forked from minetest/minetest_game
Merge remote-tracking branch 'upstream/master' into experimental
This commit is contained in:
commit
75858968ab
@ -1,3 +1,3 @@
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name = Notre Ami Le Cube 1.6
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||||
title = Notre Ami Le Cube 1.6
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||||
author = Minetest and Sys4
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description = Minetest game slightly modified by Sys4
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||||
|
37
game_api.txt
37
game_api.txt
@ -440,11 +440,16 @@ Player API
|
||||
|
||||
The player API can register player models and update the player's appearance.
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||||
|
||||
* `player_api.globalstep(dtime, ...)`
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* The function called by the globalstep that controls player animations.
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You can override this to replace the globalstep with your own implementation.
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* Receives all args that minetest.register_globalstep() passes
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|
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* `player_api.register_model(name, def)`
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* Register a new model to be used by players
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* `name`: model filename such as "character.x", "foo.b3d", etc.
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* `def`: see [#Model definition]
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* Saved to player_api.registered_models
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* Saved to player_api.registered_models
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* `player_api.registered_models[name]`
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* Get a model's definition
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@ -1110,3 +1115,33 @@ This function registers a shapeless recipe that takes `ingredient`
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and `result` as input and outputs `result`.
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The metadata of the input `result` is copied to the output `result`.
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Log API
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-------
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Logs action of the player with a node at a certain position.
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By default only actions of real players are logged.
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Actions of non-players (usually machines) are logged only when
|
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setting `log_non_player_actions` is enabled.
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A player is considered non-player if `player:is_player()` returns
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`false` or `player.is_fake_player` is truthy. The use of
|
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`is_fake_player` is an unofficial standard between mods.
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These non-players are marked by the content of `is_fake_player`
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(if it is a string) or a "*" in brackets after the player name in
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the log.
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`default.log_player_action(player, ...)`
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* `player` The player who performed the action
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* `message_parts` Any mumber of message parts describing the action
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in 3rd person singular present tense. It can also
|
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contain a `pos` which is logged as "(X,Y,Z)"
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|
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`default.set_inventory_action_loggers(def, name)`
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* sets the callbacks `on_metadata_inventory_move`,
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`on_metadata_inventory_put` and `on_metadata_inventory_take`
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that log corresponding actions
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* `def` See [Node definition]
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* `name` Description of the node in the log message
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|
@ -72,6 +72,9 @@ default:torch 99,default:cobble 99
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# Helps rivers create more sound, especially on level sections.
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#river_source_sounds = false
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|
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# Enable cloud variation by the 'weather' mod.
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# Enable cloud and shadow intensity variation by the 'weather' mod.
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||||
# Non-functional in V6 or Singlenode mapgens.
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#enable_weather = true
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||||
|
||||
# If enabled, non-player actions are logged
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||||
#log_non_player_actions = false
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|
@ -1,10 +1,10 @@
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# textdomain: beds
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Fancy Bed=Luksa Lito
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Simple Bed=Simpla Lito
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This bed is already occupied!=
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You have to stop moving before going to bed!=
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This bed is already occupied!=Tiu lito jam estas okupata!
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You have to stop moving before going to bed!=Vi ĉesu moviĝi por enlitiĝi!
|
||||
Good morning.=Bonan matenon.
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@1 of @2 players are in bed=@1 el @2 ludantoj estas en lito.
|
||||
Force night skip=Devigu nokta salton
|
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You can only sleep at night.=Vi povas nur dormi en la nokto.
|
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Leave Bed=Ellitiĝu
|
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@1 of @2 players are in bed=@1 el @2 ludantoj estas en lito
|
||||
Force night skip=Devigi noktan salton
|
||||
You can only sleep at night.=Vi povas dormi nur nokte.
|
||||
Leave Bed=Ellitiĝi
|
||||
|
10
mods/beds/locale/beds.pl.tr
Normal file
10
mods/beds/locale/beds.pl.tr
Normal file
@ -0,0 +1,10 @@
|
||||
# textdomain: beds
|
||||
Fancy Bed=Fantazyjne łóżko
|
||||
Simple Bed=Proste łóżko
|
||||
This bed is already occupied!=To łóżko jest już zajęte!
