forked from luanti-org/minetest_game
		
	Rework screwdriver and add protection support
This commit is contained in:
		| @@ -1 +0,0 @@ | |||||||
| default |  | ||||||
| @@ -1,206 +1,162 @@ | |||||||
|  |  | ||||||
|  | local mode_text = { | ||||||
|  | 	{"Change rotation, Don't change axisdir."}, | ||||||
|  | 	{"Keep choosen face in front then rotate it."}, | ||||||
|  | 	{"Change axis dir, Reset rotation."}, | ||||||
|  | 	{"Bring top in front then rotate it."}, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | local opposite_faces = { | ||||||
|  | 	[0] = 5, | ||||||
|  | 	[1] = 2, | ||||||
|  | 	[2] = 1, | ||||||
|  | 	[3] = 4, | ||||||
|  | 	[4] = 3, | ||||||
|  | 	[5] = 0, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | local function screwdriver_setmode(user,itemstack) | ||||||
|  | 	local player_name = user:get_player_name() | ||||||
|  | 	local item = itemstack:to_table() | ||||||
|  | 	local mode = tonumber(itemstack:get_metadata()) | ||||||
|  | 	if not mode then | ||||||
|  | 		minetest.chat_send_player(player_name, "Hold shift and use to change screwdriwer modes.") | ||||||
|  | 		mode = 0 | ||||||
|  | 	end | ||||||
|  | 	mode = mode + 1 | ||||||
|  | 	if mode == 5 then | ||||||
|  | 		mode = 1 | ||||||
|  | 	end | ||||||
|  | 	minetest.chat_send_player(player_name, "Screwdriver mode : "..mode.." - "..mode_text[mode][1] ) | ||||||
|  | 	itemstack:set_name("screwdriver:screwdriver"..mode) | ||||||
|  | 	itemstack:set_metadata(mode) | ||||||
|  | 	return itemstack | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function get_node_face(pointed_thing) | ||||||
|  | 	local ax, ay, az = pointed_thing.above.x, pointed_thing.above.y, pointed_thing.above.z | ||||||
|  | 	local ux, uy, uz = pointed_thing.under.x, pointed_thing.under.y, pointed_thing.under.z | ||||||
|  | 	if     ay > uy then return 0 -- Top | ||||||
|  | 	elseif az > uz then return 1 -- Z+ side | ||||||
|  | 	elseif az < uz then return 2 -- Z- side | ||||||
|  | 	elseif ax > ux then return 3 -- X+ side | ||||||
|  | 	elseif ax < ux then return 4 -- X- side | ||||||
|  | 	elseif ay < uy then return 5 -- Bottom | ||||||
|  | 	else | ||||||
|  | 		error("pointed_thing.above and under are the same!") | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function nextrange(x, max) | ||||||
|  | 	x = x + 1 | ||||||
|  | 	if x > max then | ||||||
|  | 		x = 0 | ||||||
|  | 	end | ||||||
|  | 	return x | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function screwdriver_handler(itemstack, user, pointed_thing) | ||||||
|  | 	if pointed_thing.type ~= "node" then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	local pos = pointed_thing.under | ||||||
|  | 	if minetest.is_protected(pos, user:get_player_name()) then | ||||||
|  | 		minetest.record_protection_violation(pos, user:get_player_name()) | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	local keys = user:get_player_control() | ||||||
|  | 	local player_name = user:get_player_name() | ||||||
|  | 	local mode = tonumber(itemstack:get_metadata()) | ||||||
|  | 	if not mode or keys["sneak"] == true then | ||||||
