7 @@ function boat.on_rightclick(self, clicker)
|
|||||||
minetest.after(0.2, function()
|
minetest.after(0.2, function()
|
||||||
default.player_set_animation(clicker, "sit" , 30)
|
default.player_set_animation(clicker, "sit" , 30)
|
||||||
end)
|
end)
|
||||||
self.object:setyaw(clicker:get_look_yaw() - math.pi / 2)
|
clicker:set_look_horizontal(self.object:getyaw())
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -107,18 +109,19 @@ function boat.on_punch(self, puncher)
|
|||||||
end
|
end
|
||||||
if not self.driver then
|
if not self.driver then
|
||||||
self.removed = true
|
self.removed = true
|
||||||
|
local inv = puncher:get_inventory()
|
||||||
|
if not minetest.setting_getbool("creative_mode")
|
||||||
|
or not inv:contains_item("main", "boats:boat") then
|
||||||
|
local leftover = inv:add_item("main", "boats:boat")
|
||||||
|
-- if no room in inventory add a replacement boat to the world
|
||||||
|
if not leftover:is_empty() then
|
||||||
|
minetest.add_item(self.object:getpos(), leftover)
|
||||||
|
end
|
||||||
|
end
|
||||||
-- delay remove to ensure player is detached
|
-- delay remove to ensure player is detached
|
||||||
minetest.after(0.1, function()
|
minetest.after(0.1, function()
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
end)
|
end)
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
|
||||||
local inv = puncher:get_inventory()
|
|
||||||
if inv:room_for_item("main", "boats:boat") then
|
|
||||||
inv:add_item("main", "boats:boat")
|
|
||||||
else
|
|
||||||
minetest.add_item(self.object:getpos(), "boats:boat")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -165,7 +168,7 @@ function boat.on_step(self, dtime)
|
|||||||
|
|
||||||
local p = self.object:getpos()
|
local p = self.object:getpos()
|
||||||
p.y = p.y - 0.5
|
p.y = p.y - 0.5
|
||||||
local new_velo = {x = 0, y = 0, z = 0}
|
local new_velo
|
||||||
local new_acce = {x = 0, y = 0, z = 0}
|
local new_acce = {x = 0, y = 0, z = 0}
|
||||||
if not is_water(p) then
|
if not is_water(p) then
|
||||||
local nodedef = minetest.registered_nodes[minetest.get_node(p).name]
|
local nodedef = minetest.registered_nodes[minetest.get_node(p).name]
|
||||||
@ -219,18 +222,22 @@ minetest.register_craftitem("boats:boat", {
|
|||||||
wield_image = "boats_wield.png",
|
wield_image = "boats_wield.png",
|
||||||
wield_scale = {x = 2, y = 2, z = 1},
|
wield_scale = {x = 2, y = 2, z = 1},
|
||||||
liquids_pointable = true,
|
liquids_pointable = true,
|
||||||
|
groups = {flammable = 2},
|
||||||
|
|
||||||
on_place = function(itemstack, placer, pointed_thing)
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
if pointed_thing.type ~= "node" then
|
if pointed_thing.type ~= "node" then
|
||||||
return
|
return itemstack
|
||||||
end
|
end
|
||||||
if not is_water(pointed_thing.under) then
|
if not is_water(pointed_thing.under) then
|
||||||
return
|
return itemstack
|
||||||
end
|
end
|
||||||
pointed_thing.under.y = pointed_thing.under.y + 0.5
|
pointed_thing.under.y = pointed_thing.under.y + 0.5
|
||||||
minetest.add_entity(pointed_thing.under, "boats:boat")
|
boat = minetest.add_entity(pointed_thing.under, "boats:boat")
|
||||||
if not minetest.setting_getbool("creative_mode") then
|
if boat then
|
||||||
itemstack:take_item()
|
boat:setyaw(placer:get_look_horizontal())
|
||||||
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
|
itemstack:take_item()
|
||||||
|
end
|
||||||
end
|
end
|
||||||
return itemstack
|
return itemstack
|
||||||
end,
|
end,
|
||||||
@ -245,3 +252,9 @@ minetest.register_craft({
|
|||||||
{"group:wood", "group:wood", "group:wood"},
|
{"group:wood", "group:wood", "group:wood"},
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "boats:boat",
|
||||||
|
burntime = 20,
|
||||||
|
})
|
||||||
|
63
mods/boats/license.txt
Normal file
@ -0,0 +1,63 @@
|
|||||||
|
License of source code
|
||||||
|
----------------------
|
||||||
|
|
||||||
|
The MIT License (MIT)
|
||||||
|
Copyright (C) 2012-2016 PilzAdam
|
||||||
|
Copyright (C) 2012-2016 Various Minetest developers and contributors
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy of this
|
||||||
|
software and associated documentation files (the "Software"), to deal in the Software
|
||||||
|
without restriction, including without limitation the rights to use, copy, modify, merge,
|
||||||
|
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
|
||||||
|
persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all copies or
|
||||||
|
substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||||
|
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
|
||||||
|
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||||
|
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||||
|
DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
|
||||||
|
Licenses of media (textures and model)
|
||||||
|
--------------------------------------
|
||||||
|
|
||||||
|
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||||
|
Copyright (C) 2012-2016 Zeg9
|
||||||
|
Copyright (C) 2012-2016 thetoon
|
||||||
|
Copyright (C) 2012-2016 PavelS(SokolovPavel)
|
||||||
|
Copyright (C) 2016 sofar (sofar@foo-projects.org)
|
||||||
|
|
||||||
|
You are free to:
|
||||||
|
Share — copy and redistribute the material in any medium or format.
|
||||||
|
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||||
|
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||||
|
|
||||||
|
Under the following terms:
|
||||||
|
|
||||||
|
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||||
|
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||||
|
that suggests the licensor endorses you or your use.
|
||||||
|
|
||||||
|
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||||
|
your contributions under the same license as the original.
|
||||||
|
|
||||||
|
No additional restrictions — You may not apply legal terms or technological measures that
|
||||||
|
legally restrict others from doing anything the license permits.
|
||||||
|
|
||||||
|
Notices:
|
||||||
|
|
||||||
|
You do not have to comply with the license for elements of the material in the public
|
||||||
|
domain or where your use is permitted by an applicable exception or limitation.
|
||||||
|
No warranties are given. The license may not give you all of the permissions necessary
|
||||||
|
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||||
|
rights may limit how you use the material.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
http://creativecommons.org/licenses/by-sa/3.0/
|
@ -1,17 +1,12 @@
|
|||||||
Minetest Game mod: bones
|
Minetest Game mod: bones
|
||||||
========================
|
========================
|
||||||
|
See license.txt for license information.
|
||||||
|
|
||||||
License of source code:
|
Authors of source code
|
||||||
-----------------------
|
|
||||||
Copyright (C) 2012 PilzAdam
|
|
||||||
|
|
||||||
WTFPL
|
|
||||||
|
|
||||||
License of media (textures and sounds)
|
|
||||||
--------------------------------------
|
|
||||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
|
||||||
http://creativecommons.org/licenses/by-sa/3.0/
|
|
||||||
|
|
||||||
Authors of media files
|
|
||||||
----------------------
|
----------------------
|
||||||
Bad_Command_
|
Originally by PilzAdam (MIT)
|
||||||
|
Various Minetest developers and contributors (MIT)
|
||||||
|
|
||||||
|
Authors of media (textures)
|
||||||
|
---------------------------
|
||||||
|
All textures: paramat (CC BY-SA 3.0)
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
-- Minetest 0.4 mod: bones
|
-- Minetest 0.4 mod: bones
|
||||||
-- See README.txt for licensing and other information.
|
-- See README.txt for licensing and other information.
|
||||||
|
|
||||||
bones = {}
|
|
||||||
|
|
||||||
local function is_owner(pos, name)
|
local function is_owner(pos, name)
|
||||||
local owner = minetest.get_meta(pos):get_string("owner")
|
local owner = minetest.get_meta(pos):get_string("owner")
|
||||||
if owner == "" or owner == name or minetest.check_player_privs(name, "protection_bypass") then
|
if owner == "" or owner == name or minetest.check_player_privs(name, "protection_bypass") then
|
||||||
@ -11,7 +9,7 @@ local function is_owner(pos, name)
|
|||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
|
|
||||||
bones.bones_formspec =
|
local bones_formspec =
|
||||||
"size[8,9]" ..
|
"size[8,9]" ..
|
||||||
default.gui_bg ..
|
default.gui_bg ..
|
||||||
default.gui_bg_img ..
|
default.gui_bg_img ..
|
||||||
@ -29,7 +27,7 @@ local share_bones_time_early = tonumber(minetest.setting_get("share_bones_time_e
|
|||||||
minetest.register_node("bones:bones", {
|
minetest.register_node("bones:bones", {
|
||||||
description = "Bones",
|
description = "Bones",
|
||||||
tiles = {
|
tiles = {
|
||||||
"bones_top.png",
|
"bones_top.png^[transform2",
|
||||||
"bones_bottom.png",
|
"bones_bottom.png",
|
||||||
"bones_side.png",
|
"bones_side.png",
|
||||||
"bones_side.png",
|
"bones_side.png",
|
||||||
@ -37,11 +35,8 @@ minetest.register_node("bones:bones", {
|
|||||||
"bones_front.png"
|
"bones_front.png"
|
||||||
},
|
},
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
groups = {dig_immediate=2},
|
groups = {dig_immediate = 2},
|
||||||
sounds = default.node_sound_dirt_defaults({
|
sounds = default.node_sound_gravel_defaults(),
|
||||||
footstep = {name="default_gravel_footstep", gain=0.5},
|
|
||||||
dug = {name="default_gravel_footstep", gain=1.0},
|
|
||||||
}),
|
|
||||||
|
|
||||||
can_dig = function(pos, player)
|
can_dig = function(pos, player)
|
||||||
local inv = minetest.get_meta(pos):get_inventory()
|
local inv = minetest.get_meta(pos):get_inventory()
|
||||||
@ -78,11 +73,11 @@ minetest.register_node("bones:bones", {
|
|||||||
end,
|
end,
|
||||||
|
|
||||||
on_punch = function(pos, node, player)
|
on_punch = function(pos, node, player)
|
||||||
if(not is_owner(pos, player:get_player_name())) then
|
if not is_owner(pos, player:get_player_name()) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if(minetest.get_meta(pos):get_string("infotext") == "") then
|
if minetest.get_meta(pos):get_string("infotext") == "" then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -90,7 +85,7 @@ minetest.register_node("bones:bones", {
|
|||||||
local player_inv = player:get_inventory()
|
local player_inv = player:get_inventory()
|
||||||
local has_space = true
|
local has_space = true
|
||||||
|
|
||||||
for i=1,inv:get_size("main") do
|
for i = 1, inv:get_size("main") do
|
||||||
local stk = inv:get_stack("main", i)
|
local stk = inv:get_stack("main", i)
|
||||||
if player_inv:room_for_item("main", stk) then
|
if player_inv:room_for_item("main", stk) then
|
||||||
inv:set_stack("main", i, nil)
|
inv:set_stack("main", i, nil)
|
||||||
@ -116,7 +111,7 @@ minetest.register_node("bones:bones", {
|
|||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local time = meta:get_int("time") + elapsed
|
local time = meta:get_int("time") + elapsed
|
||||||
if time >= share_bones_time then
|
if time >= share_bones_time then
|
||||||
meta:set_string("infotext", meta:get_string("owner").."'s old bones")
|
meta:set_string("infotext", meta:get_string("owner") .. "'s old bones")
|
||||||
meta:set_string("owner", "")
|
meta:set_string("owner", "")
|
||||||
else
|
else
|
||||||
meta:set_int("time", time)
|
meta:set_int("time", time)
|
||||||
@ -131,13 +126,9 @@ local function may_replace(pos, player)
|
|||||||
local node_name = minetest.get_node(pos).name
|
local node_name = minetest.get_node(pos).name
|
||||||
local node_definition = minetest.registered_nodes[node_name]
|
local node_definition = minetest.registered_nodes[node_name]
|
||||||
|
|
||||||
-- if the node is unknown, we let the protection mod decide
|
-- if the node is unknown, we return false
|
||||||
-- this is consistent with when a player could dig or not dig it
|
|
||||||
-- unknown decoration would often be removed
|
|
||||||
-- while unknown building materials in use would usually be left
|
|
||||||
if not node_definition then
|
if not node_definition then
|
||||||
-- only replace nodes that are not protected
|
return false
|
||||||
return not minetest.is_protected(pos, player:get_player_name())
|
|
||||||
end
|
end
|
||||||
|
|
||||||
-- allow replacing air and liquids
|
-- allow replacing air and liquids
|
||||||
@ -157,8 +148,26 @@ local function may_replace(pos, player)
|
|||||||
return node_definition.buildable_to and not minetest.is_protected(pos, player:get_player_name())
|
return node_definition.buildable_to and not minetest.is_protected(pos, player:get_player_name())
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local drop = function(pos, itemstack)
|
||||||
|
local obj = minetest.add_item(pos, itemstack:take_item(itemstack:get_count()))
|
||||||
|
if obj then
|
||||||
|
obj:setvelocity({
|
||||||
|
x = math.random(-10, 10) / 9,
|
||||||
|
y = 5,
|
||||||
|
z = math.random(-10, 10) / 9,
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_on_dieplayer(function(player)
|
minetest.register_on_dieplayer(function(player)
|
||||||
if minetest.setting_getbool("creative_mode") then
|
|
||||||
|
local bones_mode = minetest.setting_get("bones_mode") or "bones"
|
||||||
|
if bones_mode ~= "bones" and bones_mode ~= "drop" and bones_mode ~= "keep" then
|
||||||
|
bones_mode = "bones"
|
||||||
|
end
|
||||||
|
|
||||||
|
-- return if keep inventory set or in creative mode
|
||||||
|
if bones_mode == "keep" or minetest.setting_getbool("creative_mode") then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
@ -168,60 +177,63 @@ minetest.register_on_dieplayer(function(player)
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local pos = player:getpos()
|
local pos = vector.round(player:getpos())
|
||||||
pos.x = math.floor(pos.x+0.5)
|
|
||||||
pos.y = math.floor(pos.y+0.5)
|
|
||||||
pos.z = math.floor(pos.z+0.5)
|
|
||||||
local param2 = minetest.dir_to_facedir(player:get_look_dir())
|
|
||||||
local player_name = player:get_player_name()
|
local player_name = player:get_player_name()
|
||||||
local player_inv = player:get_inventory()
|
|
||||||
|
|
||||||
if (not may_replace(pos, player)) then
|
-- check if it's possible to place bones, if not find space near player
|
||||||
if (may_replace({x=pos.x, y=pos.y+1, z=pos.z}, player)) then
|
if bones_mode == "bones" and not may_replace(pos, player) then
|
||||||
-- drop one node above if there's space
|
local air = minetest.find_node_near(pos, 1, {"air"})
|
||||||
-- this should solve most cases of protection related deaths in which players dig straight down
|
if air and not minetest.is_protected(air, player_name) then
|
||||||
-- yet keeps the bones reachable
|
pos = air
|
||||||
pos.y = pos.y+1
|
|
||||||
else
|
else
|
||||||
-- drop items instead of delete
|
bones_mode = "drop"
|
||||||
for i=1,player_inv:get_size("main") do
|
|
||||||
minetest.add_item(pos, player_inv:get_stack("main", i))
|
|
||||||
end
|
|
||||||
for i=1,player_inv:get_size("craft") do
|
|
||||||
minetest.add_item(pos, player_inv:get_stack("craft", i))
|
|
||||||
end
|
|
||||||
-- empty lists main and craft
|
|
||||||
player_inv:set_list("main", {})
|
|
||||||
player_inv:set_list("craft", {})
|
|
||||||
return
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.set_node(pos, {name="bones:bones", param2=param2})
|
if bones_mode == "drop" then
|
||||||
|
|
||||||
|
-- drop inventory items
|
||||||
|
for i = 1, player_inv:get_size("main") do
|
||||||
|
drop(pos, player_inv:get_stack("main", i))
|
||||||
|
end
|
||||||
|
player_inv:set_list("main", {})
|
||||||
|
|
||||||
|
-- drop crafting grid items
|
||||||
|
for i = 1, player_inv:get_size("craft") do
|
||||||
|
drop(pos, player_inv:get_stack("craft", i))
|
||||||
|
end
|
||||||
|
player_inv:set_list("craft", {})
|
||||||
|
|
||||||
|
drop(pos, ItemStack("bones:bones"))
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local param2 = minetest.dir_to_facedir(player:get_look_dir())
|
||||||
|
minetest.set_node(pos, {name = "bones:bones", param2 = param2})
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
local inv = meta:get_inventory()
|
local inv = meta:get_inventory()
|
||||||
inv:set_size("main", 8*4)
|
inv:set_size("main", 8 * 4)
|
||||||
inv:set_list("main", player_inv:get_list("main"))
|
inv:set_list("main", player_inv:get_list("main"))
|
||||||
|
|
||||||
for i=1,player_inv:get_size("craft") do
|
for i = 1, player_inv:get_size("craft") do
|
||||||
local stack = player_inv:get_stack("craft", i)
|
local stack = player_inv:get_stack("craft", i)
|
||||||
if inv:room_for_item("main", stack) then
|
if inv:room_for_item("main", stack) then
|
||||||
inv:add_item("main", stack)
|
inv:add_item("main", stack)
|
||||||
else
|
else
|
||||||
--drop if no space left
|
--drop if no space left
|
||||||
minetest.add_item(pos, stack)
|
drop(pos, stack)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
player_inv:set_list("main", {})
|
player_inv:set_list("main", {})
|
||||||
player_inv:set_list("craft", {})
|
player_inv:set_list("craft", {})
|
||||||
|
|
||||||
meta:set_string("formspec", bones.bones_formspec)
|
meta:set_string("formspec", bones_formspec)
|
||||||
meta:set_string("owner", player_name)
|
meta:set_string("owner", player_name)
|
||||||
|
|
||||||
if share_bones_time ~= 0 then
|
if share_bones_time ~= 0 then
|
||||||
meta:set_string("infotext", player_name.."'s fresh bones")
|
meta:set_string("infotext", player_name .. "'s fresh bones")
|
||||||
|
|
||||||
if share_bones_time_early == 0 or not minetest.is_protected(pos, player_name) then
|
if share_bones_time_early == 0 or not minetest.is_protected(pos, player_name) then
|
||||||
meta:set_int("time", 0)
|
meta:set_int("time", 0)
|
||||||
|
58
mods/bones/license.txt
Normal file
@ -0,0 +1,58 @@
|
|||||||
|
License of source code
|
||||||
|
----------------------
|
||||||
|
|
||||||
|
The MIT License (MIT)
|
||||||
|
Copyright (C) 2012-2016 PilzAdam
|
||||||
|
Copyright (C) 2012-2016 Various Minetest developers and contributors
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy of this
|
||||||
|
software and associated documentation files (the "Software"), to deal in the Software
|
||||||
|
without restriction, including without limitation the rights to use, copy, modify, merge,
|
||||||
|
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
|
||||||
|
persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all copies or
|
||||||
|
substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||||
|
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
|
||||||
|
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||||
|
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||||
|
DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
|
||||||
|
Licenses of media (textures)
|
||||||
|
----------------------------
|
||||||
|
|
||||||
|
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||||
|
Copyright (C) 2016 paramat
|
||||||
|
|
||||||
|
You are free to:
|
||||||
|
Share — copy and redistribute the material in any medium or format.
|
||||||
|
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||||
|
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||||
|
|
||||||
|
Under the following terms:
|
||||||
|
|
||||||
|
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||||
|
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||||
|
that suggests the licensor endorses you or your use.
|
||||||
|
|
||||||
|
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||||
|
your contributions under the same license as the original.
|
||||||
|
|
||||||
|
No additional restrictions — You may not apply legal terms or technological measures that
|
||||||
|
legally restrict others from doing anything the license permits.
|
||||||
|
|
||||||
|
Notices:
|
||||||
|
|
||||||
|
You do not have to comply with the license for elements of the material in the public
|
||||||
|
domain or where your use is permitted by an applicable exception or limitation.
|
||||||
|
No warranties are given. The license may not give you all of the permissions necessary
|
||||||
|
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||||
|
rights may limit how you use the material.
|
||||||
|
|
Before Width: | Height: | Size: 181 B After Width: | Height: | Size: 740 B |
Before Width: | Height: | Size: 183 B After Width: | Height: | Size: 656 B |
Before Width: | Height: | Size: 187 B After Width: | Height: | Size: 637 B |
Before Width: | Height: | Size: 188 B After Width: | Height: | Size: 700 B |
Before Width: | Height: | Size: 182 B After Width: | Height: | Size: 662 B |
@ -1,26 +1,13 @@
|
|||||||
Minetest Game mod: bucket
|
Minetest Game mod: bucket
|
||||||
=========================
|
=========================
|
||||||
|
See license.txt for license information.
