forked from luanti-org/minetest_game
		
	Stairs: Add field to determine world-aligned textures (#2219)
All stair/slab nodes with parent nodes that are rotatable (wood and bricks) are reverted to not having world-aligned textures, to fix the breakage of rotated stair/slab appearence in worlds. Update, and add missing documentation to, game_api.txt.
This commit is contained in:
		| @@ -48,7 +48,8 @@ end | ||||
| -- Register stair | ||||
| -- Node will be called stairs:stair_<subname> | ||||
|  | ||||
| function stairs.register_stair(subname, recipeitem, groups, images, description, sounds) | ||||
| function stairs.register_stair(subname, recipeitem, groups, images, description, | ||||
| 		sounds, worldaligntex) | ||||
| 	-- Set backface culling and world-aligned textures | ||||
| 	local stair_images = {} | ||||
| 	for i, image in ipairs(images) do | ||||
| @@ -56,14 +57,16 @@ function stairs.register_stair(subname, recipeitem, groups, images, description, | ||||
| 			stair_images[i] = { | ||||
| 				name = image, | ||||
| 				backface_culling = true, | ||||
| 				align_style = "world", | ||||
| 			} | ||||
| 			if worldaligntex then | ||||
| 				stair_images[i].align_style = "world" | ||||
| 			end | ||||
| 		else | ||||
| 			stair_images[i] = table.copy(image) | ||||
| 			if stair_images[i].backface_culling == nil then | ||||
| 				stair_images[i].backface_culling = true | ||||
| 			end | ||||
| 			if stair_images[i].align_style == nil then | ||||
| 			if worldaligntex and stair_images[i].align_style == nil then | ||||
| 				stair_images[i].align_style = "world" | ||||
| 			end | ||||
| 		end | ||||
| @@ -147,18 +150,21 @@ local slab_trans_dir = {[0] = 8, 0, 2, 1, 3, 4} | ||||
| -- Register slab | ||||
| -- Node will be called stairs:slab_<subname> | ||||
|  | ||||
| function stairs.register_slab(subname, recipeitem, groups, images, description, sounds) | ||||
| function stairs.register_slab(subname, recipeitem, groups, images, description, | ||||
| 		sounds, worldaligntex) | ||||
| 	-- Set world-aligned textures | ||||
| 	local slab_images = {} | ||||
| 	for i, image in ipairs(images) do | ||||
| 		if type(image) == "string" then | ||||
| 			slab_images[i] = { | ||||
| 				name = image, | ||||
| 				align_style = "world", | ||||
| 			} | ||||
| 			if worldaligntex then | ||||
| 				slab_images[i].align_style = "world" | ||||
| 			end | ||||
| 		else | ||||
| 			slab_images[i] = table.copy(image) | ||||
| 			if image.align_style == nil then | ||||
| 			if worldaligntex and image.align_style == nil then | ||||
| 				slab_images[i].align_style = "world" | ||||
| 			end | ||||
| 		end | ||||
| @@ -300,7 +306,8 @@ end | ||||
| -- Register inner stair | ||||
| -- Node will be called stairs:stair_inner_<subname> | ||||
|  | ||||
| function stairs.register_stair_inner(subname, recipeitem, groups, images, description, sounds) | ||||
| function stairs.register_stair_inner(subname, recipeitem, groups, images, | ||||
| 		description, sounds, worldaligntex) | ||||
| 	-- Set backface culling and world-aligned textures | ||||
| 	local stair_images = {} | ||||
| 	for i, image in ipairs(images) do | ||||
| @@ -308,14 +315,16 @@ function stairs.register_stair_inner(subname, recipeitem, groups, images, descri | ||||
| 			stair_images[i] = { | ||||
| 				name = image, | ||||
| 				backface_culling = true, | ||||
| 				align_style = "world", | ||||
| 			} | ||||
| 			if worldaligntex then | ||||
| 				stair_images[i].align_style = "world" | ||||
| 			end | ||||
| 		else | ||||
| 			stair_images[i] = table.copy(image) | ||||
| 			if stair_images[i].backface_culling == nil then | ||||
| 				stair_images[i].backface_culling = true | ||||
| 			end | ||||
| 			if stair_images[i].align_style == nil then | ||||
| 			if worldaligntex and stair_images[i].align_style == nil then | ||||
| 				stair_images[i].align_style = "world" | ||||
| 			end | ||||
| 		end | ||||
| @@ -378,7 +387,8 @@ end | ||||
| -- Register outer stair | ||||
| -- Node will be called stairs:stair_outer_<subname> | ||||
|  | ||||
| function stairs.register_stair_outer(subname, recipeitem, groups, images, description, sounds) | ||||
| function stairs.register_stair_outer(subname, recipeitem, groups, images, | ||||
| 		description, sounds, worldaligntex) | ||||
| 	-- Set backface culling and world-aligned textures | ||||
| 	local stair_images = {} | ||||
| 	for i, image in ipairs(images) do | ||||
| @@ -386,14 +396,16 @@ function stairs.register_stair_outer(subname, recipeitem, groups, images, descri | ||||
| 			stair_images[i] = { | ||||
| 				name = image, | ||||
| 				backface_culling = true, | ||||
| 				align_style = "world", | ||||
| 			} | ||||
| 			if worldaligntex then | ||||
| 				stair_images[i].align_style = "world" | ||||
| 			end | ||||
| 		else | ||||
| 			stair_images[i] = table.copy(image) | ||||
| 			if stair_images[i].backface_culling == nil then | ||||
| 				stair_images[i].backface_culling = true | ||||
