diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml new file mode 100644 index 00000000..fea960c1 --- /dev/null +++ b/.github/workflows/build.yml @@ -0,0 +1,16 @@ +name: build +on: [push, pull_request] + +jobs: + luacheck: + runs-on: ubuntu-latest + steps: + - uses: actions/checkout@v2 + - name: Install Luarocks + run: | + sudo apt-get update -qyy + sudo apt-get install luarocks -qyy + - name: Install Luacheck + run: luarocks install --local luacheck + - name: Run Luacheck + run: $HOME/.luarocks/bin/luacheck mods diff --git a/.travis.yml b/.travis.yml deleted file mode 100644 index a367215f..00000000 --- a/.travis.yml +++ /dev/null @@ -1,11 +0,0 @@ -language: generic -addons: - apt: - packages: - - luarocks -before_install: - - luarocks install --local luacheck -script: -- $HOME/.luarocks/bin/luacheck ./mods -notifications: - email: false diff --git a/game_api.txt b/game_api.txt index bddf7e27..b47b0c5d 100644 --- a/game_api.txt +++ b/game_api.txt @@ -225,9 +225,12 @@ The doors mod allows modders to register custom doors and trapdoors. sounds = default.node_sound_wood_defaults(), -- optional sound_open = sound play for open door, -- optional sound_close = sound play for close door, -- optional + gain_open = 0.3, -- optional, defaults to 0.3 + gain_close = 0.3, -- optional, defaults to 0.3 protected = false, -- If true, only placer can open the door (locked for others) - on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) + on_rightclick = function(pos, node, clicker, itemstack, pointed_thing), -- optional function containing the on_rightclick callback, defaults to a doors.door_toggle-wrapper + use_texture_alpha = "clip", ### Trapdoor definition @@ -244,11 +247,12 @@ The doors mod allows modders to register custom doors and trapdoors. sounds = default.node_sound_wood_defaults(), -- optional sound_open = sound play for open door, -- optional sound_close = sound play for close door, -- optional + gain_open = 0.3, -- optional, defaults to 0.3 + gain_close = 0.3, -- optional, defaults to 0.3 protected = false, -- If true, only placer can open the door (locked for others) - on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) - -- function containing the on_rightclick callback - on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) + on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) , -- function containing the on_rightclick callback + use_texture_alpha = "clip", ### Fence gate definition @@ -258,7 +262,7 @@ The doors mod allows modders to register custom doors and trapdoors. material = "default:wood", groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, sounds = default.node_sound_wood_defaults(), -- optional - on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) + on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) -- function containing the on_rightclick callback @@ -719,6 +723,12 @@ Stairs API The stairs API lets you register stairs and slabs and ensures that they are registered the same way as those delivered with Minetest Game, to keep them compatible with other mods. +The following node attributes are sourced from the recipeitem: + * use_texture_alpha + * sunlight_propagates + * light_source + * If the recipeitem is a fuel, the stair/slab is also registered as a fuel of proportionate burntime. + `stairs.register_stair(subname, recipeitem, groups, images, description, sounds, worldaligntex)` * Registers a stair diff --git a/mods/beds/functions.lua b/mods/beds/functions.lua index f0ddae7a..ddac52be 100644 --- a/mods/beds/functions.lua +++ b/mods/beds/functions.lua @@ -102,6 +102,11 @@ local function lay_down(player, pos, bed_pos, state, skip) return false end + -- Check if player is attached to an object + if player:get_attach() then + return false + end + if beds.player[name] then -- player already in bed, do nothing return false diff --git a/mods/beds/locale/beds.eo.tr b/mods/beds/locale/beds.eo.tr new file mode 100644 index 00000000..0cbd4806 --- /dev/null +++ b/mods/beds/locale/beds.eo.tr @@ -0,0 +1,10 @@ +# textdomain: beds +Fancy Bed=Luksa Lito +Simple Bed=Simpla Lito +This bed is already occupied!= +You have to stop moving before going to bed!= +Good morning.=Bonan matenon. +@1 of @2 players are in bed=@1 el @2 ludantoj estas en lito. +Force night skip=Devigu nokta salton +You can only sleep at night.=Vi povas nur dormi en la nokto. +Leave Bed=Ellitiĝu diff --git a/mods/beds/locale/beds.ja.tr b/mods/beds/locale/beds.ja.tr new file mode 100644 index 00000000..50344566 --- /dev/null +++ b/mods/beds/locale/beds.ja.tr @@ -0,0 +1,10 @@ +# textdomain: beds +Fancy Bed=ファンシーなベッド +Simple Bed=シンプルなベッド +This bed is already occupied!=ベッドはすでに使われています! +You have to stop moving before going to bed!=寝るときは動かないでください! +Good morning.=おはようございます。 +@1 of @2 players are in bed=ベッドに@1 / @2人います +Force night skip=強制的に夜をスキップします +You can only sleep at night.=夜しか寝れません。 +Leave Bed=ベッドから出ます diff --git a/mods/beds/locale/beds.ru.tr b/mods/beds/locale/beds.ru.tr index ac5bd2ee..73db735c 100644 --- a/mods/beds/locale/beds.ru.tr +++ b/mods/beds/locale/beds.ru.tr @@ -1,8 +1,8 @@ # textdomain: beds Fancy Bed=Детализированная Кровать Simple Bed=Обычная Кровать -This bed is already occupied!= -You have to stop moving before going to bed!= +This bed is already occupied!=Эта кровать уже занята! +You have to stop moving before going to bed!=Нельзя воспользоваться кроватью на ходу! Good morning.=Доброе утро. @1 of @2 players are in bed=@1 из @2 игроков в кровати Force night skip=Пропустить ночь diff --git a/mods/beds/locale/beds.sk.tr b/mods/beds/locale/beds.sk.tr index 37f39ddf..5f31f0fd 100644 --- a/mods/beds/locale/beds.sk.tr +++ b/mods/beds/locale/beds.sk.tr @@ -1,8 +1,8 @@ # textdomain: beds Fancy Bed=Pekná posteľ Simple Bed=Jednoduchá posteľ -This bed is already occupied!= -You have to stop moving before going to bed!= +This bed is already occupied!=Táto posteľ je už obsadená +You have to stop moving before going to bed!=Predtým ako si ľahneš do postele, sa musíš prestať pohybovať! Good morning.=Dobré ráno. @1 of @2 players are in bed=@1 z @2 hráčov sú v posteli Force night skip=Nútene preskočiť noc diff --git a/mods/beds/locale/beds.zh_CN.tr b/mods/beds/locale/beds.zh_CN.tr index 6a06e09f..7e6cfc7a 100644 --- a/mods/beds/locale/beds.zh_CN.tr +++ b/mods/beds/locale/beds.zh_CN.tr @@ -1,8 +1,8 @@ # textdomain: beds Fancy Bed=花式床 Simple Bed=简易床 -This bed is already occupied!= -You have to stop moving before going to bed!= +This bed is already occupied!=床上已有人! +You have to stop moving before going to bed!=上床前要停止移动! Good morning.=早安! @1 of @2 players are in bed=@2位玩家中的@1位在床上 Force night skip=强制跳过夜晚 diff --git a/mods/binoculars/init.lua b/mods/binoculars/init.lua index 152bf3d3..914a8611 100644 --- a/mods/binoculars/init.lua +++ b/mods/binoculars/init.lua @@ -53,6 +53,7 @@ minetest.register_craftitem("binoculars:binoculars", { description = S("Binoculars") .. "\n" .. S("Use with 'Zoom' key"), inventory_image = "binoculars_binoculars.png", stack_max = 1, + groups = {tool = 1}, on_use = function(itemstack, user, pointed_thing) binoculars.update_player_property(user) diff --git a/mods/binoculars/locale/binoculars.eo.tr b/mods/binoculars/locale/binoculars.eo.tr new file mode 100644 index 00000000..53ad4274 --- /dev/null +++ b/mods/binoculars/locale/binoculars.eo.tr @@ -0,0 +1,3 @@ +# textdomain: binoculars +Binoculars=Binokolo +Use with 'Zoom' key=Uzu per 'Zomo' klavo diff --git a/mods/binoculars/locale/binoculars.ja.tr b/mods/binoculars/locale/binoculars.ja.tr new file mode 100644 index 00000000..9766f461 --- /dev/null +++ b/mods/binoculars/locale/binoculars.ja.tr @@ -0,0 +1,3 @@ +# textdomain: binoculars +Binoculars=双眼鏡 +Use with 'Zoom' key=ズームキーで使います diff --git a/mods/boats/init.lua b/mods/boats/init.lua index 2f305415..52360be4 100644 --- a/mods/boats/init.lua +++ b/mods/boats/init.lua @@ -53,31 +53,24 @@ function boat.on_rightclick(self, clicker) end local name = clicker:get_player_name() if self.driver and name == self.driver then - self.driver = nil - self.auto = false + -- Cleanup happens in boat.on_detach_child clicker:set_detach() - player_api.player_attached[name] = false - player_api.set_animation(clicker, "stand" , 30) + + player_api.set_animation(clicker, "stand", 30) local pos = clicker:get_pos() pos = {x = pos.x, y = pos.y + 0.2, z = pos.z} minetest.after(0.1, function() clicker:set_pos(pos) end) elseif not self.driver then - local attach = clicker:get_attach() - if attach and attach:get_luaentity() then - local luaentity = attach:get_luaentity() - if luaentity.driver then - luaentity.driver = nil - end - clicker:set_detach() - end - self.driver = name clicker:set_attach(self.object, "", {x = 0.5, y = 1, z = -3}, {x = 0, y = 0, z = 0}) + + self.driver = name player_api.player_attached[name] = true + minetest.after(0.2, function() - player_api.set_animation(clicker, "sit" , 30) + player_api.set_animation(clicker, "sit", 30) end) clicker:set_look_horizontal(self.object:get_yaw()) end @@ -86,8 +79,12 @@ end -- If driver leaves server while driving boat function boat.on_detach_child(self, child) - self.driver = nil - self.auto = false + if child and child:get_player_name() == self.driver then + player_api.player_attached[child:get_player_name()] = false + + self.driver = nil + self.auto = false + end end diff --git a/mods/boats/locale/boats.eo.tr b/mods/boats/locale/boats.eo.tr new file mode 100644 index 00000000..7d02e2f7 --- /dev/null +++ b/mods/boats/locale/boats.eo.tr @@ -0,0 +1,4 @@ +# textdomain: boats +Boat cruise mode on=La kroza maniero de la boato estas ŝaltita. +Boat cruise mode off=La kroza maniero de la boato estas malŝaltita. +Boat=Boato diff --git a/mods/boats/locale/boats.ja.tr b/mods/boats/locale/boats.ja.tr new file mode 100644 index 00000000..ee2d0863 --- /dev/null +++ b/mods/boats/locale/boats.ja.tr @@ -0,0 +1,4 @@ +# textdomain: boats +Boat cruise mode on=クルージングモード・オン +Boat cruise mode off=クルージングモード・オフ +Boat=ボート diff --git a/mods/boats/locale/boats.sk.tr b/mods/boats/locale/boats.sk.tr index b6ed7220..4d313cdf 100644 --- a/mods/boats/locale/boats.sk.tr +++ b/mods/boats/locale/boats.sk.tr @@ -1,4 +1,4 @@ # textdomain: boats -Boat cruise mode on=Cestovný režim loďky zapnutý -Boat cruise mode off=Cestovný režim loďky vypnutý +Boat cruise mode on=Cestovný režim loďky je zapnutý +Boat cruise mode off=Cestovný režim loďky je vypnutý Boat=Loďka diff --git a/mods/bones/locale/bones.eo.tr b/mods/bones/locale/bones.eo.tr new file mode 100644 index 00000000..7e89de1e --- /dev/null +++ b/mods/bones/locale/bones.eo.tr @@ -0,0 +1,8 @@ +# textdomain: bones +Bones=Ostoj +@1's old bones=La malnova ostoj de @1 +@1 died at @2.=@1 mortis ĉe @2 +@1 died at @2, and dropped their inventory.=@1 mortis ĉe @2, kaj ri delasis riaj objektoj. +@1 died at @2, and bones were placed.=@1 mortis ĉe @2, kaj ostoj metis. +@1's fresh bones=La nova ostoj de @1 +@1's bones=La ostoj de @1 diff --git a/mods/bones/locale/bones.ja.tr b/mods/bones/locale/bones.ja.tr new file mode 100644 index 00000000..8c3f7328 --- /dev/null +++ b/mods/bones/locale/bones.ja.tr @@ -0,0 +1,8 @@ +# textdomain: bones +Bones=骨 +@1's old bones=@1の古い骨 +@1 died at @2.=@1は@2で死亡しました。 +@1 died at @2, and dropped their inventory.=@1は@2で死亡して持ち物を落としました。 +@1 died at @2, and bones were placed.=@1は@2で死亡して骨が残されました。 +@1's fresh bones=@1の新鮮な骨 +@1's bones=@1の骨 diff --git a/mods/bones/locale/bones.zh_CN.tr b/mods/bones/locale/bones.zh_CN.tr index dadf55ef..7911e37c 100644 --- a/mods/bones/locale/bones.zh_CN.tr +++ b/mods/bones/locale/bones.zh_CN.tr @@ -2,7 +2,7 @@ Bones=骨骸 @1's old bones=@1的旧骨骸 @1 died at @2.=@1在@2死亡。 -@1 died at @2, and dropped their inventory.=@1在@2死亡,丢掉了物品栏。 -@1 died at @2, and bones were placed.=@1在@2死亡,骨骸被放置。 +@1 died at @2, and dropped their inventory.=@1在@2死亡,丢掉了所有物品。 +@1 died at @2, and bones were placed.=@1在@2死亡,已放置骨骸。 @1's fresh bones=@1的新鲜骨骸 @1's bones=@1的骨骸 diff --git a/mods/bucket/locale/bucket.eo.tr b/mods/bucket/locale/bucket.eo.tr new file mode 100644 index 00000000..b6266a1d --- /dev/null +++ b/mods/bucket/locale/bucket.eo.tr @@ -0,0 +1,5 @@ +# textdomain: bucket +Empty Bucket=Malplena Sitelo +Water Bucket=Sitelo da Akvo +River Water Bucket=Sitelo da Rivera Akvo +Lava Bucket=Sitelo da Lafo diff --git a/mods/bucket/locale/bucket.ja.tr b/mods/bucket/locale/bucket.ja.tr new file mode 100644 index 00000000..df3bbb63 --- /dev/null +++ b/mods/bucket/locale/bucket.ja.tr @@ -0,0 +1,5 @@ +# textdomain: bucket +Empty Bucket=空のバケツ +Water Bucket=水入りバケツ +River Water Bucket=川の水入りバケツ +Lava Bucket=溶岩入りバケツ diff --git a/mods/butterflies/locale/butterflies.eo.tr b/mods/butterflies/locale/butterflies.eo.tr new file mode 100644 index 00000000..3dec04e7 --- /dev/null +++ b/mods/butterflies/locale/butterflies.eo.tr @@ -0,0 +1,4 @@ +# textdomain: butterflies +White Butterfly=Blanka Papilio +Red Butterfly=Ruĝa Papilio +Violet Butterfly=Viola Papilio diff --git a/mods/butterflies/locale/butterflies.ja.tr b/mods/butterflies/locale/butterflies.ja.tr new file mode 100644 index 00000000..5a22d6bf --- /dev/null +++ b/mods/butterflies/locale/butterflies.ja.tr @@ -0,0 +1,4 @@ +# textdomain: butterflies +White Butterfly=白色の蝶 +Red Butterfly=赤色の蝶 +Violet Butterfly=紫色の蝶 diff --git a/mods/carts/cart_entity.lua b/mods/carts/cart_entity.lua index c06f0a34..8008bcfb 100644 --- a/mods/carts/cart_entity.lua +++ b/mods/carts/cart_entity.lua @@ -29,15 +29,10 @@ function cart_entity:on_rightclick(clicker) end local player_name = clicker:get_player_name() if self.driver and player_name == self.driver then - self.driver = nil carts:manage_attachment(clicker, nil) elseif not self.driver then - self.driver = player_name carts:manage_attachment(clicker, self.object) - - -- player_api does not update the animation - -- when the player is attached, reset to default animation - player_api.set_animation(clicker, "stand") + self.driver = player_name end end @@ -66,8 +61,9 @@ end -- 0.5.x and later: When the driver leaves function cart_entity:on_detach_child(child) if child and child:get_player_name() == self.driver then - self.driver = nil + -- Clean up eye height carts:manage_attachment(child, nil) + self.driver = nil end end @@ -134,7 +130,8 @@ function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities, end local punch_interval = 1 - if tool_capabilities and tool_capabilities.full_punch_interval then + -- Faulty tool registrations may cause the interval to be set to 0 ! + if tool_capabilities and (tool_capabilities.full_punch_interval or 0) > 0 then punch_interval = tool_capabilities.full_punch_interval end time_from_last_punch = math.min(time_from_last_punch or punch_interval, punch_interval) diff --git a/mods/carts/functions.lua b/mods/carts/functions.lua index a54b5948..36b7e129 100644 --- a/mods/carts/functions.lua +++ b/mods/carts/functions.lua @@ -12,7 +12,7 @@ function carts:manage_attachment(player, obj) end local status = obj ~= nil local player_name = player:get_player_name() - if player_api.player_attached[player_name] == status then + if obj and player:get_attach() == obj then return end player_api.player_attached[player_name] = status @@ -20,6 +20,10 @@ function carts:manage_attachment(player, obj) if status then player:set_attach(obj, "", {x=0, y=-4.5, z=0}, {x=0, y=0, z=0}) player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0}) + + -- player_api does not update the animation + -- when the player is attached, reset to default animation + player_api.set_animation(player, "stand") else player:set_detach() player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0}) diff --git a/mods/carts/locale/carts.eo.tr b/mods/carts/locale/carts.eo.tr new file mode 100644 index 00000000..805cc683 --- /dev/null +++ b/mods/carts/locale/carts.eo.tr @@ -0,0 +1,6 @@ +# textdomain: carts +Cart=Ĉaro +(Sneak+Click to pick up)=(Ŝteliru+Alklaku por reprini) +Rail=Relo +Powered Rail=Elektra Relo +Brake Rail=Bremsa Relo diff --git a/mods/carts/locale/carts.ja.tr b/mods/carts/locale/carts.ja.tr new file mode 100644 index 00000000..30c14ce2 --- /dev/null +++ b/mods/carts/locale/carts.ja.tr @@ -0,0 +1,6 @@ +# textdomain: carts +Cart=トロッコ +(Sneak+Click to pick up)=(スニークキーとクリックで乗ります) +Rail=レール +Powered Rail=パワードレール +Brake Rail=ブレーキレール diff --git a/mods/creative/inventory.lua b/mods/creative/inventory.lua index 46da80a1..1f9a1d50 100644 --- a/mods/creative/inventory.lua +++ b/mods/creative/inventory.lua @@ -125,7 +125,7 @@ function creative.update_creative_inventory(player_name, tab_content) end -- Create the trash field -local trash = minetest.create_detached_inventory("creative_trash", { +local trash = minetest.create_detached_inventory("trash", { -- Allow the stack to be placed and remove it in on_put() -- This allows the creative inventory to restore the stack allow_put = function(inv, listname, index, stack, player) @@ -157,7 +157,7 @@ function creative.register_tab(name, title, items) [[ image[4.08,4.2;0.8,0.8;creative_trash_icon.png] listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF] - list[detached:creative_trash;main;4.02,4.1;1,1;] + list[detached:trash;main;4.02,4.1;1,1;] listring[] image_button[5,4.05;0.8,0.8;creative_prev_icon.png;creative_prev;] image_button[7.2,4.05;0.8,0.8;creative_next_icon.png;creative_next;] diff --git a/mods/creative/locale/creative.eo.tr b/mods/creative/locale/creative.eo.tr new file mode 100644 index 00000000..8df41525 --- /dev/null +++ b/mods/creative/locale/creative.eo.tr @@ -0,0 +1,10 @@ +# textdomain: creative +Allow player to use creative inventory=Permesu la ludanto uzi la krea stoko +Search=Serĉu +Reset=Rekomencigu +Previous page=Pasinta paĝo +Next page=Sekvinta paĝo +All=Ĉio +Nodes=Nodoj +Tools=Iloj +Items=Objektoj diff --git a/mods/creative/locale/creative.ja.tr b/mods/creative/locale/creative.ja.tr new file mode 100644 index 00000000..1c215bbf --- /dev/null +++ b/mods/creative/locale/creative.ja.tr @@ -0,0 +1,10 @@ +# textdomain: creative +Allow player to use creative inventory=プレーヤーにクリエイティブ インベントリーの使用を許可する +Search=検索 +Reset=リセット +Previous page=前のページ +Next page=次のページ +All=すべて +Nodes=ブロック +Tools=道具 +Items=アイテム diff --git a/mods/default/README.txt b/mods/default/README.txt index a2eaebd9..8b215d83 100644 --- a/mods/default/README.txt +++ b/mods/default/README.txt @@ -178,7 +178,7 @@ Gambit (CC BY-SA 3.0): default_iron_lump.png default_gold_lump.png default_clay_lump.png - default_coal.png + default_coal_lump.png default_grass_*.png default_paper.png default_diamond_block.png diff --git a/mods/default/craftitems.lua b/mods/default/craftitems.lua index efb26ef3..cf2795c3 100644 --- a/mods/default/craftitems.lua +++ b/mods/default/craftitems.lua @@ -3,6 +3,46 @@ -- support for MT game translation. local S = default.get_translator +local esc = minetest.formspec_escape +local formspec_size = "size[8,8]" + +local function formspec_core(tab) + if tab == nil then tab = 1 else tab = tostring(tab) end + return "tabheader[0,0;book_header;" .. + esc(S("Write")) .. "," .. + esc(S("Read")) .. ";" .. + tab .. ";false;false]" +end + +local function formspec_write(title, text) + return "field[0.5,1;7.5,0;title;" .. esc(S("Title:")) .. ";" .. + esc(title) .. "]" .. + "textarea[0.5,1.5;7.5,7;text;" .. esc(S("Contents:")) .. ";" .. + esc(text) .. "]" .. + "button_exit[2.5,7.5;3,1;save;" .. esc(S("Save")) .. "]" +end + +local function formspec_read(owner, title, string, text, page, page_max) + return "label[0.5,0.5;" .. esc(S("by @1", owner)) .. "]" .. + "tablecolumns[color;text]" .. + "tableoptions[background=#00000000;highlight=#00000000;border=false]" .. + "table[0.4,0;7,0.5;title;#FFFF00," .. esc(title) .. "]" .. + "textarea[0.5,1.5;7.5,7;;" .. + esc(string ~= "" and string or text) .. ";]" .. + "button[2.4,7.6;0.8,0.8;book_prev;<]" .. + "label[3.2,7.7;" .. esc(S("Page @1 of @2", page, page_max)) .. "]" .. + "button[4.9,7.6;0.8,0.8;book_next;>]" +end + +local function formspec_string(lpp, page, lines, string) + for i = ((lpp * page) - lpp) + 1, lpp * page do + if not lines[i] then break end + string = string .. lines[i] .. "\n" + end + return string +end + +local tab_number local lpp = 14 -- Lines per book's page local function book_on_use(itemstack, user) local player_name = user:get_player_name() @@ -19,8 +59,8 @@ local function book_on_use(itemstack, user) local data = meta:to_table().fields if data.owner then - title = data.title - text = data.text + title = data.title or "" + text = data.text or "" owner = data.owner for str in (text .. "\n"):gmatch("([^\n]*)[\n]") do @@ -30,37 +70,26 @@ local function book_on_use(itemstack, user) if data.page then page = data.page page_max = data.page_max - - for i = ((lpp * page) - lpp) + 1, lpp * page do - if not lines[i] then break end - string = string .. lines[i] .. "\n" - end + string = formspec_string(lpp, page, lines, string) end end local formspec - local esc = minetest.formspec_escape - if owner == player_name then - formspec = "size[8,8]" .. - "field[0.5,1;7.5,0;title;" .. esc(S("Title:")) .. ";" .. - esc(title) .. "]" .. - "textarea[0.5,1.5;7.5,7;text;" .. esc(S("Contents:")) .. ";" .. - esc(text) .. "]" .. - "button_exit[2.5,7.5;3,1;save;" .. esc(S("Save")) .. "]" + if title == "" and text == "" then + formspec = formspec_write(title, text) + elseif owner == player_name then + local tab = tab_number or 1 + if tab == 2 then + formspec = formspec_core(tab) .. + formspec_read(owner, title, string, text, page, page_max) + else + formspec = formspec_core(tab) .. formspec_write(title, text) + end else - formspec = "size[8,8]" .. - "label[0.5,0.5;" .. esc(S("by @1", owner)) .. "]" .. - "tablecolumns[color;text]" .. - "tableoptions[background=#00000000;highlight=#00000000;border=false]" .. - "table[0.4,0;7,0.5;title;#FFFF00," .. esc(title) .. "]" .. - "textarea[0.5,1.5;7.5,7;;" .. - minetest.formspec_escape(string ~= "" and string or text) .. ";]" .. - "button[2.4,7.6;0.8,0.8;book_prev;<]" .. - "label[3.2,7.7;" .. esc(S("Page @1 of @2", page, page_max)) .. "]" .. - "button[4.9,7.6;0.8,0.8;book_next;>]" + formspec = formspec_read(owner, title, string, text, page, page_max) end - minetest.show_formspec(player_name, "default:book", formspec) + minetest.show_formspec(player_name, "default:book", formspec_size .. formspec) return itemstack end @@ -69,12 +98,37 @@ local max_title_size = 80 local short_title_size = 35 minetest.register_on_player_receive_fields(function(player, formname, fields) if formname ~= "default:book" then return end + local player_name = player:get_player_name() local inv = player:get_inventory() local stack = player:get_wielded_item() + local data = stack:get_meta():to_table().fields - if fields.save and fields.title and fields.text - and fields.title ~= "" and fields.text ~= "" then - local new_stack, data + local title = data.title or "" + local text = data.text or "" + + if fields.book_header ~= nil and data.owner == player_name then + local contents + local tab = tonumber(fields.book_header) + if tab == 1 then + contents = formspec_core(tab) .. + formspec_write(title, text) + elseif tab == 2 then + local lines, string = {}, "" + for str in (text .. "\n"):gmatch("([^\n]*)[\n]") do + lines[#lines+1] = str + end + string = formspec_string(lpp, data.page, lines, string) + contents = formspec_read(player_name, title, string, + text, data.page, data.page_max) + end + tab_number = tab + local formspec = formspec_size .. formspec_core(tab) .. contents + minetest.show_formspec(player_name, "default:book", formspec) + return + end + + if fields.save and fields.title and fields.text then + local new_stack if stack:get_name() ~= "default:book_written" then local count = stack:get_count() if count == 1 then @@ -83,11 +137,9 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) stack:set_count(count - 1) new_stack = ItemStack("default:book_written") end - else - data = stack:get_meta():to_table().fields end - if data and data.owner and data.owner ~= player:get_player_name() then + if data.owner ~= player_name and title ~= "" and text ~= "" then return end @@ -117,8 +169,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) end elseif fields.book_next or fields.book_prev then - local data = stack:get_meta():to_table().fields - if not data or not data.page then + if not data.page then return end diff --git a/mods/default/furnace.lua b/mods/default/furnace.lua index d5703cd6..b164b8a0 100644 --- a/mods/default/furnace.lua +++ b/mods/default/furnace.lua @@ -177,8 +177,15 @@ local function furnace_node_timer(pos, elapsed) fuel_totaltime = 0 src_time = 0 else - -- Take fuel from fuel list - inv:set_stack("fuel", 1, afterfuel.items[1]) + -- prevent blocking of fuel inventory (for automatization mods) + local is_fuel = minetest.get_craft_result({method = "fuel", width = 1, items = {afterfuel.items[1]:to_string()}}) + if is_fuel.time == 0 then + table.insert(fuel.replacements, afterfuel.items[1]) + inv:set_stack("fuel", 1, "") + else + -- Take fuel from fuel list + inv:set_stack("fuel", 1, afterfuel.items[1]) + end -- Put replacements in dst list or drop them on the furnace. local replacements = fuel.replacements if replacements[1] then diff --git a/mods/default/init.lua b/mods/default/init.lua index d4388e5f..7d27f98a 100644 --- a/mods/default/init.lua +++ b/mods/default/init.lua @@ -12,6 +12,20 @@ default = {} default.LIGHT_MAX = 14 default.get_translator = S +-- Check for engine features required by MTG +-- This provides clear error behaviour when MTG is newer than the installed engine +-- and avoids obscure, hard to debug runtime errors. +-- This section should be updated before release and older checks can be dropped +-- when newer ones are introduced. +if not minetest.is_creative_enabled or not minetest.has_feature({ + direct_velocity_on_players = true, + use_texture_alpha_string_modes = true, + }) then + error("\nThis version of Minetest Game is incompatible with your engine version ".. + "(which is too old). You should download a version of Minetest Game that ".. + "matches the installed engine version.\n") +end + -- GUI related stuff minetest.register_on_joinplayer(function(player) -- Set formspec prepend diff --git a/mods/default/locale/default.de.tr b/mods/default/locale/default.de.tr index a1e49dc0..c728008c 100644 --- a/mods/default/locale/default.de.tr +++ b/mods/default/locale/default.de.tr @@ -4,6 +4,8 @@ Locked Chest (owned by @1)=Abgeschlossene Truhe (Eigentum von @1) You do not own this chest.=Ihnen gehört diese Truhe nicht. a locked chest=eine abgeschlossene Truhe Chest=Truhe +Write=Schreiben +Read=Lesen Title:=Titel: Contents:=Inhalt: Save=Speichern diff --git a/mods/default/locale/default.eo.tr b/mods/default/locale/default.eo.tr new file mode 100644 index 00000000..7aaa0bb9 --- /dev/null +++ b/mods/default/locale/default.eo.tr @@ -0,0 +1,222 @@ +# textdomain: default +Locked Chest=Ŝlosita Kesto +Locked Chest (owned by @1)=Ŝlosita Kesto (de @1) +You do not own this chest.