|
||||||
|
|
||||||
License of source code:
|
Authors of source code
|
||||||
-----------------------
|
----------------------
|
||||||
Copyright (C) 2011-2012 Kahrl <kahrl@gmx.net>
|
Kahrl <kahrl@gmx.net> (LGPL 2.1)
|
||||||
Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
celeron55, Perttu Ahola <celeron55@gmail.com> (LGPL 2.1)
|
||||||
|
Various Minetest developers and contributors (LGPL 2.1)
|
||||||
This program is free software; you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU Lesser General Public License as published by
|
|
||||||
the Free Software Foundation; either version 2 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
http://www.gnu.org/licenses/lgpl-2.1.html
|
|
||||||
|
|
||||||
License of media (textures and sounds)
|
|
||||||
--------------------------------------
|
|
||||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
|
||||||
http://creativecommons.org/licenses/by-sa/3.0/
|
|
||||||
|
|
||||||
Authors of media files
|
|
||||||
-----------------------
|
|
||||||
Everything not listed in here:
|
|
||||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
||||||
|
|
||||||
|
|
||||||
|
Authors of media (textures)
|
||||||
|
---------------------------
|
||||||
|
ElementW (CC BY-SA 3.0)
|
||||||
|
@ -36,12 +36,17 @@ end
|
|||||||
-- inventory_image = texture of the new bucket item (ignored if itemname == nil)
|
-- inventory_image = texture of the new bucket item (ignored if itemname == nil)
|
||||||
-- name = text description of the bucket item
|
-- name = text description of the bucket item
|
||||||
-- groups = (optional) groups of the bucket item, for example {water_bucket = 1}
|
-- groups = (optional) groups of the bucket item, for example {water_bucket = 1}
|
||||||
|
-- force_renew = (optional) bool. Force the liquid source to renew if it has a
|
||||||
|
-- source neighbour, even if defined as 'liquid_renewable = false'.
|
||||||
|
-- Needed to avoid creating holes in sloping rivers.
|
||||||
-- This function can be called from any mod (that depends on bucket).
|
-- This function can be called from any mod (that depends on bucket).
|
||||||
function bucket.register_liquid(source, flowing, itemname, inventory_image, name, groups)
|
function bucket.register_liquid(source, flowing, itemname, inventory_image, name,
|
||||||
|
groups, force_renew)
|
||||||
bucket.liquids[source] = {
|
bucket.liquids[source] = {
|
||||||
source = source,
|
source = source,
|
||||||
flowing = flowing,
|
flowing = flowing,
|
||||||
itemname = itemname,
|
itemname = itemname,
|
||||||
|
force_renew = force_renew,
|
||||||
}
|
}
|
||||||
bucket.liquids[flowing] = bucket.liquids[source]
|
bucket.liquids[flowing] = bucket.liquids[source]
|
||||||
|
|
||||||
@ -52,6 +57,7 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
|
|||||||
stack_max = 1,
|
stack_max = 1,
|
||||||
liquids_pointable = true,
|
liquids_pointable = true,
|
||||||
groups = groups,
|
groups = groups,
|
||||||
|
|
||||||
on_place = function(itemstack, user, pointed_thing)
|
on_place = function(itemstack, user, pointed_thing)
|
||||||
-- Must be pointing to node
|
-- Must be pointing to node
|
||||||
if pointed_thing.type ~= "node" then
|
if pointed_thing.type ~= "node" then
|
||||||
@ -59,47 +65,45 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
|
|||||||
end
|
end
|
||||||
|
|
||||||
local node = minetest.get_node_or_nil(pointed_thing.under)
|
local node = minetest.get_node_or_nil(pointed_thing.under)
|
||||||
local ndef
|
local ndef = node and minetest.registered_nodes[node.name]
|
||||||
if node then
|
|
||||||
ndef = minetest.registered_nodes[node.name]
|
|
||||||
end
|
|
||||||
-- Call on_rightclick if the pointed node defines it
|
-- Call on_rightclick if the pointed node defines it
|
||||||
if ndef and ndef.on_rightclick and
|
if ndef and ndef.on_rightclick and
|
||||||
user and not user:get_player_control().sneak then
|
user and not user:get_player_control().sneak then
|
||||||
return ndef.on_rightclick(
|
return ndef.on_rightclick(
|
||||||
pointed_thing.under,
|
pointed_thing.under,
|
||||||
node, user,
|
node, user,
|
||||||
itemstack) or itemstack
|
itemstack)
|
||||||
end
|
end
|
||||||
|
|
||||||
local place_liquid = function(pos, node, source, flowing)
|
local lpos
|
||||||
if check_protection(pos,
|
|
||||||
user and user:get_player_name() or "",
|
|
||||||
"place "..source) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
minetest.add_node(pos, {name=source})
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Check if pointing to a buildable node
|
-- Check if pointing to a buildable node
|
||||||
if ndef and ndef.buildable_to then
|
if ndef and ndef.buildable_to then
|
||||||
-- buildable; replace the node
|
-- buildable; replace the node
|
||||||
place_liquid(pointed_thing.under, node,
|
lpos = pointed_thing.under
|
||||||
source, flowing)
|
|
||||||
else
|
else
|
||||||
-- not buildable to; place the liquid above
|
-- not buildable to; place the liquid above
|
||||||
-- check if the node above can be replaced
|
-- check if the node above can be replaced
|
||||||
local node = minetest.get_node_or_nil(pointed_thing.above)
|
|
||||||
if node and minetest.registered_nodes[node.name].buildable_to then
|
lpos = pointed_thing.above
|
||||||
place_liquid(pointed_thing.above,
|
node = minetest.get_node_or_nil(lpos)
|
||||||
node, source,
|
local above_ndef = node and minetest.registered_nodes[node.name]
|
||||||
flowing)
|
|
||||||
else
|
if not above_ndef or not above_ndef.buildable_to then
|
||||||
-- do not remove the bucket with the liquid
|
-- do not remove the bucket with the liquid
|
||||||
return
|
return itemstack
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return {name="bucket:bucket_empty"}
|
|
||||||
|
if check_protection(lpos, user
|
||||||
|
and user:get_player_name()
|
||||||
|
or "", "place "..source) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.set_node(lpos, {name = source})
|
||||||
|
return ItemStack("bucket:bucket_empty")
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
@ -111,8 +115,11 @@ minetest.register_craftitem("bucket:bucket_empty", {
|
|||||||
stack_max = 99,
|
stack_max = 99,
|
||||||
liquids_pointable = true,
|
liquids_pointable = true,
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
on_use = function(itemstack, user, pointed_thing)
|
||||||
-- Must be pointing to node
|
if pointed_thing.type == "object" then
|
||||||
if pointed_thing.type ~= "node" then
|
pointed_thing.ref:punch(user, 1.0, { full_punch_interval=1.0 }, nil)
|
||||||
|
return user:get_wielded_item()
|
||||||
|
elseif pointed_thing.type ~= "node" then
|
||||||
|
-- do nothing if it's neither object nor node
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
-- Check if pointing to a liquid source
|
-- Check if pointing to a liquid source
|
||||||
@ -142,7 +149,7 @@ minetest.register_craftitem("bucket:bucket_empty", {
|
|||||||
else
|
else
|
||||||
local pos = user:getpos()
|
local pos = user:getpos()
|
||||||
pos.y = math.floor(pos.y + 0.5)
|
pos.y = math.floor(pos.y + 0.5)
|
||||||
core.add_item(pos, liquiddef.itemname)
|
minetest.add_item(pos, liquiddef.itemname)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- set to return empty buckets minus 1
|
-- set to return empty buckets minus 1
|
||||||
@ -150,9 +157,24 @@ minetest.register_craftitem("bucket:bucket_empty", {
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.add_node(pointed_thing.under, {name="air"})
|
-- force_renew requires a source neighbour
|
||||||
|
local source_neighbor = false
|
||||||
|
if liquiddef.force_renew then
|
||||||
|
source_neighbor =
|
||||||
|
minetest.find_node_near(pointed_thing.under, 1, liquiddef.source)
|
||||||
|
end
|
||||||
|
if not (source_neighbor and liquiddef.force_renew) then
|
||||||
|
minetest.add_node(pointed_thing.under, {name = "air"})
|
||||||
|
end
|
||||||
|
|
||||||
return ItemStack(giving_back)
|
return ItemStack(giving_back)
|
||||||
|
else
|
||||||
|
-- non-liquid nodes will have their on_punch triggered
|
||||||
|
local node_def = minetest.registered_nodes[node.name]
|
||||||
|
if node_def then
|
||||||
|
node_def.on_punch(pointed_thing.under, node, user, pointed_thing)
|
||||||
|
end
|
||||||
|
return user:get_wielded_item()
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
@ -172,7 +194,8 @@ bucket.register_liquid(
|
|||||||
"bucket:bucket_river_water",
|
"bucket:bucket_river_water",
|
||||||
"bucket_river_water.png",
|
"bucket_river_water.png",
|
||||||
"River Water Bucket",
|
"River Water Bucket",
|
||||||
{water_bucket = 1}
|
{water_bucket = 1},
|
||||||
|
true
|
||||||
)
|
)
|
||||||
|
|
||||||
bucket.register_liquid(
|
bucket.register_liquid(
|
||||||
|
51
mods/bucket/license.txt
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
License of source code
|
||||||
|
----------------------
|
||||||
|
|
||||||
|
GNU Lesser General Public License, version 2.1
|
||||||
|
Copyright (C) 2011-2016 Kahrl <kahrl@gmx.net>
|
||||||
|
Copyright (C) 2011-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
Copyright (C) 2011-2016 Various Minetest developers and contributors
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify it under the terms
|
||||||
|
of the GNU Lesser General Public License as published by the Free Software Foundation;
|
||||||
|
either version 2.1 of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||||
|
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
See the GNU Lesser General Public License for more details:
|
||||||
|
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||||
|
|
||||||
|
|
||||||
|
Licenses of media (textures)
|
||||||
|
----------------------------
|
||||||
|
|
||||||
|
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||||
|
Copyright (C) 2015-2016 ElementW
|
||||||
|
|
||||||
|
You are free to:
|
||||||
|
Share — copy and redistribute the material in any medium or format.
|
||||||
|
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||||
|
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||||
|
|
||||||
|
Under the following terms:
|
||||||
|
|
||||||
|
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||||
|
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||||
|
that suggests the licensor endorses you or your use.
|
||||||
|
|
||||||
|
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||||
|
your contributions under the same license as the original.
|
||||||
|
|
||||||
|
No additional restrictions — You may not apply legal terms or technological measures that
|
||||||
|
legally restrict others from doing anything the license permits.
|
||||||
|
|
||||||
|
Notices:
|
||||||
|
|
||||||
|
You do not have to comply with the license for elements of the material in the public
|
||||||
|
domain or where your use is permitted by an applicable exception or limitation.
|
||||||
|
No warranties are given. The license may not give you all of the permissions necessary
|
||||||
|
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||||
|
rights may limit how you use the material.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
http://creativecommons.org/licenses/by-sa/3.0/
|
22
mods/carts/README.txt
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
Carts (formerly boost_cart)
|
||||||
|
==========================
|
||||||
|
|
||||||
|
Carts, based almost entirely on the mod boost_cart [1], which
|
||||||
|
itself is based on (and fully compatible with) the carts mod [2].
|
||||||
|
|
||||||
|
The model was originally designed by stujones11 [3] (CC-0).
|
||||||
|
|
||||||
|
Cart textures are based on original work from PixelBOX (WTFPL).
|
||||||
|
|
||||||
|
|
||||||
|
[1] https://github.com/SmallJoker/boost_cart/
|
||||||
|
[2] https://github.com/PilzAdam/carts/
|
||||||
|
[3] https://github.com/stujones11/railcart/
|
||||||
|
|
||||||
|
|
||||||
|
Features
|
||||||
|
----------
|
||||||
|
- A fast cart for your railway or roller coaster (up to 7 m/s!)
|
||||||
|
- Boost and brake rails
|
||||||
|
- Rail junction switching with the 'right-left' walking keys
|
||||||
|
- Handbrake with the 'back' key
|
392
mods/carts/cart_entity.lua
Normal file
@ -0,0 +1,392 @@
|
|||||||
|
local cart_entity = {
|
||||||
|
physical = false, -- otherwise going uphill breaks
|
||||||
|
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||||
|
visual = "mesh",
|
||||||
|
mesh = "carts_cart.b3d",
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
textures = {"carts_cart.png"},
|
||||||
|
|
||||||
|
driver = nil,
|
||||||
|
punched = false, -- used to re-send velocity and position
|
||||||
|
velocity = {x=0, y=0, z=0}, -- only used on punch
|
||||||
|
old_dir = {x=1, y=0, z=0}, -- random value to start the cart on punch
|
||||||
|
old_pos = nil,
|
||||||
|
old_switch = 0,
|
||||||
|
railtype = nil,
|
||||||
|
attached_items = {}
|
||||||
|
}
|
||||||
|
|
||||||
|
function cart_entity:on_rightclick(clicker)
|
||||||
|
if not clicker or not clicker:is_player() then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local player_name = clicker:get_player_name()
|
||||||
|
if self.driver and player_name == self.driver then
|
||||||
|
self.driver = nil
|
||||||
|
carts:manage_attachment(clicker, nil)
|
||||||
|
elseif not self.driver then
|
||||||
|
self.driver = player_name
|
||||||
|
carts:manage_attachment(clicker, self.object)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function cart_entity:on_activate(staticdata, dtime_s)
|
||||||
|
self.object:set_armor_groups({immortal=1})
|
||||||
|
if string.sub(staticdata, 1, string.len("return")) ~= "return" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local data = minetest.deserialize(staticdata)
|
||||||
|
if not data or type(data) ~= "table" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
self.railtype = data.railtype
|
||||||
|
if data.old_dir then
|
||||||
|
self.old_dir = data.old_dir
|
||||||
|
end
|
||||||
|
if data.old_vel then
|
||||||
|
self.old_vel = data.old_vel
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function cart_entity:get_staticdata()
|
||||||
|
return minetest.serialize({
|
||||||
|
railtype = self.railtype,
|
||||||
|
old_dir = self.old_dir,
|
||||||
|
old_vel = self.old_vel
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
|
||||||
|
local pos = self.object:getpos()
|
||||||
|
if not self.railtype then
|
||||||
|
local node = minetest.get_node(pos).name
|
||||||
|
self.railtype = minetest.get_item_group(node, "connect_to_raillike")
|
||||||
|
end
|
||||||
|
-- Punched by non-player
|
||||||
|
if not puncher or not puncher:is_player() then
|
||||||
|
local cart_dir = carts:get_rail_direction(pos, self.old_dir, nil, nil, self.railtype)
|
||||||
|
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
self.velocity = vector.multiply(cart_dir, 2)
|
||||||
|
self.punched = true
|
||||||
|
return
|
||||||
|
end
|
||||||
|
-- Player digs cart by sneak-punch
|
||||||
|
if puncher:get_player_control().sneak then
|
||||||
|
if self.sound_handle then
|
||||||
|
minetest.sound_stop(self.sound_handle)
|
||||||
|
end
|
||||||
|
-- Detach driver and items
|
||||||
|
if self.driver then
|
||||||
|
if self.old_pos then
|
||||||
|
self.object:setpos(self.old_pos)
|
||||||
|
end
|
||||||
|
local player = minetest.get_player_by_name(self.driver)
|
||||||
|
carts:manage_attachment(player, nil)
|
||||||
|
end
|
||||||
|
for _,obj_ in ipairs(self.attached_items) do
|
||||||
|
if obj_ then
|
||||||
|
obj_:set_detach()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- Pick up cart
|
||||||
|
local inv = puncher:get_inventory()
|
||||||
|
if not minetest.setting_getbool("creative_mode")
|
||||||
|
or not inv:contains_item("main", "carts:cart") then
|
||||||
|
local leftover = inv:add_item("main", "carts:cart")
|
||||||
|
-- If no room in inventory add a replacement cart to the world
|
||||||
|
if not leftover:is_empty() then
|
||||||
|
minetest.add_item(self.object:getpos(), leftover)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.object:remove()
|
||||||
|
return
|
||||||
|
end
|
||||||
|
-- Player punches cart to alter velocity
|
||||||
|
local vel = self.object:getvelocity()
|
||||||
|
if puncher:get_player_name() == self.driver then
|
||||||
|
if math.abs(vel.x + vel.z) > carts.punch_speed_max then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local punch_dir = carts:velocity_to_dir(puncher:get_look_dir())
|
||||||
|
punch_dir.y = 0
|
||||||
|
local cart_dir = carts:get_rail_direction(pos, punch_dir, nil, nil, self.railtype)
|
||||||
|
if vector.equals(cart_dir, {x=0, y=0, z=0}) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local punch_interval = 1
|
||||||
|
if tool_capabilities and tool_capabilities.full_punch_interval then
|
||||||
|
punch_interval = tool_capabilities.full_punch_interval
|
||||||
|
end
|
||||||
|
time_from_last_punch = math.min(time_from_last_punch or punch_interval, punch_interval)
|
||||||
|
local f = 2 * (time_from_last_punch / punch_interval)
|
||||||
|
|
||||||
|
self.velocity = vector.multiply(cart_dir, f)
|
||||||
|
self.old_dir = cart_dir
|
||||||
|
self.punched = true
|
||||||
|
end
|
||||||
|
|
||||||
|
local function rail_on_step_event(handler, obj, dtime)
|
||||||
|
if handler then
|
||||||
|
handler(obj, dtime)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- sound refresh interval = 1.0sec
|
||||||
|
local function rail_sound(self, dtime)
|
||||||
|
if not self.sound_ttl then
|
||||||
|
self.sound_ttl = 1.0
|
||||||
|
return
|
||||||
|
elseif self.sound_ttl > 0 then
|
||||||
|
self.sound_ttl = self.sound_ttl - dtime
|
||||||
|
return
|
||||||
|
end
|
||||||
|
self.sound_ttl = 1.0
|
||||||
|
if self.sound_handle then
|
||||||
|
local handle = self.sound_handle
|
||||||
|
self.sound_handle = nil
|
||||||
|
minetest.after(0.2, minetest.sound_stop, handle)
|
||||||
|
end
|
||||||
|
local vel = self.object:getvelocity()
|
||||||
|
local speed = vector.length(vel)
|
||||||
|
if speed > 0 then
|
||||||
|
self.sound_handle = minetest.sound_play(
|
||||||
|
"carts_cart_moving", {
|
||||||
|
object = self.object,
|
||||||
|
gain = (speed / carts.speed_max) / 2,
|
||||||
|
loop = true,
|
||||||
|
})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function get_railparams(pos)
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
return carts.railparams[node.name] or {}
|
||||||
|
end
|
||||||
|
|
||||||
|
local function rail_on_step(self, dtime)
|
||||||
|
local vel = self.object:getvelocity()
|
||||||
|
if self.punched then
|
||||||
|
vel = vector.add(vel, self.velocity)
|
||||||
|
self.object:setvelocity(vel)
|
||||||
|
self.old_dir.y = 0
|
||||||
|
elseif vector.equals(vel, {x=0, y=0, z=0}) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local pos = self.object:getpos()
|
||||||
|
local update = {}
|
||||||
|
|
||||||
|
-- stop cart if velocity vector flips
|
||||||
|
if self.old_vel and self.old_vel.y == 0 and
|
||||||
|
(self.old_vel.x * vel.x < 0 or self.old_vel.z * vel.z < 0) then
|
||||||
|
self.old_vel = {x = 0, y = 0, z = 0}
|
||||||
|
self.old_pos = pos
|
||||||
|
self.object:setvelocity(vector.new())
|
||||||
|
self.object:setacceleration(vector.new())
|
||||||
|
rail_on_step_event(get_railparams(pos).on_step, self, dtime)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
self.old_vel = vector.new(vel)
|
||||||
|
|
||||||
|
if self.old_pos and not self.punched then
|
||||||
|
local flo_pos = vector.round(pos)
|
||||||
|
local flo_old = vector.round(self.old_pos)
|
||||||
|
if vector.equals(flo_pos, flo_old) then
|
||||||
|
-- Do not check one node multiple times
|
||||||
|
return
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local ctrl, player
|
||||||
|
|
||||||
|
-- Get player controls
|
||||||
|
if self.driver then
|
||||||
|
player = minetest.get_player_by_name(self.driver)
|
||||||
|
if player then
|
||||||
|
ctrl = player:get_player_control()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
if self.old_pos then
|
||||||
|
-- Detection for "skipping" nodes
|
||||||
|
local found_path = carts:pathfinder(
|
||||||
|
pos, self.old_pos, self.old_dir, ctrl, self.old_switch, self.railtype
|
||||||
|
)
|
||||||
|
|
||||||
|
if not found_path then
|
||||||
|
-- No rail found: reset back to the expected position
|
||||||
|
pos = vector.new(self.old_pos)
|
||||||
|
update.pos = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local cart_dir = carts:velocity_to_dir(vel)
|
||||||
|
local railparams
|
||||||
|
|
||||||
|
-- dir: New moving direction of the cart
|
||||||
|
-- switch_keys: Currently pressed L/R key, used to ignore the key on the next rail node
|
||||||
|
local dir, switch_keys = carts:get_rail_direction(
|
||||||
|
pos, cart_dir, ctrl, self.old_switch, self.railtype
|
||||||
|
)
|
||||||
|
|
||||||
|
local new_acc = {x=0, y=0, z=0}
|
||||||
|
if vector.equals(dir, {x=0, y=0, z=0}) then
|
||||||
|
vel = {x = 0, y = 0, z = 0}
|
||||||
|
pos = vector.round(pos)
|
||||||
|
update.pos = true
|
||||||
|
update.vel = true
|
||||||
|
else
|
||||||
|
-- Direction change detected
|
||||||
|
if not vector.equals(dir, self.old_dir) then
|
||||||
|
vel = vector.multiply(dir, math.abs(vel.x + vel.z))
|
||||||
|
update.vel = true
|
||||||
|
if dir.y ~= self.old_dir.y then
|
||||||
|
pos = vector.round(pos)
|
||||||
|
update.pos = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- Center on the rail
|
||||||
|
if dir.z ~= 0 and math.floor(pos.x + 0.5) ~= pos.x then
|
||||||
|
pos.x = math.floor(pos.x + 0.5)
|
||||||
|
update.pos = true
|
||||||
|
end
|
||||||
|
if dir.x ~= 0 and math.floor(pos.z + 0.5) ~= pos.z then
|
||||||
|
pos.z = math.floor(pos.z + 0.5)
|
||||||
|
update.pos = true
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Slow down or speed up..