|  | 		return screwdriver_setmode(user, itemstack) | ||||||
|  | 	end | ||||||
|  | 	local node = minetest.get_node(pos) | ||||||
|  | 	local node_name = node.name | ||||||
|  | 	local ndef = minetest.registered_nodes[node.name] | ||||||
|  | 	if ndef.paramtype2 == "facedir" then | ||||||
|  | 		if ndef.drawtype == "nodebox" and ndef.node_box.type ~= "fixed" then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  | 		if node.param2 == nil then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  | 		-- Get ready to set the param2 | ||||||
|  | 		local n = node.param2 | ||||||
|  | 		local axisdir = math.floor(n / 4) | ||||||
|  | 		local rotation = n - axisdir * 4 | ||||||
|  | 		if mode == 1 then | ||||||
|  | 			n = axisdir * 4 + nextrange(rotation, 3) | ||||||
|  | 		elseif mode == 2 then | ||||||
|  | 			-- If you are pointing at the axisdir face or the | ||||||
|  | 			-- opposite one then you can just rotate the node. | ||||||
|  | 			-- Otherwise change the axisdir, avoiding the facing | ||||||
|  | 			-- and opposite axes. | ||||||
|  | 			local face = get_node_face(pointed_thing) | ||||||
|  | 			if axisdir == face or axisdir == opposite_faces[face] then | ||||||
|  | 				n = axisdir * 4 + nextrange(rotation, 3) | ||||||
|  | 			else | ||||||
|  | 				axisdir = nextrange(axisdir, 5) | ||||||
|  | 				-- This is repeated because switching from the face | ||||||
|  | 				-- can move to to the opposite and vice-versa | ||||||
|  | 				if axisdir == face or axisdir == opposite_faces[face] then | ||||||
|  | 					axisdir = nextrange(axisdir, 5) | ||||||
|  | 				end | ||||||
|  | 				if axisdir == face or axisdir == opposite_faces[face] then | ||||||
|  | 					axisdir = nextrange(axisdir, 5) | ||||||
|  | 				end | ||||||
|  | 				n = axisdir * 4 | ||||||
|  | 			end | ||||||
|  | 		elseif mode == 3 then | ||||||
|  | 			n = nextrange(axisdir, 5) * 4 | ||||||
|  | 		elseif mode == 4 then | ||||||
|  | 			local face = get_node_face(pointed_thing) | ||||||
|  | 			if axisdir == face then | ||||||
|  | 				n = axisdir * 4 + nextrange(rotation, 3) | ||||||
|  | 			else | ||||||
|  | 				n = face * 4 | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 		--print (dump(axisdir..", "..rotation)) | ||||||
|  | 		node.param2 = n | ||||||
|  | 		minetest.swap_node(pos, node) | ||||||
|  | 		local item_wear = tonumber(itemstack:get_wear()) | ||||||
|  | 		item_wear = item_wear + 327 | ||||||
|  | 		if item_wear > 65535 then | ||||||
|  | 			itemstack:clear() | ||||||
|  | 			return itemstack | ||||||
|  | 		end | ||||||
|  | 		itemstack:set_wear(item_wear) | ||||||
|  | 		return itemstack | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "screwdriver:screwdriver", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:steel_ingot"}, | ||||||
|  | 		{"group:stick"} | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
| minetest.register_tool("screwdriver:screwdriver", { | minetest.register_tool("screwdriver:screwdriver", { | ||||||
| 	description = "Screwdriver", | 	description = "Screwdriver", | ||||||
| 	inventory_image = "screwdriver.png", | 	inventory_image = "screwdriver.png", | ||||||