=Vi ne posedas ĉi tiu keston. +a locked chest=ŝlosita kesto +Chest=Kesto +Write= +Read= +Title:=Titolo +Contents:=Entenaĵo +Save=Konservu +by @1=per @1 +Page @1 of @2=Paĝo @1 el @2 +"@1" by @2="@1" per @2 +Skeleton Key=Skeleta Ŝlosilo +Key to @1's @2=Ŝlosilo por la @2 de @1 +Blueberries=Mirteloj +Book=Libro +Book with Text=Libro kun Teksto +Bronze Ingot=Bronza Ingoto +Clay Brick=Argila Briko +Clay Lump=Argila Bulo +Coal Lump=Karba Bulo +Copper Ingot=Kupra Ingoto +Copper Lump=Kupra Bulo +Diamond=Diamanto +Flint=Siliko +Gold Ingot=Ora Ingoto +Gold Lump=Ora Bulo +Iron Lump=Fera Bulo +Mese Crystal=Mesea Kristalo +Mese Crystal Fragment=Mesea Kristala Ero +Obsidian Shard=Obsidiana Peceto +Paper=Papero +Steel Ingot=Ŝtala Ingoto +Stick=Bastono +Tin Ingot=Stana Ingoto +Tin Lump=Stana Bulo +Furnace is empty=Forno estas malplena +100% (output full)=100% (eligo estas plena) +@1%=@1% +Not cookable=Ne povas kuiri +Empty=Malplena +Furnace active=Forno laboras +Furnace inactive=Forno ne laboras +(Item: @1; Fuel: @2)=(Objekto: @1; Brulaĵo: @2) +Furnace=Forno +Stone=Ŝtono +Cobblestone=Pavimŝtono +Stone Brick=Ŝtona Briko +Stone Block=Ŝtona Ŝtipo +Mossy Cobblestone=Muska Pavimŝtono +Desert Stone=Dezerta Ŝtono +Desert Cobblestone=Dezerta Pavimŝtono +Desert Stone Brick=Dezerta Ŝtona Briko +Desert Stone Block=Dezerta Ŝtona Ŝtipo +Sandstone=Sablaŝtono +Sandstone Brick=Sablaŝtono Briko +Sandstone Block=Sablaŝtono Ŝtipo +Desert Sandstone=Dezerta Sablaŝtono +Desert Sandstone Brick=Dezerta Sablaŝtono Briko +Desert Sandstone Block=Dezerta Sablaŝtono Ŝtipo +Silver Sandstone=Arĝenta Sablaŝtono +Silver Sandstone Brick=Arĝenta Sablaŝtono Briko +Silver Sandstone Block=Arĝenta Sablaŝtono Ŝtipo +Obsidian=Obsidiano +Obsidian Brick=Obsidiana Briko +Obsidian Block=Obsidiana Ŝtipo +Dirt=Tero +Dirt with Grass=Tero kun Herbo +Dirt with Grass and Footsteps=Tero kun Herbo kaj Piedpaŝoj +Dirt with Savanna Grass=Tero kun Savana Herbo +Dirt with Snow=Tero kun Neĝo +Dirt with Rainforest Litter=Tero kun Pluvarbara Folioj +Dirt with Coniferous Litter=Tero kun Konifera Folioj +Savanna Dirt=Savana Tero +Savanna Dirt with Savanna Grass=Savana Tero kun Savana Herbo +Permafrost=Ĉiamfrosto +Permafrost with Stones=Ĉiamfrosto kun Ŝtonoj +Permafrost with Moss=Ĉiamfrosto kun Musko +Sand=Sablo +Desert Sand=Dezerta Sablo +Silver Sand=Arĝenta Sablo +Gravel=Gruzo +Clay=Argilo +Snow=Neĝo +Snow Block=Neĝa Ŝtipo +Ice=Glacio +Cave Ice=Kaverna Glacio +Apple Tree=Poma Arbo +Apple Wood Planks=Poma Ligna Tabuloj +Apple Tree Sapling=Poma Arba Arbido +Apple Tree Leaves=Poma Arba Folioj +Apple=Pomo +Apple Marker=Poma Marko +Jungle Tree=Ĝangala Arbo +Jungle Wood Planks=Ĝangala Ligna Tabuloj +Jungle Tree Leaves=Ĝangala Arba Folioj +Jungle Tree Sapling=Ĝangala Arba Arbido +Emergent Jungle Tree Sapling=Nova Ĝangala Arba Arbido +Pine Tree=Pina Arbo +Pine Wood Planks=Pina Ligna Tabuloj +Pine Needles=Pinpingloj +Pine Tree Sapling=Pina Arba Arbido +Acacia Tree=Akacia Arbo +Acacia Wood Planks=Akacia Ligna Tabuloj +Acacia Tree Leaves=Akacia Arba Folioj +Acacia Tree Sapling=Akacia Arba Arbido +Aspen Tree=Tremola Arba +Aspen Wood Planks=Tremola Ligna Tabuloj +Aspen Tree Leaves=Tremola Arbo Folioj +Aspen Tree Sapling=Tremola Arba Arbido +Coal Ore=Karba Minaĵo +Coal Block=Karba Ŝtipo +Iron Ore=Fera Minaĵo +Steel Block=Ŝtala Ŝtipo +Copper Ore=Kupra Minaĵo +Copper Block=Kupra Ŝtipo +Tin Ore=Stana Minaĵo +Tin Block=Stana Ŝtipo +Bronze Block=Bronza Ŝtipo +Mese Ore=Mesea Minaĵo +Mese Block=Mesea Ŝtipo +Gold Ore=Ora Minaĵo +Gold Block=Ora Ŝtipo +Diamond Ore=Diamanta Minaĵo +Diamond Block=Diamanta Ŝtipo +Cactus=Kakto +Large Cactus Seedling=Granda Kakta Kreskaĵo +Papyrus=Papiruso +Dry Shrub=Seka Arbetaĵo +Jungle Grass=Ĝangala Herbo +Grass=Herbo +Savanna Grass=Savana Herbo +Fern=Filiko +Marram Grass=Amofilo +Bush Stem=Arbateĵa Tubo +Bush Leaves=Arbateĵa Folioj +Bush Sapling=Arbateĵa Arbido +Blueberry Bush Leaves with Berries=Mirtela Arbateĵa Folioj kaj Beroj +Blueberry Bush Leaves=Mirtela Arbateĵa Folioj +Blueberry Bush Sapling=Mirtela Arbateĵa Arbido +Acacia Bush Stem=Akacia Arbateĵa Tubo +Acacia Bush Leaves=Akacia Arbateĵa Folioj +Acacia Bush Sapling=Akacia Arbateĵa Arbido +Pine Bush Stem=Pina Arbateĵa Tubo +Pine Bush Needles=Pina Arbateĵa Pingloj +Pine Bush Sapling=Pina Arbateĵa Arbido +Kelp=Fuko +Green Coral=Verda Koralo +Pink Coral=Rozkolora Koralo +Cyan Coral=Bluverda Koralo +Brown Coral=Bruna Koralo +Orange Coral=Oranĝa Koralo +Coral Skeleton=Korala Framo +Water Source=Akva Fonto +Flowing Water=Flua Akvo +River Water Source=Rivera Akva Fonto +Flowing River Water=Flua Rivera Akvo +Lava Source=Lafa Fonto +Flowing Lava=Flua Lafa +Empty Bookshelf=Malplena Librobreto +Bookshelf (@1 written, @2 empty books)=Librobreto (@1 skriba, @2 malplena libroj) +Bookshelf=Librobreto +Text too long=Teksto estas ekscesa longo +"@1"="@1" +Wooden Sign=Ligna Signo +Steel Sign=Ŝtala Signo +Wooden Ladder=Ligna Ŝtupetaro +Steel Ladder=Ŝtala Ŝtupetaro +Apple Wood Fence=Poma Ligna Barilo +Acacia Wood Fence=Akacia Ligna Barilo +Jungle Wood Fence=Ĝangala Ligna Barilo +Pine Wood Fence=Pina Ligna Barilo +Aspen Wood Fence=Tremola Ligna Barilo +Apple Wood Fence Rail=Poma Ligna Barila Relo +Acacia Wood Fence Rail=Akacia Ligna Barila Relo +Jungle Wood Fence Rail=Ĝangala Ligna Barila Relo +Pine Wood Fence Rail=Pina Ligna Barila Relo +Aspen Wood Fence Rail=Tremola Ligna Barila Relo +Glass=Vitro +Obsidian Glass=Obsidiana Vitro +Brick Block=Brika Ŝtipo +Mese Lamp=Mesea Lampo +Apple Wood Mese Post Light= +Acacia Wood Mese Post Light= +Jungle Wood Mese Post Light= +Pine Wood Mese Post Light= +Aspen Wood Mese Post Light= +Cloud=Nubo +Wooden Pickaxe=Ligna Pioĉo +Stone Pickaxe=Ŝtona Pioĉo +Bronze Pickaxe=Bronza Pioĉo +Steel Pickaxe=Ŝtala Pioĉo +Mese Pickaxe=Mesea Pioĉo +Diamond Pickaxe=Diamanta Pioĉo +Wooden Shovel=Ligna Fosilo +Stone Shovel=Ŝtona Fosilo +Bronze Shovel=Bronza Fosilo +Steel Shovel=Ŝtala Fosilo +Mese Shovel=Mesea Fosilo +Diamond Shovel=Diamanta Fosilo +Wooden Axe=Ligna Hakilo +Stone Axe=Ŝtona Hakilo +Bronze Axe=Bronza Hakilo +Steel Axe=Ŝtala Hakilo +Mese Axe=Mesea Hakilo +Diamond Axe=Diamanta Hakilo +Wooden Sword=Ligna Glavo +Stone Sword=Ŝtona Glavo +Bronze Sword=Bronza Glavo +Steel Sword=Ŝtala Glavo +Mese Sword=Mesea Glavo +Diamond Sword=Diamanta Glavo +Key=Ŝlosilo +Torch=Torĉo +@1 will intersect protection on growth.=@1 sekcos protekto ĉe vegeto. + + +##### not used anymore ##### + +Mese Post Light=Mesea Fosta Lampo diff --git a/mods/default/locale/default.es.tr b/mods/default/locale/default.es.tr index 094e8c61..d8b07f50 100644 --- a/mods/default/locale/default.es.tr +++ b/mods/default/locale/default.es.tr @@ -1,10 +1,11 @@ # textdomain: default - Locked Chest=Cofre cerrado Locked Chest (owned by @1)=Cofre cerrado (propiedad de @1) You do not own this chest.=Este cofre no te pertenece. a locked chest=un cofre cerrado Chest=Cofre +Write= +Read= Title:=Título: Contents:=Contenidos: Save=Guardar diff --git a/mods/default/locale/default.fr.tr b/mods/default/locale/default.fr.tr index d74cb83d..b2288f7e 100644 --- a/mods/default/locale/default.fr.tr +++ b/mods/default/locale/default.fr.tr @@ -4,6 +4,8 @@ Locked Chest (owned by @1)=Coffre verrouillé (possédé par @1) You do not own this chest.=Ce coffre ne vous appartient pas. a locked chest=un coffre verrouillé Chest=Coffre +Write= +Read= Title:=Titre : Contents:=Contenu : Save=Sauvegarder diff --git a/mods/default/locale/default.id.tr b/mods/default/locale/default.id.tr index 658f0741..3c02a050 100644 --- a/mods/default/locale/default.id.tr +++ b/mods/default/locale/default.id.tr @@ -4,6 +4,8 @@ Locked Chest (owned by @1)=Peti Terkunci (milik @1) You do not own this chest.=Anda bukan pemilik peti ini. a locked chest=peti terkunci Chest=Peti +Write= +Read= Title:=Judul: Contents:=Isi: Save=Simpan diff --git a/mods/default/locale/default.it.tr b/mods/default/locale/default.it.tr index 92029d66..d134a29f 100644 --- a/mods/default/locale/default.it.tr +++ b/mods/default/locale/default.it.tr @@ -4,6 +4,8 @@ Locked Chest (owned by @1)=Baule chiuso a chiave (di proprietà di @1) You do not own this chest.=Questo baule non ti appartiene. a locked chest=un baule chiuso a chiave Chest=Baule +Write= +Read= Title:= Contents:= Save= diff --git a/mods/default/locale/default.ja.tr b/mods/default/locale/default.ja.tr new file mode 100644 index 00000000..07443c74 --- /dev/null +++ b/mods/default/locale/default.ja.tr @@ -0,0 +1,217 @@ +# textdomain: default +Locked Chest=鍵のかかったチェスト +Locked Chest (owned by @1)=鍵のかかったチェスト(@1所有) +You do not own this chest.=あなたはこのチェストの所有者ではありません。 +a locked chest=ロックされたチェスト +Chest=チェスト +Write= +Read= +Title:=題名 +Contents:=内容 +Save=保存 +by @1=@1著 +Page @1 of @2=@1 / @2 ページ +"@1" by @2=@2著「@1」 +Skeleton Key=スケルトンの鍵 +Key to @1's @2=@1の@2への鍵 +Blueberries=ブルーベリー +Book=本 +Book with Text=テキストが書かれた本 +Bronze Ingot=青銅インゴット +Clay Brick=粘土レンガ +Clay Lump=粘土の塊 +Coal Lump=石炭 +Copper Ingot=銅インゴット +Copper Lump=銅の塊 +Diamond=ダイヤモンド +Flint=火打ち石 +Gold Ingot=金インゴット +Gold Lump=金の塊 +Iron Lump=鉄の塊 +Mese Crystal=メセクリスタル +Mese Crystal Fragment=メセクリスタルの破片 +Obsidian Shard=黒曜石の破片 +Paper=紙 +Steel Ingot=鉄インゴット +Stick=棒 +Tin Ingot=スズインゴット +Tin Lump=スズの塊 +Furnace is empty=かまどは空です +100% (output full)=100%(フル出力) +@1%=@1% +Not cookable=調理できません +Empty=空 +Furnace active=かまどは燃えてます +Furnace inactive=かまどは消えています +(Item: @1; Fuel: @2)=(アイテム: @1; 燃料: @2) +Furnace=かまど +Stone=石 +Cobblestone=丸石 +Stone Brick=石レンガ +Stone Block=石ブロック +Mossy Cobblestone=苔むした丸石 +Desert Stone=砂漠の石 +Desert Cobblestone=砂漠の丸石 +Desert Stone Brick=砂漠の石レンガ +Desert Stone Block=砂漠の石ブロック +Sandstone=砂岩 +Sandstone Brick=砂岩レンガ +Sandstone Block=砂岩ブロック +Desert Sandstone=砂漠の砂岩 +Desert Sandstone Brick=砂漠の砂岩レンガ +Desert Sandstone Block=砂漠の砂岩ブロック +Silver Sandstone=銀の砂岩 +Silver Sandstone Brick=銀の砂岩レンガ +Silver Sandstone Block=銀の砂岩ブロック +Obsidian=黒曜石 +Obsidian Brick=黒曜石レンガ +Obsidian Block=黒曜石ブロック +Dirt=土 +Dirt with Grass=草のついた土 +Dirt with Grass and Footsteps=足あとと草のついた土 +Dirt with Savanna Grass=サバンナの草のついた土 +Dirt with Snow=雪のついた土 +Dirt with Rainforest Litter=熱帯雨林のよごれた土 +Dirt with Coniferous Litter=針葉樹のよごれた土 +Savanna Dirt=サバンナの土 +Savanna Dirt with Savanna Grass=サバンナの草のついたサバンナの土 +Permafrost=永久凍土 +Permafrost with Stones=石のついた永久凍土 +Permafrost with Moss=苔のついた永久凍土 +Sand=砂 +Desert Sand=砂漠の砂 +Silver Sand=銀の砂 +Gravel=砂利 +Clay=粘土 +Snow=雪 +Snow Block=雪ブロック +Ice=氷 +Cave Ice=洞窟の氷 +Apple Tree=リンゴの木 +Apple Wood Planks=リンゴの板材 +Apple Tree Sapling=リンゴの苗木 +Apple Tree Leaves=リンゴの葉 +Apple=リンゴ +Apple Marker=リンゴのマーカー +Jungle Tree=ジャングルの木 +Jungle Wood Planks=ジャングルの板材 +Jungle Tree Leaves=ジャングルの木の葉 +Jungle Tree Sapling=ジャングルの木の苗木 +Emergent Jungle Tree Sapling=新芽のジャングルの木の苗木 +Pine Tree=マツの木 +Pine Wood Planks=マツの板材 +Pine Needles=マツの葉 +Pine Tree Sapling=マツの苗木 +Acacia Tree=アカシアの木 +Acacia Wood Planks=アカシアの板材 +Acacia Tree Leaves=アカシアの葉 +Acacia Tree Sapling=アカシアの苗木 +Aspen Tree=ポプラの木 +Aspen Wood Planks=ポプラの板材 +Aspen Tree Leaves=ポプラの葉 +Aspen Tree Sapling=ポプラの苗木 +Coal Ore=石炭鉱石 +Coal Block=石炭ブロック +Iron Ore=鉄の鉱石 +Steel Block=鉄ブロック +Copper Ore=銅の鉱石 +Copper Block=銅ブロック +Tin Ore=スズの鉱石 +Tin Block=スズブロック +Bronze Block=青銅ブロック +Mese Ore=メセ鉱石 +Mese Block=メセブロック +Gold Ore=金の鉱石 +Gold Block=金ブロック +Diamond Ore=ダイヤモンドの鉱石 +Diamond Block=ダイヤモンドブロック +Cactus=サボテン +Large Cactus Seedling=大きなサボテンの苗 +Papyrus=パピルス +Dry Shrub=枯れた低木 +Jungle Grass=ジャングルの草 +Grass=草 +Savanna Grass=サバンナの草 +Fern=シダ +Marram Grass=マラムの草 +Bush Stem=低木の幹 +Bush Leaves=低木の葉 +Bush Sapling=低木の苗木 +Blueberry Bush Leaves with Berries=ブルーベリーの低木と実 +Blueberry Bush Leaves=ブルーベリーの低木の葉 +Blueberry Bush Sapling=ブルーベリーの低木の苗木 +Acacia Bush Stem=アカシアの低木の幹 +Acacia Bush Leaves=アカシアの低木の葉 +Acacia Bush Sapling=アカシアの低木の苗木 +Pine Bush Stem=マツの低木の幹 +Pine Bush Needles=マツの低木の葉 +Pine Bush Sapling=マツの低木の苗木 +Kelp=コンブ +Green Coral=緑色のサンゴ +Pink Coral=桃色のサンゴ +Cyan Coral=青緑色のサンゴ +Brown Coral=茶色のサンゴ +Orange Coral=橙色のサンゴ +Coral Skeleton=サンゴのしがい +Water Source=水源 +Flowing Water=水流 +River Water Source=川の水源 +Flowing River Water=川の水流 +Lava Source=溶岩 +Flowing Lava=流れる溶岩 +Empty Bookshelf=空の本棚 +Bookshelf (@1 written, @2 empty books)=本棚(記述済み @1 冊, 未記述 @2 冊) +Bookshelf=本棚 +Text too long=テキストが長すぎます +"@1"=「@1」 +Wooden Sign=木の看板 +Steel Sign=鉄の看板 +Wooden Ladder=木のはしご +Steel Ladder=鉄のはしご +Apple Wood Fence=リンゴのフェンス +Acacia Wood Fence=アカシアのフェンス +Jungle Wood Fence=ジャングルのフェンス +Pine Wood Fence=マツのフェンス +Aspen Wood Fence=ポプラのフェンス +Apple Wood Fence Rail=リンゴのフェンスレール +Acacia Wood Fence Rail=アカシアのフェンスレール +Jungle Wood Fence Rail=ジャングルのフェンスレール +Pine Wood Fence Rail=マツのフェンスレール +Aspen Wood Fence Rail=ポプラのフェンスレール +Glass=ガラス +Obsidian Glass=黒曜石のガラス +Brick Block=レンガブロック +Mese Lamp=メセの塊 +Apple Wood Mese Post Light=リンゴのメセ灯柱 +Acacia Wood Mese Post Light=アカシアのメセ灯柱 +Jungle Wood Mese Post Light=ジャングルのメセ灯柱 +Pine Wood Mese Post Light=マツのメセ灯柱 +Aspen Wood Mese Post Light=ポプラのメセ灯柱 +Cloud=雲 +Wooden Pickaxe=木のつるはし +Stone Pickaxe=石のつるはし +Bronze Pickaxe=青銅のつるはし +Steel Pickaxe=鉄のつるはし +Mese Pickaxe=メセのつるはし +Diamond Pickaxe=ダイヤモンドのつるはし +Wooden Shovel=木のシャベル +Stone Shovel=石のシャベル +Bronze Shovel=青銅のシャベル +Steel Shovel=鉄のシャベル +Mese Shovel=メセのシャベル +Diamond Shovel=ダイヤモンドのシャベル +Wooden Axe=木の斧 +Stone Axe=石の斧 +Bronze Axe=青銅の斧 +Steel Axe=鉄の斧 +Mese Axe=メセの斧 +Diamond Axe=ダイヤモンドの斧 +Wooden Sword=木の剣 +Stone Sword=石の剣 +Bronze Sword=青銅の剣 +Steel Sword=鉄の剣 +Mese Sword=メセの剣 +Diamond Sword=ダイヤモンドの剣 +Key=鍵 +Torch=松明 +@1 will intersect protection on growth.=@1は成長するとき保護と交差します。 