|
||||||
|
local acc = dir.y * -4.0
|
||||||
|
|
||||||
|
-- Get rail for corrected position
|
||||||
|
railparams = get_railparams(pos)
|
||||||
|
|
||||||
|
-- no need to check for railparams == nil since we always make it exist.
|
||||||
|
local speed_mod = railparams.acceleration
|
||||||
|
if speed_mod and speed_mod ~= 0 then
|
||||||
|
-- Try to make it similar to the original carts mod
|
||||||
|
acc = acc + speed_mod
|
||||||
|
else
|
||||||
|
-- Handbrake or coast
|
||||||
|
if ctrl and ctrl.down then
|
||||||
|
acc = acc - 3
|
||||||
|
else
|
||||||
|
acc = acc - 0.4
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
new_acc = vector.multiply(dir, acc)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Limits
|
||||||
|
local max_vel = carts.speed_max
|
||||||
|
for _, v in pairs({"x","y","z"}) do
|
||||||
|
if math.abs(vel[v]) > max_vel then
|
||||||
|
vel[v] = carts:get_sign(vel[v]) * max_vel
|
||||||
|
new_acc[v] = 0
|
||||||
|
update.vel = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
self.object:setacceleration(new_acc)
|
||||||
|
self.old_pos = vector.new(pos)
|
||||||
|
if not vector.equals(dir, {x=0, y=0, z=0}) then
|
||||||
|
self.old_dir = vector.new(dir)
|
||||||
|
end
|
||||||
|
self.old_switch = switch_keys
|
||||||
|
|
||||||
|
if self.punched then
|
||||||
|
-- Collect dropped items
|
||||||
|
for _, obj_ in pairs(minetest.get_objects_inside_radius(pos, 1)) do
|
||||||
|
if not obj_:is_player() and
|
||||||
|
obj_:get_luaentity() and
|
||||||
|
not obj_:get_luaentity().physical_state and
|
||||||
|
obj_:get_luaentity().name == "__builtin:item" then
|
||||||
|
|
||||||
|
obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0})
|
||||||
|
self.attached_items[#self.attached_items + 1] = obj_
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.punched = false
|
||||||
|
update.vel = true
|
||||||
|
end
|
||||||
|
|
||||||
|
railparams = railparams or get_railparams(pos)
|
||||||
|
|
||||||
|
if not (update.vel or update.pos) then
|
||||||
|
rail_on_step_event(railparams.on_step, self, dtime)
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local yaw = 0
|
||||||
|
if self.old_dir.x < 0 then
|
||||||
|
yaw = 0.5
|
||||||
|
elseif self.old_dir.x > 0 then
|
||||||
|
yaw = 1.5
|
||||||
|
elseif self.old_dir.z < 0 then
|
||||||
|
yaw = 1
|
||||||
|
end
|
||||||
|
self.object:setyaw(yaw * math.pi)
|
||||||
|
|
||||||
|
local anim = {x=0, y=0}
|
||||||
|
if dir.y == -1 then
|
||||||
|
anim = {x=1, y=1}
|
||||||
|
elseif dir.y == 1 then
|
||||||
|
anim = {x=2, y=2}
|
||||||
|
end
|
||||||
|
self.object:set_animation(anim, 1, 0)
|
||||||
|
|
||||||
|
self.object:setvelocity(vel)
|
||||||
|
if update.pos then
|
||||||
|
self.object:setpos(pos)
|
||||||
|
end
|
||||||
|
|
||||||
|
-- call event handler
|
||||||
|
rail_on_step_event(railparams.on_step, self, dtime)
|
||||||
|
end
|
||||||
|
|
||||||
|
function cart_entity:on_step(dtime)
|
||||||
|
rail_on_step(self, dtime)
|
||||||
|
rail_sound(self, dtime)
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_entity("carts:cart", cart_entity)
|
||||||
|
|
||||||
|
minetest.register_craftitem("carts:cart", {
|
||||||
|
description = "Cart (Sneak+Click to pick up)",
|
||||||
|
inventory_image = minetest.inventorycube("carts_cart_top.png", "carts_cart_side.png", "carts_cart_side.png"),
|
||||||
|
wield_image = "carts_cart_side.png",
|
||||||
|
on_place = function(itemstack, placer, pointed_thing)
|
||||||
|
if not pointed_thing.type == "node" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if carts:is_rail(pointed_thing.under) then
|
||||||
|
minetest.add_entity(pointed_thing.under, "carts:cart")
|
||||||
|
elseif carts:is_rail(pointed_thing.above) then
|
||||||
|
minetest.add_entity(pointed_thing.above, "carts:cart")
|
||||||
|
else
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.sound_play({name = "default_place_node_metal", gain = 0.5},
|
||||||
|
{pos = pointed_thing.above})
|
||||||
|
|
||||||
|
if not minetest.setting_getbool("creative_mode") then
|
||||||
|
itemstack:take_item()
|
||||||
|
end
|
||||||
|
return itemstack
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "carts:cart",
|
||||||
|
recipe = {
|
||||||
|
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||||
|
{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
|
||||||
|
},
|
||||||
|
})
|
1
mods/carts/depends.txt
Normal file
@ -0,0 +1 @@
|
|||||||
|
default
|
221
mods/carts/functions.lua
Normal file
@ -0,0 +1,221 @@
|
|||||||
|
function carts:get_sign(z)
|
||||||
|
if z == 0 then
|
||||||
|
return 0
|
||||||
|
else
|
||||||
|
return z / math.abs(z)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function carts:manage_attachment(player, obj)
|
||||||
|
if not player then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local status = obj ~= nil
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
if default.player_attached[player_name] == status then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
default.player_attached[player_name] = status
|
||||||
|
|
||||||
|
if status then
|
||||||
|
player:set_attach(obj, "", {x=0, y=6, z=0}, {x=0, y=0, z=0})
|
||||||
|
player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0})
|
||||||
|
else
|
||||||
|
player:set_detach()
|
||||||
|
player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function carts:velocity_to_dir(v)
|
||||||
|
if math.abs(v.x) > math.abs(v.z) then
|
||||||
|
return {x=carts:get_sign(v.x), y=carts:get_sign(v.y), z=0}
|
||||||
|
else
|
||||||
|
return {x=0, y=carts:get_sign(v.y), z=carts:get_sign(v.z)}
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
function carts:is_rail(pos, railtype)
|
||||||
|
local node = minetest.get_node(pos).name
|
||||||
|
if node == "ignore" then
|
||||||
|
local vm = minetest.get_voxel_manip()
|
||||||
|
local emin, emax = vm:read_from_map(pos, pos)
|
||||||
|
local area = VoxelArea:new{
|
||||||
|
MinEdge = emin,
|
||||||
|
MaxEdge = emax,
|
||||||
|
}
|
||||||
|
local data = vm:get_data()
|
||||||
|
local vi = area:indexp(pos)
|
||||||
|
node = minetest.get_name_from_content_id(data[vi])
|
||||||
|
end
|
||||||
|
if minetest.get_item_group(node, "rail") == 0 then
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
if not railtype then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
return minetest.get_item_group(node, "connect_to_raillike") == railtype
|
||||||
|
end
|
||||||
|
|
||||||
|
function carts:check_front_up_down(pos, dir_, check_up, railtype)
|
||||||
|
local dir = vector.new(dir_)
|
||||||
|
local cur
|
||||||
|
|
||||||
|
-- Front
|
||||||
|
dir.y = 0
|
||||||
|
cur = vector.add(pos, dir)
|
||||||
|
if carts:is_rail(cur, railtype) then
|
||||||
|
return dir
|
||||||
|
end
|
||||||
|
-- Up
|
||||||
|
if check_up then
|
||||||
|
dir.y = 1
|
||||||
|
cur = vector.add(pos, dir)
|
||||||
|
if carts:is_rail(cur, railtype) then
|
||||||
|
return dir
|
||||||
|
end
|
||||||
|
end
|
||||||
|
-- Down
|
||||||
|
dir.y = -1
|
||||||
|
cur = vector.add(pos, dir)
|
||||||
|
if carts:is_rail(cur, railtype) then
|
||||||
|
return dir
|
||||||
|
end
|
||||||
|
return nil
|
||||||
|
end
|
||||||
|
|
||||||
|
function carts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype)
|
||||||
|
local pos = vector.round(pos_)
|
||||||
|
local cur
|
||||||
|
local left_check, right_check = true, true
|
||||||
|
|
||||||
|
-- Check left and right
|
||||||
|
local left = {x=0, y=0, z=0}
|
||||||
|
local right = {x=0, y=0, z=0}
|
||||||
|
if dir.z ~= 0 and dir.x == 0 then
|
||||||
|
left.x = -dir.z
|
||||||
|
right.x = dir.z
|
||||||
|
elseif dir.x ~= 0 and dir.z == 0 then
|
||||||
|
left.z = dir.x
|
||||||
|
right.z = -dir.x
|
||||||
|
end
|
||||||
|
|
||||||
|
if ctrl then
|
||||||
|
if old_switch == 1 then
|
||||||
|
left_check = false
|
||||||
|
elseif old_switch == 2 then
|
||||||
|
right_check = false
|
||||||
|
end
|
||||||
|
if ctrl.left and left_check then
|
||||||
|
cur = carts:check_front_up_down(pos, left, false, railtype)
|
||||||
|
if cur then
|
||||||
|
return cur, 1
|
||||||
|
end
|
||||||
|
left_check = false
|
||||||
|
end
|
||||||
|
if ctrl.right and right_check then
|
||||||
|
cur = carts:check_front_up_down(pos, right, false, railtype)
|
||||||
|
if cur then
|
||||||
|
return cur, 2
|
||||||
|
end
|
||||||
|
right_check = true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Normal
|
||||||
|
cur = carts:check_front_up_down(pos, dir, true, railtype)
|
||||||
|
if cur then
|
||||||
|
return cur
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Left, if not already checked
|
||||||
|
if left_check then
|
||||||
|
cur = carts:check_front_up_down(pos, left, false, railtype)
|
||||||
|
if cur then
|
||||||
|
return cur
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Right, if not already checked
|
||||||
|
if right_check then
|
||||||
|
cur = carts:check_front_up_down(pos, right, false, railtype)
|
||||||
|
if cur then
|
||||||
|
return cur
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Backwards
|
||||||
|
if not old_switch then
|
||||||
|
cur = carts:check_front_up_down(pos, {
|
||||||
|
x = -dir.x,
|
||||||
|
y = dir.y,
|
||||||
|
z = -dir.z
|
||||||
|
}, true, railtype)
|
||||||
|
if cur then
|
||||||
|
return cur
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return {x=0, y=0, z=0}
|
||||||
|
end
|
||||||
|
|
||||||
|
function carts:pathfinder(pos_, old_pos, old_dir, ctrl, pf_switch, railtype)
|
||||||
|
local pos = vector.round(pos_)
|
||||||
|
local pf_pos = vector.round(old_pos)
|
||||||
|
local pf_dir = vector.new(old_dir)
|
||||||
|
|
||||||
|
for i = 1, 3 do
|
||||||
|
if vector.equals(pf_pos, pos) then
|
||||||
|
-- Success! Cart moved on correctly
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
|
pf_dir, pf_switch = carts:get_rail_direction(pf_pos, pf_dir, ctrl, pf_switch, railtype)
|
||||||
|
if vector.equals(pf_dir, {x=0, y=0, z=0}) then
|
||||||
|
-- No way forwards
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
pf_pos = vector.add(pf_pos, pf_dir)
|
||||||
|
end
|
||||||
|
-- Cart not found
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
function carts:register_rail(name, def, railparams)
|
||||||
|
local def_default = {
|
||||||
|
drawtype = "raillike",
|
||||||
|
paramtype = "light",
|
||||||
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = false,
|
||||||
|
walkable = false,
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||||
|
},
|
||||||
|
sounds = default.node_sound_metal_defaults()
|
||||||
|
}
|
||||||
|
for k, v in pairs(def_default) do
|
||||||
|
def[k] = v
|
||||||
|
end
|
||||||
|
if not def.inventory_image then
|
||||||
|
def.wield_image = def.tiles[1]
|
||||||
|
def.inventory_image = def.tiles[1]
|
||||||
|
end
|
||||||
|
|
||||||
|
if railparams then
|
||||||
|
carts.railparams[name] = table.copy(railparams)
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_node(name, def)
|
||||||
|
end
|
||||||
|
|
||||||
|
function carts:get_rail_groups(additional_groups)
|
||||||
|
-- Get the default rail groups and add more when a table is given
|
||||||
|
local groups = {dig_immediate = 2, attached_node = 1, rail = 1, connect_to_raillike = 1}
|
||||||
|
if type(additional_groups) == "table" then
|
||||||
|
for k, v in pairs(additional_groups) do
|
||||||
|
groups[k] = v
|
||||||
|
end
|
||||||
|
end
|
||||||
|
return groups
|
||||||
|
end
|
20
mods/carts/init.lua
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
|
||||||
|
carts = {}
|
||||||
|
carts.modpath = minetest.get_modpath("carts")
|
||||||
|
carts.railparams = {}
|
||||||
|
|
||||||
|
-- Maximal speed of the cart in m/s (min = -1)
|
||||||
|
carts.speed_max = 7
|
||||||
|
-- Set to -1 to disable punching the cart from inside (min = -1)
|
||||||
|
carts.punch_speed_max = 5
|
||||||
|
|
||||||
|
|
||||||
|
dofile(carts.modpath.."/functions.lua")
|
||||||
|
dofile(carts.modpath.."/rails.lua")
|
||||||
|
|
||||||
|
-- Support for non-default games
|
||||||
|
if not default.player_attached then
|
||||||
|
default.player_attached = {}
|
||||||
|
end
|
||||||
|
|
||||||
|
dofile(carts.modpath.."/cart_entity.lua")
|
54
mods/carts/license.txt
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
|
||||||
|
License of source code
|
||||||
|
----------------------
|
||||||
|
|
||||||
|
The MIT License (MIT)
|
||||||
|
Copyright (C) 2012-2016 PilzAdam
|
||||||
|
Copyright (C) 2014-2016 SmallJoker
|
||||||
|
Copyright (C) 2012-2016 Various Minetest developers and contributors
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a
|
||||||
|
copy of this software and associated documentation files (the "Software"),
|
||||||
|
to deal in the Software without restriction, including without limitation the
|
||||||
|
rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
|
||||||
|
sell copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in
|
||||||
|
all copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||||
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||||
|
THE SOFTWARE.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
|
||||||
|
Licenses of media
|
||||||
|
-----------------
|
||||||
|
|
||||||
|
CC-0, see: https://creativecommons.org/share-your-work/public-domain/cc0/, except
|
||||||
|
if other license is mentioned.
|
||||||
|
|
||||||
|
|
||||||
|
Authors
|
||||||
|
---------
|
||||||
|
Originally from PixelBOX (Gambit):
|
||||||
|
carts_cart_side.png
|
||||||
|
carts_cart_top.png
|
||||||
|
carts_cart_front.png*
|
||||||
|
carts_cart.png*
|
||||||
|
|
||||||
|
sofar + stujones11:
|
||||||
|
carts_cart.b3d and carts_cart.blend
|
||||||
|
|
||||||
|
hexafraction, modified by sofar
|
||||||
|
carts_rail_*.png
|
||||||
|
|
||||||
|
http://www.freesound.org/people/YleArkisto/sounds/253159/ - YleArkisto - CC-BY-3.0
|
||||||
|
carts_cart_moving.*.ogg
|
BIN
mods/carts/models/carts_cart.b3d
Normal file
BIN
mods/carts/models/carts_cart.blend
Normal file
59
mods/carts/rails.lua
Normal file
@ -0,0 +1,59 @@
|
|||||||
|
carts:register_rail("carts:rail", {
|
||||||
|
description = "Rail",
|
||||||
|
tiles = {
|
||||||
|
"carts_rail_straight.png", "carts_rail_curved.png",
|
||||||
|
"carts_rail_t_junction.png", "carts_rail_crossing.png"
|
||||||
|
},
|
||||||
|
inventory_image = "carts_rail_straight.png",
|
||||||
|
wield_image = "carts_rail_straight.png",
|
||||||
|
groups = carts:get_rail_groups(),
|
||||||
|
}, {})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "carts:rail 16",
|
||||||
|
recipe = {
|
||||||
|
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||||
|
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||||
|
{"default:steel_ingot", "", "default:steel_ingot"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_alias("default:rail", "carts:rail")
|
||||||
|
|
||||||
|
|
||||||
|
carts:register_rail("carts:powerrail", {
|
||||||
|
description = "Powered rail",
|
||||||
|
tiles = {
|
||||||
|
"carts_rail_straight_pwr.png", "carts_rail_curved_pwr.png",
|
||||||
|
"carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png"
|
||||||
|
},
|
||||||
|
groups = carts:get_rail_groups(),
|
||||||
|
}, {acceleration = 5})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "carts:powerrail 8",
|
||||||
|
recipe = {
|
||||||
|
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
||||||
|
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||||
|
{"default:steel_ingot", "default:mese_crystal_fragment", "default:steel_ingot"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
carts:register_rail("carts:brakerail", {
|
||||||
|
description = "Brake rail",
|
||||||
|
tiles = {
|
||||||
|
"carts_rail_straight_brk.png", "carts_rail_curved_brk.png",
|
||||||
|
"carts_rail_t_junction_brk.png", "carts_rail_crossing_brk.png"
|
||||||
|
},
|
||||||
|
groups = carts:get_rail_groups(),
|
||||||
|
}, {acceleration = -3})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "carts:brakerail 8",
|
||||||
|
recipe = {
|
||||||
|
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
||||||
|
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||||||
|
{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"},
|
||||||
|
}
|
||||||
|
})
|
BIN
mods/carts/sounds/carts_cart_moving.1.ogg
Normal file
BIN
mods/carts/sounds/carts_cart_moving.2.ogg
Normal file
BIN
mods/carts/sounds/carts_cart_moving.3.ogg
Normal file
BIN
mods/carts/textures/carts_cart.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
mods/carts/textures/carts_cart_front.png
Normal file
After Width: | Height: | Size: 3.0 KiB |
BIN
mods/carts/textures/carts_cart_side.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/carts/textures/carts_cart_top.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
mods/carts/textures/carts_rail_crossing.png
Normal file
After Width: | Height: | Size: 612 B |
BIN
mods/carts/textures/carts_rail_crossing_brk.png
Normal file
After Width: | Height: | Size: 684 B |
BIN
mods/carts/textures/carts_rail_crossing_pwr.png
Normal file
After Width: | Height: | Size: 676 B |
BIN
mods/carts/textures/carts_rail_curved.png
Normal file
After Width: | Height: | Size: 580 B |
BIN
mods/carts/textures/carts_rail_curved_brk.png
Normal file
After Width: | Height: | Size: 618 B |
BIN
mods/carts/textures/carts_rail_curved_pwr.png
Normal file
After Width: | Height: | Size: 614 B |
BIN
mods/carts/textures/carts_rail_straight.png
Normal file
After Width: | Height: | Size: 602 B |
BIN
mods/carts/textures/carts_rail_straight_brk.png
Normal file
After Width: | Height: | Size: 660 B |
BIN
mods/carts/textures/carts_rail_straight_pwr.png
Normal file
After Width: | Height: | Size: 661 B |
BIN
mods/carts/textures/carts_rail_t_junction.png
Normal file
After Width: | Height: | Size: 707 B |
BIN
mods/carts/textures/carts_rail_t_junction_brk.png
Normal file
After Width: | Height: | Size: 698 B |
BIN
mods/carts/textures/carts_rail_t_junction_pwr.png
Normal file
After Width: | Height: | Size: 697 B |
@ -1,23 +1,12 @@
|
|||||||
Minetest Game mod: creative
|
Minetest Game mod: creative
|
||||||
===========================
|
===========================
|
||||||
|
See license.txt for license information.