| 			end | ||||
| 			if stair_images[i].align_style == nil then | ||||
| 			if worldaligntex and stair_images[i].align_style == nil then | ||||
| 				stair_images[i].align_style = "world" | ||||
| 			end | ||||
| 		end | ||||
| @@ -455,11 +467,16 @@ end | ||||
| -- Stair/slab registration function. | ||||
| -- Nodes will be called stairs:{stair,slab}_<subname> | ||||
|  | ||||
| function stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, sounds) | ||||
| 	stairs.register_stair(subname, recipeitem, groups, images, desc_stair, sounds) | ||||
| 	stairs.register_stair_inner(subname, recipeitem, groups, images, desc_stair, sounds) | ||||
| 	stairs.register_stair_outer(subname, recipeitem, groups, images, desc_stair, sounds) | ||||
| 	stairs.register_slab(subname, recipeitem, groups, images, desc_slab, sounds) | ||||
| function stairs.register_stair_and_slab(subname, recipeitem, groups, images, | ||||
| 		desc_stair, desc_slab, sounds, worldaligntex) | ||||
| 	stairs.register_stair(subname, recipeitem, groups, images, desc_stair, | ||||
| 		sounds, worldaligntex) | ||||
| 	stairs.register_stair_inner(subname, recipeitem, groups, images, desc_stair, | ||||
| 		sounds, worldaligntex) | ||||
| 	stairs.register_stair_outer(subname, recipeitem, groups, images, desc_stair, | ||||
| 		sounds, worldaligntex) | ||||
| 	stairs.register_slab(subname, recipeitem, groups, images, desc_slab, | ||||
| 		sounds, worldaligntex) | ||||
| end | ||||
|  | ||||
|  | ||||
| @@ -472,7 +489,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_wood.png"}, | ||||
| 	"Wooden Stair", | ||||
| 	"Wooden Slab", | ||||
| 	default.node_sound_wood_defaults() | ||||
| 	default.node_sound_wood_defaults(), | ||||
| 	false | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -482,7 +500,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_junglewood.png"}, | ||||
| 	"Jungle Wood Stair", | ||||
| 	"Jungle Wood Slab", | ||||
| 	default.node_sound_wood_defaults() | ||||
| 	default.node_sound_wood_defaults(), | ||||
| 	false | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -492,7 +511,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_pine_wood.png"}, | ||||
| 	"Pine Wood Stair", | ||||
| 	"Pine Wood Slab", | ||||
| 	default.node_sound_wood_defaults() | ||||
| 	default.node_sound_wood_defaults(), | ||||
| 	false | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -502,7 +522,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_acacia_wood.png"}, | ||||
| 	"Acacia Wood Stair", | ||||
| 	"Acacia Wood Slab", | ||||
| 	default.node_sound_wood_defaults() | ||||
| 	default.node_sound_wood_defaults(), | ||||
| 	false | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -512,7 +533,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_aspen_wood.png"}, | ||||
| 	"Aspen Wood Stair", | ||||
| 	"Aspen Wood Slab", | ||||
| 	default.node_sound_wood_defaults() | ||||
| 	default.node_sound_wood_defaults(), | ||||
| 	false | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -522,7 +544,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_stone.png"}, | ||||
| 	"Stone Stair", | ||||
| 	"Stone Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -532,7 +555,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_cobble.png"}, | ||||
| 	"Cobblestone Stair", | ||||
| 	"Cobblestone Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -542,7 +566,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_mossycobble.png"}, | ||||
| 	"Mossy Cobblestone Stair", | ||||
| 	"Mossy Cobblestone Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -552,7 +577,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_stone_brick.png"}, | ||||
| 	"Stone Brick Stair", | ||||
| 	"Stone Brick Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	false | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -562,7 +588,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_stone_block.png"}, | ||||
| 	"Stone Block Stair", | ||||
| 	"Stone Block Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -572,7 +599,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_desert_stone.png"}, | ||||
| 	"Desert Stone Stair", | ||||
| 	"Desert Stone Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -582,7 +610,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_desert_cobble.png"}, | ||||
| 	"Desert Cobblestone Stair", | ||||
| 	"Desert Cobblestone Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -592,7 +621,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_desert_stone_brick.png"}, | ||||
| 	"Desert Stone Brick Stair", | ||||
| 	"Desert Stone Brick Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	false | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -602,7 +632,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_desert_stone_block.png"}, | ||||
| 	"Desert Stone Block Stair", | ||||
| 	"Desert Stone Block Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -612,7 +643,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_sandstone.png"}, | ||||