diff --git a/mods/default/locale/default.jbo.tr b/mods/default/locale/default.jbo.tr index 6f3e7492..841142c0 100644 --- a/mods/default/locale/default.jbo.tr +++ b/mods/default/locale/default.jbo.tr @@ -4,6 +4,8 @@ Locked Chest (owned by @1)=.i ti selstela gairvau po la'o zo'i.@1.zo'i You do not own this chest.=.i do na ponse lo ti gairvau a locked chest=lo selstela gairvau Chest=lo gairvau +Write= +Read= Title:=cmene Contents:=se cukta Save=rejgau diff --git a/mods/default/locale/default.ms.tr b/mods/default/locale/default.ms.tr index 8c1ed42c..5ddfe9c8 100644 --- a/mods/default/locale/default.ms.tr +++ b/mods/default/locale/default.ms.tr @@ -4,6 +4,8 @@ Locked Chest (owned by @1)=Peti Berkunci (milik @1) You do not own this chest.=Ini bukan peti milik anda. a locked chest=peti berkunci Chest=Peti +Write= +Read= Title:=Tajuk: Contents:=Kandungan: Save=Simpan diff --git a/mods/default/locale/default.pt_BR.tr b/mods/default/locale/default.pt_BR.tr index 34ae20ae..2aa5dac3 100644 --- a/mods/default/locale/default.pt_BR.tr +++ b/mods/default/locale/default.pt_BR.tr @@ -4,6 +4,8 @@ Locked Chest (owned by @1)=Baú Trancado (pertence a @1) You do not own this chest.=Você não é dono deste baú. a locked chest=um baú trancado Chest=Baú +Write= +Read= Title:=Título: Contents:=Conteúdo: Save=Salvar diff --git a/mods/default/locale/default.ru.tr b/mods/default/locale/default.ru.tr index 4415f672..3b87dd5e 100644 --- a/mods/default/locale/default.ru.tr +++ b/mods/default/locale/default.ru.tr @@ -4,6 +4,8 @@ Locked Chest (owned by @1)=Заблокированный Сундук (влад You do not own this chest.=Вы не владелец этого сундука. a locked chest=заблокированный сундук Chest=Сундук +Write= +Read= Title:=Заголовок: Contents:=Содержимое: Save=Сохранить @@ -67,12 +69,12 @@ Obsidian Block=Обсидиановый Блок Dirt=Земля Dirt with Grass=Земля с Травой Dirt with Grass and Footsteps=Земля с Травой и Следами -Dirt with Savanna Grass= +Dirt with Savanna Grass=Земля с Саванной Травой Dirt with Snow=Земля Со Снегом Dirt with Rainforest Litter=Земля с Тропической Подстилкой Dirt with Coniferous Litter=Земля с Сосновой Подстилкой -Savanna Dirt= -Savanna Dirt with Savanna Grass= +Savanna Dirt=Саванная Земля +Savanna Dirt with Savanna Grass=Саванная Земля с Травой Permafrost=Замороженная Почва Permafrost with Stones=Замороженная Почва с Камнями Permafrost with Moss=Замороженная Почва с Мхом @@ -129,7 +131,7 @@ Papyrus=Папирус Dry Shrub=Сухой Куст Jungle Grass=Тропическая Трава Grass=Трава -Savanna Grass= +Savanna Grass=Саванная Трава Fern=Папоротник Marram Grass=Песколюб Bush Stem=Стебли Куста @@ -180,11 +182,11 @@ Glass=Стекло Obsidian Glass=Обсидиановое Стекло Brick Block=Кирпичный Блок Mese Lamp=Месе Лампа -Apple Wood Mese Post Light= -Acacia Wood Mese Post Light= -Jungle Wood Mese Post Light= -Pine Wood Mese Post Light= -Aspen Wood Mese Post Light= +Apple Wood Mese Post Light=Столбовой Месе светильник из Яблони +Acacia Wood Mese Post Light=Столбовой Месе светильник из Акации +Jungle Wood Mese Post Light=Столбовой Месе светильник из Тропического дерева +Pine Wood Mese Post Light=Столбовой Месе светильник из Сосны +Aspen Wood Mese Post Light=Столбовой Месе светильник из Осины Cloud=Облако Wooden Pickaxe=Деревянная Кирка Stone Pickaxe=Каменная Кирка diff --git a/mods/default/locale/default.se.tr b/mods/default/locale/default.se.tr index 74f165f2..c6de58b9 100644 --- a/mods/default/locale/default.se.tr +++ b/mods/default/locale/default.se.tr @@ -1,10 +1,11 @@ # textdomain: default -## textdomain: default Locked Chest=Låst kista Locked Chest (owned by @1)=Låst kista (Ägd av @1) You do not own this chest.=Du äger inte denna kistan. a locked chest=en låst kista Chest=Kista +Write= +Read= Title:=Titel: Contents:=Innehåll: Save=Spara diff --git a/mods/default/locale/default.sk.tr b/mods/default/locale/default.sk.tr index 25f4b919..a6f7cbf5 100644 --- a/mods/default/locale/default.sk.tr +++ b/mods/default/locale/default.sk.tr @@ -4,6 +4,8 @@ Locked Chest (owned by @1)=Uzamknutá truhlica (Vlastník - @1) You do not own this chest.=Túto truhlicu nevlastníš. a locked chest=zamknutá truhlica Chest=Truhlica +Write= +Read= Title:=Názov: Contents:=Obsah: Save=Uložiť diff --git a/mods/default/locale/default.zh_CN.tr b/mods/default/locale/default.zh_CN.tr index 0db652d4..dd26fa13 100644 --- a/mods/default/locale/default.zh_CN.tr +++ b/mods/default/locale/default.zh_CN.tr @@ -1,9 +1,11 @@ # textdomain: default Locked Chest=已上锁的箱子 -Locked Chest (owned by @1)=已上锁的箱子(属于@1所有) +Locked Chest (owned by @1)=已上锁的箱子(属于@1) You do not own this chest.=这个箱子不属于你所有。 a locked chest=一个已上锁的箱子 Chest=箱子 +Write= +Read= Title:=标题: Contents:=内容: Save=保存 @@ -66,13 +68,13 @@ Obsidian Brick=黑曜石砖 Obsidian Block=黑曜石方块 Dirt=土方块 Dirt with Grass=草方块 -Dirt with Grass and Footsteps=草方块及脚印 +Dirt with Grass and Footsteps=带有脚印的草方块 Dirt with Savanna Grass=草原草方块 Dirt with Snow=雪土方块 -Dirt with Rainforest Litter=雨林腐土 -Dirt with Coniferous Litter=针叶林腐土 +Dirt with Rainforest Litter=雨林凋落物土 +Dirt with Coniferous Litter=针叶林凋落物土 Savanna Dirt=草原土 -Savanna Dirt with Savanna Grass=草原草方块(草原土) +Savanna Dirt with Savanna Grass=草原草方块 Permafrost=多年冻土 Permafrost with Stones=带石头的多年冻土 Permafrost with Moss=生苔的多年冻土 @@ -95,7 +97,7 @@ Jungle Tree=丛林树 Jungle Wood Planks=丛林树木板 Jungle Tree Leaves=丛林树叶 Jungle Tree Sapling=丛林树苗 -Emergent Jungle Tree Sapling=应急丛林树苗 +Emergent Jungle Tree Sapling=露生层丛林树苗 Pine Tree=松树 Pine Wood Planks=松树木板 Pine Needles=松针 @@ -129,13 +131,13 @@ Papyrus=莎草纸 Dry Shrub=干灌木 Jungle Grass=丛林草 Grass=草 -Savanna Grass= +Savanna Grass=草原草 Fern=蕨 Marram Grass=滨草 Bush Stem=灌木 Bush Leaves=灌木叶 Bush Sapling=灌木苗 -Blueberry Bush Leaves with Berries=蓝莓灌木叶与浆果 +Blueberry Bush Leaves with Berries=长蓝莓的蓝莓灌木叶 Blueberry Bush Leaves=蓝莓灌木叶 Blueberry Bush Sapling=蓝莓灌木苗 Acacia Bush Stem=相思灌木 @@ -212,7 +214,7 @@ Mese Sword=黄石剑 Diamond Sword=钻石剑 Key=钥匙 Torch=火把 -@1 will intersect protection on growth.=@1将与增长的保护相交。 +@1 will intersect protection on growth.=@1生长时将与保护区域相交。 ##### not used anymore ##### diff --git a/mods/default/locale/default.zh_TW.tr b/mods/default/locale/default.zh_TW.tr index 257f0e5d..9d088d8d 100644 --- a/mods/default/locale/default.zh_TW.tr +++ b/mods/default/locale/default.zh_TW.tr @@ -4,6 +4,8 @@ Locked Chest (owned by @1)=已上鎖的箱子(屬於@1所有) You do not own this chest.=這個箱子不屬於你所有。 a locked chest=一個已上鎖的箱子 Chest=箱子 +Write= +Read= Title:=標題: Contents:=內容: Save=保存 diff --git a/mods/default/locale/template.txt b/mods/default/locale/template.txt index 8734752a..3b7b2979 100644 --- a/mods/default/locale/template.txt +++ b/mods/default/locale/template.txt @@ -4,6 +4,8 @@ Locked Chest (owned by @1)= You do not own this chest.= a locked chest= Chest= +Write= +Read= Title:= Contents:= Save= diff --git a/mods/default/models/torch_ceiling.obj b/mods/default/models/torch_ceiling.obj index ea51f3ce..5df8597c 100644 --- a/mods/default/models/torch_ceiling.obj +++ b/mods/default/models/torch_ceiling.obj @@ -1,7 +1,5 @@ # Blender v2.77 (sub 0) OBJ File: 'torch_ceiling.blend' # www.blender.org -mtllib torch_ceiling.mtl -o Cube_Cube.001 v -0.062469 -0.047331 0.068152 v -0.062469 -0.559515 -0.164388 v -0.062469 0.004344 -0.045667 @@ -45,14 +43,11 @@ vn -0.0000 -0.4134 0.9105 vn -1.0000 0.0000 0.0000 vn 0.7071 0.0000 -0.7071 vn 0.7071 0.0000 0.7071 -usemtl Material.001 -s off f 3/1/1 1/2/1 5/3/1 7/4/1 f 8/5/1 4/6/1 2/7/1 6/8/1 f 3/9/2 4/6/2 8/5/2 7/10/2 f 1/11/3 3/9/3 4/6/3 2/12/3 f 5/13/2 1/11/2 2/12/2 6/14/2 f 7/10/3 8/5/3 6/14/3 5/13/3 -usemtl Material.002 f 9/15/4 10/16/4 12/17/4 11/18/4 f 13/19/5 14/20/5 16/21/5 15/22/5 diff --git a/mods/default/models/torch_floor.obj b/mods/default/models/torch_floor.obj index e2487efe..dfd25e8f 100644 --- a/mods/default/models/torch_floor.obj +++ b/mods/default/models/torch_floor.obj @@ -1,7 +1,5 @@ # Blender v2.76 (sub 11) OBJ File: 'torch_floor.blend' # www.blender.org -mtllib torch_floor.mtl -o Cube_Cube.001 v 0.062500 0.062500 -0.062500 v 0.062500 -0.500000 -0.062500 v 0.062500 0.062500 0.062500 @@ -35,16 +33,11 @@ vn 0.000000 0.000000 -1.000000 vn 1.000000 0.000000 0.000000 vn -0.707100 0.000000 -0.707100 vn -0.707100 -0.000000 0.707100 -g Cube_Cube.001_Cube_Cube.001_Material.001 -usemtl Material.001 -s off f 3/1/1 1/2/1 5/3/1 7/4/1 f 8/5/1 4/6/1 2/7/1 6/8/1 f 3/2/2 4/6/2 8/5/2 7/3/2 f 1/3/3 3/2/3 4/6/3 2/5/3 f 5/2/2 1/3/2 2/5/2 6/6/2 f 7/3/3 8/5/3 6/6/3 5/2/3 -g Cube_Cube.001_Cube_Cube.001_Material.002 -usemtl Material.002 f 9/9/4 10/10/4 12/11/4 11/12/4 f 13/12/5 14/9/5 16/10/5 15/11/5 diff --git a/mods/default/models/torch_wall.obj b/mods/default/models/torch_wall.obj index 57baa9e6..6de4b131 100644 --- a/mods/default/models/torch_wall.obj +++ b/mods/default/models/torch_wall.obj @@ -1,7 +1,5 @@ # Blender v2.76 (sub 11) OBJ File: 'torch_wall.blend' # www.blender.org -mtllib torch_wall.mtl -o Cube_Cube.001 v 0.062469 -0.195248 0.023570 v 0.062469 -0.476498 -0.463570 v 0.062469 -0.303502 0.086070 @@ -47,9 +45,6 @@ vn -0.707100 0.612400 -0.353600 vn -0.707100 -0.612400 0.353600 vn -0.707100 0.707100 -0.000000 vn -0.707100 -0.707100 -0.000000 -g Cube_Cube.001_Cube_Cube.001_Material.001 -usemtl Material.001 -s off f 3/1/1 1/2/1 5/3/1 7/4/1 f 8/5/1 4/6/1 2/7/1 6/8/1 f 3/2/2 4/6/2 8/5/2 7/3/2 @@ -58,7 +53,5 @@ f 5/2/2 1/3/2 2/5/2 6/6/2 f 7/3/3 8/5/3 6/6/3 5/2/3 f 17/9/4 18/10/4 20/11/4 19/12/4 f 21/9/5 22/10/5 24/11/5 23/12/5 -g Cube_Cube.001_Cube_Cube.001_Material.002 -usemtl Material.002 f 9/12/6 10/13/6 12/14/6 11/9/6 f 13/9/7 14/12/7 16/13/7 15/14/7 diff --git a/mods/doors/init.lua b/mods/doors/init.lua index 0e1eaee6..6681055a 100644 --- a/mods/doors/init.lua +++ b/mods/doors/init.lua @@ -170,10 +170,10 @@ function doors.door_toggle(pos, node, clicker) if state % 2 == 0 then minetest.sound_play(def.door.sounds[1], - {pos = pos, gain = 0.3, max_hear_distance = 10}, true) + {pos = pos, gain = def.door.gains[1], max_hear_distance = 10}, true) else minetest.sound_play(def.door.sounds[2], - {pos = pos, gain = 0.3, max_hear_distance = 10}, true) + {pos = pos, gain = def.door.gains[2], max_hear_distance = 10}, true) end minetest.swap_node(pos, { @@ -264,6 +264,7 @@ function doors.register(name, def) return itemstack end + local doorname = itemstack:get_name() local node = minetest.get_node(pointed_thing.under) local pdef = minetest.registered_nodes[node.name] if pdef and pdef.on_rightclick and @@ -315,10 +316,10 @@ function doors.register(name, def) local state = 0 if minetest.get_item_group(minetest.get_node(aside).name, "door") == 1 then state = state + 2 - minetest.set_node(pos, {name = name .. "_b", param2 = dir}) + minetest.set_node(pos, {name = doorname .. "_b", param2 = dir}) minetest.set_node(above, {name = "doors:hidden", param2 = (dir + 3) % 4}) else - minetest.set_node(pos, {name = name .. "_a", param2 = dir}) + minetest.set_node(pos, {name = doorname .. "_a", param2 = dir}) minetest.set_node(above, {name = "doors:hidden", param2 = dir}) end @@ -364,12 +365,21 @@ function doors.register(name, def) def.sound_close = "doors_door_close" end + if not def.gain_open then + def.gain_open = 0.3 + end + + if not def.gain_close then + def.gain_close = 0.3 + end + def.groups.not_in_creative_inventory = 1 def.groups.door = 1 def.drop = name def.door = { name = name, - sounds = { def.sound_close, def.sound_open }, + sounds = {def.sound_close, def.sound_open}, + gains = {def.gain_close, def.gain_open}, } if not def.on_rightclick then def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) @@ -436,19 +446,19 @@ function doors.register(name, def) def.buildable_to = false def.selection_box = {type = "fixed", fixed = {-1/2,-1/2,-1/2,1/2,3/2,-6/16}} def.collision_box = {type = "fixed", fixed = {-1/2,-1/2,-1/2,1/2,3/2,-6/16}} - def.use_texture_alpha = "clip" + def.use_texture_alpha = def.use_texture_alpha or "clip" - def.mesh = "door_a.obj" - minetest.register_node(":" .. name .. "_a", def) + def.mesh = "door_a.b3d" + minetest.register_node(":" .. name .. "_a", table.copy(def)) - def.mesh = "door_b.obj" - minetest.register_node(":" .. name .. "_b", def) + def.mesh = "door_b.b3d" + minetest.register_node(":" .. name .. "_b", table.copy(def)) - def.mesh = "door_a2.obj" - minetest.register_node(":" .. name .. "_c", def) + def.mesh = "door_b.b3d" + minetest.register_node(":" .. name .. "_c", table.copy(def)) - def.mesh = "door_b2.obj" - minetest.register_node(":" .. name .. "_d", def) + def.mesh = "door_a.b3d" + minetest.register_node(":" .. name .. "_d", table.copy(def)) doors.registered_doors[name .. "_a"] = true doors.registered_doors[name .. "_b"] = true @@ -461,6 +471,8 @@ doors.register("door_wood", { description = S("Wooden Door"), inventory_image = "doors_item_wood.png", groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, + gain_open = 0.06, + gain_close = 0.13, recipe = { {"group:wood", "group:wood"}, {"group:wood", "group:wood"}, @@ -477,6 +489,8 @@ doors.register("door_steel", { sounds = default.node_sound_metal_defaults(), sound_open = "doors_steel_door_open", sound_close = "doors_steel_door_close", + gain_open = 0.2, + gain_close = 0.2, recipe = { {"default:steel_ingot", "default:steel_ingot"}, {"default:steel_ingot", "default:steel_ingot"}, @@ -492,6 +506,8 @@ doors.register("door_glass", { sounds = default.node_sound_glass_defaults(), sound_open = "doors_glass_door_open", sound_close = "doors_glass_door_close", + gain_open = 0.3, + gain_close = 0.25, recipe = { {"default:glass", "default:glass"}, {"default:glass", "default:glass"}, @@ -507,6 +523,8 @@ doors.register("door_obsidian_glass", { sounds = default.node_sound_glass_defaults(), sound_open = "doors_glass_door_open", sound_close = "doors_glass_door_close", + gain_open = 0.3, + gain_close = 0.25, recipe = { {"default:obsidian_glass", "default:obsidian_glass"}, {"default:obsidian_glass", "default:obsidian_glass"}, @@ -553,12 +571,12 @@ function doors.trapdoor_toggle(pos, node, clicker) if string.sub(node.name, -5) == "_open" then minetest.sound_play(def.sound_close, - {pos = pos, gain = 0.3, max_hear_distance = 10}, true) + {pos = pos, gain = def.gain_close, max_hear_distance = 10}, true) minetest.swap_node(pos, {name = string.sub(node.name, 1, string.len(node.name) - 5), param1 = node.param1, param2 = node.param2}) else minetest.sound_play(def.sound_open, - {pos = pos, gain = 0.3, max_hear_distance = 10}, true) + {pos = pos, gain = def.gain_open, max_hear_distance = 10}, true) minetest.swap_node(pos, {name = node.name .. "_open", param1 = node.param1, param2 = node.param2}) end @@ -582,7 +600,7 @@ function doors.register_trapdoor(name, def) def.paramtype = "light" def.paramtype2 = "facedir" def.is_ground_content = false - def.use_texture_alpha = "clip" + def.use_texture_alpha = def.use_texture_alpha or "clip" if def.protected then def.can_dig = can_dig_door @@ -641,6 +659,14 @@ function doors.register_trapdoor(name, def) def.sound_close = "doors_door_close" end + if not def.gain_open then + def.gain_open = 0.3 + end + + if not def.gain_close then + def.gain_close = 0.3 + end + local def_opened = table.copy(def) local def_closed = table.copy(def) @@ -694,6 +720,8 @@ doors.register_trapdoor("doors:trapdoor", { wield_image = "doors_trapdoor.png", tile_front = "doors_trapdoor.png", tile_side = "doors_trapdoor_side.png", + gain_open = 0.06, + gain_close = 0.13, groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, door = 1}, }) @@ -707,6 +735,8 @@ doors.register_trapdoor("doors:trapdoor_steel", { sounds = default.node_sound_metal_defaults(), sound_open = "doors_steel_door_open", sound_close = "doors_steel_door_close", + gain_open = 0.2, + gain_close = 0.2, groups = {cracky = 1, level = 2, door = 1}, }) @@ -746,8 +776,8 @@ function doors.register_fencegate(name, def) sounds = def.sounds, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) local node_def = minetest.registered_nodes[node.name] - minetest.swap_node(pos, {name = node_def.gate, param2 = node.param2}) - minetest.sound_play(node_def.sound, {pos = pos, gain = 0.3, + minetest.swap_node(pos, {name = node_def._gate, param2 = node.param2}) + minetest.sound_play(node_def._gate_sound, {pos = pos, gain = 0.15, max_hear_distance = 8}, true) return itemstack end, @@ -775,8 +805,8 @@ function doors.register_fencegate(name, def) local fence_closed = table.copy(fence) fence_closed.mesh = "doors_fencegate_closed.obj" - fence_closed.gate = name .. "_open" - fence_closed.sound = "doors_fencegate_open" + fence_closed._gate = name .. "_open" + fence_closed._gate_sound = "doors_fencegate_open" fence_closed.collision_box = { type = "fixed", fixed = {-1/2, -1/2, -1/8, 1/2, 1/2 + fence_collision_extra, 1/8} @@ -784,8 +814,8 @@ function doors.register_fencegate(name, def) local fence_open = table.copy(fence) fence_open.mesh = "doors_fencegate_open.obj" - fence_open.gate = name .. "_closed" - fence_open.sound = "doors_fencegate_close" + fence_open._gate = name .. "_closed" + fence_open._gate_sound = "doors_fencegate_close" fence_open.groups.not_in_creative_inventory = 1 fence_open.collision_box = { type = "fixed", diff --git a/mods/doors/locale/doors.eo.tr b/mods/doors/locale/doors.eo.tr new file mode 100644 index 00000000..b5667324 --- /dev/null +++ b/mods/doors/locale/doors.eo.tr @@ -0,0 +1,18 @@ +# textdomain: doors +Hidden Door Segment=Kaŝita Porda Segmento +Owned by @1=Estas de @1 +You do not own this locked door.=Vi ne posedas ĉi tiu ŝlosita pordo. +a locked door=ŝlosita pordo +Wooden Door=Ligna Pordo +Steel Door=Ŝtala Pordo +Glass Door=Vitra Pordo +Obsidian Glass Door=Obsidiana Vitra Pordo +You do not own this trapdoor.=Vi ne posedas ĉi tiu plankpordo. +a locked trapdoor=ŝlosita plankpordo +Wooden Trapdoor=Ligna Plankpordo +Steel Trapdoor=Ŝtala Plankpordo +Apple Wood Fence Gate=Poma Ligna Barila Pordo +Acacia Wood Fence Gate=Akacia Ligna Barila Pordo +Jungle Wood Fence Gate=Ĝangala Ligna Barila Pordo +Pine Wood Fence Gate=Pina Ligna Barila Pordo +Aspen Wood Fence Gate=Tremola Ligna Barila Pordo diff --git a/mods/doors/locale/doors.ja.tr b/mods/doors/locale/doors.ja.tr new file mode 100644 index 00000000..910e0ae1 --- /dev/null +++ b/mods/doors/locale/doors.ja.tr @@ -0,0 +1,18 @@ +# textdomain: doors +Hidden Door Segment=隠しドアの区切り +Owned by @1=所有者 @1 +You do not own this locked door.=あなたはこのロックされたドアの所有者ではありません。 +a locked door=ロックされたドア +Wooden Door=木のドア +Steel Door=鉄のドア +Glass Door=ガラスのドア +Obsidian Glass Door=黒曜石のガラスのドア +You do not own this trapdoor.=あなたはこのトラップドアの所有者ではありません。 +a locked trapdoor=ロックされたトラップドア +Wooden Trapdoor=木のトラップドア +Steel Trapdoor=鉄のトラップドア +Apple Wood Fence Gate=リンゴのフェンスゲート +Acacia Wood Fence Gate=アカシアのフェンスゲート +Jungle Wood Fence Gate=ジャングルのフェンスゲート +Pine Wood Fence Gate=マツのフェンスゲート +Aspen Wood Fence Gate=ポプラのフェンスゲート diff --git a/mods/doors/locale/doors.zh_CN.tr b/mods/doors/locale/doors.zh_CN.tr index 50f38c05..cf32996e 100644 --- a/mods/doors/locale/doors.zh_CN.tr +++ b/mods/doors/locale/doors.zh_CN.tr @@ -1,13 +1,13 @@ # textdomain: doors Hidden Door Segment=隐藏门段 -Owned by @1=由@1拥有 -You do not own this locked door.=这个门不属于你所有。 +Owned by @1=由@1所有 +You do not own this locked door.=这个门不属于你。 a locked door=一扇已上锁的门 Wooden Door=木门 Steel Door=铁门 Glass Door=玻璃门 Obsidian Glass Door=黑曜石玻璃门 -You do not own this trapdoor.=这个活板门不属于你所有。 +You do not own this trapdoor.=这个活板门不属于你。 a locked trapdoor=一扇已上锁的活板门 Wooden Trapdoor=木活板门 Steel Trapdoor=铁活板门 diff --git a/mods/doors/models/door.blend b/mods/doors/models/door.blend new file mode 100644 index 00000000..56047b16 Binary files /dev/null and b/mods/doors/models/door.blend differ diff --git a/mods/doors/models/door_a.b3d b/mods/doors/models/door_a.b3d new file mode 100644 index 00000000..7f9249fe Binary files /dev/null and b/mods/doors/models/door_a.b3d differ diff --git a/mods/doors/models/door_a.obj b/mods/doors/models/door_a.obj deleted file mode 100644 index 7948f2f3..00000000 --- a/mods/doors/models/door_a.obj +++ /dev/null @@ -1,40 +0,0 @@ -# Blender v2.76 (sub 0) OBJ File: 'door_a.blend' -# www.blender.org -mtllib door_a.mtl -o door_a -v 0.499000 -0.499000 -0.499000 -v 0.499000 1.499000 -0.499000 -v 0.499000 -0.499000 -0.375000 -v 0.499000 1.499000 -0.375000 -v -0.499000 -0.499000 -0.499000 -v -0.499000 1.499000 -0.499000 -v -0.499000 -0.499000 -0.375000 -v -0.499000 1.499000 -0.375000 -vt 0.842105 1.000000 -vt 0.894737 1.000000 -vt 0.894737 0.000000 -vt 0.842105 0.000000 -vt 0.421053 1.000000 -vt 0.421053 0.000000 -vt 0.947368 1.000000 -vt 0.947368 0.000000 -vt 0.000000 1.000000 -vt 0.000000 0.000000 -vt 1.000000 0.500000 -vt 0.947368 0.500000 -vt 1.000000 1.000000 -vt 1.000000 0.000000 -vn 1.000000 0.000000 0.000000 -vn 0.000000 0.000000 1.000000 -vn -1.000000 0.000000 0.000000 -vn 0.000000 0.000000 -1.000000 -vn 0.000000 -1.000000 0.000000 -vn 0.000000 1.000000 0.000000 -usemtl None -s off -f 2/1/1 4/2/1 3/3/1 1/4/1 -f 4/5/2 8/1/2 7/4/2 3/6/2 -f 8/2/3 6/7/3 5/8/3 7/3/3 -f 6/9/4 2/5/4 1/6/4 5/10/4 -f 1/11/5 3/12/5 7/7/5 5/13/5 -f 6/14/6 8/8/6 4/12/6 2/11/6 diff --git a/mods/doors/models/door_a2.obj b/mods/doors/models/door_a2.obj deleted file mode 100644 index 3bedc202..00000000 --- a/mods/doors/models/door_a2.obj +++ /dev/null @@ -1,50 +0,0 @@ -# Blender v2.79 (sub 0) OBJ File: '' -# www.blender.org -mtllib door_a2.mtl -o door_a2 -v -0.499000 1.499000 -0.499000 -v -0.499000 -0.499000 -0.499000 -v -0.499000 -0.499000 -0.375000 -v -0.499000 1.499000 -0.375000 -v 0.499000 -0.499000 -0.375000 -v 0.499000 1.499000 -0.375000 -v 0.499000 -0.499000 -0.499000 -v 0.499000 1.499000 -0.499000 -vt 0.894737 1.000000 -vt 0.894737 0.000000 -vt 0.842105 0.000000 -vt 0.842105 1.000000 -vt 0.421052 1.000000 -vt 0.421052 0.000000 -vt 0.000001 0.000000 -vt 0.000001 1.000000 -vt 0.894737 1.000000 -vt 0.894737 0.000000 -vt 0.947368 0.000000 -vt 0.947368 1.000000 -vt 0.842105 1.000000 -vt 0.842105 0.000000 -vt 0.421052 0.000000 -vt 0.421052 1.000000 -vt 0.947368 0.000000 -vt 0.947368 0.500000 -vt 1.000000 0.500000 -vt 1.000000 0.000000 -vt 1.000000 1.000000 -vt 1.000000 0.500000 -vt 0.947368 0.500000 -vt 0.947368 1.000000 -vn -1.0000 -0.0000 0.0000 -vn 0.0000 -0.0000 1.0000 -vn 1.0000 0.0000 0.0000 -vn 0.0000 0.0000 -1.0000 -vn 0.0000 -1.0000 0.0000 -vn 0.0000 1.0000 0.0000 -usemtl None.009 -s 1 -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 4/5/2 3/6/2 5/7/2 6/8/2 -f 6/9/3 5/10/3 7/11/3 8/12/3 -f 8/13/4 7/14/4 2/15/4 1/16/4 -f 2/17/5 7/18/5 5/19/5 3/20/5 -f 8/21/6 1/22/6 4/23/6 6/24/6 diff --git a/mods/doors/models/door_b.b3d b/mods/doors/models/door_b.b3d new file mode 100644 index 00000000..77a1a16c Binary files /dev/null and b/mods/doors/models/door_b.b3d differ diff --git a/mods/doors/models/door_b.obj b/mods/doors/models/door_b.obj deleted file mode 100644 index 87f1729c..00000000 --- a/mods/doors/models/door_b.obj +++ /dev/null @@ -1,50 +0,0 @@ -# Blender v2.79 (sub 0) OBJ File: '' -# www.blender.org -mtllib door_b.mtl -o door_b -v 0.499000 1.499000 -0.499000 -v 0.499000 1.499000 -0.375000 -v 0.499000 -0.499000 -0.375000 -v 0.499000 -0.499000 -0.499000 -v -0.499000 1.499000 -0.375000 -v -0.499000 -0.499000 -0.375000 -v -0.499000 1.499000 -0.499000 -v -0.499000 -0.499000 -0.499000 -vt 0.894736 1.000000 -vt 0.947368 1.000000 -vt 0.947368 0.000000 -vt 0.894736 0.000000 -vt 0.842105 1.000000 -vt 0.421053 1.000000 -vt 0.421053 0.000000 -vt 0.842105 0.000000 -vt 0.842105 1.000000 -vt 0.894736 1.000000 -vt 0.894736 0.000000 -vt 0.842105 0.000000 -vt 0.421053 1.000000 -vt 0.000000 1.000000 -vt 0.000000 0.000000 -vt 0.421053 0.000000 -vt 1.000000 0.500000 -vt 0.947368 0.500000 -vt 0.947368 1.000000 -vt 1.000000 1.000000 -vt 1.000000 0.000000 -vt 0.947368 0.000000 -vt 0.947368 0.500000 -vt 1.000000 0.500000 -vn 1.0000 0.0000 0.0000 -vn 0.0000 -0.0000 1.0000 -vn -1.0000 0.0000 0.0000 -vn 0.0000 0.0000 -1.0000 -vn 0.0000 -1.0000 0.0000 -vn 0.0000 1.0000 0.0000 -usemtl None.007 -s 1 -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 2/5/2 5/6/2 6/7/2 3/8/2 -f 5/9/3 7/10/3 8/11/3 6/12/3 -f 7/13/4 1/14/4 4/15/4 8/16/4 -f 4/17/5 3/18/5 6/19/5 8/20/5 -f 7/21/6 5/22/6 2/23/6 1/24/6 diff --git a/mods/doors/models/door_b2.obj b/mods/doors/models/door_b2.obj deleted file mode 100644 index 35632a5e..00000000 --- a/mods/doors/models/door_b2.obj +++ /dev/null @@ -1,50 +0,0 @@ -# Blender v2.79 (sub 0) OBJ File: '' -# www.blender.org -mtllib door_b2.mtl -o door_b2 -v 0.499000 1.499000 -0.499000 -v 0.499000 1.499000 -0.375000 -v 0.499000 -0.499000 -0.375000 -v 0.499000 -0.499000 -0.499000 -v -0.499000 1.499000 -0.375000 -v -0.499000 -0.499000 -0.375000 -v -0.499000 1.499000 -0.499000 -v -0.499000 -0.499000 -0.499000 -vt 0.842105 1.000000 -vt 0.894737 1.000000 -vt 0.894737 0.000000 -vt 0.842105 0.000000 -vt 0.421052 1.000000 -vt 0.000001 1.000000 -vt 0.000001 0.000000 -vt 0.421052 0.000000 -vt 0.894737 1.000000 -vt 0.947368 1.000000 -vt 0.947368 0.000000 -vt 0.894737 0.000000 -vt 0.842105 1.000000 -vt 0.421052 1.000000 -vt 0.421052 0.000000 -vt 0.842105 0.000000 -vt 1.000000 0.500000 -vt 0.947368 0.500000 -vt 0.947368 1.000000 -vt 1.000000 1.000000 -vt 1.000000 0.000000 -vt 0.947368 0.000000 -vt 0.947368 0.500000 -vt 1.000000 0.500000 -vn 1.0000 0.0000 0.0000 -vn 0.0000 -0.0000 1.0000 -vn -1.0000 0.0000 0.0000 -vn 0.0000 0.0000 -1.0000 -vn 0.0000 -1.0000 0.0000 -vn 0.0000 1.0000 0.0000 -usemtl None.010 -s 1 -f 1/1/1 2/2/1 3/3/1 4/4/1 -f 2/5/2 5/6/2 6/7/2 3/8/2 -f 5/9/3 7/10/3 8/11/3 6/12/3 -f 7/13/4 1/14/4 4/15/4 8/16/4 -f 4/17/5 3/18/5 6/19/5 8/20/5 -f 7/21/6 5/22/6 2/23/6 1/24/6 diff --git a/mods/dye/locale/dye.eo.tr b/mods/dye/locale/dye.eo.tr new file mode 100644 index 00000000..2a1c5d6d --- /dev/null +++ b/mods/dye/locale/dye.eo.tr @@ -0,0 +1,16 @@ +# textdomain: dye +White Dye=Blanka Tinkturo +Grey Dye=Griza Tinkturo +Dark Grey Dye=Malhela Griza Tinkturo +Black Dye=Nigra Tinkturo +Violet Dye=Viola Tinkturo +Blue Dye=Blua Tinkturo +Cyan Dye=Bluverda Tinkturo +Dark Green Dye=Malhela Verda Tinkturo +Green Dye=Verda Tinkturo +Yellow Dye=Flava Tinkturo +Brown Dye=Bruna Tinkturo +Orange Dye=Oranĝa Tinkturo +Red Dye=Ruĝa Tinkturo +Magenta Dye=Fiksina Tinkturo +Pink Dye=Roza Tinkturo diff --git a/mods/dye/locale/dye.ja.tr b/mods/dye/locale/dye.ja.tr new file mode 100644 index 00000000..d7ae3068 --- /dev/null +++ b/mods/dye/locale/dye.ja.tr @@ -0,0 +1,16 @@ +# textdomain: dye +White Dye=白色の染料 +Grey Dye=灰色の染料 +Dark Grey Dye=濃灰色の染料 +Black Dye=黒色の染料 +Violet Dye=紫色の染料 +Blue Dye=青色の染料 +Cyan Dye=青緑色の染料 +Dark Green Dye=濃緑色の染料 +Green Dye=緑色の染料 +Yellow Dye=黄色の染料 +Brown Dye=茶色の染料 +Orange Dye=橙色の染料 +Red Dye=赤色の染料 +Magenta Dye=赤紫色の染料 +Pink Dye=桃色の染料 diff --git a/mods/farming/locale/farming.eo.tr b/mods/farming/locale/farming.eo.tr new file mode 100644 index 00000000..1da4304d --- /dev/null +++ b/mods/farming/locale/farming.eo.tr @@ -0,0 +1,28 @@ +# textdomain: farming +Hoe=Sarkilo +Seed=Semo +Wooden Hoe=Ligna Sarkilo +Stone Hoe=Ŝtona Sarkilo +Steel Hoe=Ŝtala Sarkilo +Bronze Hoe=Bronza Sarkilo +Mese Hoe=Mesea Sarkilo +Diamond Hoe=Diamanta Sarkilo +Wheat Seed=Tritika Semo +Wheat=Tritiko +Flour=Faruno +Bread=Pano +Cotton Seed=Katuna