|
||||||
|
|
||||||
Implements creative mode.
|
Authors of source code
|
||||||
|
----------------------
|
||||||
Switch on by using the "creative_mode" setting.
|
Originally by Perttu Ahola (celeron55) <celeron55@gmail.com> (MIT)
|
||||||
|
Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> (MIT)
|
||||||
Registered items that
|
|
||||||
- have a description, and
|
|
||||||
- do not have the group not_in_creative_inventory
|
|
||||||
are added to the creative inventory.
|
|
||||||
|
|
||||||
License of source code and media files:
|
|
||||||
---------------------------------------
|
|
||||||
Copyright (C) 2012 Perttu Ahola (celeron55) <celeron55@gmail.com>
|
|
||||||
Copyright (C) 2016 Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com>
|
|
||||||
|
|
||||||
This program is free software. It comes without any warranty, to
|
|
||||||
the extent permitted by applicable law. You can redistribute it
|
|
||||||
and/or modify it under the terms of the Do What The Fuck You Want
|
|
||||||
To Public License, Version 2, as published by Sam Hocevar. See
|
|
||||||
http://sam.zoy.org/wtfpl/COPYING for more details.
|
|
||||||
|
|
||||||
|
Author of media (textures)
|
||||||
|
--------------------------
|
||||||
|
Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> (CC BY-SA 3.0)
|
||||||
|
@ -1 +1,2 @@
|
|||||||
default
|
default
|
||||||
|
sfinv
|
||||||
|
@ -1,225 +1,14 @@
|
|||||||
-- minetest/creative/init.lua
|
dofile(minetest.get_modpath("creative") .. "/inventory.lua")
|
||||||
|
|
||||||
creative = {}
|
if minetest.setting_getbool("creative_mode") then
|
||||||
local player_inventory = {}
|
-- Dig time is modified according to difference (leveldiff) between tool
|
||||||
local creative_mode = minetest.setting_getbool("creative_mode")
|
-- 'maxlevel' and node 'level'. Digtime is divided by the larger of
|
||||||
|
-- leveldiff and 1.
|
||||||
-- Create detached creative inventory after loading all mods
|
-- To speed up digging in creative, hand 'maxlevel' and 'digtime' have been
|
||||||
creative.init_creative_inventory = function(player)
|
-- increased such that nodes of differing levels have an insignificant
|
||||||
local player_name = player:get_player_name()
|
-- effect on digtime.
|
||||||
player_inventory[player_name] = {}
|
local digtime = 42
|
||||||
player_inventory[player_name].size = 0
|
local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 256}
|
||||||
player_inventory[player_name].filter = ""
|
|
||||||
player_inventory[player_name].start_i = 1
|
|
||||||
player_inventory[player_name].tab_id = 2
|
|
||||||
|
|
||||||
minetest.create_detached_inventory("creative_" .. player_name, {
|
|
||||||
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
|
||||||
if creative_mode and not to_list == "main" then
|
|
||||||
return count
|
|
||||||
else
|
|
||||||
return 0
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
allow_put = function(inv, listname, index, stack, player)
|
|
||||||
return 0
|
|
||||||
end,
|
|
||||||
allow_take = function(inv, listname, index, stack, player)
|
|
||||||
if creative_mode then
|
|
||||||
return -1
|
|
||||||
else
|
|
||||||
return 0
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
on_move = function(inv, from_list, from_index, to_list, to_index, count, player)
|
|
||||||
end,
|
|
||||||
on_put = function(inv, listname, index, stack, player)
|
|
||||||
end,
|
|
||||||
on_take = function(inv, listname, index, stack, player)
|
|
||||||
local player_name, stack_name = player:get_player_name(), stack:get_name()
|
|
||||||
--print(player_name .. " takes item from creative inventory; listname = " .. listname .. ", index = " .. index .. ", stack = " .. dump(stack:to_table()))
|
|
||||||
if stack then
|
|
||||||
minetest.log("action", player_name .. " takes " .. stack_name .. " from creative inventory")
|
|
||||||
--print("Stack name: " .. stack_name .. ", Stack count: " .. stack:get_count())
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
|
|
||||||
creative.update_creative_inventory(player_name)
|
|
||||||
--print("creative inventory size: " .. player_inventory[player_name].size)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function tab_category(tab_id)
|
|
||||||
local id_category = {
|
|
||||||
nil, -- Reserved for crafting tab.
|
|
||||||
minetest.registered_items,
|
|
||||||
minetest.registered_nodes,
|
|
||||||
minetest.registered_tools,
|
|
||||||
minetest.registered_craftitems
|
|
||||||
}
|
|
||||||
|
|
||||||
-- If index out of range, show default ("All") page.
|
|
||||||
return id_category[tab_id] or id_category[2]
|
|
||||||
end
|
|
||||||
|
|
||||||
function creative.update_creative_inventory(player_name)
|
|
||||||
local creative_list = {}
|
|
||||||
local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
|
|
||||||
local inv = player_inventory[player_name]
|
|
||||||
|
|
||||||
for name, def in pairs(tab_category(inv.tab_id)) do
|
|
||||||
if not (def.groups.not_in_creative_inventory == 1) and
|
|
||||||
def.description and def.description ~= "" and
|
|
||||||
(def.name:find(inv.filter, 1, true) or
|
|
||||||
def.description:lower():find(inv.filter, 1, true)) then
|
|
||||||
creative_list[#creative_list+1] = name
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
table.sort(creative_list)
|
|
||||||
player_inv:set_size("main", #creative_list)
|
|
||||||
player_inv:set_list("main", creative_list)
|
|
||||||
inv.size = #creative_list
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Create the trash field
|
|
||||||
local trash = minetest.create_detached_inventory("creative_trash", {
|
|
||||||
-- Allow the stack to be placed and remove it in on_put()
|
|
||||||
-- This allows the creative inventory to restore the stack
|
|
||||||
allow_put = function(inv, listname, index, stack, player)
|
|
||||||
if creative_mode then
|
|
||||||
return stack:get_count()
|
|
||||||
else
|
|
||||||
return 0
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
on_put = function(inv, listname)
|
|
||||||
inv:set_list(listname, {})
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
trash:set_size("main", 1)
|
|
||||||
|
|
||||||
creative.formspec_add = ""
|
|
||||||
|
|
||||||
creative.set_creative_formspec = function(player, start_i)
|
|
||||||
local player_name = player:get_player_name()
|
|
||||||
local inv = player_inventory[player_name]
|
|
||||||
local pagenum = math.floor(start_i / (3*8) + 1)
|
|
||||||
local pagemax = math.ceil(inv.size / (3*8))
|
|
||||||
|
|
||||||
player:set_inventory_formspec([[
|
|
||||||
size[8,8.6]
|
|
||||||
image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
|
|
||||||
list[current_player;main;0,4.7;8,1;]
|
|
||||||
list[current_player;main;0,5.85;8,3;8]
|
|
||||||
list[detached:creative_trash;main;4,3.3;1,1;]
|
|
||||||
listring[]
|
|
||||||
tablecolumns[color;text;color;text]
|
|
||||||
tableoptions[background=#00000000;highlight=#00000000;border=false]
|
|
||||||
button[5.4,3.2;0.8,0.9;creative_prev;<]
|
|
||||||
button[7.25,3.2;0.8,0.9;creative_next;>]
|
|
||||||
button[2.1,3.4;0.8,0.5;creative_search;?]
|
|
||||||
button[2.75,3.4;0.8,0.5;creative_clear;X]
|
|
||||||
tooltip[creative_search;Search]
|
|
||||||
tooltip[creative_clear;Reset]
|
|
||||||
listring[current_player;main]
|
|
||||||
]] ..
|
|
||||||
"field[0.3,3.5;2.2,1;creative_filter;;" .. inv.filter .. "]" ..
|
|
||||||
"listring[detached:creative_" .. player_name .. ";main]" ..
|
|
||||||
"tabheader[0,0;creative_tabs;Crafting,All,Nodes,Tools,Items;" .. tostring(inv.tab_id) .. ";true;false]" ..
|
|
||||||
"list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
|
|
||||||
"table[6.05,3.35;1.15,0.5;pagenum;#FFFF00," .. tostring(pagenum) .. ",#FFFFFF,/ " .. tostring(pagemax) .. "]" ..
|
|
||||||
default.get_hotbar_bg(0,4.7) ..
|
|
||||||
default.gui_bg .. default.gui_bg_img .. default.gui_slots
|
|
||||||
.. creative.formspec_add
|
|
||||||
)
|
|
||||||
end
|
|
||||||
|
|
||||||
creative.set_crafting_formspec = function(player)
|
|
||||||
player:set_inventory_formspec([[
|
|
||||||
size[8,8.6]
|
|
||||||
list[current_player;craft;2,0.75;3,3;]
|
|
||||||
list[current_player;craftpreview;6,1.75;1,1;]
|
|
||||||
list[current_player;main;0,4.7;8,1;]
|
|
||||||
list[current_player;main;0,5.85;8,3;8]
|
|
||||||
list[detached:creative_trash;main;0,2.75;1,1;]
|
|
||||||
image[0.06,2.85;0.8,0.8;creative_trash_icon.png]
|
|
||||||
image[5,1.75;1,1;gui_furnace_arrow_bg.png^[transformR270]
|
|
||||||
tabheader[0,0;creative_tabs;Crafting,All,Nodes,Tools,Items;1;true;false]
|
|
||||||
listring[current_player;main]
|
|
||||||
listring[current_player;craft]
|
|
||||||
]] ..
|
|
||||||
default.get_hotbar_bg(0,4.7) ..
|
|
||||||
default.gui_bg .. default.gui_bg_img .. default.gui_slots
|
|
||||||
)
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_on_joinplayer(function(player)
|
|
||||||
-- If in creative mode, modify player's inventory forms
|
|
||||||
if not creative_mode then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
creative.init_creative_inventory(player)
|
|
||||||
creative.set_creative_formspec(player, 0)
|
|
||||||
end)
|
|
||||||
|
|
||||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|
||||||
if formname ~= "" or not creative_mode then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
local player_name = player:get_player_name()
|
|
||||||
local inv = player_inventory[player_name]
|
|
||||||
|
|
||||||
if fields.quit then
|
|
||||||
if inv.tab_id == 1 then
|
|
||||||
creative.set_crafting_formspec(player)
|
|
||||||
end
|
|
||||||
elseif fields.creative_tabs then
|
|
||||||
local tab = tonumber(fields.creative_tabs)
|
|
||||||
inv.tab_id = tab
|
|
||||||
|
|
||||||
if tab == 1 then
|
|
||||||
creative.set_crafting_formspec(player)
|
|
||||||
else
|
|
||||||
creative.update_creative_inventory(player_name)
|
|
||||||
creative.set_creative_formspec(player, 0)
|
|
||||||
end
|
|
||||||
elseif fields.creative_clear then
|
|
||||||
inv.filter = ""
|
|
||||||
creative.update_creative_inventory(player_name)
|
|
||||||
creative.set_creative_formspec(player, 0)
|
|
||||||
elseif fields.creative_search then
|
|
||||||
inv.filter = fields.creative_filter:lower()
|
|
||||||
creative.update_creative_inventory(player_name)
|
|
||||||
creative.set_creative_formspec(player, 0)
|
|
||||||
else
|
|
||||||
local formspec = player:get_inventory_formspec()
|
|
||||||
local start_i = player_inventory[player_name].start_i or 0
|
|
||||||
|
|
||||||
if fields.creative_prev then
|
|
||||||
start_i = start_i - 3*8
|
|
||||||
if start_i < 0 then
|
|
||||||
start_i = inv.size - (inv.size % (3*8))
|
|
||||||
if inv.size == start_i then
|
|
||||||
start_i = math.max(0, inv.size - (3*8))
|
|
||||||
end
|
|
||||||
end
|
|
||||||
elseif fields.creative_next then
|
|
||||||
start_i = start_i + 3*8
|
|
||||||
if start_i >= inv.size then
|
|
||||||
start_i = 0
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
player_inventory[player_name].start_i = start_i
|
|
||||||
creative.set_creative_formspec(player, start_i)
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
if creative_mode then
|
|
||||||
local digtime = 0.5
|
|
||||||
local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 3}
|
|
||||||
|
|
||||||
minetest.register_item(":", {
|
minetest.register_item(":", {
|
||||||
type = "none",
|
type = "none",
|
||||||
|
180
mods/creative/inventory.lua
Normal file
@ -0,0 +1,180 @@
|
|||||||
|
creative = {}
|
||||||
|
local player_inventory = {}
|
||||||
|
|
||||||
|
function creative.init_creative_inventory(player)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
player_inventory[player_name] = {
|
||||||
|
size = 0,
|
||||||
|
filter = "",
|
||||||
|
start_i = 0
|
||||||
|
}
|
||||||
|
|
||||||
|
minetest.create_detached_inventory("creative_" .. player_name, {
|
||||||
|
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
|
||||||
|
if not to_list == "main" then
|
||||||
|
return count
|
||||||
|
else
|
||||||
|
return 0
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
allow_put = function(inv, listname, index, stack, player2)
|
||||||
|
return 0
|
||||||
|
end,
|
||||||
|
allow_take = function(inv, listname, index, stack, player2)
|
||||||
|
return -1
|
||||||
|
end,
|
||||||
|
on_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
|
||||||
|
end,
|
||||||
|
on_put = function(inv, listname, index, stack, player2)
|
||||||
|
end,
|
||||||
|
on_take = function(inv, listname, index, stack, player2)
|
||||||
|
if stack and stack:get_count() > 0 then
|
||||||
|
minetest.log("action", player_name .. " takes " .. stack:get_name().. " from creative inventory")
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
}, player_name)
|
||||||
|
|
||||||
|
creative.update_creative_inventory(player_name, minetest.registered_items)
|
||||||
|
end
|
||||||
|
|
||||||
|
function creative.update_creative_inventory(player_name, tab_content)
|
||||||
|
local creative_list = {}
|
||||||
|
local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
|
||||||
|
local inv = player_inventory[player_name]
|
||||||
|
if not inv then
|
||||||
|
creative.init_creative_inventory(minetest.get_player_by_name(player_name))
|
||||||
|
end
|
||||||
|
|
||||||
|
for name, def in pairs(tab_content) do
|
||||||
|
if not (def.groups.not_in_creative_inventory == 1) and
|
||||||
|
def.description and def.description ~= "" and
|
||||||
|
(def.name:find(inv.filter, 1, true) or
|
||||||
|
def.description:lower():find(inv.filter, 1, true)) then
|
||||||
|
creative_list[#creative_list+1] = name
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
table.sort(creative_list)
|
||||||
|
player_inv:set_size("main", #creative_list)
|
||||||
|
player_inv:set_list("main", creative_list)
|
||||||
|
inv.size = #creative_list
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Create the trash field
|
||||||
|
local trash = minetest.create_detached_inventory("creative_trash", {
|
||||||
|
-- Allow the stack to be placed and remove it in on_put()
|
||||||
|
-- This allows the creative inventory to restore the stack
|
||||||
|
allow_put = function(inv, listname, index, stack, player)
|
||||||
|
return stack:get_count()
|
||||||
|
end,
|
||||||
|
on_put = function(inv, listname)
|
||||||
|
inv:set_list(listname, {})
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
trash:set_size("main", 1)
|
||||||
|
|
||||||
|
creative.formspec_add = ""
|
||||||
|
|
||||||
|
function creative.register_tab(name, title, items)
|
||||||
|
sfinv.register_page("creative:" .. name, {
|
||||||
|
title = title,
|
||||||
|
is_in_nav = function(self, player, context)
|
||||||
|
return minetest.setting_getbool("creative_mode")
|
||||||
|
end,
|
||||||
|
get = function(self, player, context)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
creative.update_creative_inventory(player_name, items)
|
||||||
|
local inv = player_inventory[player_name]
|
||||||
|
local start_i = inv.start_i or 0
|
||||||
|
local pagenum = math.floor(start_i / (3*8) + 1)
|
||||||
|
local pagemax = math.ceil(inv.size / (3*8))
|
||||||
|
return sfinv.make_formspec(player, context,
|
||||||
|
"label[6.2,3.35;" .. minetest.colorize("#FFFF00", tostring(pagenum)) .. " / " .. tostring(pagemax) .. "]" ..
|
||||||
|
[[
|
||||||
|
image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
|
||||||
|
listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]
|
||||||
|
list[current_player;main;0,4.7;8,1;]
|
||||||
|
list[current_player;main;0,5.85;8,3;8]
|
||||||
|
list[detached:creative_trash;main;4,3.3;1,1;]
|
||||||
|
listring[]
|
||||||
|
button[5.4,3.2;0.8,0.9;creative_prev;<]
|
||||||
|
button[7.25,3.2;0.8,0.9;creative_next;>]
|
||||||
|
button[2.1,3.4;0.8,0.5;creative_search;?]
|
||||||
|
button[2.75,3.4;0.8,0.5;creative_clear;X]
|
||||||
|
tooltip[creative_search;Search]
|
||||||
|
tooltip[creative_clear;Reset]
|
||||||
|
listring[current_player;main]
|
||||||
|
field_close_on_enter[creative_filter;false]
|
||||||
|
]] ..
|
||||||
|
"field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
|
||||||
|
"listring[detached:creative_" .. player_name .. ";main]" ..
|
||||||
|
"list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
|
||||||
|
default.get_hotbar_bg(0,4.7) ..
|
||||||
|
default.gui_bg .. default.gui_bg_img .. default.gui_slots
|
||||||
|
.. creative.formspec_add, false)
|
||||||
|
end,
|
||||||
|
on_enter = function(self, player, context)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
local inv = player_inventory[player_name]
|
||||||
|
if inv then
|
||||||
|
inv.start_i = 0
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
on_player_receive_fields = function(self, player, context, fields)
|
||||||
|
local player_name = player:get_player_name()
|
||||||
|
local inv = player_inventory[player_name]
|
||||||
|
assert(inv)
|
||||||
|
|
||||||
|
if fields.creative_clear then
|
||||||
|
inv.start_i = 0
|
||||||
|
inv.filter = ""
|
||||||
|
creative.update_creative_inventory(player_name, items)
|
||||||
|
sfinv.set_player_inventory_formspec(player, context)
|
||||||
|
elseif fields.creative_search or
|
||||||
|
fields.key_enter_field == "creative_filter" then
|
||||||
|
inv.start_i = 0
|
||||||
|
inv.filter = fields.creative_filter:lower()
|
||||||
|
creative.update_creative_inventory(player_name, items)
|
||||||
|
sfinv.set_player_inventory_formspec(player, context)
|
||||||
|
elseif not fields.quit then
|
||||||
|
local start_i = inv.start_i or 0
|
||||||
|
|
||||||
|
if fields.creative_prev then
|
||||||
|
start_i = start_i - 3*8
|
||||||
|
if start_i < 0 then
|
||||||
|
start_i = inv.size - (inv.size % (3*8))
|
||||||
|
if inv.size == start_i then
|
||||||
|
start_i = math.max(0, inv.size - (3*8))
|
||||||
|
end
|
||||||
|
end
|
||||||
|
elseif fields.creative_next then
|
||||||
|
start_i = start_i + 3*8
|
||||||
|
if start_i >= inv.size then
|
||||||
|
start_i = 0
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
inv.start_i = start_i
|
||||||
|
sfinv.set_player_inventory_formspec(player, context)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_on_joinplayer(function(player)
|
||||||
|
creative.init_creative_inventory(player)
|
||||||
|
end)
|
||||||
|
|
||||||
|
creative.register_tab("all", "All", minetest.registered_items)
|
||||||
|
creative.register_tab("nodes", "Nodes", minetest.registered_nodes)
|
||||||
|
creative.register_tab("tools", "Tools", minetest.registered_tools)
|
||||||
|
creative.register_tab("craftitems", "Items", minetest.registered_craftitems)
|
||||||
|
|
||||||
|
local old_homepage_name = sfinv.get_homepage_name
|
||||||
|
function sfinv.get_homepage_name(player)
|
||||||
|
if minetest.setting_getbool("creative_mode") then
|
||||||
|
return "creative:all"
|
||||||
|
else
|
||||||
|
return old_homepage_name(player)
|
||||||
|
end
|
||||||
|
end
|
60
mods/creative/license.txt
Normal file
@ -0,0 +1,60 @@
|
|||||||
|
License of source code
|
||||||
|
----------------------
|
||||||
|
|
||||||
|
The MIT License (MIT)
|
||||||
|
Copyright (C) 2012-2016 Perttu Ahola (celeron55) <celeron55@gmail.com>
|
||||||
|
Copyright (C) 2015-2016 Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com>
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy of this
|
||||||
|
software and associated documentation files (the "Software"), to deal in the Software
|
||||||
|
without restriction, including without limitation the rights to use, copy, modify, merge,
|
||||||
|
publish, distribute, sublicense, and/or sell copies of the Software, and to permit
|
||||||
|
persons to whom the Software is furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all copies or
|
||||||
|
substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
|
||||||
|
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
|
||||||
|
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
|
||||||
|
OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||||
|
DEALINGS IN THE SOFTWARE.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
https://opensource.org/licenses/MIT
|
||||||
|
|
||||||
|
|
||||||
|
Licenses of media (textures)
|
||||||
|
----------------------------
|
||||||
|
|
||||||
|
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||||
|
Copyright (C) 2016 Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com>
|
||||||
|
|
||||||
|
You are free to:
|
||||||
|
Share — copy and redistribute the material in any medium or format.
