forked from luanti-org/minetest_game
		
	Add API doors : Sound for door open and close.
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		@@ -46,6 +46,14 @@ function doors.register_door(name, def)
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		def.selection_box_top = box
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	end
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	if not def.sound_close_door then
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		def.sound_close_door = "door_close"
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	end
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	if not def.sound_open_door then
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		def.sound_open_door = "door_open"
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	end
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	minetest.register_craftitem(name, {
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		description = def.description,
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		inventory_image = def.inventory_image,
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@@ -138,17 +146,17 @@ function doors.register_door(name, def)
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		pos.y = pos.y-dir
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		minetest.swap_node(pos, {name=replace, param2=p2})
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		local snd_1 = "_close"
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		local snd_2 = "_open"
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		local snd_1 = def.sound_close_door
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		local snd_2 = def.sound_open_door 
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		if params[1] == 3 then
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			snd_1 = "_open"
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			snd_2 = "_close"
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			snd_1 = def.sound_open_door 
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			snd_2 = def.sound_close_door
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		end
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		if is_right(pos) then
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			minetest.sound_play("door"..snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
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			minetest.sound_play(snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
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		else
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			minetest.sound_play("door"..snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
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			minetest.sound_play(snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
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		end
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	end
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