Semo +Cotton=Katuno +String=Ŝnuro +Soil=Tero +Wet Soil=Malseka Tero +Savanna Soil=Savana Tero +Wet Savanna Soil=Malseka Savana Tero +Desert Sand Soil=Dezerta Sablo Tero +Wet Desert Sand Soil=Malseka Dezerta Sablo Tero +Straw=Pajlo +Straw Stair=Pajla Ŝtupo +Inner Straw Stair=Interna Pajla Ŝtupo +Outer Straw Stair=Ekstera Pajla Ŝtupo +Straw Slab=Pajla Plato +Wild Cotton=Sovaĝa Katuno diff --git a/mods/farming/locale/farming.ja.tr b/mods/farming/locale/farming.ja.tr new file mode 100644 index 00000000..a95d40c8 --- /dev/null +++ b/mods/farming/locale/farming.ja.tr @@ -0,0 +1,28 @@ +# textdomain: farming +Hoe=クワ +Seed=種 +Wooden Hoe=木のクワ +Stone Hoe=石のクワ +Steel Hoe=鉄のクワ +Bronze Hoe=青銅のクワ +Mese Hoe=メセのクワ +Diamond Hoe=ダイヤモンドのクワ +Wheat Seed=小麦の種 +Wheat=小麦 +Flour=小麦粉 +Bread=パン +Cotton Seed=綿の種 +Cotton=綿 +String=糸 +Soil=土壌 +Wet Soil=湿った土壌 +Savanna Soil=サバンナの土壌 +Wet Savanna Soil=湿ったサバンナの土壌 +Desert Sand Soil=砂漠の砂の土壌 +Wet Desert Sand Soil=湿った砂漠の砂の土壌 +Straw=ワラ +Straw Stair=ワラの階段 +Inner Straw Stair=へっこんだワラの階段 +Outer Straw Stair=でっぱったワラの階段 +Straw Slab=ワラのハーフブロック +Wild Cotton=天然綿 diff --git a/mods/farming/locale/farming.ru.tr b/mods/farming/locale/farming.ru.tr index a6d1b6d8..7b771392 100644 --- a/mods/farming/locale/farming.ru.tr +++ b/mods/farming/locale/farming.ru.tr @@ -1,6 +1,6 @@ # textdomain: farming -Hoe= -Seed= +Hoe=Мотыга +Seed=Семя Wooden Hoe=Деревянная Мотыга Stone Hoe=Каменная Мотыга Steel Hoe=Стальная Мотыга @@ -16,8 +16,8 @@ Cotton=Хлопок String=Нить Soil=Почва Wet Soil=Влажная Почва -Savanna Soil= -Wet Savanna Soil= +Savanna Soil=Саванная Почва +Wet Savanna Soil=Влажная Саванная Почва Desert Sand Soil=Пустынная Песчаная Почва Wet Desert Sand Soil=Влажная Пустынная Песчаная Почва Straw=Солома @@ -25,7 +25,7 @@ Straw Stair=Соломенная Ступень Inner Straw Stair=Угловая Соломенная Ступень (Внутренний Угол) Outer Straw Stair=Угловая Соломенная Ступень (Внешний Угол) Straw Slab=Соломенная Плита -Wild Cotton= +Wild Cotton=Неокультуренный Хлопок ##### not used anymore ##### diff --git a/mods/farming/locale/farming.zh_CN.tr b/mods/farming/locale/farming.zh_CN.tr index 741ba453..33ad9be4 100644 --- a/mods/farming/locale/farming.zh_CN.tr +++ b/mods/farming/locale/farming.zh_CN.tr @@ -1,6 +1,6 @@ # textdomain: farming -Hoe= -Seed= +Hoe=锄头 +Seed=种子 Wooden Hoe=木锄头 Stone Hoe=石锄头 Steel Hoe=铁锄头 @@ -16,8 +16,8 @@ Cotton=棉 String=线 Soil=土 Wet Soil=湿土 -Savanna Soil= -Wet Savanna Soil= +Savanna Soil=草原土 +Wet Savanna Soil=湿草原土 Desert Sand Soil=沙漠沙土 Wet Desert Sand Soil=湿沙漠沙土 Straw=稻草 @@ -25,7 +25,7 @@ Straw Stair=稻草台阶 Inner Straw Stair=稻草内楼梯 Outer Straw Stair=稻草外楼梯 Straw Slab=稻草板 -Wild Cotton= +Wild Cotton=野棉花 ##### not used anymore ##### diff --git a/mods/fire/locale/fire.eo.tr b/mods/fire/locale/fire.eo.tr new file mode 100644 index 00000000..2fc0679a --- /dev/null +++ b/mods/fire/locale/fire.eo.tr @@ -0,0 +1,4 @@ +# textdomain: fire +Fire=Fajro +Permanent Fire=Ĉiama Fajro +Flint and Steel=Siliko kaj Ŝtalo diff --git a/mods/fire/locale/fire.ja.tr b/mods/fire/locale/fire.ja.tr new file mode 100644 index 00000000..bf5fec4e --- /dev/null +++ b/mods/fire/locale/fire.ja.tr @@ -0,0 +1,4 @@ +# textdomain: fire +Fire=炎 +Permanent Fire=燃え続ける炎 +Flint and Steel=火打ち石と打ち金 diff --git a/mods/fire/locale/fire.ru.tr b/mods/fire/locale/fire.ru.tr index d2cb81f4..496e81c1 100644 --- a/mods/fire/locale/fire.ru.tr +++ b/mods/fire/locale/fire.ru.tr @@ -1,6 +1,6 @@ # textdomain: fire -Fire= -Permanent Fire= +Fire=Огонь +Permanent Fire=Вечный Огонь Flint and Steel=Огниво diff --git a/mods/fire/locale/fire.zh_CN.tr b/mods/fire/locale/fire.zh_CN.tr index 052089a3..7b0a4727 100644 --- a/mods/fire/locale/fire.zh_CN.tr +++ b/mods/fire/locale/fire.zh_CN.tr @@ -1,4 +1,4 @@ # textdomain: fire Fire=火焰 Permanent Fire=永久火焰 -Flint and Steel=火石和钢 +Flint and Steel=火石和划片 diff --git a/mods/fireflies/locale/fireflies.eo.tr b/mods/fireflies/locale/fireflies.eo.tr new file mode 100644 index 00000000..7145cf97 --- /dev/null +++ b/mods/fireflies/locale/fireflies.eo.tr @@ -0,0 +1,5 @@ +# textdomain: fireflies +Firefly=Fulgoro +Hidden Firefly=Kaŝita Fulgoro +Bug Net=Cima Reto +Firefly in a Bottle=Fulgoro en Botelo diff --git a/mods/fireflies/locale/fireflies.ja.tr b/mods/fireflies/locale/fireflies.ja.tr new file mode 100644 index 00000000..4116ca2f --- /dev/null +++ b/mods/fireflies/locale/fireflies.ja.tr @@ -0,0 +1,5 @@ +# textdomain: fireflies +Firefly=ホタル +Hidden Firefly=隠されたホタル +Bug Net=虫取り網 +Firefly in a Bottle=ホタルの入った瓶 diff --git a/mods/flowers/init.lua b/mods/flowers/init.lua index a52847fd..96d3f68f 100644 --- a/mods/flowers/init.lua +++ b/mods/flowers/init.lua @@ -248,7 +248,7 @@ end minetest.register_abm({ label = "Mushroom spread", - nodenames = {"flowers:mushroom_brown", "flowers:mushroom_red"}, + nodenames = {"group:mushroom"}, interval = 11, chance = 150, action = function(...) diff --git a/mods/flowers/locale/flowers.eo.tr b/mods/flowers/locale/flowers.eo.tr new file mode 100644 index 00000000..0153fdff --- /dev/null +++ b/mods/flowers/locale/flowers.eo.tr @@ -0,0 +1,12 @@ +# textdomain: flowers +Red Rose=Ruĝa Rozo +Orange Tulip=Oranĝa Tulipo +Yellow Dandelion=Flava Leontodo +Green Chrysanthemum=Verda Krizantemo +Blue Geranium=Blua Geranio +Viola=Violo +White Dandelion=Blanka Leontodo +Black Tulip=Nigra Tulipo +Red Mushroom=Ruĝa Fungo +Brown Mushroom=Bruna Fungo +Waterlily=Nimfeo diff --git a/mods/flowers/locale/flowers.ja.tr b/mods/flowers/locale/flowers.ja.tr new file mode 100644 index 00000000..bea87e27 --- /dev/null +++ b/mods/flowers/locale/flowers.ja.tr @@ -0,0 +1,12 @@ +# textdomain: flowers +Red Rose=赤色のバラ +Orange Tulip=橙色のチューリップ +Yellow Dandelion=黄色のタンポポ +Green Chrysanthemum=緑色のキク +Blue Geranium=青色のゼラニウム +Viola=ビオラ +White Dandelion=白色のタンポポ +Black Tulip=黒色のチューリップ +Red Mushroom=赤色のキノコ +Brown Mushroom=茶色のキノコ +Waterlily=スイレン diff --git a/mods/game_commands/locale/game_commands.eo.tr b/mods/game_commands/locale/game_commands.eo.tr new file mode 100644 index 00000000..08bcdecc --- /dev/null +++ b/mods/game_commands/locale/game_commands.eo.tr @@ -0,0 +1,4 @@ +# textdomain: game_commands +Kill yourself to respawn=Ĉesigu vi mem por renaski +No static_spawnpoint defined=Ne estas difina static_spawnpoint +You need to be online to be killed!=Vi devas esti onlina por ĉesigi! diff --git a/mods/game_commands/locale/game_commands.ja.tr b/mods/game_commands/locale/game_commands.ja.tr new file mode 100644 index 00000000..b6c77dce --- /dev/null +++ b/mods/game_commands/locale/game_commands.ja.tr @@ -0,0 +1,4 @@ +# textdomain: game_commands +Kill yourself to respawn=リセットしてリスポーンします +No static_spawnpoint defined=static_spawnpoint が設定されていません +You need to be online to be killed!=リセットするにはオンラインである必要があります diff --git a/mods/game_commands/locale/game_commands.zh_CN.tr b/mods/game_commands/locale/game_commands.zh_CN.tr index 3c69dfb7..ba9a0275 100644 --- a/mods/game_commands/locale/game_commands.zh_CN.tr +++ b/mods/game_commands/locale/game_commands.zh_CN.tr @@ -1,4 +1,4 @@ # textdomain: game_commands -Kill yourself to respawn=杀死自己并重生 +Kill yourself to respawn=自杀并重生 No static_spawnpoint defined=static_spawnpoint 未定义 You need to be online to be killed!=您需要在线才能被杀死! diff --git a/mods/map/init.lua b/mods/map/init.lua index 227d65a7..b91e528d 100644 --- a/mods/map/init.lua +++ b/mods/map/init.lua @@ -51,7 +51,7 @@ minetest.register_craftitem("map:mapping_kit", { description = S("Mapping Kit") .. "\n" .. S("Use with 'Minimap' key"), inventory_image = "map_mapping_kit.png", stack_max = 1, - groups = {flammable = 3}, + groups = {flammable = 3, tool = 1}, on_use = function(itemstack, user, pointed_thing) map.update_hud_flags(user) diff --git a/mods/map/locale/map.eo.tr b/mods/map/locale/map.eo.tr new file mode 100644 index 00000000..15c1cab3 --- /dev/null +++ b/mods/map/locale/map.eo.tr @@ -0,0 +1,3 @@ +# textdomain: map +Mapping Kit=Mapa Ilaro +Use with 'Minimap' key=Uzu per 'malgrandmapo' ŝlosilo diff --git a/mods/map/locale/map.ja.tr b/mods/map/locale/map.ja.tr new file mode 100644 index 00000000..7205f244 --- /dev/null +++ b/mods/map/locale/map.ja.tr @@ -0,0 +1,3 @@ +# textdomain: map +Mapping Kit=地図キット +Use with 'Minimap' key=ミニマップキーで使います diff --git a/mods/mtg_craftguide/locale/mtg_craftguide.eo.tr b/mods/mtg_craftguide/locale/mtg_craftguide.eo.tr new file mode 100644 index 00000000..7201deb5 --- /dev/null +++ b/mods/mtg_craftguide/locale/mtg_craftguide.eo.tr @@ -0,0 +1,54 @@ +# textdomain: mtg_craftguide + +Any coal=Ajna karbo +Any sand=Ajna sablo +Any wool=Ajna lano +Any stick=Ajna bastono +Any vessel=Ajna vazo +Any wood planks=Ajna ligna tabulo +Any kind of stone block=Ia ŝtona ŝtipo +Any red flower=Ajna ruĝa floro +Any blue flower=Ajna blua floro +Any black flower=Ajna nigra floro +Any green flower=Ajna verda floro +Any white flower=Ajna blanka floro +Any orange flower=Ajna oranĝa floro +Any violet flower=Ajna viola floro +Any yellow flower=Ajna flava floro +Any red dye=Ajna ruĝa tinkturo +Any blue dye=Ajna blua tinkturo +Any cyan dye=Ajna bluverda tinkturo +Any grey dye=Ajna graja tinkturo +Any pink dye=Ajna rosa tinkturo +Any black dye=Ajna nigra tinkturo +Any brown dye=Ajna bruna tinkturo +Any green dye=Ajna verda tinkturo +Any white dye=Ajna blanka tinkturo +Any orange dye=Ajna oranĝa tinkturo +Any violet dye=Ajna viola tinkturo +Any yellow dye=Ajna flava tinkturo +Any magenta dye=Ajna fuksina tinkturo +Any dark grey dye=Ajna malhela graja tinkturo +Any dark green dye=Ajna malhela verda tinkturo +# Label for group ingredients +G=A +Any item belonging to the group(s): @1=Ajna objekto de la aro(j) +Unknown Item=Obskura Objekto +Fuel=Brulaĵo +Usage @1 of @2=Utilo @1 el @2 +Recipe @1 of @2=Recepto @1 el @2 +Previous recipe=Pasinta recepto +Next recipe=Sekvinta recepto +Recipe is too big to be displayed.=La recepto estas tro granda por prezenti +Shapeless=Senforma +Cooking time: @1=Tempo por kuirado: @1 +Search=Ŝerĉu +Reset=Rekomincigu +Previous page=Pasinta paĝo +Next page=Sekvinta paĝo +No items to show.=Ne estas objektoj por prezenti +No usages.=Ne estas utiloj +Click again to show recipes.=Anklaku ankoraŭ por prezenti receptojn +No recipes.=Ne estas receptoj +Click again to show usages.=Anklaku ankoraŭ por prezenti utiloj +Recipes=Receptoj diff --git a/mods/mtg_craftguide/locale/mtg_craftguide.es.tr b/mods/mtg_craftguide/locale/mtg_craftguide.es.tr index 6108bf01..a5b5149d 100644 --- a/mods/mtg_craftguide/locale/mtg_craftguide.es.tr +++ b/mods/mtg_craftguide/locale/mtg_craftguide.es.tr @@ -1,5 +1,4 @@ # textdomain: mtg_craftguide - Any coal=Carbón Any sand=Arena Any wool=Lana @@ -30,10 +29,7 @@ Any yellow dye=Tinte amarillo Any magenta dye=Tinte magenta Any dark grey dye=Tinte gris oscuro Any dark green dye=Tinte verde oscuro - - # Label for group ingredients - G=G Any item belonging to the group(s): @1=Objeto del grupo: @1 Unknown Item=Objeto desconocido diff --git a/mods/mtg_craftguide/locale/mtg_craftguide.ja.tr b/mods/mtg_craftguide/locale/mtg_craftguide.ja.tr new file mode 100644 index 00000000..c6ec66ae --- /dev/null +++ b/mods/mtg_craftguide/locale/mtg_craftguide.ja.tr @@ -0,0 +1,53 @@ +# textdomain: mtg_craftguide +Any coal=石炭 +Any sand=砂 +Any wool=羊毛 +Any stick=棒 +Any vessel=瓶 +Any wood planks=板材 +Any kind of stone block=石のブロック +Any red flower=赤色の花 +Any blue flower=青色の花 +Any black flower=黒色の花 +Any green flower=緑色の花 +Any white flower=白色の花 +Any orange flower=橙色の花 +Any violet flower=紫色の花 +Any yellow flower=黄色の花 +Any red dye=赤色の染料 +Any blue dye=青色の染料 +Any cyan dye=青緑色の染料 +Any grey dye=灰色の染料 +Any pink dye=桃色の染料 +Any black dye=黒色の染料 +Any brown dye=茶色の染料 +Any green dye=緑色の染料 +Any white dye=白色の染料 +Any orange dye=橙色の染料 +Any violet dye=紫色の染料 +Any yellow dye=黄色の染料 +Any magenta dye=赤紫色の染料 +Any dark grey dye=濃灰色の染料 +Any dark green dye=濃緑色の染料 +# Label for group ingredients +G= +Any item belonging to the group(s): @1=グループに属するアイテム: @1 +Unknown Item=不明なアイテム +Fuel=燃料 +Usage @1 of @2=利用方法 @1 / @2 +Recipe @1 of @2=レシピ @1 / @2 +Previous recipe=前のレシピ +Next recipe=次のレシピ +Recipe is too big to be displayed.=レシピが大きすぎて表示できません。 +Shapeless=無形 +Cooking time: @1=調理時間: @1 +Search=検索 +Reset=リセット +Previous page=前のページ +Next page=次のページ +No items to show.=表示する項目がありません。 +No usages.=利用方法がありません。 +Click again to show recipes.=もう一度クリックするとレシピを表示します。 +No recipes.=レシピがありません。 +Click again to show usages.=もう一度クリックすると使用方法を表示します。 +Recipes=レシピ diff --git a/mods/mtg_craftguide/locale/mtg_craftguide.ru.tr b/mods/mtg_craftguide/locale/mtg_craftguide.ru.tr new file mode 100644 index 00000000..8c74106d --- /dev/null +++ b/mods/mtg_craftguide/locale/mtg_craftguide.ru.tr @@ -0,0 +1,53 @@ +# textdomain: mtg_craftguide +Any coal=Любой уголь +Any sand=Любой песок +Any wool=Любая шерсть +Any stick=Любая палка +Any vessel=Любой сосуд +Any wood planks=Любые деревянные палки +Any kind of stone block=Любой каменный блок +Any red flower=Любой красный цветок +Any blue flower=Любой синий цветок +Any black flower=Любой чёрный цветок +Any green flower=Любой зелёный цветок +Any white flower=Любой белый цветок +Any orange flower=Любой оранжевый цветок +Any violet flower=Любой фиолетовый цветок +Any yellow flower=Любой жёлтый цветок +Any red dye=Любая красная краска +Any blue dye=Любая синяя краска +Any cyan dye=Любая сине-зелёная краска +Any grey dye=Любая серая краска +Any pink dye=Любая розовая краска +Any black dye=Любая чёрная краска +Any brown dye=Любая коричневая краска +Any green dye=Любая зелёная краска +Any white dye=Любая белая краска +Any orange dye=Любая оранжевая краска +Any violet dye=Любая фиолетовая краска +Any yellow dye=Любая жёлтая краска +Any magenta dye=Любая пурпурная краска +Any dark grey dye=Любая тёмно-серая краска +Any dark green dye=Любая тёмно-зелёная краска +# Label for group ingredients +G= +Any item belonging to the group(s): @1=Любой предмет из групп(ы): @1 +Unknown Item=Неизвествый предмет +Fuel=Топливо +Usage @1 of @2= +Recipe @1 of @2= +Previous recipe=Предыдущий рецепт +Next recipe=Следующий рецепт +Recipe is too big to be displayed.