|
||||
You have to stop moving before going to bed!=Musisz się zatrzymać aby wejść do łóżka
|
||||
Good morning.=Dzień dobry.
|
||||
@1 of @2 players are in bed=@1 z @2 graczy śpią
|
||||
Force night skip=Wymuś pominięcie nocy
|
||||
You can only sleep at night.=Możesz spać tylko w nocy.
|
||||
Leave Bed=Opuść łóżko
|
@ -1,3 +1,3 @@
|
||||
# textdomain: binoculars
|
||||
Binoculars=Binokolo
|
||||
Use with 'Zoom' key=Uzu per 'Zomo' klavo
|
||||
Binoculars=Binoklo
|
||||
Use with 'Zoom' key=Uzi per 'Zomo' klavo
|
||||
|
3
mods/binoculars/locale/binoculars.pl.tr
Normal file
3
mods/binoculars/locale/binoculars.pl.tr
Normal file
@ -0,0 +1,3 @@
|
||||
# textdomain: binoculars
|
||||
Binoculars=Lornetka
|
||||
Use with 'Zoom' key=Aby użyć naciśnij 'Zoom'
|
4
mods/boats/locale/boats.pl.tr
Normal file
4
mods/boats/locale/boats.pl.tr
Normal file
@ -0,0 +1,4 @@
|
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# textdomain: boats
|
||||
Boat cruise mode on=Tryb rejsu łodką włączony
|
||||
Boat cruise mode off=Tryb rejsu łodką wyłączony
|
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Boat=Łódka
|
@ -1,8 +1,8 @@
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||||
# textdomain: bones
|
||||
Bones=Ostoj
|
||||
@1's old bones=La malnova ostoj de @1
|
||||
@1's old bones=La malfreŝaj ostoj de @1
|
||||
@1 died at @2.=@1 mortis ĉe @2
|
||||
@1 died at @2, and dropped their inventory.=@1 mortis ĉe @2, kaj ri delasis riaj objektoj.
|
||||
@1 died at @2, and bones were placed.=@1 mortis ĉe @2, kaj ostoj metis.
|
||||
@1's fresh bones=La nova ostoj de @1
|
||||
@1 died at @2, and dropped their inventory.=@1 mortis ĉe @2, kaj delasis sian stokon.
|
||||
@1 died at @2, and bones were placed.=@1 mortis ĉe @2, kaj ostoj estas demetitaj.
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||||
@1's fresh bones=La freŝaj ostoj de @1
|
||||
@1's bones=La ostoj de @1
|
||||
|
8
mods/bones/locale/bones.pl.tr
Normal file
8
mods/bones/locale/bones.pl.tr
Normal file
@ -0,0 +1,8 @@
|
||||
# textdomain: bones
|
||||
Bones=Kości
|
||||
@1's old bones=Stare kości @1
|
||||
@1 died at @2.=@1 umarł w @2.
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||||
@1 died at @2, and dropped their inventory.=@1 umarł w @2, i upuścił swój ekwipunek.
|
||||
@1 died at @2, and bones were placed.=@1 umarł w @2, kości zostały położone.