|
||||||
|
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||||
|
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||||
|
|
||||||
|
Under the following terms:
|
||||||
|
|
||||||
|
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||||
|
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||||
|
that suggests the licensor endorses you or your use.
|
||||||
|
|
||||||
|
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||||
|
your contributions under the same license as the original.
|
||||||
|
|
||||||
|
No additional restrictions — You may not apply legal terms or technological measures that
|
||||||
|
legally restrict others from doing anything the license permits.
|
||||||
|
|
||||||
|
Notices:
|
||||||
|
|
||||||
|
You do not have to comply with the license for elements of the material in the public
|
||||||
|
domain or where your use is permitted by an applicable exception or limitation.
|
||||||
|
No warranties are given. The license may not give you all of the permissions necessary
|
||||||
|
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||||
|
rights may limit how you use the material.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
http://creativecommons.org/licenses/by-sa/3.0/
|
@ -1,28 +1,18 @@
|
|||||||
Minetest Game mod: default
|
Minetest Game mod: default
|
||||||
==========================
|
==========================
|
||||||
|
See license.txt for license information.
|
||||||
|
|
||||||
License of source code:
|
Authors of source code
|
||||||
-----------------------
|
----------------------
|
||||||
Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPL 2.1)
|
||||||
|
Various Minetest developers and contributors (LGPL 2.1)
|
||||||
|
|
||||||
This program is free software; you can redistribute it and/or modify
|
Authors of media (textures, models and sounds)
|
||||||
it under the terms of the GNU Lesser General Public License as published by
|
----------------------------------------------
|
||||||
the Free Software Foundation; either version 2.1 of the License, or
|
|
||||||
(at your option) any later version.
|
|
||||||
|
|
||||||
http://www.gnu.org/licenses/lgpl-2.1.html
|
|
||||||
|
|
||||||
License of media (textures and sounds)
|
|
||||||
--------------------------------------
|
|
||||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
|
||||||
http://creativecommons.org/licenses/by-sa/3.0/
|
|
||||||
|
|
||||||
Authors of media files
|
|
||||||
-----------------------
|
|
||||||
Everything not listed in here:
|
Everything not listed in here:
|
||||||
Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com>
|
celeron55, Perttu Ahola <celeron55@gmail.com> (CC BY-SA 3.0)
|
||||||
|
|
||||||
Cisoun's WTFPL texture pack:
|
Cisoun's texture pack (CC BY-SA 3.0):
|
||||||
default_jungletree.png
|
default_jungletree.png
|
||||||
default_lava.png
|
default_lava.png
|
||||||
default_leaves.png
|
default_leaves.png
|
||||||
@ -32,61 +22,57 @@ Cisoun's WTFPL texture pack:
|
|||||||
default_tree_top.png
|
default_tree_top.png
|
||||||
default_water.png
|
default_water.png
|
||||||
|
|
||||||
Cisoun's conifers mod (WTFPL):
|
Cisoun's conifers mod (CC BY-SA 3.0):
|
||||||
default_pine_needles.png
|
default_pine_needles.png
|
||||||
|
|
||||||
Originating from G4JC's Almost MC Texture Pack:
|
Originating from G4JC's Almost MC Texture Pack (CC BY-SA 3.0):
|
||||||
default_torch.png
|
default_torch.png
|
||||||
default_torch_on_ceiling.png
|
default_torch_on_ceiling.png
|
||||||
default_torch_on_floor.png
|
default_torch_on_floor.png
|
||||||
|
|
||||||
VanessaE's animated torches (WTFPL):
|
VanessaE's animated torches (CC BY-SA 3.0):
|
||||||
default_torch_animated.png
|
default_torch_animated.png
|
||||||
default_torch_on_ceiling_animated.png
|
default_torch_on_ceiling_animated.png
|
||||||
default_torch_on_floor_animated.png
|
default_torch_on_floor_animated.png
|
||||||
default_torch_on_floor.png
|
default_torch_on_floor.png
|
||||||
|
|
||||||
RealBadAngel's animated water (WTFPL):
|
RealBadAngel's animated water (CC BY-SA 3.0):
|
||||||
default_water_source_animated.png
|
default_water_source_animated.png
|
||||||
default_water_flowing_animated.png
|
default_water_flowing_animated.png
|
||||||
|
|
||||||
VanessaE (WTFPL):
|
VanessaE (CC BY-SA 3.0):
|
||||||
default_nc_back.png
|
|
||||||
default_nc_front.png
|
|
||||||
default_nc_rb.png
|
|
||||||
default_nc_side.png
|
|
||||||
default_desert_sand.png
|
default_desert_sand.png
|
||||||
default_desert_stone.png
|
default_desert_stone.png
|
||||||
default_sand.png
|
default_sand.png
|
||||||
|
default_mese_crystal.png
|
||||||
|
default_mese_crystal_fragment.png
|
||||||
|
|
||||||
Calinou (CC BY-SA):
|
Calinou (CC BY-SA 3.0):
|
||||||
default_brick.png
|
default_brick.png
|
||||||
default_papyrus.png
|
default_papyrus.png
|
||||||
default_mineral_copper.png
|
default_mineral_copper.png
|
||||||
default_glass_detail.png
|
default_glass_detail.png
|
||||||
|
|
||||||
MirceaKitsune (WTFPL):
|
MirceaKitsune (CC BY-SA 3.0):
|
||||||
character.x
|
character.x
|
||||||
|
|
||||||
Jordach (CC BY-SA 3.0):
|
Jordach (CC BY-SA 3.0):
|
||||||
character.png
|
character.png
|
||||||
|
|
||||||
PilzAdam (WTFPL):
|
PilzAdam (CC BY-SA 3.0):
|
||||||
default_jungleleaves.png
|
default_jungleleaves.png
|
||||||
default_junglesapling.png
|
default_junglesapling.png
|
||||||
default_obsidian_glass.png
|
default_obsidian_glass.png
|
||||||
default_obsidian_shard.png
|
default_obsidian_shard.png
|
||||||
default_mineral_gold.png
|
default_mineral_gold.png
|
||||||
default_snowball.png
|
|
||||||
|
|
||||||
jojoa1997 (WTFPL):
|
jojoa1997 (CC BY-SA 3.0):
|
||||||
default_obsidian.png
|
default_obsidian.png
|
||||||
|
|
||||||
InfinityProject (WTFPL):
|
InfinityProject (CC BY-SA 3.0):
|
||||||
default_mineral_diamond.png
|
default_mineral_diamond.png
|
||||||
|
|
||||||
Splizard (CC BY-SA 3.0):
|
Splizard (CC BY-SA 3.0):
|
||||||
default_snow.png
|
|
||||||
default_pine_sapling.png
|
default_pine_sapling.png
|
||||||
|
|
||||||
Zeg9 (CC BY-SA 3.0):
|
Zeg9 (CC BY-SA 3.0):
|
||||||
@ -102,16 +88,23 @@ paramat (CC BY-SA 3.0):
|
|||||||
default_pinetree_top.png
|
default_pinetree_top.png
|
||||||
default_pinewood.png
|
default_pinewood.png
|
||||||
default_acacia_leaves.png
|
default_acacia_leaves.png
|
||||||
|
default_acacia_leaves_simple.png
|
||||||
default_acacia_sapling.png
|
default_acacia_sapling.png
|
||||||
default_acacia_tree.png
|
default_acacia_tree.png
|
||||||
default_acacia_tree_top.png
|
default_acacia_tree_top.png
|
||||||
default_acacia_wood.png
|
default_acacia_wood.png
|
||||||
|
default_acacia_bush_stem.png
|
||||||
|
default_bush_stem.png
|
||||||
default_junglewood.png
|
default_junglewood.png
|
||||||
default_jungletree_top.png
|
default_jungletree_top.png
|
||||||
default_sandstone_brick.png
|
default_sandstone_brick.png
|
||||||
default_obsidian_brick.png
|
default_obsidian_brick.png
|
||||||
default_stone_brick.png
|
default_stone_brick.png
|
||||||
default_desert_stone_brick.png
|
default_desert_stone_brick.png
|
||||||
|
default_sandstone_block.png
|
||||||
|
default_obsidian_block.png
|
||||||
|
default_stone_block.png
|
||||||
|
default_desert_stone_block.png
|
||||||
default_river_water.png
|
default_river_water.png
|
||||||
default_river_water_source_animated.png
|
default_river_water_source_animated.png
|
||||||
default_river_water_flowing_animated.png
|
default_river_water_flowing_animated.png
|
||||||
@ -120,7 +113,8 @@ paramat (CC BY-SA 3.0):
|
|||||||
default_dry_grass_*.png
|
default_dry_grass_*.png
|
||||||
default_grass.png
|
default_grass.png
|
||||||
default_grass_side.png
|
default_grass_side.png
|
||||||
default_snow_side.png
|
default_mese_block.png
|
||||||
|
default_silver_sand.png
|
||||||
|
|
||||||
brunob.santos (CC BY-SA 4.0):
|
brunob.santos (CC BY-SA 4.0):
|
||||||
default_desert_cobble.png
|
default_desert_cobble.png
|
||||||
@ -146,6 +140,9 @@ BlockMen (CC BY-SA 3.0):
|
|||||||
bubble.png
|
bubble.png
|
||||||
gui_*.png
|
gui_*.png
|
||||||
|
|
||||||
|
Wuzzy (CC BY-SA 3.0):
|
||||||
|
default_bookshelf_slot.png (based on default_book.png)
|
||||||
|
|
||||||
sofar (CC BY-SA 3.0):
|
sofar (CC BY-SA 3.0):
|
||||||
default_book_written.png, based on default_book.png
|
default_book_written.png, based on default_book.png
|
||||||
default_aspen_sapling
|
default_aspen_sapling
|
||||||
@ -153,18 +150,17 @@ sofar (CC BY-SA 3.0):
|
|||||||
default_aspen_tree
|
default_aspen_tree
|
||||||
default_aspen_tree_top, derived from default_pine_tree_top (by paramat)
|
default_aspen_tree_top, derived from default_pine_tree_top (by paramat)
|
||||||
default_aspen_wood, derived from default_pine_wood (by paramat)
|
default_aspen_wood, derived from default_pine_wood (by paramat)
|
||||||
|
|
||||||
sofar (WTFPL):
|
|
||||||
default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel
|
default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel
|
||||||
|
|
||||||
Neuromancer (CC BY-SA 2.0):
|
Neuromancer (CC BY-SA 2.0):
|
||||||
default_cobble.png, based on texture by Brane praefect
|
default_cobble.png, based on texture by Brane praefect
|
||||||
default_mossycobble.png, based on texture by Brane praefect
|
default_mossycobble.png, based on texture by Brane praefect
|
||||||
|
|
||||||
Neuromancer (CC BY-SA 3.0):
|
Neuromancer (CC BY-SA 3.0):
|
||||||
default_dirt.png
|
default_dirt.png
|
||||||
default_furnace_*.png
|
default_furnace_*.png
|
||||||
|
|
||||||
Gambit (WTFPL):
|
Gambit (CC BY-SA 3.0):
|
||||||
default_bronze_ingot.png
|
default_bronze_ingot.png
|
||||||
default_copper_ingot.png
|
default_copper_ingot.png
|
||||||
default_copper_lump.png
|
default_copper_lump.png
|
||||||
@ -178,19 +174,37 @@ Gambit (WTFPL):
|
|||||||
default_ladder_steel.png
|
default_ladder_steel.png
|
||||||
default_sign_wall_wood.png
|
default_sign_wall_wood.png
|
||||||
default_flint.png
|
default_flint.png
|
||||||
|
default_snow.png
|
||||||
|
default_snow_side.png
|
||||||
|
default_snowball.png
|
||||||
|
default_key.png
|
||||||
|
default_key_skeleton.png
|
||||||
|
|
||||||
asl97 (WTFPL):
|
asl97 (CC BY-SA 3.0):
|
||||||
default_ice.png
|
default_ice.png
|
||||||
|
|
||||||
KevDoy (CC BY-SA 3.0)
|
KevDoy (CC BY-SA 3.0)
|
||||||
heart.png
|
heart.png
|
||||||
|
|
||||||
|
Pithydon (CC BY-SA 3.0)
|
||||||
|
default_coral_brown.png
|
||||||
|
default_coral_orange.png
|
||||||
|
default_coral_skeleton.png
|
||||||
|
|
||||||
|
Ferk (CC0 1.0)
|
||||||
|
default_item_smoke.png
|
||||||
|
default_item_smoke.ogg, based on sound by http://opengameart.org/users/bart
|
||||||
|
|
||||||
Glass breaking sounds (CC BY 3.0):
|
Glass breaking sounds (CC BY 3.0):
|
||||||
1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
|
1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
|
||||||
2: http://www.freesound.org/people/Tomlija/sounds/97669/
|
2: http://www.freesound.org/people/Tomlija/sounds/97669/
|
||||||
3: http://www.freesound.org/people/lsprice/sounds/88808/
|
3: http://www.freesound.org/people/lsprice/sounds/88808/
|
||||||
|
|
||||||
Mito551 (sounds) (CC BY-SA):
|
sonictechtonic (CC BY 3.0):
|
||||||
|
https://www.freesound.org/people/sonictechtonic/sounds/241872/
|
||||||
|
player_damage.ogg
|
||||||
|
|
||||||
|
Mito551 (sounds) (CC BY-SA 3.0):
|
||||||
default_dig_choppy.ogg
|
default_dig_choppy.ogg
|
||||||
default_dig_cracky.ogg
|
default_dig_cracky.ogg
|
||||||
default_dig_crumbly.1.ogg
|
default_dig_crumbly.1.ogg
|
||||||
@ -224,3 +238,27 @@ Mito551 (sounds) (CC BY-SA):
|
|||||||
default_dirt_footstep.1.ogg
|
default_dirt_footstep.1.ogg
|
||||||
default_dirt_footstep.2.ogg
|
default_dirt_footstep.2.ogg
|
||||||
default_glass_footstep.ogg
|
default_glass_footstep.ogg
|
||||||
|
|
||||||
|
Metal sounds:
|
||||||
|
default_dig_metal.ogg - yadronoff - CC-BY-3.0
|
||||||
|
- https://www.freesound.org/people/yadronoff/sounds/320397/
|
||||||
|
default_dug_metal.*.ogg - Iwan Gabovitch - qubodup - CC0
|
||||||
|
- http://opengameart.org/users/qubodup
|
||||||
|
default_metal_footstep.*.ogg - Ottomaani138 - CC0
|
||||||
|
- https://www.freesound.org/people/Ottomaani138/sounds/232692/
|
||||||
|
default_place_node_metal.*.ogg - Ogrebane - CC0
|
||||||
|
- http://opengameart.org/content/wood-and-metal-sound-effects-volume-2
|
||||||
|
|
||||||
|
Tool breaking sounds added by sofar: CC-BY-3.0
|
||||||
|
default_tool_breaks.* - http://www.freesound.org/people/HerbertBoland/sounds/33206/
|
||||||
|
|
||||||
|
AGFX (CC BY 3.0)
|
||||||
|
https://www.freesound.org/people/AGFX/packs/1253/
|
||||||
|
default_water_footstep.1.ogg
|
||||||
|
default_water_footstep.2.ogg
|
||||||
|
default_water_footstep.3.ogg
|
||||||
|
(default_water_footstep.4.ogg is silent)
|
||||||
|
|
||||||
|
blukotek (CC0 1.0)
|
||||||
|
https://www.freesound.org/people/blukotek/sounds/251660/
|
||||||
|
default_dig_snappy.ogg
|
||||||
|
@ -22,7 +22,7 @@ minetest.register_alias("papyrus", "default:papyrus")
|
|||||||
minetest.register_alias("bookshelf", "default:bookshelf")
|
minetest.register_alias("bookshelf", "default:bookshelf")
|
||||||
minetest.register_alias("glass", "default:glass")
|
minetest.register_alias("glass", "default:glass")
|
||||||
minetest.register_alias("wooden_fence", "default:fence_wood")
|
minetest.register_alias("wooden_fence", "default:fence_wood")
|
||||||
minetest.register_alias("rail", "default:rail")
|
minetest.register_alias("rail", "carts:rail")
|
||||||
minetest.register_alias("ladder", "default:ladder_wood")
|
minetest.register_alias("ladder", "default:ladder_wood")
|
||||||
minetest.register_alias("wood", "default:wood")
|
minetest.register_alias("wood", "default:wood")
|
||||||
minetest.register_alias("mese", "default:mese")
|
minetest.register_alias("mese", "default:mese")
|
||||||
@ -39,8 +39,6 @@ minetest.register_alias("locked_chest", "default:chest_locked")
|
|||||||
minetest.register_alias("cobble", "default:cobble")
|
minetest.register_alias("cobble", "default:cobble")
|
||||||
minetest.register_alias("mossycobble", "default:mossycobble")
|
minetest.register_alias("mossycobble", "default:mossycobble")
|
||||||
minetest.register_alias("steelblock", "default:steelblock")
|
minetest.register_alias("steelblock", "default:steelblock")
|
||||||
minetest.register_alias("nyancat", "default:nyancat")
|
|
||||||
minetest.register_alias("nyancat_rainbow", "default:nyancat_rainbow")
|
|
||||||
minetest.register_alias("sapling", "default:sapling")
|
minetest.register_alias("sapling", "default:sapling")
|
||||||
minetest.register_alias("apple", "default:apple")
|
minetest.register_alias("apple", "default:apple")
|
||||||
|
|
||||||
@ -77,4 +75,3 @@ minetest.register_alias("default:pinewood", "default:pine_wood")
|
|||||||
|
|
||||||
minetest.register_alias("default:ladder", "default:ladder_wood")
|
minetest.register_alias("default:ladder", "default:ladder_wood")
|
||||||
minetest.register_alias("default:sign_wall", "default:sign_wall_wood")
|
minetest.register_alias("default:sign_wall", "default:sign_wall_wood")
|
||||||
|
|
||||||
|
@ -35,6 +35,20 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'default:wood',
|
||||||
|
recipe = {
|
||||||
|
{'default:bush_stem'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'default:acacia_wood',
|
||||||
|
recipe = {
|
||||||
|
{'default:acacia_bush_stem'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'default:stick 4',
|
output = 'default:stick 4',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -339,11 +353,9 @@ minetest.register_craft({
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'default:rail 24',
|
output = 'default:skeleton_key',
|
||||||
recipe = {
|
recipe = {
|
||||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
{'default:gold_ingot'},
|
||||||
{'default:steel_ingot', 'group:stick', 'default:steel_ingot'},
|
|
||||||
{'default:steel_ingot', '', 'default:steel_ingot'},
|
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -365,6 +377,12 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft( {
|
||||||
|
type = "shapeless",
|
||||||
|
output = "default:chest_locked",
|
||||||
|
recipe = {"default:chest", "default:steel_ingot"},
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'default:furnace',
|
output = 'default:furnace',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -499,6 +517,15 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'default:sandstone_block 9',
|
||||||
|
recipe = {
|
||||||
|
{'default:sandstone', 'default:sandstone', 'default:sandstone'},
|
||||||
|
{'default:sandstone', 'default:sandstone', 'default:sandstone'},
|
||||||
|
{'default:sandstone', 'default:sandstone', 'default:sandstone'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'default:clay',
|
output = 'default:clay',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -595,6 +622,15 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "default:mese_crystal",
|
||||||
|
recipe = {
|
||||||
|
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||||
|
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||||
|
{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'default:meselamp 1',
|
output = 'default:meselamp 1',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -627,6 +663,15 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'default:obsidian_block 9',
|
||||||
|
recipe = {
|
||||||
|
{'default:obsidian', 'default:obsidian', 'default:obsidian'},
|
||||||
|
{'default:obsidian', 'default:obsidian', 'default:obsidian'},
|
||||||
|
{'default:obsidian', 'default:obsidian', 'default:obsidian'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'default:stonebrick 4',
|
output = 'default:stonebrick 4',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -635,6 +680,15 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'default:stone_block 9',
|
||||||
|
recipe = {
|
||||||
|
{'default:stone', 'default:stone', 'default:stone'},
|
||||||
|
{'default:stone', 'default:stone', 'default:stone'},
|
||||||
|
{'default:stone', 'default:stone', 'default:stone'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'default:desert_stonebrick 4',
|
output = 'default:desert_stonebrick 4',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -643,6 +697,15 @@ minetest.register_craft({
|
|||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'default:desert_stone_block 9',
|
||||||
|
recipe = {
|
||||||
|
{'default:desert_stone', 'default:desert_stone', 'default:desert_stone'},
|
||||||
|
{'default:desert_stone', 'default:desert_stone', 'default:desert_stone'},
|
||||||
|
{'default:desert_stone', 'default:desert_stone', 'default:desert_stone'},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'default:snowblock',
|
output = 'default:snowblock',
|
||||||
recipe = {
|
recipe = {
|
||||||
@ -725,16 +788,185 @@ minetest.register_craft({
|
|||||||
recipe = "default:clay_lump",
|
recipe = "default:clay_lump",
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = 'cooking',
|
||||||
|
output = 'default:gold_ingot',
|
||||||
|
recipe = 'default:skeleton_key',
|
||||||
|
cooktime = 5,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = 'cooking',
|
||||||
|
output = 'default:gold_ingot',
|
||||||
|
recipe = 'default:key',
|
||||||
|
cooktime = 5,
|
||||||
|
})
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Fuels
|
-- Fuels
|
||||||
--
|
--
|
||||||
|
|
||||||
|
-- Support use of group:tree
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "fuel",
|
type = "fuel",
|
||||||
recipe = "group:tree",
|
recipe = "group:tree",
|
||||||
burntime = 30,
|
burntime = 30,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
-- Burn time for all woods are in order of wood density,
|
||||||
|
-- which is also the order of wood colour darkness:
|
||||||
|
-- aspen, pine, apple, acacia, jungle
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:aspen_tree",
|
||||||
|
burntime = 22,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:pine_tree",
|
||||||
|
burntime = 26,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:tree",
|
||||||
|
burntime = 30,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:acacia_tree",
|
||||||
|
burntime = 34,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:jungletree",
|
||||||
|
burntime = 38,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
-- Support use of group:wood
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "group:wood",
|
||||||
|
burntime = 7,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:aspen_wood",
|
||||||
|
burntime = 5,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:pine_wood",
|
||||||
|
burntime = 6,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:wood",
|
||||||
|