| 	on_use = function(itemstack, user, pointed_thing) | 	on_use = function(itemstack, user, pointed_thing) | ||||||
| 	screwdriver_handler(itemstack,user,pointed_thing) | 		screwdriver_handler(itemstack, user, pointed_thing) | ||||||
| 	return itemstack | 		return itemstack | ||||||
| 	end, | 	end, | ||||||
| }) | }) | ||||||
|  |  | ||||||
| for i=1,4,1 do | for i = 1, 4 do | ||||||
| minetest.register_tool("screwdriver:screwdriver"..i, { | 	minetest.register_tool("screwdriver:screwdriver"..i, { | ||||||
| 	description = "Screwdriver in Mode "..i, | 		description = "Screwdriver in Mode "..i, | ||||||
| 	inventory_image = "screwdriver.png^tool_mode"..i..".png", | 		inventory_image = "screwdriver.png^tool_mode"..i..".png", | ||||||
| 	wield_image = "screwdriver.png", | 		wield_image = "screwdriver.png", | ||||||
| 	groups = {not_in_creative_inventory=1}, | 		groups = {not_in_creative_inventory=1}, | ||||||
| 	on_use = function(itemstack, user, pointed_thing) | 		on_use = function(itemstack, user, pointed_thing) | ||||||
| 	screwdriver_handler(itemstack,user,pointed_thing) | 			screwdriver_handler(itemstack, user, pointed_thing) | ||||||
| 	return itemstack |  | ||||||
| 	end, |  | ||||||
| }) |  | ||||||
| end |  | ||||||
| faces_table= |  | ||||||
| { |  | ||||||
| --look dir  +X  +Y  +Z    -Z  -Y  -X |  | ||||||
| 			2 , 0 , 4 ,    5 , 1 , 3 ,  -- rotate around y+ 0 - 3 |  | ||||||
| 			4 , 0 , 3 ,    2 , 1 , 5 , |  | ||||||
| 			3 , 0 , 5 ,    4 , 1 , 2 , |  | ||||||
| 			5 , 0 , 2 ,    3 , 1 , 4 , |  | ||||||
|  |  | ||||||
| 			2 , 5 , 0 ,    1 , 4 , 3 ,  -- rotate around z+ 4 - 7 |  | ||||||
| 			4 , 2 , 0 ,    1 , 3 , 5 , |  | ||||||
| 			3 , 4 , 0 ,    1 , 5 , 2 , |  | ||||||
| 			5 , 3 , 0 ,    1 , 2 , 4 , |  | ||||||
|  |  | ||||||
| 			2 , 4 , 1 ,    0 , 5 , 3 ,  -- rotate around z- 8 - 11 |  | ||||||
| 			4 , 3 , 1 ,    0 , 2 , 5 , |  | ||||||
| 			3 , 5 , 1 ,    0 , 4 , 2 , |  | ||||||
| 			5 , 2 , 1 ,    0 , 3 , 4 , |  | ||||||
|  |  | ||||||
| 			0 , 3 , 4 ,    5 , 2 , 1 ,  -- rotate around x+ 12 - 15 |  | ||||||
| 			0 , 5 , 3 ,    2 , 4 , 1 , |  | ||||||
| 			0 , 2 , 5 ,    4 , 3 , 1 , |  | ||||||
| 			0 , 4 , 2 ,    3 , 5 , 1 , |  | ||||||
|  |  | ||||||
| 			1 , 2 , 4 ,    5 , 3 , 0 ,  -- rotate around x- 16 - 19   |  | ||||||
| 			1 , 4 , 3 ,    2 , 5 , 0 ,   |  | ||||||
| 			1 , 3 , 5 ,    4 , 2 , 0 ,   |  | ||||||
| 			1 , 5 , 2 ,    3 , 4 , 0 ,   |  | ||||||
|  |  | ||||||
| 			3 , 1 , 4 ,    5 , 0 , 2 ,  -- rotate around y- 20 - 23 |  | ||||||
| 			5 , 1 , 3 ,    2 , 0 , 4 ,   |  | ||||||
| 			2 , 1 , 5 ,    4 , 0 , 3 ,   |  | ||||||
| 			4 , 1 , 2 ,    3 , 0 , 5   |  | ||||||
| } |  | ||||||
|  |  | ||||||
| function screwdriver_handler (itemstack,user,pointed_thing) |  | ||||||
| 	local keys=user:get_player_control() |  | ||||||
| 	local player_name=user:get_player_name() |  | ||||||
| 	local item=itemstack:to_table() |  | ||||||
| 	if item["metadata"]=="" or keys["sneak"]==true then return screwdriver_setmode(user,itemstack) end |  | ||||||
| 	local mode=tonumber((item["metadata"])) |  | ||||||
| 	if pointed_thing.type~="node" then return end |  | ||||||