|
||||
@1's fresh bones=Świeże kości @1
|
||||
@1's bones=Kości @1
|
5
mods/bucket/locale/bucket.pl.tr
Normal file
5
mods/bucket/locale/bucket.pl.tr
Normal file
@ -0,0 +1,5 @@
|
||||
# textdomain: bucket
|
||||
Empty Bucket=Puste wiadro
|
||||
Water Bucket=Wiadro z wodą
|
||||
River Water Bucket=Wiadro z rzeczną wodą
|
||||
Lava Bucket=Wiadro z lawą
|
@ -1,4 +1,4 @@
|
||||
# textdomain: butterflies
|
||||
White Butterfly=Blanka Papilio
|
||||
Red Butterfly=Ruĝa Papilio
|
||||
Violet Butterfly=Viola Papilio
|
||||
Violet Butterfly=Violkolora Papilio
|
||||
|
4
mods/butterflies/locale/butterflies.pl.tr
Normal file
4
mods/butterflies/locale/butterflies.pl.tr
Normal file
@ -0,0 +1,4 @@
|
||||
# textdomain: butterflies
|
||||
White Butterfly=Biały motyl
|
||||
Red Butterfly=Czerwony motyl
|
||||
Violet Butterfly=Fioletowy motyl
|
@ -46,9 +46,7 @@ function cart_entity:on_activate(staticdata, dtime_s)
|
||||
return
|
||||
end
|
||||
self.railtype = data.railtype
|
||||
if data.old_dir then
|
||||
self.old_dir = data.old_dir
|
||||
end
|
||||
self.old_dir = data.old_dir or self.old_dir
|
||||
end
|
||||
|
||||
function cart_entity:get_staticdata()
|
||||
@ -192,11 +190,11 @@ local function rail_on_step(self, dtime)
|
||||
end
|
||||
|
||||
local pos = self.object:get_pos()
|
||||
local cart_dir = carts:velocity_to_dir(vel)
|
||||
local same_dir = vector.equals(cart_dir, self.old_dir)
|
||||
local dir = carts:velocity_to_dir(vel)
|
||||
local dir_changed = not vector.equals(dir, self.old_dir)
|
||||
local update = {}
|
||||
|
||||
if self.old_pos and not self.punched and same_dir then
|
||||
if self.old_pos and not self.punched and not dir_changed then
|
||||
local flo_pos = vector.round(pos)
|
||||
local flo_old = vector.round(self.old_pos)
|
||||
if vector.equals(flo_pos, flo_old) then
|
||||
@ -216,7 +214,7 @@ local function rail_on_step(self, dtime)
|
||||
end
|
||||
|
||||
local stop_wiggle = false
|
||||
if self.old_pos and same_dir then
|
||||
if self.old_pos and not dir_changed then
|
||||
-- Detection for "skipping" nodes (perhaps use average dtime?)
|
||||
-- It's sophisticated enough to take the acceleration in account
|
||||
local acc = self.object:get_acceleration()
|
||||
@ -231,7 +229,7 @@ local function rail_on_step(self, dtime)
|
||||
-- No rail found: set to the expected position
|
||||
pos = new_pos
|
||||
update.pos = true
|
||||
cart_dir = new_dir
|
||||
dir = new_dir
|
||||
end
|
||||
elseif self.old_pos and self.old_dir.y ~= 1 and not self.punched then
|
||||
-- Stop wiggle
|
||||
@ -241,21 +239,27 @@ local function rail_on_step(self, dtime)
|
||||
local railparams
|
||||
|
||||
-- dir: New moving direction of the cart
|
||||
-- switch_keys: Currently pressed L/R key, used to ignore the key on the next rail node
|
||||
local dir, switch_keys = carts:get_rail_direction(
|
||||
pos, cart_dir, ctrl, self.old_switch, self.railtype
|
||||
-- switch_keys: Currently pressed L(1) or R(2) key,
|
||||
-- used to ignore the key on the next rail node
|
||||
local switch_keys
|
||||
dir, switch_keys = carts:get_rail_direction(
|
||||
pos, dir, ctrl, self.old_switch, self.railtype
|
||||
)
|
||||
local dir_changed = not vector.equals(dir, self.old_dir)
|
||||
dir_changed = not vector.equals(dir, self.old_dir)
|
||||
|
||||
local new_acc = {x=0, y=0, z=0}
|
||||
local acc = 0
|
||||
if stop_wiggle or vector.equals(dir, {x=0, y=0, z=0}) then
|
||||
dir = vector.new(self.old_dir)
|
||||
vel = {x = 0, y = 0, z = 0}
|
||||
local pos_r = vector.round(pos)
|
||||
if not carts:is_rail(pos_r, self.railtype)
|
||||
and self.old_pos then
|
||||
pos = self.old_pos
|
||||
elseif not stop_wiggle then
|
||||
-- End of rail: Smooth out.
|
||||
pos = pos_r
|
||||
dir_changed = false
|
||||
dir.y = 0
|
||||
else
|
||||
pos.y = math.floor(pos.y + 0.5)
|
||||
end
|
||||
@ -282,7 +286,7 @@ local function rail_on_step(self, dtime)
|
||||
end
|
||||
|
||||
-- Slow down or speed up..