burntime = 7,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:acacia_wood",
|
||||||
|
burntime = 8,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:junglewood",
|
||||||
|
burntime = 9,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
-- Support use of group:sapling
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "group:sapling",
|
||||||
|
burntime = 10,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:aspen_sapling",
|
||||||
|
burntime = 8,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:pine_sapling",
|
||||||
|
burntime = 9,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:sapling",
|
||||||
|
burntime = 10,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:acacia_sapling",
|
||||||
|
burntime = 11,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:junglesapling",
|
||||||
|
burntime = 12,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:fence_aspen_wood",
|
||||||
|
burntime = 5,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:fence_pine_wood",
|
||||||
|
burntime = 6,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:fence_wood",
|
||||||
|
burntime = 7,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:fence_acacia_wood",
|
||||||
|
burntime = 8,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:fence_junglewood",
|
||||||
|
burntime = 9,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:bush_stem",
|
||||||
|
burntime = 7,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:acacia_bush_stem",
|
||||||
|
burntime = 8,
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "fuel",
|
type = "fuel",
|
||||||
recipe = "default:junglegrass",
|
recipe = "default:junglegrass",
|
||||||
@ -765,46 +997,10 @@ minetest.register_craft({
|
|||||||
burntime = 30,
|
burntime = 30,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "fuel",
|
|
||||||
recipe = "default:fence_wood",
|
|
||||||
burntime = 15,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "fuel",
|
|
||||||
recipe = "default:fence_acacia_wood",
|
|
||||||
burntime = 15,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "fuel",
|
|
||||||
recipe = "default:fence_junglewood",
|
|
||||||
burntime = 15,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "fuel",
|
|
||||||
recipe = "default:fence_pine_wood",
|
|
||||||
burntime = 15,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "fuel",
|
|
||||||
recipe = "default:fence_aspen_wood",
|
|
||||||
burntime = 15,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "fuel",
|
type = "fuel",
|
||||||
recipe = "default:ladder_wood",
|
recipe = "default:ladder_wood",
|
||||||
burntime = 5,
|
burntime = 2,
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "fuel",
|
|
||||||
recipe = "group:wood",
|
|
||||||
burntime = 7,
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
@ -837,24 +1033,6 @@ minetest.register_craft({
|
|||||||
burntime = 30,
|
burntime = 30,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "fuel",
|
|
||||||
recipe = "default:nyancat",
|
|
||||||
burntime = 1,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "fuel",
|
|
||||||
recipe = "default:nyancat_rainbow",
|
|
||||||
burntime = 1,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
type = "fuel",
|
|
||||||
recipe = "group:sapling",
|
|
||||||
burntime = 10,
|
|
||||||
})
|
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
type = "fuel",
|
type = "fuel",
|
||||||
recipe = "default:apple",
|
recipe = "default:apple",
|
||||||
@ -885,3 +1063,57 @@ minetest.register_craft({
|
|||||||
burntime = 2,
|
burntime = 2,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:paper",
|
||||||
|
burntime = 1,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:book",
|
||||||
|
burntime = 3,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:book_written",
|
||||||
|
burntime = 3,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:dry_shrub",
|
||||||
|
burntime = 2,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "group:stick",
|
||||||
|
burntime = 1,
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:pick_wood",
|
||||||
|
burntime = 6,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:shovel_wood",
|
||||||
|
burntime = 4,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:axe_wood",
|
||||||
|
burntime = 6,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
type = "fuel",
|
||||||
|
recipe = "default:sword_wood",
|
||||||
|
burntime = 5,
|
||||||
|
})
|
||||||
|
@ -3,19 +3,20 @@
|
|||||||
minetest.register_craftitem("default:stick", {
|
minetest.register_craftitem("default:stick", {
|
||||||
description = "Stick",
|
description = "Stick",
|
||||||
inventory_image = "default_stick.png",
|
inventory_image = "default_stick.png",
|
||||||
groups = {stick = 1},
|
groups = {stick = 1, flammable = 2},
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craftitem("default:paper", {
|
minetest.register_craftitem("default:paper", {
|
||||||
description = "Paper",
|
description = "Paper",
|
||||||
inventory_image = "default_paper.png",
|
inventory_image = "default_paper.png",
|
||||||
|
groups = {flammable = 3},
|
||||||
})
|
})
|
||||||
|
|
||||||
local lpp = 14 -- Lines per book's page
|
local lpp = 14 -- Lines per book's page
|
||||||
local function book_on_use(itemstack, user)
|
local function book_on_use(itemstack, user)
|
||||||
local player_name = user:get_player_name()
|
local player_name = user:get_player_name()
|
||||||
local data = minetest.deserialize(itemstack:get_metadata())
|
local data = minetest.deserialize(itemstack:get_metadata())
|
||||||
local formspec, title, text, owner = "", "", "", player_name
|
local title, text, owner = "", "", player_name
|
||||||
local page, page_max, lines, string = 1, 1, {}, ""
|
local page, page_max, lines, string = 1, 1, {}, ""
|
||||||
|
|
||||||
if data then
|
if data then
|
||||||
@ -38,6 +39,7 @@ local function book_on_use(itemstack, user)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local formspec
|
||||||
if owner == player_name then
|
if owner == player_name then
|
||||||
formspec = "size[8,8]" .. default.gui_bg ..
|
formspec = "size[8,8]" .. default.gui_bg ..
|
||||||
default.gui_bg_img ..
|
default.gui_bg_img ..
|
||||||
@ -104,7 +106,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||||||
|
|
||||||
elseif fields.book_next or fields.book_prev then
|
elseif fields.book_next or fields.book_prev then
|
||||||
local data = minetest.deserialize(stack:get_metadata())
|
local data = minetest.deserialize(stack:get_metadata())
|
||||||
if not data.page then return end
|
if not data or not data.page then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
if fields.book_next then
|
if fields.book_next then
|
||||||
data.page = data.page + 1
|
data.page = data.page + 1
|
||||||
@ -129,14 +133,14 @@ end)
|
|||||||
minetest.register_craftitem("default:book", {
|
minetest.register_craftitem("default:book", {
|
||||||
description = "Book",
|
description = "Book",
|
||||||
inventory_image = "default_book.png",
|
inventory_image = "default_book.png",
|
||||||
groups = {book = 1},
|
groups = {book = 1, flammable = 3},
|
||||||
on_use = book_on_use,
|
on_use = book_on_use,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craftitem("default:book_written", {
|
minetest.register_craftitem("default:book_written", {
|
||||||
description = "Book With Text",
|
description = "Book With Text",
|
||||||
inventory_image = "default_book_written.png",
|
inventory_image = "default_book_written.png",
|
||||||
groups = {book = 1, not_in_creative_inventory = 1},
|
groups = {book = 1, not_in_creative_inventory = 1, flammable = 3},
|
||||||
stack_max = 1,
|
stack_max = 1,
|
||||||
on_use = book_on_use,
|
on_use = book_on_use,
|
||||||
})
|
})
|
||||||
@ -152,7 +156,6 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv
|
|||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local copy = ItemStack("default:book_written")
|
|
||||||
local original
|
local original
|
||||||
local index
|
local index
|
||||||
for i = 1, player:get_inventory():get_size("craft") do
|
for i = 1, player:get_inventory():get_size("craft") do
|
||||||
@ -174,7 +177,7 @@ end)
|
|||||||
minetest.register_craftitem("default:coal_lump", {
|
minetest.register_craftitem("default:coal_lump", {
|
||||||
description = "Coal Lump",
|
description = "Coal Lump",
|
||||||
inventory_image = "default_coal_lump.png",
|
inventory_image = "default_coal_lump.png",
|
||||||
groups = {coal = 1}
|
groups = {coal = 1, flammable = 1}
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craftitem("default:iron_lump", {
|
minetest.register_craftitem("default:iron_lump", {
|
||||||
|
@ -18,7 +18,7 @@ end
|
|||||||
function default.node_sound_stone_defaults(table)
|
function default.node_sound_stone_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name = "default_hard_footstep", gain = 0.5}
|
{name = "default_hard_footstep", gain = 0.3}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name = "default_hard_footstep", gain = 1.0}
|
{name = "default_hard_footstep", gain = 1.0}
|
||||||
default.node_sound_defaults(table)
|
default.node_sound_defaults(table)
|
||||||
@ -28,9 +28,9 @@ end
|
|||||||
function default.node_sound_dirt_defaults(table)
|
function default.node_sound_dirt_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name = "default_dirt_footstep", gain = 1.0}
|
{name = "default_dirt_footstep", gain = 0.4}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name = "default_dirt_footstep", gain = 1.5}
|
{name = "default_dirt_footstep", gain = 1.0}
|
||||||
table.place = table.place or
|
table.place = table.place or
|
||||||
{name = "default_place_node", gain = 1.0}
|
{name = "default_place_node", gain = 1.0}
|
||||||
default.node_sound_defaults(table)
|
default.node_sound_defaults(table)
|
||||||
@ -52,7 +52,7 @@ end
|
|||||||
function default.node_sound_gravel_defaults(table)
|
function default.node_sound_gravel_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name = "default_gravel_footstep", gain = 0.5}
|
{name = "default_gravel_footstep", gain = 0.4}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name = "default_gravel_footstep", gain = 1.0}
|
{name = "default_gravel_footstep", gain = 1.0}
|
||||||
table.place = table.place or
|
table.place = table.place or
|
||||||
@ -64,7 +64,7 @@ end
|
|||||||
function default.node_sound_wood_defaults(table)
|
function default.node_sound_wood_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name = "default_wood_footstep", gain = 0.5}
|
{name = "default_wood_footstep", gain = 0.3}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name = "default_wood_footstep", gain = 1.0}
|
{name = "default_wood_footstep", gain = 1.0}
|
||||||
default.node_sound_defaults(table)
|
default.node_sound_defaults(table)
|
||||||
@ -74,7 +74,7 @@ end
|
|||||||
function default.node_sound_leaves_defaults(table)
|
function default.node_sound_leaves_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
{name = "default_grass_footstep", gain = 0.35}
|
{name = "default_grass_footstep", gain = 0.45}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name = "default_grass_footstep", gain = 0.7}
|
{name = "default_grass_footstep", gain = 0.7}
|
||||||
table.dig = table.dig or
|
table.dig = table.dig or
|
||||||
@ -88,6 +88,8 @@ end
|
|||||||
function default.node_sound_glass_defaults(table)
|
function default.node_sound_glass_defaults(table)
|
||||||
table = table or {}
|
table = table or {}
|
||||||
table.footstep = table.footstep or
|
table.footstep = table.footstep or
|
||||||
|
{name = "default_glass_footstep", gain = 0.3}
|
||||||
|
table.dig = table.dig or
|
||||||
{name = "default_glass_footstep", gain = 0.5}
|
{name = "default_glass_footstep", gain = 0.5}
|
||||||
table.dug = table.dug or
|
table.dug = table.dug or
|
||||||
{name = "default_break_glass", gain = 1.0}
|
{name = "default_break_glass", gain = 1.0}
|
||||||
@ -95,6 +97,27 @@ function default.node_sound_glass_defaults(table)
|
|||||||
return table
|
return table
|
||||||
end
|
end
|
||||||
|
|
||||||
|
function default.node_sound_metal_defaults(table)
|
||||||
|
table = table or {}
|
||||||
|
table.footstep = table.footstep or
|
||||||
|
{name = "default_metal_footstep", gain = 0.4}
|
||||||
|
table.dig = table.dig or
|
||||||
|
{name = "default_dig_metal", gain = 0.5}
|
||||||
|
table.dug = table.dug or
|
||||||
|
{name = "default_dug_metal", gain = 0.5}
|
||||||
|
table.place = table.place or
|
||||||
|
{name = "default_place_node_metal", gain = 0.5}
|
||||||
|
default.node_sound_defaults(table)
|
||||||
|
return table
|
||||||
|
end
|
||||||
|
|
||||||
|
function default.node_sound_water_defaults(table)
|
||||||
|
table = table or {}
|
||||||
|
table.footstep = table.footstep or
|
||||||
|
{name = "default_water_footstep", gain = 0.2}
|
||||||
|
default.node_sound_defaults(table)
|
||||||
|
return table
|
||||||
|
end
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Lavacooling
|
-- Lavacooling
|
||||||
@ -111,8 +134,9 @@ default.cool_lava = function(pos, node)
|
|||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
|
label = "Lava cooling",
|
||||||
nodenames = {"default:lava_source", "default:lava_flowing"},
|
nodenames = {"default:lava_source", "default:lava_flowing"},
|
||||||
neighbors = {"group:water"},
|
neighbors = {"group:cools_lava", "group:water"},
|
||||||
interval = 1,
|
interval = 1,
|
||||||
chance = 1,
|
chance = 1,
|
||||||
catch_up = false,
|
catch_up = false,
|
||||||
@ -125,6 +149,7 @@ minetest.register_abm({
|
|||||||
--
|
--
|
||||||
-- optimized helper to put all items in an inventory into a drops list
|
-- optimized helper to put all items in an inventory into a drops list
|
||||||
--
|
--
|
||||||
|
|
||||||
function default.get_inventory_drops(pos, inventory, drops)
|
function default.get_inventory_drops(pos, inventory, drops)
|
||||||
local inv = minetest.get_meta(pos):get_inventory()
|
local inv = minetest.get_meta(pos):get_inventory()
|
||||||
local n = #drops
|
local n = #drops
|
||||||
@ -189,6 +214,7 @@ function default.grow_papyrus(pos, node)
|
|||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
|
label = "Grow cactus",
|
||||||
nodenames = {"default:cactus"},
|
nodenames = {"default:cactus"},
|
||||||
neighbors = {"group:sand"},
|
neighbors = {"group:sand"},
|
||||||
interval = 12,
|
interval = 12,
|
||||||
@ -199,6 +225,7 @@ minetest.register_abm({
|
|||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
|
label = "Grow papyrus",
|
||||||
nodenames = {"default:papyrus"},
|
nodenames = {"default:papyrus"},
|
||||||
neighbors = {"default:dirt", "default:dirt_with_grass"},
|
neighbors = {"default:dirt", "default:dirt_with_grass"},
|
||||||
interval = 14,
|
interval = 14,
|
||||||
@ -226,6 +253,7 @@ end
|
|||||||
--
|
--
|
||||||
-- Fence registration helper
|
-- Fence registration helper
|
||||||
--
|
--
|
||||||
|
|
||||||
function default.register_fence(name, def)
|
function default.register_fence(name, def)
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = name .. " 4",
|
output = name .. " 4",
|
||||||
@ -283,16 +311,7 @@ end
|
|||||||
-- Leafdecay
|
-- Leafdecay
|
||||||
--
|
--
|
||||||
|
|
||||||
default.leafdecay_trunk_cache = {}
|
-- Prevent decay of placed leaves
|
||||||
default.leafdecay_enable_cache = true
|
|
||||||
-- Spread the load of finding trunks
|
|
||||||
default.leafdecay_trunk_find_allow_accumulator = 0
|
|
||||||
|
|
||||||
minetest.register_globalstep(function(dtime)
|
|
||||||
local finds_per_second = 5000
|
|
||||||
default.leafdecay_trunk_find_allow_accumulator =
|
|
||||||
math.floor(dtime * finds_per_second)
|
|
||||||
end)
|
|
||||||
|
|
||||||
default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
|
default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
|
||||||
if placer and not placer:get_player_control().sneak then
|
if placer and not placer:get_player_control().sneak then
|
||||||
@ -302,79 +321,44 @@ default.after_place_leaves = function(pos, placer, itemstack, pointed_thing)
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_abm({
|
-- Leafdecay ABM
|
||||||
nodenames = {"group:leafdecay"},
|
|
||||||
neighbors = {"air", "group:liquid"},
|
|
||||||
-- A low interval and a high inverse chance spreads the load
|
|
||||||
interval = 2,
|
|
||||||
chance = 5,
|
|
||||||
|
|
||||||
action = function(p0, node, _, _)
|
minetest.register_abm({
|
||||||
--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")")
|
label = "Leaf decay",
|
||||||
local do_preserve = false
|
nodenames = {"group:leafdecay"},
|
||||||
local d = minetest.registered_nodes[node.name].groups.leafdecay
|
neighbors = {"air"},
|
||||||
if not d or d == 0 then
|
interval = 2,
|
||||||
--print("not groups.leafdecay")
|
chance = 10,
|
||||||
|
catch_up = false,
|
||||||
|
|
||||||
|
action = function(pos, node, _, _)
|
||||||
|
-- Check if leaf is placed
|
||||||
|
if node.param2 ~= 0 then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local n0 = minetest.get_node(p0)
|
|
||||||
if n0.param2 ~= 0 then
|
local rad = minetest.registered_nodes[node.name].groups.leafdecay
|
||||||
--print("param2 ~= 0")
|
-- Assume ignore is a trunk, to make this
|
||||||
|
-- work at the border of a loaded area
|
||||||
|
if minetest.find_node_near(pos, rad, {"ignore", "group:tree"}) then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
local p0_hash = nil
|
-- Drop stuff
|
||||||
if default.leafdecay_enable_cache then
|
local itemstacks = minetest.get_node_drops(node.name)
|
||||||
p0_hash = minetest.hash_node_position(p0)
|
for _, itemname in ipairs(itemstacks) do
|
||||||
local trunkp = default.leafdecay_trunk_cache[p0_hash]
|
if itemname ~= node.name or
|
||||||
if trunkp then
|
minetest.get_item_group(node.name, "leafdecay_drop") ~= 0 then
|
||||||
local n = minetest.get_node(trunkp)
|
local p_drop = {
|
||||||
local reg = minetest.registered_nodes[n.name]
|
x = pos.x - 0.5 + math.random(),
|
||||||
-- Assume ignore is a trunk, to make the thing
|
y = pos.y - 0.5 + math.random(),
|
||||||
-- work at the border of the active area
|
z = pos.z - 0.5 + math.random(),
|
||||||
if n.name == "ignore" or (reg and reg.groups.tree and
|
}
|
||||||
reg.groups.tree ~= 0) then
|
minetest.add_item(p_drop, itemname)
|
||||||
--print("cached trunk still exists")
|
|
||||||
return
|
|
||||||
end
|
|
||||||
--print("cached trunk is invalid")
|
|
||||||
-- Cache is invalid
|
|
||||||
table.remove(default.leafdecay_trunk_cache, p0_hash)
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if default.leafdecay_trunk_find_allow_accumulator <= 0 then
|
-- Remove node
|
||||||
return
|
minetest.remove_node(pos)
|
||||||
end
|
minetest.check_for_falling(pos)
|
||||||
default.leafdecay_trunk_find_allow_accumulator =
|
|
||||||
default.leafdecay_trunk_find_allow_accumulator - 1
|
|
||||||
-- Assume ignore is a trunk, to make the thing
|
|
||||||
-- work at the border of the active area
|
|
||||||
local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"})
|
|
||||||
if p1 then
|
|
||||||
do_preserve = true
|
|
||||||
if default.leafdecay_enable_cache then
|
|
||||||
--print("caching trunk")
|
|
||||||
-- Cache the trunk
|
|
||||||
default.leafdecay_trunk_cache[p0_hash] = p1
|
|
||||||
end
|
|
||||||
end
|
|
||||||
if not do_preserve then
|
|
||||||
-- Drop stuff other than the node itself
|
|
||||||
local itemstacks = minetest.get_node_drops(n0.name)
|
|
||||||
for _, itemname in ipairs(itemstacks) do
|
|
||||||
if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or
|
|
||||||
itemname ~= n0.name then
|
|
||||||
local p_drop = {
|
|
||||||
x = p0.x - 0.5 + math.random(),
|
|
||||||
y = p0.y - 0.5 + math.random(),
|
|
||||||
z = p0.z - 0.5 + math.random(),
|
|
||||||
}
|
|
||||||
minetest.add_item(p_drop, itemname)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
-- Remove node
|
|
||||||
minetest.remove_node(p0)
|
|
||||||
nodeupdate(p0)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -384,49 +368,39 @@ minetest.register_abm({
|
|||||||
--
|
--
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
|
label = "Grass spread",
|
||||||
nodenames = {"default:dirt"},
|
nodenames = {"default:dirt"},
|
||||||
neighbors = {
|
neighbors = {
|
||||||
"default:dirt_with_grass",
|
"air",
|
||||||
"default:dirt_with_dry_grass",
|
|
||||||
"default:dirt_with_snow",
|
|
||||||
"group:grass",
|
"group:grass",
|
||||||
"group:dry_grass",
|
"group:dry_grass",
|
||||||
"default:snow",
|
"default:snow",
|
||||||
},
|
},
|
||||||
interval = 6,
|
interval = 6,
|
||||||
chance = 67,
|
chance = 50,
|
||||||
catch_up = false,
|
catch_up = false,
|
||||||
action = function(pos, node)
|
action = function(pos, node)
|
||||||
-- Most likely case, half the time it's too dark for this.
