forked from luanti-org/minetest_game
		
	Revert "Fix registering beds in other mods namespace"
This reverts commit 9321c265b6.
Note: the commit actually touched buckets, not beds
			
			
This commit is contained in:
		| @@ -35,7 +35,6 @@ The bucket API allows registering new types of buckets for non-default liquids. | |||||||
|  |  | ||||||
| The filled bucket item is returned to the player that uses an empty bucket pointing to the given liquid source. | The filled bucket item is returned to the player that uses an empty bucket pointing to the given liquid source. | ||||||
| When punching with an empty bucket pointing to an entity or a non-liquid node, the on_punch of the entity or node will be triggered. | When punching with an empty bucket pointing to an entity or a non-liquid node, the on_punch of the entity or node will be triggered. | ||||||
| The bucket API also allows registering buckets in other namespace using colon-prefixed itemname (i.e. ":cows:bucket_milk"). |  | ||||||
|  |  | ||||||
|  |  | ||||||
| Beds API | Beds API | ||||||
|   | |||||||
| @@ -51,8 +51,6 @@ end | |||||||
| -- This function can be called from any mod (that depends on bucket). | -- This function can be called from any mod (that depends on bucket). | ||||||
| function bucket.register_liquid(source, flowing, itemname, inventory_image, name, | function bucket.register_liquid(source, flowing, itemname, inventory_image, name, | ||||||
| 		groups, force_renew) | 		groups, force_renew) | ||||||
| 	local itemname_raw = itemname |  | ||||||
| 	itemname = itemname and itemname:match(":(.+)") or itemname |  | ||||||
| 	bucket.liquids[source] = { | 	bucket.liquids[source] = { | ||||||
| 		source = source, | 		source = source, | ||||||
| 		flowing = flowing, | 		flowing = flowing, | ||||||
| @@ -62,7 +60,7 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name | |||||||
| 	bucket.liquids[flowing] = bucket.liquids[source] | 	bucket.liquids[flowing] = bucket.liquids[source] | ||||||
|  |  | ||||||
| 	if itemname ~= nil then | 	if itemname ~= nil then | ||||||
| 		minetest.register_craftitem(itemname_raw, { | 		minetest.register_craftitem(itemname, { | ||||||
| 			description = name, | 			description = name, | ||||||
| 			inventory_image = inventory_image, | 			inventory_image = inventory_image, | ||||||
| 			stack_max = 1, | 			stack_max = 1, | ||||||
|   | |||||||
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