|
||||
local acc = dir.y * -4.0
|
||||
acc = dir.y * -4.0
|
||||
|
||||
-- Get rail for corrected position
|
||||
railparams = get_railparams(pos)
|
||||
@ -300,25 +304,22 @@ local function rail_on_step(self, dtime)
|
||||
acc = acc - 0.4
|
||||
end
|
||||
end
|
||||
|
||||
new_acc = vector.multiply(dir, acc)
|
||||
end
|
||||
|
||||
-- Limits
|
||||
local max_vel = carts.speed_max
|
||||
for _, v in pairs({"x","y","z"}) do
|
||||
if math.abs(vel[v]) > max_vel then
|
||||
vel[v] = carts:get_sign(vel[v]) * max_vel
|
||||
new_acc[v] = 0
|
||||
update.vel = true
|
||||
end
|
||||
-- Limit cart speed
|
||||
local vel_len = vector.length(vel)
|
||||
if vel_len > carts.speed_max then
|
||||
vel = vector.multiply(vel, carts.speed_max / vel_len)
|
||||
update.vel = true
|
||||
end
|
||||
if vel_len >= carts.speed_max and acc > 0 then
|
||||
acc = 0
|
||||
end
|
||||
|
||||
self.object:set_acceleration(new_acc)
|
||||
self.object:set_acceleration(vector.multiply(dir, acc))
|
||||
|
||||
self.old_pos = vector.round(pos)
|
||||
if not vector.equals(dir, {x=0, y=0, z=0}) and not stop_wiggle then
|
||||
self.old_dir = vector.new(dir)
|
||||
end
|
||||
self.old_dir = vector.new(dir)
|
||||
self.old_switch = switch_keys
|
||||
|
||||
if self.punched then
|
||||
@ -344,11 +345,11 @@ local function rail_on_step(self, dtime)
|
||||
end
|
||||
|
||||
local yaw = 0
|
||||
if self.old_dir.x < 0 then
|
||||
if dir.x < 0 then
|
||||
yaw = 0.5
|
||||
elseif self.old_dir.x > 0 then
|
||||
elseif dir.x > 0 then
|
||||
yaw = 1.5
|
||||
elseif self.old_dir.z < 0 then
|
||||
elseif dir.z < 0 then
|
||||
yaw = 1
|
||||
end
|
||||
self.object:set_yaw(yaw * math.pi)
|
||||
|
@ -1,6 +1,6 @@
|
||||
# textdomain: carts
|
||||
Cart=Ĉaro
|
||||
(Sneak+Click to pick up)=(Ŝteliru+Alklaku por reprini)
|
||||
(Sneak+Click to pick up)=(Ŝteliri+Alklaki por reprini)
|
||||
Rail=Relo
|
||||
Powered Rail=Elektra Relo
|
||||
Brake Rail=Bremsa Relo
|
||||
|
6
mods/carts/locale/carts.pl.tr
Normal file
6
mods/carts/locale/carts.pl.tr
Normal file
@ -0,0 +1,6 @@
|
||||
# textdomain: carts
|
||||
Cart=Wagonik
|
||||
(Sneak+Click to pick up)=(Skradanie+Naciśnij aby zebrać)
|
||||
Rail=Tory
|
||||
Powered Rail=Napędzane tory
|
||||
Brake Rail=Hamujące tory
|
@ -1,9 +1,9 @@
|
||||
# textdomain: creative
|
||||
Allow player to use creative inventory=Permesu la ludanto uzi la krea stoko
|
||||
Search=Serĉu
|
||||
Reset=Rekomencigu
|
||||
Previous page=Pasinta paĝo
|
||||
Next page=Sekvinta paĝo
|
||||
Allow player to use creative inventory=Permesi ke la ludanto uzu la kreeman stokon
|
||||
Search=Serĉi
|
||||
Reset=Rekomencigi
|
||||
Previous page=Antaŭa paĝo
|
||||
Next page=Sekva paĝo
|
||||
All=Ĉio
|
||||
Nodes=Nodoj
|
||||
Tools=Iloj
|
||||
|
10
mods/creative/locale/creative.pl.tr
Normal file
10
mods/creative/locale/creative.pl.tr
Normal file
@ -0,0 +1,10 @@
|
||||
# textdomain: creative
|
||||
Allow player to use creative inventory=Zezwól graczom na używanie kreatywnego ekwipunku
|
||||
Search=Wyszukaj
|
||||
Reset=Zresetuj
|
||||
Previous page=Poprzednia strona
|
||||
Next page=Następna strona
|
||||
All=Wszystko
|
||||
Nodes=Bloki
|
||||
Tools=Narzędzia
|
||||
Items=Przedmioty
|
@ -1,3 +1,4 @@
|
||||
name = creative
|
||||
description = Minetest Game mod: creative
|
||||
depends = default, sfinv
|
||||
depends = sfinv
|
||||
optional_depends = default
|
||||
|
@ -222,21 +222,7 @@ function default.chest.register_chest(prefixed_name, d)
|
||||
end
|
||||
end
|
||||
|
||||
def.on_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves stuff in chest at " .. minetest.pos_to_string(pos))
|
||||
end
|
||||
def.on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves " .. stack:get_name() ..
