forked from luanti-org/minetest_game
		
	Allow changing screwdriver mode when pointing at a protected node
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		| @@ -60,16 +60,16 @@ local function screwdriver_handler(itemstack, user, pointed_thing) | ||||
| 		return | ||||
| 	end | ||||
| 	local pos = pointed_thing.under | ||||
| 	if minetest.is_protected(pos, user:get_player_name()) then | ||||
| 		minetest.record_protection_violation(pos, user:get_player_name()) | ||||
| 		return | ||||
| 	end | ||||
| 	local keys = user:get_player_control() | ||||
| 	local player_name = user:get_player_name() | ||||
| 	local mode = tonumber(itemstack:get_metadata()) | ||||
| 	if not mode or keys["sneak"] == true then | ||||
| 		return screwdriver_setmode(user, itemstack) | ||||
| 	end | ||||
| 	if minetest.is_protected(pos, user:get_player_name()) then | ||||
| 		minetest.record_protection_violation(pos, user:get_player_name()) | ||||
| 		return | ||||
| 	end | ||||
| 	local node = minetest.get_node(pos) | ||||
| 	local node_name = node.name | ||||
| 	local ndef = minetest.registered_nodes[node.name] | ||||
|   | ||||
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