|
-- Check for darkness: night, shadow or under a light-blocking node
|
||||||
|
-- Returns if ignore above
|
||||||
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||||
if (minetest.get_node_light(above) or 0) < 13 then
|
if (minetest.get_node_light(above) or 0) < 13 then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Look for likely neighbors.
|
-- Look for spreading dirt-type neighbours
|
||||||
local p2 = minetest.find_node_near(pos, 1, {"default:dirt_with_grass",
|
local p2 = minetest.find_node_near(pos, 1, "group:spreading_dirt_type")
|
||||||
"default:dirt_with_dry_grass", "default:dirt_with_snow"})
|
|
||||||
if p2 then
|
if p2 then
|
||||||
-- But the node needs to be under air in this case.
|
local n3 = minetest.get_node(p2)
|
||||||
local n2 = minetest.get_node(above)
|
minetest.set_node(pos, {name = n3.name})
|
||||||
if n2 and n2.name == "air" then
|
|
||||||
local n3 = minetest.get_node(p2)
|
|
||||||
minetest.set_node(pos, {name = n3.name})
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Anything on top?
|
|
||||||
local n2 = minetest.get_node(above)
|
|
||||||
if not n2 then
|
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
local name = n2.name
|
-- Else, any seeding nodes on top?
|
||||||
-- Snow check is cheapest, so comes first.
|
local name = minetest.get_node(above).name
|
||||||
|
-- Snow check is cheapest, so comes first
|
||||||
if name == "default:snow" then
|
if name == "default:snow" then
|
||||||
minetest.set_node(pos, {name = "default:dirt_with_snow"})
|
minetest.set_node(pos, {name = "default:dirt_with_snow"})
|
||||||
-- Most likely case first.
|
-- Most likely case first
|
||||||
elseif minetest.get_item_group(name, "grass") ~= 0 then
|
elseif minetest.get_item_group(name, "grass") ~= 0 then
|
||||||
minetest.set_node(pos, {name = "default:dirt_with_grass"})
|
minetest.set_node(pos, {name = "default:dirt_with_grass"})
|
||||||
elseif minetest.get_item_group(name, "dry_grass") ~= 0 then
|
elseif minetest.get_item_group(name, "dry_grass") ~= 0 then
|
||||||
@ -435,16 +409,14 @@ minetest.register_abm({
|
|||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Grass and dry grass removed in darkness
|
-- Grass and dry grass removed in darkness
|
||||||
--
|
--
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
nodenames = {
|
label = "Grass covered",
|
||||||
"default:dirt_with_grass",
|
nodenames = {"group:spreading_dirt_type"},
|
||||||
"default:dirt_with_dry_grass",
|
|
||||||
"default:dirt_with_snow",
|
|
||||||
},
|
|
||||||
interval = 8,
|
interval = 8,
|
||||||
chance = 50,
|
chance = 50,
|
||||||
catch_up = false,
|
catch_up = false,
|
||||||
@ -466,12 +438,77 @@ minetest.register_abm({
|
|||||||
--
|
--
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
nodenames = {"default:cobble"},
|
label = "Moss growth",
|
||||||
|
nodenames = {"default:cobble", "stairs:slab_cobble", "stairs:stair_cobble", "walls:cobble"},
|
||||||
neighbors = {"group:water"},
|
neighbors = {"group:water"},
|
||||||
interval = 16,
|
interval = 16,
|
||||||
chance = 200,
|
chance = 200,
|
||||||
catch_up = false,
|
catch_up = false,
|
||||||
action = function(pos, node)
|
action = function(pos, node)
|
||||||
minetest.set_node(pos, {name = "default:mossycobble"})
|
if node.name == "default:cobble" then
|
||||||
|
minetest.set_node(pos, {name = "default:mossycobble"})
|
||||||
|
elseif node.name == "stairs:slab_cobble" then
|
||||||
|
minetest.set_node(pos, {name = "stairs:slab_mossycobble", param2 = node.param2})
|
||||||
|
elseif node.name == "stairs:stair_cobble" then
|
||||||
|
minetest.set_node(pos, {name = "stairs:stair_mossycobble", param2 = node.param2})
|
||||||
|
elseif node.name == "walls:cobble" then
|
||||||
|
minetest.set_node(pos, {name = "walls:mossycobble", param2 = node.param2})
|
||||||
|
end
|
||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Checks if specified volume intersects a protected volume
|
||||||
|
--
|
||||||
|
|
||||||
|
function default.intersects_protection(minp, maxp, player_name, interval)
|
||||||
|
-- 'interval' is the largest allowed interval for the 3D lattice of checks
|
||||||
|
|
||||||
|
-- Compute the optimal float step 'd' for each axis so that all corners and
|
||||||
|
-- borders are checked. 'd' will be smaller or equal to 'interval'.
|
||||||
|
-- Subtracting 1e-4 ensures that the max co-ordinate will be reached by the
|
||||||
|
-- for loop (which might otherwise not be the case due to rounding errors).
|
||||||
|
local d = {}
|
||||||
|
for _, c in pairs({"x", "y", "z"}) do
|
||||||
|
if maxp[c] > minp[c] then
|
||||||
|
d[c] = (maxp[c] - minp[c]) / math.ceil((maxp[c] - minp[c]) / interval) - 1e-4
|
||||||
|
elseif maxp[c] == minp[c] then
|
||||||
|
d[c] = 1 -- Any value larger than 0 to avoid division by zero
|
||||||
|
else -- maxp[c] < minp[c], print error and treat as protection intersected
|
||||||
|
minetest.log("error", "maxp < minp in 'default.intersects_protection()'")
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
for zf = minp.z, maxp.z, d.z do
|
||||||
|
local z = math.floor(zf + 0.5)
|
||||||
|
for yf = minp.y, maxp.y, d.y do
|
||||||
|
local y = math.floor(yf + 0.5)
|
||||||
|
for xf = minp.x, maxp.x, d.x do
|
||||||
|
local x = math.floor(xf + 0.5)
|
||||||
|
if minetest.is_protected({x = x, y = y, z = z}, player_name) then
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--
|
||||||
|
-- Coral death near air
|
||||||
|
--
|
||||||
|
|
||||||
|
minetest.register_abm({
|
||||||
|
nodenames = {"default:coral_brown", "default:coral_orange"},
|
||||||
|
neighbors = {"air"},
|
||||||
|
interval = 17,
|
||||||
|
chance = 5,
|
||||||
|
catch_up = false,
|
||||||
|
action = function(pos, node)
|
||||||
|
minetest.set_node(pos, {name = "default:coral_skeleton"})
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
@ -22,6 +22,8 @@ local function active_formspec(fuel_percent, item_percent)
|
|||||||
"listring[current_player;main]"..
|
"listring[current_player;main]"..
|
||||||
"listring[current_name;src]"..
|
"listring[current_name;src]"..
|
||||||
"listring[current_player;main]"..
|
"listring[current_player;main]"..
|
||||||
|
"listring[current_name;fuel]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
default.get_hotbar_bg(0, 4.25)
|
default.get_hotbar_bg(0, 4.25)
|
||||||
return formspec
|
return formspec
|
||||||
end
|
end
|
||||||
@ -42,6 +44,8 @@ local inactive_formspec =
|
|||||||
"listring[current_player;main]"..
|
"listring[current_player;main]"..
|
||||||
"listring[current_name;src]"..
|
"listring[current_name;src]"..
|
||||||
"listring[current_player;main]"..
|
"listring[current_player;main]"..
|
||||||
|
"listring[current_name;fuel]"..
|
||||||
|
"listring[current_player;main]"..
|
||||||
default.get_hotbar_bg(0, 4.25)
|
default.get_hotbar_bg(0, 4.25)
|
||||||
|
|
||||||
--
|
--
|
||||||
@ -109,74 +113,93 @@ local function furnace_node_timer(pos, elapsed)
|
|||||||
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
|
local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
|
||||||
|
|
||||||
local inv = meta:get_inventory()
|
local inv = meta:get_inventory()
|
||||||
local srclist = inv:get_list("src")
|
local srclist, fuellist
|
||||||
local fuellist = inv:get_list("fuel")
|
|
||||||
local dstlist = inv:get_list("dst")
|
|
||||||
|
|
||||||
--
|
local cookable, cooked
|
||||||
-- Cooking
|
local fuel
|
||||||
--
|
|
||||||
|
|
||||||
-- Check if we have cookable content
|
local update = true
|
||||||
local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
|
while update do
|
||||||
local cookable = true
|
update = false
|
||||||
|
|
||||||
if cooked.time == 0 then
|
srclist = inv:get_list("src")
|
||||||
cookable = false
|
fuellist = inv:get_list("fuel")
|
||||||
end
|
|
||||||
|
|
||||||
-- Check if we have enough fuel to burn
|
--
|
||||||
if fuel_time < fuel_totaltime then
|
-- Cooking
|
||||||
-- The furnace is currently active and has enough fuel
|
--
|
||||||
fuel_time = fuel_time + 1
|
|
||||||
|
|
||||||
-- If there is a cookable item then check if it is ready yet
|
-- Check if we have cookable content
|
||||||
if cookable then
|
local aftercooked
|
||||||
src_time = src_time + 1
|
cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
|
||||||
if src_time >= cooked.time then
|
cookable = cooked.time ~= 0
|
||||||
-- Place result in dst list if possible
|
|
||||||
if inv:room_for_item("dst", cooked.item) then
|
-- Check if we have enough fuel to burn
|
||||||
inv:add_item("dst", cooked.item)
|
if fuel_time < fuel_totaltime then
|
||||||
inv:set_stack("src", 1, aftercooked.items[1])
|
-- The furnace is currently active and has enough fuel
|
||||||
src_time = 0
|
fuel_time = fuel_time + elapsed
|
||||||
|
-- If there is a cookable item then check if it is ready yet
|
||||||
|
if cookable then
|
||||||
|
src_time = src_time + elapsed
|
||||||
|
if src_time >= cooked.time then
|
||||||
|
-- Place result in dst list if possible
|
||||||
|
if inv:room_for_item("dst", cooked.item) then
|
||||||
|
inv:add_item("dst", cooked.item)
|
||||||
|
inv:set_stack("src", 1, aftercooked.items[1])
|
||||||
|
src_time = src_time - cooked.time
|
||||||
|
update = true
|
||||||
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
|
||||||
else
|
|
||||||
-- Furnace ran out of fuel
|
|
||||||
if cookable then
|
|
||||||
-- We need to get new fuel
|
|
||||||
local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
|
||||||
|
|
||||||
if fuel.time == 0 then
|
|
||||||
-- No valid fuel in fuel list
|
|
||||||
fuel_totaltime = 0
|
|
||||||
fuel_time = 0
|
|
||||||
src_time = 0
|
|
||||||
else
|
|
||||||
-- Take fuel from fuel list
|
|
||||||
inv:set_stack("fuel", 1, afterfuel.items[1])
|
|
||||||
|
|
||||||
fuel_totaltime = fuel.time
|
|
||||||
fuel_time = 0
|
|
||||||
end
|
|
||||||
else
|
else
|
||||||
-- We don't need to get new fuel since there is no cookable item
|
-- Furnace ran out of fuel
|
||||||
fuel_totaltime = 0
|
if cookable then
|
||||||
|
-- We need to get new fuel
|
||||||
|
local afterfuel
|
||||||
|
fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
||||||
|
|
||||||
|
if fuel.time == 0 then
|
||||||
|
-- No valid fuel in fuel list
|
||||||
|
fuel_totaltime = 0
|
||||||
|
src_time = 0
|
||||||
|
else
|
||||||
|
-- Take fuel from fuel list
|
||||||
|
inv:set_stack("fuel", 1, afterfuel.items[1])
|
||||||
|
update = true
|
||||||
|
fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime)
|
||||||
|
src_time = src_time + elapsed
|
||||||
|
end
|
||||||
|
else
|
||||||
|
-- We don't need to get new fuel since there is no cookable item
|
||||||
|
fuel_totaltime = 0
|
||||||
|
src_time = 0
|
||||||
|
end
|
||||||
fuel_time = 0
|
fuel_time = 0
|
||||||
src_time = 0
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
elapsed = 0
|
||||||
|
end
|
||||||
|
|
||||||
|
if fuel and fuel_totaltime > fuel.time then
|
||||||
|
fuel_totaltime = fuel.time
|
||||||
|
end
|
||||||
|
if srclist[1]:is_empty() then
|
||||||
|
src_time = 0
|
||||||
end
|
end
|
||||||
|
|
||||||
--
|
--
|
||||||
-- Update formspec, infotext and node
|
-- Update formspec, infotext and node
|
||||||
--
|
--
|
||||||
local formspec = inactive_formspec
|
local formspec = inactive_formspec
|
||||||
local item_state = ""
|
local item_state
|
||||||
local item_percent = 0
|
local item_percent = 0
|
||||||
if cookable then
|
if cookable then
|
||||||
item_percent = math.floor(src_time / cooked.time * 100)
|
item_percent = math.floor(src_time / cooked.time * 100)
|
||||||
item_state = item_percent .. "%"
|
if item_percent > 100 then
|
||||||
|
item_state = "100% (output full)"
|
||||||
|
else
|
||||||
|
item_state = item_percent .. "%"
|
||||||
|
end
|
||||||
else
|
else
|
||||||
if srclist[1]:is_empty() then
|
if srclist[1]:is_empty() then
|
||||||
item_state = "Empty"
|
item_state = "Empty"
|
||||||
@ -189,7 +212,7 @@ local function furnace_node_timer(pos, elapsed)
|
|||||||
local active = "inactive "
|
local active = "inactive "
|
||||||
local result = false
|
local result = false
|
||||||
|
|
||||||
if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then
|
if fuel_totaltime ~= 0 then
|
||||||
active = "active "
|
active = "active "
|
||||||
local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
|
local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
|
||||||
fuel_state = fuel_percent .. "%"
|
fuel_state = fuel_percent .. "%"
|
||||||
@ -203,8 +226,7 @@ local function furnace_node_timer(pos, elapsed)
|
|||||||
end
|
end
|
||||||
swap_node(pos, "default:furnace")
|
swap_node(pos, "default:furnace")
|
||||||
-- stop timer on the inactive furnace
|
-- stop timer on the inactive furnace
|
||||||
local timer = minetest.get_node_timer(pos)
|
minetest.get_node_timer(pos):stop()
|
||||||
timer:stop()
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
|
local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
|
||||||
@ -252,13 +274,11 @@ minetest.register_node("default:furnace", {
|
|||||||
end,
|
end,
|
||||||
|
|
||||||
on_metadata_inventory_move = function(pos)
|
on_metadata_inventory_move = function(pos)
|
||||||
local timer = minetest.get_node_timer(pos)
|
minetest.get_node_timer(pos):start(1.0)
|
||||||
timer:start(1.0)
|
|
||||||
end,
|
end,
|
||||||
on_metadata_inventory_put = function(pos)
|
on_metadata_inventory_put = function(pos)
|
||||||
-- start timer function, it will sort out whether furnace can burn or not.
|
-- start timer function, it will sort out whether furnace can burn or not.
|
||||||
local timer = minetest.get_node_timer(pos)
|
minetest.get_node_timer(pos):start(1.0)
|
||||||
timer:start(1.0)
|
|
||||||
end,
|
end,
|
||||||
on_blast = function(pos)
|
on_blast = function(pos)
|
||||||
local drops = {}
|
local drops = {}
|
||||||
|
@ -35,14 +35,18 @@ default.gui_survival_form = "size[8,8.5]"..
|
|||||||
default.get_hotbar_bg(0,4.25)
|
default.get_hotbar_bg(0,4.25)
|
||||||
|
|
||||||
-- Load files
|
-- Load files
|
||||||
dofile(minetest.get_modpath("default").."/functions.lua")
|
local default_path = minetest.get_modpath("default")
|
||||||
dofile(minetest.get_modpath("default").."/nodes.lua")
|
|
||||||
dofile(minetest.get_modpath("default").."/furnace.lua")
|
dofile(default_path.."/functions.lua")
|
||||||
dofile(minetest.get_modpath("default").."/tools.lua")
|
dofile(default_path.."/trees.lua")
|
||||||
dofile(minetest.get_modpath("default").."/craftitems.lua")
|
dofile(default_path.."/nodes.lua")
|
||||||
dofile(minetest.get_modpath("default").."/crafting.lua")
|
dofile(default_path.."/furnace.lua")
|
||||||
dofile(minetest.get_modpath("default").."/mapgen.lua")
|
dofile(default_path.."/torch.lua")
|
||||||
dofile(minetest.get_modpath("default").."/player.lua")
|
dofile(default_path.."/tools.lua")
|
||||||
dofile(minetest.get_modpath("default").."/trees.lua")
|
dofile(default_path.."/item_entity.lua")
|
||||||
dofile(minetest.get_modpath("default").."/aliases.lua")
|
dofile(default_path.."/craftitems.lua")
|
||||||
dofile(minetest.get_modpath("default").."/legacy.lua")
|
dofile(default_path.."/crafting.lua")
|
||||||
|
dofile(default_path.."/mapgen.lua")
|
||||||
|
dofile(default_path.."/player.lua")
|
||||||
|
dofile(default_path.."/aliases.lua")
|
||||||
|
dofile(default_path.."/legacy.lua")
|
||||||
|
74
mods/default/item_entity.lua
Normal file
@ -0,0 +1,74 @@
|
|||||||
|
-- mods/default/item_entity.lua
|
||||||
|
|
||||||
|
local builtin_item = minetest.registered_entities["__builtin:item"]
|
||||||
|
|
||||||
|
local item = {
|
||||||
|
set_item = function(self, itemstring)
|
||||||
|
builtin_item.set_item(self, itemstring)
|
||||||
|
|
||||||
|
local stack = ItemStack(itemstring)
|
||||||
|
local itemdef = minetest.registered_items[stack:get_name()]
|
||||||
|
if itemdef and itemdef.groups.flammable ~= 0 then
|
||||||
|
self.flammable = itemdef.groups.flammable
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
burn_up = function(self)
|
||||||
|
-- disappear in a smoke puff
|
||||||
|
self.object:remove()
|
||||||
|
local p = self.object:getpos()
|
||||||
|
minetest.sound_play("default_item_smoke", {
|
||||||
|
pos = p,
|
||||||
|
max_hear_distance = 8,
|
||||||
|
})
|
||||||
|
minetest.add_particlespawner({
|
||||||
|
amount = 3,
|
||||||
|
time = 0.1,
|
||||||
|
minpos = {x = p.x - 0.1, y = p.y + 0.1, z = p.z - 0.1 },
|
||||||
|
maxpos = {x = p.x + 0.1, y = p.y + 0.2, z = p.z + 0.1 },
|
||||||
|
minvel = {x = 0, y = 2.5, z = 0},
|
||||||
|
maxvel = {x = 0, y = 2.5, z = 0},
|
||||||
|
minacc = {x = -0.15, y = -0.02, z = -0.15},
|
||||||
|
maxacc = {x = 0.15, y = -0.01, z = 0.15},
|
||||||
|
minexptime = 4,
|
||||||
|
maxexptime = 6,
|
||||||
|
minsize = 5,
|
||||||
|
maxsize = 5,
|
||||||
|
collisiondetection = true,
|
||||||
|
texture = "default_item_smoke.png"
|
||||||
|
})
|
||||||
|
end,
|
||||||
|
|
||||||
|
on_step = function(self, dtime)
|
||||||
|
builtin_item.on_step(self, dtime)
|
||||||
|
|
||||||
|
if self.flammable then
|
||||||
|
-- flammable, check for igniters
|
||||||
|
self.ignite_timer = (self.ignite_timer or 0) + dtime
|
||||||
|
if self.ignite_timer > 10 then
|
||||||
|
self.ignite_timer = 0
|
||||||
|
|
||||||
|
local node = minetest.get_node_or_nil(self.object:getpos())
|
||||||
|
if not node then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Immediately burn up flammable items in lava
|
||||||
|
if minetest.get_item_group(node.name, "lava") > 0 then
|
||||||
|
self:burn_up()
|
||||||
|
else
|
||||||
|
-- otherwise there'll be a chance based on its igniter value
|
||||||
|
local burn_chance = self.flammable
|
||||||
|
* minetest.get_item_group(node.name, "igniter")
|
||||||
|
if burn_chance > 0 and math.random(0, burn_chance) ~= 0 then
|
||||||
|
self:burn_up()
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
}
|
||||||
|
|
||||||
|
-- set defined item as new __builtin:item, with the old one as fallback table
|
||||||
|
setmetatable(item, builtin_item)
|
||||||
|
minetest.register_entity(":__builtin:item", item)
|
@ -1,6 +1,6 @@
|
|||||||
-- mods/default/legacy.lua
|
-- mods/default/legacy.lua
|
||||||
|
|
||||||
-- Horrible crap to support old code registering falling nodes
|
-- Horrible stuff to support old code registering falling nodes
|
||||||
-- Don't use this and never do what this does, it's completely wrong!