|
||||
" to chest at " .. minetest.pos_to_string(pos))
|
||||
end
|
||||
def.on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" takes " .. stack:get_name() ..
|
||||
" from chest at " .. minetest.pos_to_string(pos))
|
||||
end
|
||||
default.set_inventory_action_loggers(def, "chest")
|
||||
|
||||
local def_opened = table.copy(def)
|
||||
local def_closed = table.copy(def)
|
||||
|
@ -42,6 +42,12 @@ local function formspec_string(lpp, page, lines, string)
|
||||
return string
|
||||
end
|
||||
|
||||
local book_writers = {}
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
book_writers[player:get_player_name()] = nil
|
||||
end)
|
||||
|
||||
local tab_number
|
||||
local lpp = 14 -- Lines per book's page
|
||||
local function book_on_use(itemstack, user)
|
||||
@ -90,6 +96,8 @@ local function book_on_use(itemstack, user)
|
||||
end
|
||||
|
||||
minetest.show_formspec(player_name, "default:book", formspec_size .. formspec)
|
||||
-- Store the wield index in case the user accidentally switches before the formspec is shown
|
||||
book_writers[player_name] = {wield_index = user:get_wield_index()}
|
||||
return itemstack
|
||||
end
|
||||
|
||||
@ -97,10 +105,23 @@ local max_text_size = 10000
|
||||
local max_title_size = 80
|
||||
local short_title_size = 35
|
||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
if formname ~= "default:book" then return end
|
||||
if formname ~= "default:book" then
|
||||
return
|
||||
end
|
||||
local player_name = player:get_player_name()
|
||||
local inv = player:get_inventory()
|
||||
local stack = player:get_wielded_item()
|
||||
if not book_writers[player_name] then
|
||||
return
|
||||
end
|
||||
local wield_index = book_writers[player_name].wield_index
|
||||
local wield_list = player:get_wield_list()
|
||||
local stack = inv:get_stack(wield_list, wield_index)
|
||||
local written = stack:get_name() == "default:book_written"
|
||||
if stack:get_name() ~= "default:book" and not written then
|
||||
-- No book in the wield slot, abort & inform the player
|
||||
minetest.chat_send_player(player_name, S("The book you were writing to mysteriously disappeared."))
|
||||
return
|
||||
end
|
||||
local data = stack:get_meta():to_table().fields
|
||||
|
||||
local title = data.title or ""
|
||||
@ -127,9 +148,13 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
return
|
||||
end
|
||||
|
||||
if fields.close then
|
||||
book_writers[player_name] = nil
|
||||
end
|
||||
|
||||
if fields.save and fields.title and fields.text then
|
||||
local new_stack
|
||||
if stack:get_name() ~= "default:book_written" then
|
||||
if not written then
|
||||
local count = stack:get_count()
|
||||
if count == 1 then
|
||||
stack:set_name("default:book_written")
|
||||
@ -193,7 +218,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||
end
|
||||
|
||||
-- Update stack
|
||||
player:set_wielded_item(stack)
|
||||
inv:set_stack(wield_list, wield_index, stack)
|
||||
end)
|
||||
|
||||
|
||||
|
@ -715,6 +715,47 @@ function default.register_craft_metadata_copy(ingredient, result)
|
||||
end)
|
||||
end
|
||||
|
||||
--
|
||||
-- Log API / helpers
|
||||
--
|
||||
|
||||
local log_non_player_actions = minetest.settings:get_bool("log_non_player_actions", false)
|
||||
|
||||
local is_pos = function(v)
|
||||
return type(v) == "table" and
|
||||
type(v.x) == "number" and type(v.y) == "number" and type(v.z) == "number"
|
||||
end
|
||||
|
||||
function default.log_player_action(player, ...)