=Рецепт слишком большой для показа +Shapeless= +Cooking time: @1=Время изготовления: @1 +Search=Поиск +Reset=Сбросить +Previous page=Предыдущая страница +Next page=Следующая страница +No items to show.=Нет элементов для отображения. +No usages.= +Click again to show recipes.=Нажмите снова для отображения рецептов. +No recipes.=Нет рецептов. +Click again to show usages.= +Recipes=Рецепты diff --git a/mods/player_api/models/character.b3d b/mods/player_api/models/character.b3d index 764197d9..3e0827e4 100644 Binary files a/mods/player_api/models/character.b3d and b/mods/player_api/models/character.b3d differ diff --git a/mods/screwdriver/locale/screwdriver.eo.tr b/mods/screwdriver/locale/screwdriver.eo.tr new file mode 100644 index 00000000..cf0976a5 --- /dev/null +++ b/mods/screwdriver/locale/screwdriver.eo.tr @@ -0,0 +1,3 @@ +# textdomain: screwdriver +Screwdriver=Ŝraŭbturnilo +(left-click rotates face, right-click rotates axis)=(maldekstra-klako turnas supraĵo, dekstra-klako turnas akso) diff --git a/mods/screwdriver/locale/screwdriver.ja.tr b/mods/screwdriver/locale/screwdriver.ja.tr new file mode 100644 index 00000000..55690f25 --- /dev/null +++ b/mods/screwdriver/locale/screwdriver.ja.tr @@ -0,0 +1,3 @@ +# textdomain: screwdriver +Screwdriver=ドライバー +(left-click rotates face, right-click rotates axis)=(左クリックで面が回転。右クリックで軸が回転) diff --git a/mods/sethome/locale/sethome.eo.tr b/mods/sethome/locale/sethome.eo.tr new file mode 100644 index 00000000..c505064c --- /dev/null +++ b/mods/sethome/locale/sethome.eo.tr @@ -0,0 +1,8 @@ +# textdomain: sethome +Can use /sethome and /home=Povas uzi /sethome kaj /home +Teleport you to your home point=Teletransportu vi al via hejmo +Teleported to home!=Teletransportis al hejmo! +Set a home using /sethome=Fiksi hejmon per /sethome +Set your home point=Fiksi vian hejman punkto +Home set!=Hejmo fiksis! +Player not found!=Ludanto ne estas trovebla! diff --git a/mods/sethome/locale/sethome.ja.tr b/mods/sethome/locale/sethome.ja.tr new file mode 100644 index 00000000..3d636b59 --- /dev/null +++ b/mods/sethome/locale/sethome.ja.tr @@ -0,0 +1,8 @@ +# textdomain: sethome +Can use /sethome and /home=/sethomeと/homeが使えます +Teleport you to your home point=ホーム地点にテレポートします +Teleported to home!=ホームにテレポート! +Set a home using /sethome=/sethomeを使ってホームを設定します +Set your home point=ホーム地点を設定します +Home set!=ホーム地点をセット! +Player not found!=プレーヤーが見つかりません! diff --git a/mods/sethome/locale/sethome.zh_CN.tr b/mods/sethome/locale/sethome.zh_CN.tr index 9e3780a7..0af54ce7 100644 --- a/mods/sethome/locale/sethome.zh_CN.tr +++ b/mods/sethome/locale/sethome.zh_CN.tr @@ -1,6 +1,6 @@ # textdomain: sethome Can use /sethome and /home=可以使用/sethome和/home -Teleport you to your home point=传送您到您家的地点 +Teleport you to your home point=将您传送到家 Teleported to home!=已传送到家! Set a home using /sethome=使用/sethome设定家 Set your home point=设定您家的地点 diff --git a/mods/sfinv/locale/sfinv.eo.tr b/mods/sfinv/locale/sfinv.eo.tr new file mode 100644 index 00000000..1fac1adc --- /dev/null +++ b/mods/sfinv/locale/sfinv.eo.tr @@ -0,0 +1,2 @@ +# textdomain: sfinv +Crafting=Konstruado diff --git a/mods/sfinv/locale/sfinv.ja.tr b/mods/sfinv/locale/sfinv.ja.tr new file mode 100644 index 00000000..04122d72 --- /dev/null +++ b/mods/sfinv/locale/sfinv.ja.tr @@ -0,0 +1,2 @@ +# textdomain: sfinv +Crafting=クラフト diff --git a/mods/stairs/init.lua b/mods/stairs/init.lua index 89e0d24a..4ba854fa 100644 --- a/mods/stairs/init.lua +++ b/mods/stairs/init.lua @@ -57,13 +57,24 @@ local function warn_if_exists(nodename) end end +-- get node settings to use for stairs +local function get_node_vars(nodename) + + local def = minetest.registered_nodes[nodename] + + if def then + return def.light_source, def.use_texture_alpha, def.sunlight_propagates + end + + return nil, nil, nil +end -- Register stair -- Node will be called stairs:stair_ function stairs.register_stair(subname, recipeitem, groups, images, description, sounds, worldaligntex) - local src_def = minetest.registered_nodes[recipeitem] + local light_source, texture_alpha, sunlight = get_node_vars(recipeitem) -- Set backface culling and world-aligned textures local stair_images = {} @@ -93,7 +104,9 @@ function stairs.register_stair(subname, recipeitem, groups, images, description, description = description, drawtype = "nodebox", tiles = stair_images, - use_texture_alpha = src_def and src_def.use_texture_alpha, + use_texture_alpha = texture_alpha, + sunlight_propagates = sunlight, + light_source = light_source, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, @@ -165,7 +178,7 @@ end function stairs.register_slab(subname, recipeitem, groups, images, description, sounds, worldaligntex) - local src_def = minetest.registered_nodes[recipeitem] + local light_source, texture_alpha, sunlight = get_node_vars(recipeitem) -- Set world-aligned textures local slab_images = {} @@ -191,7 +204,9 @@ function stairs.register_slab(subname, recipeitem, groups, images, description, description = description, drawtype = "nodebox", tiles = slab_images, - use_texture_alpha = src_def and src_def.use_texture_alpha, + use_texture_alpha = texture_alpha, + sunlight_propagates = sunlight, + light_source = light_source, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, @@ -303,7 +318,7 @@ end function stairs.register_stair_inner(subname, recipeitem, groups, images, description, sounds, worldaligntex, full_description) - local src_def = minetest.registered_nodes[recipeitem] + local light_source, texture_alpha, sunlight = get_node_vars(recipeitem) -- Set backface culling and world-aligned textures local stair_images = {} @@ -338,7 +353,9 @@ function stairs.register_stair_inner(subname, recipeitem, groups, images, description = description, drawtype = "nodebox", tiles = stair_images, - use_texture_alpha = src_def and src_def.use_texture_alpha, + use_texture_alpha = texture_alpha, + sunlight_propagates = sunlight, + light_source = light_source, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, @@ -393,7 +410,7 @@ end function stairs.register_stair_outer(subname, recipeitem, groups, images, description, sounds, worldaligntex, full_description) - local src_def = minetest.registered_nodes[recipeitem] + local light_source, texture_alpha, sunlight = get_node_vars(recipeitem) -- Set backface culling and world-aligned textures local stair_images = {} @@ -428,7 +445,9 @@ function stairs.register_stair_outer(subname, recipeitem, groups, images, description = description, drawtype = "nodebox", tiles = stair_images, - use_texture_alpha = src_def and src_def.use_texture_alpha, + use_texture_alpha = texture_alpha, + sunlight_propagates = sunlight, + light_source = light_source, paramtype = "light", paramtype2 = "facedir", is_ground_content = false, diff --git a/mods/stairs/locale/stairs.eo.tr b/mods/stairs/locale/stairs.eo.tr new file mode 100644 index 00000000..3609d8de --- /dev/null +++ b/mods/stairs/locale/stairs.eo.tr @@ -0,0 +1,145 @@ +# textdomain: stairs +Glass Stair=Vitra Ŝtupo +Glass Slab=Vitra Plato +Inner Glass Stair=Interna Vitra Ŝtupo +Outer Glass Stair=Ekstera Vitra Ŝtupo +Obsidian Glass Stair=Obsidiana Vitra Ŝtupo +Obsidian Glass Slab=Obsidiana Vitra Plato +Inner Obsidian Glass Stair=Interna Obsidiana Vitra Ŝtupo +Outer Obsidian Glass Stair=Ekstera Obsidiana Vitra Ŝtupo +Wooden Stair=Ligna Ŝtupo +Inner Wooden Stair=Interna Ligna Ŝtupo +Outer Wooden Stair=Ekstera Ligna Ŝtupo +Wooden Slab=Ligna Plato +Jungle Wood Stair=Ĝangala Ligna Ŝtupo +Inner Jungle Wood Stair=Interna Ĝangala Ligna Ŝtupo +Outer Jungle Wood Stair=Ekstera Ĝangala Ligna Ŝtupo +Jungle Wood Slab=Ĝangala Ligna Plato +Pine Wood Stair=Pina Ligna Ŝtupo +Inner Pine Wood Stair=Interna Pina Ligna Ŝtupo +Outer Pine Wood Stair=Ekstera Pina Ligna Ŝtupo +Pine Wood Slab=Pina Ligna Plato +Acacia Wood Stair=Akacia Ligna Ŝtupo +Inner Acacia Wood Stair=Interna Akacia Ligna Ŝtupo +Outer Acacia Wood Stair=Ekstera Akacia Ligna Ŝtupo +Acacia Wood Slab=Akacia Ligna Plato +Aspen Wood Stair=Tremola Ligna Ŝtupo +Inner Aspen Wood Stair=Interna Tremola Ligna Ŝtupo +Outer Aspen Wood Stair=Ekstera Tremola Ligna Ŝtupo +Aspen Wood Slab=Tremola Ligna Plato +Stone Stair=Ŝtona Ŝtupo +Inner Stone Stair=Interna Ŝtona Ŝtupo +Outer Stone Stair=Ekstera Ŝtona Ŝtupo +Stone Slab=Ŝtona Plato +Cobblestone Stair=Pavimŝtona Ŝtupo +Inner Cobblestone Stair=Interna Pavimŝtona Ŝtupo +Outer Cobblestone Stair=Ekstera Pavimŝtona Ŝtupo +Cobblestone Slab=Pavimŝtona Plato +Mossy Cobblestone Stair=Muska Pavimŝtona Ŝtupo +Inner Mossy Cobblestone Stair=Interna Muska Pavimŝtona Ŝtupo +Outer Mossy Cobblestone Stair=Ekstera Muska Pavimŝtona Ŝtupo +Mossy Cobblestone Slab=Muska Pavimŝtona Plato +Stone Brick Stair=Ŝtona Brika Ŝtupo +Inner Stone Brick Stair=Interna Ŝtona Brika Ŝtupo +Outer Stone Brick Stair=Ekstera Ŝtona Brika Ŝtupo +Stone Brick Slab=Ŝtona Brika Plato +Stone Block Stair=Ŝtona Ŝtipa Ŝtupo +Inner Stone Block Stair=Interna Ŝtona Ŝtipa Ŝtupo +Outer Stone Block Stair=Ekstera Ŝtona Ŝtipa Ŝtupo +Stone Block Slab=Ŝtona Ŝtipa Plato +Desert Stone Stair=Dezerta Ŝtona Ŝtupo +Inner Desert Stone Stair=Interna Dezerta Ŝtona Ŝtupo +Outer Desert Stone Stair=Ekstera Dezerta Ŝtona Ŝtupo +Desert Stone Slab=Dezerta Ŝtona Plato +Desert Cobblestone Stair=Dezerta Pavimŝtona Ŝtupo +Inner Desert Cobblestone Stair=Interna Dezerta Pavimŝtona Ŝtupo +Outer Desert Cobblestone Stair=Ekstera Dezerta Pavimŝtona Ŝtupo +Desert Cobblestone Slab=Dezerta Pavimŝtona Plato +Desert Stone Brick Stair=Dezerta Ŝtona Brika Ŝtupo +Inner Desert Stone Brick Stair=Interna Dezerta Ŝtona Brika Ŝtupo +Outer Desert Stone Brick Stair=Ekstera Dezerta Ŝtona Brika Ŝtupo +Desert Stone Brick Slab=Dezerta Ŝtona Brika Plato +Desert Stone Block Stair=Dezerta Ŝtona Ŝtipo Ŝtupo +Inner Desert Stone Block Stair=Interna Dezerta Ŝtona Ŝtipo Stupo +Outer Desert Stone Block Stair=Ekstera Dezerta Ŝtona Ŝtipo Ŝtupo +Desert Stone Block Slab=Dezerta Ŝtona Ŝtipo Plato +Sandstone Stair=Sablŝtona Ŝtupo +Inner Sandstone Stair=Interna Ŝablŝtona Ŝtupo +Outer Sandstone Stair=Ekstera Ŝablŝtona Ŝtupo +Sandstone Slab=Ŝablŝtona Plato +Sandstone Brick Stair=Ŝablŝtona Brika Ŝtupo +Inner Sandstone Brick Stair=Interna Ŝablŝtona Brika Ŝtupo +Outer Sandstone Brick Stair=Ekstera Ŝablŝtona Brika Ŝtupo +Sandstone Brick Slab=Ŝablŝtona Brika Plato +Sandstone Block Stair=Ŝablŝtona Ŝtipa Ŝtupo +Inner Sandstone Block Stair=Interna Ŝablŝtona Ŝtipa Ŝtupo +Outer Sandstone Block Stair=Ekstera Ŝablŝtona Ŝtipa Ŝtupo +Sandstone Block Slab=Ŝablŝtona Ŝtipa Plato +Desert Sandstone Stair=Dezerta Ŝablŝtona Ŝtupo +Inner Desert Sandstone Stair=Interna Dezerta Ŝablŝtona Ŝtupo +Outer Desert Sandstone Stair=Ekstera Dezerta Ŝablŝtona Ŝtupo +Desert Sandstone Slab=Dezerta Ŝablŝtona Plato +Desert Sandstone Brick Stair=Dezerta Ŝablŝtona Brika Ŝtupo +Inner Desert Sandstone Brick Stair=Interna Dezerta Ŝablŝtona Brika Ŝtupo +Outer Desert Sandstone Brick Stair=Ekstera Dezerta Ŝablŝtona Brika Ŝtupo +Desert Sandstone Brick Slab=Dezerta Ŝablŝtona Brika Plato +Desert Sandstone Block Stair=Dezerta Ŝablŝtona Ŝtipa Ŝtupo +Inner Desert Sandstone Block Stair=Interna Dezerta Ŝablŝtona Brika Ŝtupo +Outer Desert Sandstone Block Stair=Ekstera Dezerta Ŝablŝtona Brika Ŝtupo +Desert Sandstone Block Slab=Dezerta Ŝablŝtona Ŝtipa Plato +Silver Sandstone Stair=Arĝenta Ŝablŝtona Ŝtupo +Inner Silver Sandstone Stair=Interna Arĝenta Ŝablŝtona Ŝtupo +Outer Silver Sandstone Stair=Ekstera Arĝenta Ŝablŝtona Ŝtupo +Silver Sandstone Slab=Arĝenta Ŝablŝtona Plato +Silver Sandstone Brick Stair=Arĝenta Ŝablŝtona Brika Ŝtupo +Inner Silver Sandstone Brick Stair=Interna Arĝenta Ŝablŝtona Brika Ŝtupo +Outer Silver Sandstone Brick Stair=Ekstera Arĝenta Ŝablŝtona Brika Ŝtupo +Silver Sandstone Brick Slab=Arĝenta Ŝablŝtona Brika Plato +Silver Sandstone Block Stair=Arĝenta Ŝablŝtona Ŝtipa Ŝtupo +Inner Silver Sandstone Block Stair=Interna Arĝenta Ŝablŝtona Ŝtipa Ŝtupo +Outer Silver Sandstone Block Stair=Ekstera Arĝenta Ŝablŝtona Ŝtipa Ŝtupo +Silver Sandstone Block Slab=Arĝenta Ŝablŝtona Ŝtipa Plato +Obsidian Stair=Obsidiana Ŝtupo +Inner Obsidian Stair=Interna Obsidiana Ŝtupo +Outer Obsidian Stair=Ekstera Obsidiana Ŝtupo +Obsidian Slab=Obsidiana Plato +Obsidian Brick Stair=Obsidiana Brika Ŝtupo +Inner Obsidian Brick Stair=Interna Obsidiana Brika Ŝtupo +Outer Obsidian Brick Stair=Ekstera Obsidiana Brika Ŝtupo +Obsidian Brick Slab=Obsidiana Brika Plato +Obsidian Block Stair=Obsidiana Ŝtipa Ŝtupo +Inner Obsidian Block Stair=Interna Obsidiana Ŝtipa Ŝtupo +Outer Obsidian Block Stair=Ekstera Obsidiana Ŝtipa Ŝtupo +Obsidian Block Slab=Obsidiana Ŝtipa Plato +Brick Stair=Brika Ŝtupo +Inner Brick Stair=Interna Brika Ŝtupo +Outer Brick Stair=Ekstera Brika Ŝtupo +Brick Slab=Brika Plato +Steel Block Stair=Ŝtala Ŝtipa Ŝtupo +Inner Steel Block Stair=Interna Ŝtala Ŝtipa Ŝtupo +Outer Steel Block Stair=Ekstera Ŝtala Ŝtipa Ŝtupo +Steel Block Slab=Ŝtala Ŝtipa Plato +Tin Block Stair=Stana Ŝtipa Ŝtupo +Inner Tin Block Stair=Interna Stana