| 	"Sandstone Stair", | ||||
| 	"Sandstone Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -622,7 +654,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_sandstone_brick.png"}, | ||||
| 	"Sandstone Brick Stair", | ||||
| 	"Sandstone Brick Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	false | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -632,7 +665,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_sandstone_block.png"}, | ||||
| 	"Sandstone Block Stair", | ||||
| 	"Sandstone Block Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -642,7 +676,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_desert_sandstone.png"}, | ||||
| 	"Desert Sandstone Stair", | ||||
| 	"Desert Sandstone Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -652,7 +687,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_desert_sandstone_brick.png"}, | ||||
| 	"Desert Sandstone Brick Stair", | ||||
| 	"Desert Sandstone Brick Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	false | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -662,7 +698,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_desert_sandstone_block.png"}, | ||||
| 	"Desert Sandstone Block Stair", | ||||
| 	"Desert Sandstone Block Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -672,7 +709,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_silver_sandstone.png"}, | ||||
| 	"Silver Sandstone Stair", | ||||
| 	"Silver Sandstone Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -682,7 +720,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_silver_sandstone_brick.png"}, | ||||
| 	"Silver Sandstone Brick Stair", | ||||
| 	"Silver Sandstone Brick Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	false | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -692,7 +731,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_silver_sandstone_block.png"}, | ||||
| 	"Silver Sandstone Block Stair", | ||||
| 	"Silver Sandstone Block Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -702,7 +742,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_obsidian.png"}, | ||||
| 	"Obsidian Stair", | ||||
| 	"Obsidian Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -712,7 +753,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_obsidian_brick.png"}, | ||||
| 	"Obsidian Brick Stair", | ||||
| 	"Obsidian Brick Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	false | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -722,7 +764,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_obsidian_block.png"}, | ||||
| 	"Obsidian Block Stair", | ||||
| 	"Obsidian Block Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -732,7 +775,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_brick.png"}, | ||||
| 	"Brick Stair", | ||||
| 	"Brick Slab", | ||||
| 	default.node_sound_stone_defaults() | ||||
| 	default.node_sound_stone_defaults(), | ||||
| 	false | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -742,7 +786,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_steel_block.png"}, | ||||
| 	"Steel Block Stair", | ||||
| 	"Steel Block Slab", | ||||
| 	default.node_sound_metal_defaults() | ||||
| 	default.node_sound_metal_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -752,7 +797,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_tin_block.png"}, | ||||
| 	"Tin Block Stair", | ||||
| 	"Tin Block Slab", | ||||
| 	default.node_sound_metal_defaults() | ||||
| 	default.node_sound_metal_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -762,7 +808,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_copper_block.png"}, | ||||
| 	"Copper Block Stair", | ||||
| 	"Copper Block Slab", | ||||
| 	default.node_sound_metal_defaults() | ||||
| 	default.node_sound_metal_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -772,7 +819,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_bronze_block.png"}, | ||||
| 	"Bronze Block Stair", | ||||
| 	"Bronze Block Slab", | ||||
| 	default.node_sound_metal_defaults() | ||||
| 	default.node_sound_metal_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -782,7 +830,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_gold_block.png"}, | ||||
| 	"Gold Block Stair", | ||||
| 	"Gold Block Slab", | ||||
| 	default.node_sound_metal_defaults() | ||||
| 	default.node_sound_metal_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -792,7 +841,8 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_ice.png"}, | ||||
| 	"Ice Stair", | ||||
| 	"Ice Slab", | ||||
| 	default.node_sound_glass_defaults() | ||||
| 	default.node_sound_glass_defaults(), | ||||
| 	true | ||||
| ) | ||||
|  | ||||
| stairs.register_stair_and_slab( | ||||
| @@ -802,5 +852,6 @@ stairs.register_stair_and_slab( | ||||
| 	{"default_snow.png"}, | ||||
| 	"Snow Block Stair", | ||||
| 	"Snow Block Slab", | ||||
| 	default.node_sound_snow_defaults() | ||||
| 	default.node_sound_snow_defaults(), | ||||
| 	true | ||||
| ) | ||||
|   | ||||
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