|
||||
local msg = player:get_player_name()
|
||||
if player.is_fake_player or not player:is_player() then
|
||||
if not log_non_player_actions then
|
||||
return
|
||||
end
|
||||
msg = msg .. "(" .. (type(player.is_fake_player) == "string"
|
||||
and player.is_fake_player or "*") .. ")"
|
||||
end
|
||||
for _, v in ipairs({...}) do
|
||||
-- translate pos
|
||||
local part = is_pos(v) and minetest.pos_to_string(v) or v
|
||||
-- no leading spaces before punctuation marks
|
||||
msg = msg .. (string.match(part, "^[;,.]") and "" or " ") .. part
|
||||
end
|
||||
minetest.log("action", msg)
|
||||
end
|
||||
|
||||
function default.set_inventory_action_loggers(def, name)
|
||||
def.on_metadata_inventory_move = function(pos, from_list, from_index,
|
||||
to_list, to_index, count, player)
|
||||
default.log_player_action(player, "moves stuff in", name, "at", pos)
|
||||
end
|
||||
def.on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
default.log_player_action(player, "moves", stack:get_name(), "to", name, "at", pos)
|
||||
end
|
||||
def.on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
default.log_player_action(player, "takes", stack:get_name(), "from", name, "at", pos)
|
||||
end
|
||||
end
|
||||
|
||||
--
|
||||
-- NOTICE: This method is not an official part of the API yet.
|
||||
|
@ -3,6 +3,9 @@
|
||||
-- support for MT game translation.
|
||||
local S = default.get_translator
|
||||
|
||||
-- List of sound handles for active furnace
|
||||
local furnace_fire_sounds = {}
|
||||
|
||||
--
|
||||
-- Formspecs
|
||||
--
|
||||
@ -91,6 +94,17 @@ local function allow_metadata_inventory_take(pos, listname, index, stack, player
|
||||
return stack:get_count()
|
||||
end
|
||||
|
||||
local function stop_furnace_sound(pos, fadeout_step)
|
||||
local hash = minetest.hash_node_position(pos)
|
||||
local sound_ids = furnace_fire_sounds[hash]
|
||||
if sound_ids then
|
||||
for _, sound_id in ipairs(sound_ids) do
|
||||
minetest.sound_fade(sound_id, -1, 0)
|
||||
end
|
||||
furnace_fire_sounds[hash] = nil
|
||||
end
|
||||
end
|
||||
|
||||
local function swap_node(pos, name)
|
||||
local node = minetest.get_node(pos)
|
||||
if node.name == name then
|
||||
@ -253,8 +267,29 @@ local function furnace_node_timer(pos, elapsed)
|
||||
|
||||
-- Play sound every 5 seconds while the furnace is active
|
||||
if timer_elapsed == 0 or (timer_elapsed + 1) % 5 == 0 then
|
||||
minetest.sound_play("default_furnace_active",
|
||||
{pos = pos, max_hear_distance = 16, gain = 0.25}, true)
|
||||
local sound_id = minetest.sound_play("default_furnace_active",
|
||||
{pos = pos, max_hear_distance = 16, gain = 0.25})
|
||||
local hash = minetest.hash_node_position(pos)
|
||||
furnace_fire_sounds[hash] = furnace_fire_sounds[hash] or {}
|
||||
table.insert(furnace_fire_sounds[hash], sound_id)
|
||||
-- Only remember the 3 last sound handles
|
||||
if #furnace_fire_sounds[hash] > 3 then
|
||||
table.remove(furnace_fire_sounds[hash], 1)
|
||||
end
|
||||