Ŝtipa Ŝtupo +Outer Tin Block Stair=Ekstera Stana Ŝtipa Ŝtupo +Tin Block Slab=Stana Ŝtipa Plato +Copper Block Stair=Kupra Ŝtipa Ŝtupo +Inner Copper Block Stair=Interna Kupra Ŝtipa Ŝtupo +Outer Copper Block Stair=Ekstera Kupra Ŝtipa Ŝtupo +Copper Block Slab=Kupra Ŝtipa Plato +Bronze Block Stair=Bronza Ŝtipa Ŝtupo +Inner Bronze Block Stair=Interna Bronza Ŝtipa Ŝtupo +Outer Bronze Block Stair=Ekstera Bronza Ŝtipa Ŝtupo +Bronze Block Slab=Bronza Ŝtipa Plato +Gold Block Stair=Ora Ŝtipa Ŝtupo +Inner Gold Block Stair=Interna Ora Ŝtipa Ŝtupo +Outer Gold Block Stair=Ekstera Ora Ŝtipa Ŝtupo +Gold Block Slab=Ora Ŝtipa Plato +Ice Stair=Glacia Ŝtupo +Inner Ice Stair=Interna Glacia Ŝtupo +Outer Ice Stair=Ekstera Glacia Ŝtupo +Ice Slab=Glacia Plato +Snow Block Stair=Neĝa Ŝtipa Ŝtupo +Inner Snow Block Stair=Interna Neĝa Ŝtipa Ŝtupo +Outer Snow Block Stair=Ekstera Neĝa Ŝtipa Ŝtupo +Snow Block Slab=Neĝa Ŝtipa Plato diff --git a/mods/stairs/locale/stairs.ja.tr b/mods/stairs/locale/stairs.ja.tr new file mode 100644 index 00000000..73e2703c --- /dev/null +++ b/mods/stairs/locale/stairs.ja.tr @@ -0,0 +1,145 @@ +# textdomain: stairs +Glass Stair=ガラスの階段 +Glass Slab=ガラスのハーフブロック +Inner Glass Stair=へっこんだガラスの階段 +Outer Glass Stair=でっぱったガラスの階段 +Obsidian Glass Stair=黒曜石ガラスの階段 +Obsidian Glass Slab=黒曜石ガラスのハーフブロック +Inner Obsidian Glass Stair=へっこんだ黒曜石ガラスの階段 +Outer Obsidian Glass Stair=でっぱった黒曜石ガラスの階段 +Wooden Stair=木の階段 +Inner Wooden Stair=へっこんだ木の階段 +Outer Wooden Stair=でっぱった木の階段 +Wooden Slab=木のハーフブロック +Jungle Wood Stair=ジャングルの階段 +Inner Jungle Wood Stair=へっこんだジャングルの階段 +Outer Jungle Wood Stair=でっぱったジャングルの階段 +Jungle Wood Slab=ジャングルのハーフブロック +Pine Wood Stair=マツの木の階段 +Inner Pine Wood Stair=へっこんだマツの階段 +Outer Pine Wood Stair=でっぱったマツの階段 +Pine Wood Slab=マツのハーフブロック +Acacia Wood Stair=アカシアの階段 +Inner Acacia Wood Stair=へっこんだアカシアの階段 +Outer Acacia Wood Stair=でっぱったアカシアの階段 +Acacia Wood Slab=アカシアのハーフブロック +Aspen Wood Stair=ポプラの階段 +Inner Aspen Wood Stair=へっこんだポプラの階段 +Outer Aspen Wood Stair=でっぱったポプラの階段 +Aspen Wood Slab=ポプラのハーフブロック +Stone Stair=石の階段 +Inner Stone Stair=へっこんだ石の階段 +Outer Stone Stair=でっぱった石の階段 +Stone Slab=石のハーフブロック +Cobblestone Stair=丸石の階段 +Inner Cobblestone Stair=へっこんだ丸石の階段 +Outer Cobblestone Stair=でっぱった丸石の階段 +Cobblestone Slab=丸石のハーフブロック +Mossy Cobblestone Stair=苔むした丸石の階段 +Inner Mossy Cobblestone Stair=へっこんだ苔むした丸石の階段 +Outer Mossy Cobblestone Stair=でっぱった苔むした丸石の階段 +Mossy Cobblestone Slab=苔むした丸石のハーフブロック +Stone Brick Stair=石レンガの階段 +Inner Stone Brick Stair=へっこんだ石レンガの階段 +Outer Stone Brick Stair=でっぱった石レンガの階段 +Stone Brick Slab=石レンガのハーフブロック +Stone Block Stair=石ブロックの階段 +Inner Stone Block Stair=へっこんだ石ブロックの階段 +Outer Stone Block Stair=でっぱった石ブロックの階段 +Stone Block Slab=石ブロックのハーフブロック +Desert Stone Stair=砂漠の石の階段 +Inner Desert Stone Stair=へっこんだ砂漠の石の階段 +Outer Desert Stone Stair=でっぱった砂漠の石の階段 +Desert Stone Slab=砂漠の石のハーフブロック +Desert Cobblestone Stair=砂漠の丸石の階段 +Inner Desert Cobblestone Stair=へっこんだ砂漠の丸石の階段 +Outer Desert Cobblestone Stair=でっぱった砂漠の丸石の階段 +Desert Cobblestone Slab=砂漠の丸石のハーフブロック +Desert Stone Brick Stair=砂漠の石レンガの階段 +Inner Desert Stone Brick Stair=へっこんだ砂漠の石レンガの階段 +Outer Desert Stone Brick Stair=でっぱった砂漠の石レンガの階段 +Desert Stone Brick Slab=砂漠の石レンガのハーフブロック +Desert Stone Block Stair=砂漠の石ブロックの階段 +Inner Desert Stone Block Stair=へっこんだ砂漠の石ブロックの階段 +Outer Desert Stone Block Stair=でっぱった砂漠の石ブロックの階段 +Desert Stone Block Slab=砂漠の石ブロックのハーフブロック +Sandstone Stair=砂岩の階段 +Inner Sandstone Stair=へっこんだ砂岩の階段 +Outer Sandstone Stair=でっぱった砂岩の階段 +Sandstone Slab=砂岩のハーフブロック +Sandstone Brick Stair=砂岩レンガの階段 +Inner Sandstone Brick Stair=へっこんだ砂岩レンガの階段 +Outer Sandstone Brick Stair=でっぱった砂岩レンガの階段 +Sandstone Brick Slab=砂岩レンガのハーフブロック +Sandstone Block Stair=砂岩ブロックの階段 +Inner Sandstone Block Stair=へっこんだ砂岩ブロックの階段 +Outer Sandstone Block Stair=でっぱった砂岩ブロックの階段 +Sandstone Block Slab=砂岩ブロックのハーフブロック +Desert Sandstone Stair=砂漠の砂岩の階段 +Inner Desert Sandstone Stair=へっこんだ砂漠の砂岩の階段 +Outer Desert Sandstone Stair=でっぱった砂漠の砂岩の階段 +Desert Sandstone Slab=砂漠の砂岩のハーフブロック +Desert Sandstone Brick Stair=砂漠の砂岩レンガの階段 +Inner Desert Sandstone Brick Stair=へっこんだ砂漠の砂岩レンガの階段 +Outer Desert Sandstone Brick Stair=でっぱった砂漠の砂岩レンガの階段 +Desert Sandstone Brick Slab=砂漠の砂岩レンガのハーフブロック +Desert Sandstone Block Stair=砂漠の砂岩ブロックの階段 +Inner Desert Sandstone Block Stair=へっこんだ砂漠の砂岩ブロックの階段 +Outer Desert Sandstone Block Stair=でっぱった砂漠の砂岩ブロックの階段 +Desert Sandstone Block Slab=砂漠の砂岩ブロックのハーフブロック +Silver Sandstone Stair=銀の砂岩の階段 +Inner Silver Sandstone Stair=へっこんだ銀の砂岩の階段 +Outer Silver Sandstone Stair=でっぱった銀の砂岩の階段 +Silver Sandstone Slab=銀の砂岩のハーフブロック +Silver Sandstone Brick Stair=銀の砂岩レンガの階段 +Inner Silver Sandstone Brick Stair=へっこんだ銀の砂岩レンガの階段 +Outer Silver Sandstone Brick Stair=でっぱった銀の砂岩レンガの階段 +Silver Sandstone Brick Slab=銀の砂岩レンガのハーフブロック +Silver Sandstone Block Stair=銀の砂岩ブロックの階段 +Inner Silver Sandstone Block Stair=へっこんだ銀の砂岩ブロックの階段 +Outer Silver Sandstone Block Stair=でっぱった銀の砂岩ブロックの階段 +Silver Sandstone Block Slab=銀の砂岩ブロックのハーフブロック +Obsidian Stair=黒曜石の階段 +Inner Obsidian Stair=へっこんだ黒曜石の階段 +Outer Obsidian Stair=でっぱった黒曜石の階段 +Obsidian Slab=黒曜石のハーフブロック +Obsidian Brick Stair=黒曜石レンガの階段 +Inner Obsidian Brick Stair=へっこんだ黒曜石レンガの階段 +Outer Obsidian Brick Stair=でっぱった黒曜石レンガの階段 +Obsidian Brick Slab=黒曜石レンガのハーフブロック +Obsidian Block Stair=黒曜石ブロックの階段 +Inner Obsidian Block Stair=へっこんだ黒曜石ブロックの階段 +Outer Obsidian Block Stair=でっぱった黒曜石ブロックの階段 +Obsidian Block Slab=黒曜石ブロックのハーフブロック +Brick Stair=レンガの階段 +Inner Brick Stair=へっこんだレンガの階段 +Outer Brick Stair=でっぱったレンガの階段 +Brick Slab=レンガのハーフブロック +Steel Block Stair=鉄ブロックの階段 +Inner Steel Block Stair=へっこんだ鉄ブロックの階段 +Outer Steel Block Stair=でっぱった鉄ブロックの階段 +Steel Block Slab=鉄ブロックのハーフブロック +Tin Block Stair=スズの階段 +Inner Tin Block Stair=へっこんだスズの階段 +Outer Tin Block Stair=でっぱったスズの階段 +Tin Block Slab=スズのハーフブロック +Copper Block Stair=銅ブロックの階段 +Inner Copper Block Stair=へっこんだ銅ブロックの階段 +Outer Copper Block Stair=でっぱった銅ブロックの階段 +Copper Block Slab=銅ブロックのハーフブロック +Bronze Block Stair=青銅ブロックの階段 +Inner Bronze Block Stair=へっこんだ青銅ブロックの階段 +Outer Bronze Block Stair=でっぱった青銅ブロックの階段 +Bronze Block Slab=青銅ブロックのハーフブロック +Gold Block Stair=金ブロックの階段 +Inner Gold Block Stair=へっこんだ金ブロックの階段 +Outer Gold Block Stair=でっぱった金ブロックの階段 +Gold Block Slab=金ブロックのハーフブロック +Ice Stair=氷の階段 +Inner Ice Stair=へっこんだ氷の階段 +Outer Ice Stair=でっぱった氷の階段 +Ice Slab=氷のハーフブロック +Snow Block Stair=雪の階段 +Inner Snow Block Stair=へっこんだ雪の階段 +Outer Snow Block Stair=でっぱった雪の階段 +Snow Block Slab=雪のハーフブロック diff --git a/mods/stairs/locale/stairs.zh_CN.tr b/mods/stairs/locale/stairs.zh_CN.tr index 85646657..e37ebcbb 100644 --- a/mods/stairs/locale/stairs.zh_CN.tr +++ b/mods/stairs/locale/stairs.zh_CN.tr @@ -7,10 +7,10 @@ Obsidian Glass Stair=黑曜石玻璃楼梯 Obsidian Glass Slab=黑曜石玻璃台阶 Inner Obsidian Glass Stair=黑曜石玻璃楼梯(内) Outer Obsidian Glass Stair=黑曜石玻璃楼梯(外) -Wooden Stair=木制楼梯 +Wooden Stair=木楼梯 Inner Wooden Stair=木楼梯(内) Outer Wooden Stair=木楼梯(外) -Wooden Slab=木制台阶 +Wooden Slab=木台阶 Jungle Wood Stair=丛林木楼梯 Inner Jungle Wood Stair=丛林木楼梯(内) Outer Jungle Wood Stair=丛林木楼梯(外) @@ -31,14 +31,14 @@ Stone Stair=石楼梯 Inner Stone Stair=石楼梯(内) Outer Stone Stair=石楼梯(外) Stone Slab=石台阶 -Cobblestone Stair=圆石楼梯 -Inner Cobblestone Stair=圆石楼梯(内) -Outer Cobblestone Stair=圆石楼梯(外) -Cobblestone Slab=圆石台阶 -Mossy Cobblestone Stair=苔石楼梯 -Inner Mossy Cobblestone Stair=苔石楼梯(内) -Outer Mossy Cobblestone Stair=苔石楼梯(外) -Mossy Cobblestone Slab=苔石台阶 +Cobblestone Stair=鹅卵石楼梯 +Inner Cobblestone Stair=鹅卵石楼梯(内) +Outer Cobblestone Stair=鹅卵石楼梯(外) +Cobblestone Slab=鹅卵石台阶 +Mossy Cobblestone Stair=苔藓覆盖的鹅卵石楼梯 +Inner Mossy Cobblestone Stair=苔藓覆盖的鹅卵石楼梯(内) +Outer Mossy Cobblestone Stair=苔藓覆盖的鹅卵石楼梯(外) +Mossy Cobblestone Slab=苔藓覆盖的鹅卵石台阶 Stone Brick Stair=石砖楼梯 Inner Stone Brick Stair=石砖楼梯(内) Outer Stone Brick Stair=石砖楼梯(外) @@ -51,10 +51,10 @@ Desert Stone Stair=沙漠石楼梯 Inner Desert Stone Stair=沙漠石楼梯(内) Outer Desert Stone Stair=沙漠石楼梯(外) Desert Stone Slab=沙漠石台阶 -Desert Cobblestone Stair=沙漠圆石楼梯 -Inner Desert Cobblestone Stair=沙漠圆石楼梯(内) -Outer Desert Cobblestone Stair=沙漠圆石楼梯(外) -Desert Cobblestone Slab=沙漠圆石台阶 +Desert Cobblestone Stair=沙漠鹅卵石楼梯 +Inner Desert Cobblestone Stair=沙漠鹅卵石楼梯(内) +Outer Desert Cobblestone Stair=沙漠鹅卵石楼梯(外) +Desert Cobblestone Slab=沙漠鹅卵石台阶 Desert Stone Brick Stair=沙漠石砖楼梯 Inner Desert Stone Brick Stair=沙漠石砖楼梯(内) Outer Desert Stone Brick Stair=沙漠石砖楼梯(外) @@ -114,7 +114,7 @@ Obsidian Block Slab=黑曜石块台阶 Brick Stair=砖楼梯 Inner Brick Stair=砖楼梯(内) Outer Brick Stair=砖楼梯(外) -Brick Slab=砖制台阶 +Brick Slab=砖台阶 Steel Block Stair=铁块楼梯 Inner Steel Block Stair=铁块楼梯(内) Outer Steel Block Stair=铁块楼梯(外) @@ -135,7 +135,7 @@ Gold Block Stair=金块楼梯 Inner Gold Block Stair=金块楼梯(内) Outer Gold Block Stair=金块楼梯(外) Gold Block Slab=金块台阶 -Ice Stair=冰阶梯 +Ice Stair=冰楼梯 Inner Ice Stair=冰块楼梯(内) Outer Ice Stair=冰块楼梯(外) Ice Slab=冰台阶 diff --git a/mods/tnt/locale/tnt.eo.tr b/mods/tnt/locale/tnt.eo.tr new file mode 100644 index 00000000..86240914 --- /dev/null +++ b/mods/tnt/locale/tnt.eo.tr @@ -0,0 +1,4 @@ +# textdomain: tnt +Gun Powder=Pulvo +TNT Stick=Dinamita Bastono +TNT=Dinamito diff --git a/mods/tnt/locale/tnt.ja.tr b/mods/tnt/locale/tnt.ja.tr new file mode 100644 index 00000000..d7af9f58 --- /dev/null +++ b/mods/tnt/locale/tnt.ja.tr @@ -0,0 +1,4 @@ +# textdomain: tnt +Gun Powder=火薬 +TNT Stick=ダイナマイト +TNT=TNT diff --git a/mods/tnt/locale/tnt.zh_CN.tr b/mods/tnt/locale/tnt.zh_CN.tr index 0a3294e5..4cb2e949 100644 --- a/mods/tnt/locale/tnt.zh_CN.tr +++ b/mods/tnt/locale/tnt.zh_CN.tr @@ -1,4 +1,4 @@ # textdomain: tnt Gun Powder=火药粉 -TNT Stick=炸药棒 -TNT=炸药包 +TNT Stick=三硝基甲苯棒 +TNT=三硝基甲苯 diff --git a/mods/vessels/locale/vessels.eo.tr b/mods/vessels/locale/vessels.eo.tr new file mode 100644 index 00000000..c6f9af75 --- /dev/null +++ b/mods/vessels/locale/vessels.eo.tr @@ -0,0 +1,8 @@ +# textdomain: vessels +Empty Vessels Shelf=Malplena Vaza Plataĵo +Vessels Shelf (@1 items)=Vaza Plataĵo (@1 objektoj) +Vessels Shelf=Vaza Plataĵo +Empty Glass Bottle=Malplena Vitra Botelo +Empty Drinking Glass=Malplena Glaso por Trinkado +Empty Heavy Steel Bottle=Malplena Peza Ŝtala Botelo +Glass Fragments=Vitra Eroj diff --git a/mods/vessels/locale/vessels.ja.tr b/mods/vessels/locale/vessels.ja.tr new file mode 100644 index 00000000..451489a5 --- /dev/null +++ b/mods/vessels/locale/vessels.ja.tr @@ -0,0 +1,8 @@ +# textdomain: vessels +Empty Vessels Shelf=空の瓶の棚 +Vessels Shelf (@1 items)=瓶の棚(@1 本) +Vessels Shelf=瓶の棚 +Empty Glass Bottle=空のガラス瓶 +Empty Drinking Glass=空のガラスコップ +Empty Heavy Steel Bottle=空の重い鉄瓶 +Glass Fragments=ガラスの破片 diff --git a/mods/walls/locale/walls.eo.tr b/mods/walls/locale/walls.eo.tr new file mode 100644 index 00000000..85efcbf5 --- /dev/null +++ b/mods/walls/locale/walls.eo.tr @@ -0,0 +1,4 @@ +# textdomain: walls +Cobblestone Wall=Pavimŝtona Muro +Mossy Cobblestone Wall=Muska Pavimŝtona Muro +Desert Cobblestone Wall=Dezerta Pavimŝtona Muro diff --git a/mods/walls/locale/walls.ja.tr b/mods/walls/locale/walls.ja.tr new file mode 100644 index 00000000..66e497d0 --- /dev/null +++ b/mods/walls/locale/walls.ja.tr @@ -0,0 +1,4 @@ +# textdomain: walls +Cobblestone Wall=丸石の壁 +Mossy Cobblestone Wall=苔むした丸石の壁 +Desert Cobblestone Wall=砂漠の丸石の壁 diff --git a/mods/wool/locale/wool.eo.tr b/mods/wool/locale/wool.eo.tr new file mode 100644 index 00000000..582ea2a9 --- /dev/null +++ b/mods/wool/locale/wool.eo.tr @@ -0,0 +1,16 @@ +# textdomain: wool +White Wool=Blanka Lano +Grey Wool=Griza Lano +Dark Grey Wool=Malhela Griza Lano +Black Wool=Nigra Lano +Violet Wool=Viola Lano +Blue Wool=Blua Lano +Cyan Wool=Bluverda Lano +Dark Green Wool=Malhela Verda Lano +Green Wool=Verda Lano +Yellow Wool=Flava Lano +Brown Wool=Bruna Lano +Orange Wool=Oranĝa Lano +Red Wool=Ruĝa Lano +Magenta Wool=Fuksina Lano +Pink Wool=Roza Lano diff --git a/mods/wool/locale/wool.ja.tr b/mods/wool/locale/wool.ja.tr new file mode 100644 index 00000000..5051f9e7 --- /dev/null +++ b/mods/wool/locale/wool.ja.tr @@ -0,0 +1,16 @@ +# textdomain: wool +White Wool=白色の羊毛 +Grey Wool=灰色の羊毛 +Dark Grey Wool=濃灰色の羊毛 +Black Wool=黒色の羊毛 +Violet Wool=紫色の羊毛 +Blue Wool=青色の羊毛 +Cyan Wool=青緑色の羊毛 +Dark Green Wool=濃緑色の羊毛 +Green Wool=緑色の羊毛 +Yellow Wool=黄色の羊毛 +Brown Wool=茶色の羊毛 +Orange Wool=橙色の羊毛 +Red Wool=赤色の羊毛 +Magenta Wool=赤紫色の羊毛 +Pink Wool=桃色の羊毛 diff --git a/mods/xpanes/init.lua b/mods/xpanes/init.lua index a2398dab..a02dbfe4 100644 --- a/mods/xpanes/init.lua +++ b/mods/xpanes/init.lua @@ -227,6 +227,8 @@ if minetest.get_modpath("doors") then sounds = default.node_sound_metal_defaults(), sound_open = "xpanes_steel_bar_door_open", sound_close = "xpanes_steel_bar_door_close", + gain_open = 0.15, + gain_close = 0.13, recipe = { {"xpanes:bar_flat", "xpanes:bar_flat"}, {"xpanes:bar_flat", "xpanes:bar_flat"}, @@ -245,6 +247,8 @@ if minetest.get_modpath("doors") then sounds = default.node_sound_metal_defaults(), sound_open = "xpanes_steel_bar_door_open", sound_close = "xpanes_steel_bar_door_close", + gain_open = 0.15, + gain_close = 0.13, }) minetest.register_craft({ diff --git a/mods/xpanes/locale/xpanes.eo.tr b/mods/xpanes/locale/xpanes.eo.tr new file mode 100644 index 00000000..5acbb1bf --- /dev/null +++ b/mods/xpanes/locale/xpanes.eo.tr @@ -0,0 +1,6 @@ +# textdomain: xpanes +Glass Pane=Vitra Vitraĵo +Obsidian Glass Pane=Obsidiana Vitra Vitraĵo +Steel Bars=Ŝtala Baraĵoj +Steel Bar Door=Ŝtala Baraĵa Pordo +Steel Bar Trapdoor=Ŝtala Baraĵa Plankpordo diff --git a/mods/xpanes/locale/xpanes.ja.tr b/mods/xpanes/locale/xpanes.ja.tr new file mode 100644 index 00000000..06e0bed5 --- /dev/null +++ b/mods/xpanes/locale/xpanes.ja.tr @@ -0,0 +1,6 @@ +# textdomain: xpanes +Glass Pane=板ガラス +Obsidian Glass Pane=黒曜石の板ガラス +Steel Bars=鉄棒の柵 +Steel Bar Door=鉄棒のドア +Steel Bar Trapdoor=鉄棒のトラップドア