|
-- Don't use this and never do what this does, it's completely wrong!
|
||||||
-- (More specifically, the client and the C++ code doesn't get the group)
|
-- (More specifically, the client and the C++ code doesn't get the group)
|
||||||
function default.register_falling_node(nodename, texture)
|
function default.register_falling_node(nodename, texture)
|
||||||
|
174
mods/default/license.txt
Normal file
@ -0,0 +1,174 @@
|
|||||||
|
License of source code
|
||||||
|
----------------------
|
||||||
|
|
||||||
|
GNU Lesser General Public License, version 2.1
|
||||||
|
Copyright (C) 2011-2016 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
Copyright (C) 2011-2016 Various Minetest developers and contributors
|
||||||
|
|
||||||
|
This program is free software; you can redistribute it and/or modify it under the terms
|
||||||
|
of the GNU Lesser General Public License as published by the Free Software Foundation;
|
||||||
|
either version 2.1 of the License, or (at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||||
|
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||||
|
See the GNU Lesser General Public License for more details:
|
||||||
|
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||||
|
|
||||||
|
|
||||||
|
Licenses of media (textures, models and sounds)
|
||||||
|
-----------------------------------------------
|
||||||
|
|
||||||
|
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||||
|
Copyright (C) 2010-2016:
|
||||||
|
celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||||
|
Cisoun
|
||||||
|
G4JC
|
||||||
|
VanessaE
|
||||||
|
RealBadAngel
|
||||||
|
Calinou
|
||||||
|
MirceaKitsune
|
||||||
|
Jordach
|
||||||
|
PilzAdam
|
||||||
|
jojoa1997
|
||||||
|
InfinityProject
|
||||||
|
Splizard
|
||||||
|
Zeg9
|
||||||
|
paramat
|
||||||
|
BlockMen
|
||||||
|
sofar
|
||||||
|
Neuromancer
|
||||||
|
Gambit
|
||||||
|
asl97
|
||||||
|
KevDoy
|
||||||
|
Mito551
|
||||||
|
|
||||||
|
You are free to:
|
||||||
|
Share — copy and redistribute the material in any medium or format.
|
||||||
|
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||||
|
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||||
|
|
||||||
|
Under the following terms:
|
||||||
|
|
||||||
|
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||||
|
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||||
|
that suggests the licensor endorses you or your use.
|
||||||
|
|
||||||
|
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||||
|
your contributions under the same license as the original.
|
||||||
|
|
||||||
|
No additional restrictions — You may not apply legal terms or technological measures that
|
||||||
|
legally restrict others from doing anything the license permits.
|
||||||
|
|
||||||
|
Notices:
|
||||||
|
|
||||||
|
You do not have to comply with the license for elements of the material in the public
|
||||||
|
domain or where your use is permitted by an applicable exception or limitation.
|
||||||
|
No warranties are given. The license may not give you all of the permissions necessary
|
||||||
|
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||||
|
rights may limit how you use the material.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
http://creativecommons.org/licenses/by-sa/3.0/
|
||||||
|
|
||||||
|
-----------------------
|
||||||
|
|
||||||
|
Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)
|
||||||
|
Copyright (C) 2014-2016 brunob.santos
|
||||||
|
|
||||||
|
You are free to:
|
||||||
|
Share — copy and redistribute the material in any medium or format.
|
||||||
|
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||||
|
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||||
|
|
||||||
|
Under the following terms:
|
||||||
|
|
||||||
|
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||||
|
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||||
|
that suggests the licensor endorses you or your use.
|
||||||
|
|
||||||
|
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||||
|
your contributions under the same license as the original.
|
||||||
|
|
||||||
|
No additional restrictions — You may not apply legal terms or technological measures that
|
||||||
|
legally restrict others from doing anything the license permits.
|
||||||
|
|
||||||
|
Notices:
|
||||||
|
|
||||||
|
You do not have to comply with the license for elements of the material in the public
|
||||||
|
domain or where your use is permitted by an applicable exception or limitation.
|
||||||
|
No warranties are given. The license may not give you all of the permissions necessary
|
||||||
|
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||||
|
rights may limit how you use the material.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
http://creativecommons.org/licenses/by-sa/4.0/
|
||||||
|
|
||||||
|
-----------------------
|
||||||
|
|
||||||
|
Attribution-ShareAlike 2.0 Generic (CC BY-SA 2.0)
|
||||||
|
Copyright (C) 2014-2016 Neuromancer
|
||||||
|
|
||||||
|
|
||||||
|
You are free to:
|
||||||
|
Share — copy and redistribute the material in any medium or format.
|
||||||
|
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||||
|
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||||
|
|
||||||
|
Under the following terms:
|
||||||
|
|
||||||
|
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||||
|
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||||
|
that suggests the licensor endorses you or your use.
|
||||||
|
|
||||||
|
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||||
|
your contributions under the same license as the original.
|
||||||
|
|
||||||
|
No additional restrictions — You may not apply legal terms or technological measures that
|
||||||
|
legally restrict others from doing anything the license permits.
|
||||||
|
|
||||||
|
Notices:
|
||||||
|
|
||||||
|
You do not have to comply with the license for elements of the material in the public
|
||||||
|
domain or where your use is permitted by an applicable exception or limitation.
|
||||||
|
No warranties are given. The license may not give you all of the permissions necessary
|
||||||
|
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||||
|
rights may limit how you use the material.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
http://creativecommons.org/licenses/by-sa/2.0/
|
||||||
|
|
||||||
|
-----------------------
|
||||||
|
|
||||||
|
Attribution 3.0 Unported (CC BY 3.0)
|
||||||
|
Copyright (C) 2009 cmusounddesign
|
||||||
|
Copyright (C) 2010 Tomlija
|
||||||
|
Copyright (C) 2010 lsprice
|
||||||
|
Copyright (C) 2014 sonictechtonic
|
||||||
|
Copyright (C) 2015 yadronoff
|
||||||
|
Copyright (C) 2007 HerbertBoland
|
||||||
|
Copyright (C) 2006 AGFX
|
||||||
|
|
||||||
|
You are free to:
|
||||||
|
Share — copy and redistribute the material in any medium or format.
|
||||||
|
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||||
|
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||||
|
|
||||||
|
Under the following terms:
|
||||||
|
|
||||||
|
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||||
|
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||||
|
that suggests the licensor endorses you or your use.
|
||||||
|
|
||||||
|
No additional restrictions — You may not apply legal terms or technological measures that
|
||||||
|
legally restrict others from doing anything the license permits.
|
||||||
|
|
||||||
|
Notices:
|
||||||
|
|
||||||
|
You do not have to comply with the license for elements of the material in the public
|
||||||
|
domain or where your use is permitted by an applicable exception or limitation.
|
||||||
|
No warranties are given. The license may not give you all of the permissions necessary
|
||||||
|
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||||
|
rights may limit how you use the material.
|
||||||
|
|
||||||
|
For more details:
|
||||||
|
http://creativecommons.org/licenses/by/3.0/
|
58
mods/default/models/torch_ceiling.obj
Normal file
@ -0,0 +1,58 @@
|
|||||||
|
# Blender v2.77 (sub 0) OBJ File: 'torch_ceiling.blend'
|
||||||
|
# www.blender.org
|
||||||
|
mtllib torch_ceiling.mtl
|
||||||
|
o Cube_Cube.001
|
||||||
|
v -0.062469 -0.047331 0.068152
|
||||||
|
v -0.062469 -0.559515 -0.164388
|
||||||
|
v -0.062469 0.004344 -0.045667
|
||||||
|
v -0.062469 -0.507839 -0.278206
|
||||||
|
v 0.062531 -0.047331 0.068152
|
||||||
|
v 0.062531 -0.559515 -0.164388
|
||||||
|
v 0.062531 0.004344 -0.045667
|
||||||
|
v 0.062531 -0.507839 -0.278206
|
||||||
|
v 0.353584 0.040000 0.363553
|
||||||
|
v 0.353584 -0.397500 0.363553
|
||||||
|
v -0.353522 0.040000 -0.343553
|
||||||
|
v -0.353522 -0.397500 -0.343553
|
||||||
|
v 0.353584 0.040000 -0.343553
|
||||||
|
v -0.353522 0.040000 0.363553
|
||||||
|
v 0.353584 -0.397500 -0.343553
|
||||||
|
v -0.353522 -0.397500 0.363553
|
||||||
|
vt 0.5625 0.5000
|
||||||
|
vt 0.5625 0.6250
|
||||||
|
vt 0.4375 0.6250
|
||||||
|
vt 0.4375 0.5000
|
||||||
|
vt 0.4375 0.0000
|
||||||
|
vt 0.5625 0.0000
|
||||||
|
vt 0.5625 0.1250
|
||||||
|
vt 0.4375 0.1250
|
||||||
|
vt 0.5625 0.6250
|
||||||
|
vt 0.4375 0.6250
|
||||||
|
vt 0.4375 0.6250
|
||||||
|
vt 0.4375 0.0000
|
||||||
|
vt 0.5625 0.6250
|
||||||
|
vt 0.5625 0.0000
|
||||||
|
vt 1.0000 0.5625
|
||||||
|
vt 1.0000 1.0000
|
||||||
|
vt 0.0000 1.0000
|
||||||
|
vt 0.0000 0.5625
|
||||||
|
vt 0.0000 0.5625
|
||||||
|
vt 1.0000 0.5625
|
||||||
|
vt 1.0000 1.0000
|
||||||
|
vt 0.0000 1.0000
|
||||||
|
vn 0.0000 0.9105 0.4134
|
||||||
|
vn -0.0000 -0.4134 0.9105
|
||||||
|
vn -1.0000 0.0000 0.0000
|
||||||
|
vn 0.7071 0.0000 -0.7071
|
||||||
|
vn 0.7071 0.0000 0.7071
|
||||||
|
usemtl Material.001
|
||||||
|
s off
|
||||||
|
f 3/1/1 1/2/1 5/3/1 7/4/1
|
||||||
|
f 8/5/1 4/6/1 2/7/1 6/8/1
|
||||||
|
f 3/9/2 4/6/2 8/5/2 7/10/2
|
||||||
|
f 1/11/3 3/9/3 4/6/3 2/12/3
|
||||||
|
f 5/13/2 1/11/2 2/12/2 6/14/2
|
||||||
|
f 7/10/3 8/5/3 6/14/3 5/13/3
|
||||||
|
usemtl Material.002
|
||||||
|
f 9/15/4 10/16/4 12/17/4 11/18/4
|
||||||
|
f 13/19/5 14/20/5 16/21/5 15/22/5
|
50
mods/default/models/torch_floor.obj
Normal file
@ -0,0 +1,50 @@
|
|||||||
|
# Blender v2.76 (sub 11) OBJ File: 'torch_floor.blend'
|
||||||
|
# www.blender.org
|
||||||
|
mtllib torch_floor.mtl
|
||||||
|
o Cube_Cube.001
|
||||||
|
v 0.062500 0.062500 -0.062500
|
||||||
|
v 0.062500 -0.500000 -0.062500
|
||||||
|
v 0.062500 0.062500 0.062500
|
||||||
|
v 0.062500 -0.500000 0.062500
|
||||||
|
v -0.062500 0.062500 -0.062500
|
||||||
|
v -0.062500 -0.500000 -0.062500
|
||||||
|
v -0.062500 0.062500 0.062500
|
||||||
|
v -0.062500 -0.500000 0.062500
|
||||||
|
v -0.353553 -0.500000 0.353553
|
||||||
|
v -0.353553 0.500000 0.353553
|
||||||
|
v 0.353553 -0.500000 -0.353553
|
||||||
|
v 0.353553 0.500000 -0.353553
|
||||||
|
v -0.353553 -0.500000 -0.353553
|
||||||
|
v 0.353553 -0.500000 0.353553
|
||||||
|
v -0.353553 0.500000 -0.353553
|
||||||
|
v 0.353553 0.500000 0.353553
|
||||||
|
vt 0.562500 0.500000
|
||||||
|
vt 0.562500 0.625000
|
||||||
|
vt 0.437500 0.625000
|
||||||
|
vt 0.437500 0.500000
|
||||||
|
vt 0.437500 0.000000
|
||||||
|
vt 0.562500 0.000000
|
||||||
|
vt 0.562500 0.125000
|
||||||
|
vt 0.437500 0.125000
|
||||||
|
vt 1.000000 0.000000
|
||||||
|
vt 1.000000 1.000000
|
||||||
|
vt 0.000000 1.000000
|
||||||
|
vt 0.000000 0.000000
|
||||||
|
vn 0.000000 1.000000 0.000000
|
||||||
|
vn 0.000000 0.000000 -1.000000
|
||||||
|
vn 1.000000 0.000000 0.000000
|
||||||
|
vn -0.707100 0.000000 -0.707100
|
||||||
|
vn -0.707100 -0.000000 0.707100
|
||||||
|
g Cube_Cube.001_Cube_Cube.001_Material.001
|
||||||
|
usemtl Material.001
|
||||||
|
s off
|
||||||
|
f 3/1/1 1/2/1 5/3/1 7/4/1
|
||||||
|
f 8/5/1 4/6/1 2/7/1 6/8/1
|
||||||
|
f 3/2/2 4/6/2 8/5/2 7/3/2
|
||||||
|
f 1/3/3 3/2/3 4/6/3 2/5/3
|
||||||
|
f 5/2/2 1/3/2 2/5/2 6/6/2
|
||||||
|
f 7/3/3 8/5/3 6/6/3 5/2/3
|
||||||
|
g Cube_Cube.001_Cube_Cube.001_Material.002
|
||||||
|
usemtl Material.002
|
||||||
|
f 9/9/4 10/10/4 12/11/4 11/12/4
|
||||||
|
f 13/12/5 14/9/5 16/10/5 15/11/5
|
64
mods/default/models/torch_wall.obj
Normal file
@ -0,0 +1,64 @@
|
|||||||
|
# Blender v2.76 (sub 11) OBJ File: 'torch_wall.blend'
|
||||||
|
# www.blender.org
|
||||||
|
mtllib torch_wall.mtl
|
||||||
|
o Cube_Cube.001
|
||||||
|
v 0.062469 -0.195248 0.023570
|
||||||
|
v 0.062469 -0.476498 -0.463570
|
||||||
|
v 0.062469 -0.303502 0.086070
|
||||||
|
v 0.062469 -0.584752 -0.401070
|
||||||
|
v -0.062531 -0.195248 0.023570
|
||||||
|
v -0.062531 -0.476498 -0.463570
|
||||||
|
v -0.062531 -0.303502 0.086070
|
||||||
|
v -0.062531 -0.584752 -0.401070
|
||||||
|
v -0.353584 -0.613553 0.022500
|
||||||
|
v -0.353584 -0.613553 0.460000
|
||||||
|
v 0.353522 0.093553 0.022500
|
||||||
|
v 0.353522 0.093553 0.460000
|
||||||
|
v -0.353584 0.093553 0.022500
|
||||||
|
v 0.353522 -0.613553 0.022500
|
||||||
|
v -0.353584 0.093553 0.460000
|
||||||
|
v 0.353522 -0.613553 0.460000
|
||||||
|
v 0.353553 0.056811 -0.121957
|
||||||
|
v 0.353553 -0.224439 -0.609096
|
||||||
|
v -0.353553 -0.555561 0.231596
|
||||||
|
v -0.353553 -0.836811 -0.255543
|
||||||
|
v -0.353553 0.056811 -0.121957
|
||||||
|
v -0.353553 -0.224439 -0.609096
|
||||||
|
v 0.353553 -0.555561 0.231596
|
||||||
|
v 0.353553 -0.836811 -0.255543
|
||||||
|
vt 0.562500 0.500000
|
||||||
|
vt 0.562500 0.625000
|
||||||
|
vt 0.437500 0.625000
|
||||||
|
vt 0.437500 0.500000
|
||||||
|
vt 0.437500 0.000000
|
||||||
|
vt 0.562500 0.000000
|
||||||
|
vt 0.562500 0.125000
|
||||||
|
vt 0.437500 0.125000
|
||||||
|
vt 0.000000 0.562500
|
||||||
|
vt 0.000000 -0.000000
|
||||||
|
vt 1.000000 0.000000
|
||||||
|
vt 1.000000 0.562500
|
||||||
|
vt 1.000000 1.000000
|
||||||
|
vt 0.000000 1.000000
|
||||||
|
vn -0.000000 0.500000 0.866000
|
||||||
|
vn -0.000000 0.866000 -0.500000
|
||||||
|
vn 1.000000 0.000000 0.000000
|
||||||
|
vn -0.707100 0.612400 -0.353600
|
||||||
|
vn -0.707100 -0.612400 0.353600
|
||||||
|
vn -0.707100 0.707100 -0.000000
|
||||||
|
vn -0.707100 -0.707100 -0.000000
|
||||||
|
g Cube_Cube.001_Cube_Cube.001_Material.001
|
||||||
|
usemtl Material.001
|
||||||
|
s off
|
||||||
|
f 3/1/1 1/2/1 5/3/1 7/4/1
|
||||||
|
f 8/5/1 4/6/1 2/7/1 6/8/1
|
||||||
|
f 3/2/2 4/6/2 8/5/2 7/3/2
|
||||||
|
f 1/3/3 3/2/3 4/6/3 2/5/3
|
||||||
|
f 5/2/2 1/3/2 2/5/2 6/6/2
|
||||||
|
f 7/3/3 8/5/3 6/6/3 5/2/3
|
||||||
|
f 17/9/4 18/10/4 20/11/4 19/12/4
|
||||||
|
f 21/9/5 22/10/5 24/11/5 23/12/5
|
||||||
|
g Cube_Cube.001_Cube_Cube.001_Material.002
|
||||||
|
usemtl Material.002
|
||||||
|
f 9/12/6 10/13/6 12/14/6 11/9/6
|
||||||
|
f 13/9/7 14/12/7 16/13/7 15/14/7
|
@ -25,7 +25,6 @@ default.player_register_model("character.b3d", {
|
|||||||
walk = { x=168, y=187, },
|
walk = { x=168, y=187, },
|
||||||
mine = { x=189, y=198, },
|
mine = { x=189, y=198, },
|
||||||
walk_mine = { x=200, y=219, },
|
walk_mine = { x=200, y=219, },
|
||||||
-- Extra animations (not currently used by the game).
|
|
||||||
sit = { x= 81, y=160, },
|
sit = { x= 81, y=160, },
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
|