| 	local pos=minetest.get_pointed_thing_position(pointed_thing,above) |  | ||||||
| 	local node=minetest.get_node(pos) |  | ||||||
| 	local node_name=node.name |  | ||||||
| 	if minetest.registered_nodes[node_name].paramtype2 == "facedir" then |  | ||||||
| 		if minetest.registered_nodes[node_name].drawtype == "nodebox" then |  | ||||||
| 			if minetest.registered_nodes[node_name].node_box["type"]~="fixed" then return end |  | ||||||
| 			end |  | ||||||
| 		if node.param2==nil  then return end |  | ||||||
| 		-- Get ready to set the param2 |  | ||||||
| 			local n = node.param2 |  | ||||||
| 			local axisdir=math.floor(n/4) |  | ||||||
| 			local rotation=n-axisdir*4 |  | ||||||
| 			if mode==1 then  |  | ||||||
| 				rotation=rotation+1 |  | ||||||
| 				if rotation>3 then rotation=0 end |  | ||||||
| 				n=axisdir*4+rotation |  | ||||||
| 			end |  | ||||||
|  |  | ||||||
| 			if mode==2 then  |  | ||||||
| 				local ppos=user:getpos() |  | ||||||
| 				local pvect=user:get_look_dir() |  | ||||||
| 				local face=get_node_face(pos,ppos,pvect) |  | ||||||
| 				if face == nil then return end |  | ||||||
| 				local index=convertFaceToIndex(face) |  | ||||||
| 				local face1=faces_table[n*6+index+1] |  | ||||||
| 				local found = 0 |  | ||||||
| 				while found == 0 do |  | ||||||
| 					n=n+1 |  | ||||||
| 					if n>23 then n=0 end |  | ||||||
| 					if faces_table[n*6+index+1]==face1 then found=1 end |  | ||||||
| 				end |  | ||||||
| 			end |  | ||||||
| 				 |  | ||||||
| 			if mode==3 then  |  | ||||||
| 				axisdir=axisdir+1 |  | ||||||
| 				if axisdir>5 then axisdir=0 end |  | ||||||
| 				n=axisdir*4 |  | ||||||
| 			end |  | ||||||
|  |  | ||||||
| 			if mode==4 then  |  | ||||||
| 				local ppos=user:getpos() |  | ||||||
| 				local pvect=user:get_look_dir() |  | ||||||
| 				local face=get_node_face(pos,ppos,pvect) |  | ||||||
| 				if face == nil then return end |  | ||||||
| 				if axisdir == face then |  | ||||||
| 					rotation=rotation+1 |  | ||||||
| 				if rotation>3 then rotation=0 end |  | ||||||
| 					n=axisdir*4+rotation |  | ||||||
| 				else |  | ||||||
| 					n=face*4 |  | ||||||
| 				end |  | ||||||
| 			end |  | ||||||
| 			--print (dump(axisdir..", "..rotation)) |  | ||||||
| 			node.param2 = n |  | ||||||
| 			minetest.swap_node(pos,node) |  | ||||||
| 			local item=itemstack:to_table() |  | ||||||
| 			local item_wear=tonumber((item["wear"])) |  | ||||||
| 			item_wear=item_wear+327  |  | ||||||
| 			if item_wear>65535 then itemstack:clear() return itemstack end |  | ||||||
| 			item["wear"]=tostring(item_wear) |  | ||||||
| 			itemstack:replace(item) |  | ||||||
| 			return itemstack | 			return itemstack | ||||||
| 	end | 		end, | ||||||
| end | 	}) | ||||||
|  |  | ||||||
| mode_text={ |  | ||||||
| {"Change rotation, Don't change axisdir."}, |  | ||||||
| {"Keep choosen face in front then rotate it."}, |  | ||||||
| {"Change axis dir, Reset rotation."}, |  | ||||||
| {"Bring top in front then rotate it."}, |  | ||||||
| } |  | ||||||
|  |  | ||||||
| function screwdriver_setmode(user,itemstack) |  | ||||||
| local player_name=user:get_player_name() |  | ||||||
