forked from luanti-org/minetest_game
		
	Remove unused and clean up missused variable-value assignments.
* Unused variables * Unused values (assigned to variables, but overwritten before use) * Defining already defined variables instead of reassigning to them.
This commit is contained in:
		| @@ -153,7 +153,7 @@ local function entity_physics(pos, radius, drops) | ||||
| 			local dir = vector.normalize(vector.subtract(obj_pos, pos)) | ||||
| 			local moveoff = vector.multiply(dir, dist + 1.0) | ||||
| 			local newpos = vector.add(pos, moveoff) | ||||
| 			local newpos = vector.add(newpos, {x = 0, y = 0.2, z = 0}) | ||||
| 			newpos = vector.add(newpos, {x = 0, y = 0.2, z = 0}) | ||||
| 			obj:setpos(newpos) | ||||
|  | ||||
| 			obj:set_hp(obj:get_hp() - damage) | ||||
| @@ -261,7 +261,7 @@ function tnt.burn(pos) | ||||
| end | ||||
|  | ||||
| local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast) | ||||
| 	local pos = vector.round(pos) | ||||
| 	pos = vector.round(pos) | ||||
| 	-- scan for adjacent TNT nodes first, and enlarge the explosion | ||||
| 	local vm1 = VoxelManip() | ||||
| 	local p1 = vector.subtract(pos, 2) | ||||
| @@ -298,11 +298,11 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast) | ||||
| 	-- perform the explosion | ||||
| 	local vm = VoxelManip() | ||||
| 	local pr = PseudoRandom(os.time()) | ||||
| 	local p1 = vector.subtract(pos, radius) | ||||
| 	local p2 = vector.add(pos, radius) | ||||
| 	local minp, maxp = vm:read_from_map(p1, p2) | ||||
| 	local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp}) | ||||
| 	local data = vm:get_data() | ||||
| 	p1 = vector.subtract(pos, radius) | ||||
| 	p2 = vector.add(pos, radius) | ||||
| 	minp, maxp = vm:read_from_map(p1, p2) | ||||
| 	a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp}) | ||||
| 	data = vm:get_data() | ||||
|  | ||||
| 	local drops = {} | ||||
| 	local on_blast_queue = {} | ||||
| @@ -515,7 +515,7 @@ if enable_tnt then | ||||
| end | ||||
|  | ||||
| function tnt.register_tnt(def) | ||||
| 	local name = "" | ||||
| 	local name | ||||
| 	if not def.name:find(':') then | ||||
| 		name = "tnt:" .. def.name | ||||
| 	else | ||||
|   | ||||
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