| local item=itemstack:to_table() |  | ||||||
| local mode |  | ||||||
| if item["metadata"]=="" then |  | ||||||
| 	minetest.chat_send_player(player_name,"Hold shift and use to change screwdriwer modes.") |  | ||||||
| 	mode=0 |  | ||||||
| else mode=tonumber((item["metadata"])) |  | ||||||
| end |  | ||||||
| mode=mode+1 |  | ||||||
| if mode==5 then mode=1 end |  | ||||||
| minetest.chat_send_player(player_name, "Screwdriver mode : "..mode.." - "..mode_text[mode][1] ) |  | ||||||
| item["name"]="screwdriver:screwdriver"..mode |  | ||||||
| item["metadata"]=tostring(mode) |  | ||||||
| itemstack:replace(item) |  | ||||||
| return itemstack |  | ||||||
| end |  | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| output = "screwdriver:screwdriver", |  | ||||||
| recipe = { |  | ||||||
| {"default:steel_ingot"}, |  | ||||||
| {"group:stick"} |  | ||||||
| } |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| function get_node_face(pos,ppos,pvect) |  | ||||||
| 	ppos={x=ppos.x-pos.x,y=ppos.y-pos.y+1.5,z=ppos.z-pos.z} |  | ||||||
| 	if pvect.x>0 then |  | ||||||
| 		local t=(-0.5-ppos.x)/pvect.x |  | ||||||
| 		local y_int=ppos.y+t*pvect.y |  | ||||||
| 		local z_int=ppos.z+t*pvect.z |  | ||||||
| 		if y_int>-0.4 and y_int<0.4 and z_int>-0.4 and z_int<0.4 then return 4 end  |  | ||||||
| 	elseif pvect.x<0 then |  | ||||||
| 		local t=(0.5-ppos.x)/pvect.x |  | ||||||
| 		local y_int=ppos.y+t*pvect.y |  | ||||||
| 		local z_int=ppos.z+t*pvect.z |  | ||||||
| 		if y_int>-0.4 and y_int<0.4 and z_int>-0.4 and z_int<0.4 then return 3 end  |  | ||||||
| 	end |  | ||||||
| 	if pvect.y>0 then |  | ||||||
| 		local t=(-0.5-ppos.y)/pvect.y |  | ||||||
| 		local x_int=ppos.x+t*pvect.x |  | ||||||
| 		local z_int=ppos.z+t*pvect.z |  | ||||||
| 		if x_int>-0.4 and x_int<0.4 and z_int>-0.4 and z_int<0.4 then return 5 end  |  | ||||||
| 	elseif pvect.y<0 then |  | ||||||
| 		local t=(0.5-ppos.y)/pvect.y |  | ||||||
| 		local x_int=ppos.x+t*pvect.x |  | ||||||
| 		local z_int=ppos.z+t*pvect.z |  | ||||||
| 		if x_int>-0.4 and x_int<0.4 and z_int>-0.4 and z_int<0.4 then return 0 end  |  | ||||||
| 	end |  | ||||||
| 	if pvect.z>0 then |  | ||||||
| 		local t=(-0.5-ppos.z)/pvect.z |  | ||||||
| 		local x_int=ppos.x+t*pvect.x |  | ||||||
| 		local y_int=ppos.y+t*pvect.y |  | ||||||
| 		if x_int>-0.4 and x_int<0.4 and y_int>-0.4 and y_int<0.4 then return 2 end  |  | ||||||
| 	elseif pvect.z<0 then |  | ||||||
| 		local t=(0.5-ppos.z)/pvect.z |  | ||||||
| 		local x_int=ppos.x+t*pvect.x |  | ||||||
| 		local y_int=ppos.y+t*pvect.y |  | ||||||
| 		if x_int>-0.4 and x_int<0.4 and y_int>-0.4 and y_int<0.4 then return 1 end  |  | ||||||
| 	end |  | ||||||
| end |  | ||||||
|  |  | ||||||
| function convertFaceToIndex (face) |  | ||||||
| if face==0 then return 1 end |  | ||||||
| if face==1 then return 2 end |  | ||||||
| if face==2 then return 3 end |  | ||||||
| if face==3 then return 0 end |  | ||||||
| if face==4 then return 5 end |  | ||||||
| if face==5 then return 4 end |  | ||||||
| end | end | ||||||
|  |  | ||||||
|   | |||||||
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