-- Remove the sound ID automatically from table after 11 seconds
|
||||
minetest.after(11, function()
|
||||
if not furnace_fire_sounds[hash] then
|
||||
return
|
||||
end
|
||||
for f=#furnace_fire_sounds[hash], 1, -1 do
|
||||
if furnace_fire_sounds[hash][f] == sound_id then
|
||||
table.remove(furnace_fire_sounds[hash], f)
|
||||
end
|
||||
end
|
||||
if #furnace_fire_sounds[hash] == 0 then
|
||||
furnace_fire_sounds[hash] = nil
|
||||
end
|
||||
end)
|
||||
end
|
||||
else
|
||||
if fuellist and not fuellist[1]:is_empty() then
|
||||
@ -265,6 +300,8 @@ local function furnace_node_timer(pos, elapsed)
|
||||
-- stop timer on the inactive furnace
|
||||
minetest.get_node_timer(pos):stop()
|
||||
meta:set_int("timer_elapsed", 0)
|
||||
|
||||
stop_furnace_sound(pos)
|
||||
end
|
||||
|
||||
|
||||
@ -369,6 +406,9 @@ minetest.register_node("default:furnace_active", {
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_timer = furnace_node_timer,
|
||||
on_destruct = function(pos)
|
||||
stop_furnace_sound(pos)
|
||||
end,
|
||||
|
||||
can_dig = can_dig,
|
||||
|
||||
|
@ -17,10 +17,7 @@ default.get_translator = S
|
||||
-- and avoids obscure, hard to debug runtime errors.
|
||||
-- This section should be updated before release and older checks can be dropped
|
||||
-- when newer ones are introduced.
|
||||
if not minetest.is_creative_enabled or not minetest.has_feature({
|
||||
direct_velocity_on_players = true,
|
||||
use_texture_alpha_string_modes = true,
|
||||
}) then
|
||||
if ItemStack("").add_wear_by_uses == nil then
|
||||
error("\nThis version of Minetest Game is incompatible with your engine version "..
|
||||
"(which is too old). You should download a version of Minetest Game that "..
|
||||
"matches the installed engine version.\n")
|
||||
|
@ -11,6 +11,7 @@ Contents:=Inhalt:
|
||||
Save=Speichern
|
||||
by @1=von @1
|
||||
Page @1 of @2=Seite @1 von @2
|
||||
The book you were writing to mysteriously disappeared.=Das Buch, an dem Sie geschrieben haben, ist auf mysteriöse Weise verschwunden.
|
||||
"@1" by @2=„@1“ von @2
|
||||
Blueberries=Blaubeeren
|
||||
Book=Buch
|
||||
|
@ -1,16 +1,17 @@
|
||||
# textdomain: default
|
||||
Locked Chest=Ŝlosita Kesto
|
||||
Locked Chest (owned by @1)=Ŝlosita Kesto (de @1)
|
||||
You do not own this chest.=Vi ne posedas ĉi tiu keston.
|
||||
You do not own this chest.=Vi ne posedas ĉi tiun keston.
|
||||
a locked chest=ŝlosita kesto
|
||||
Chest=Kesto
|
||||
Write=
|
||||
Read=
|
||||
Title:=Titolo
|
||||
Contents:=Entenaĵo
|
||||
Save=Konservu
|
||||
Write=Skribi
|
||||
Read=Legi
|
||||
Title:=Titolo:
|
||||
Contents:=Enhavo:
|
||||
Save=Konservi
|
||||
by @1=per @1
|
||||
Page @1 of @2=Paĝo @1 el @2
|
||||
The book you were writing to mysteriously disappeared.=La libro, kiun vi skribis, mistere malaperis.
|
||||
"@1" by @2="@1" per @2
|
||||
Blueberries=Mirteloj
|
||||
Book=Libro
|
||||
@ -35,9 +36,9 @@ Stick=Bastono
|
||||
Tin Ingot=Stana Ingoto
|
||||
Tin Lump=Stana Bulo
|
||||
Furnace is empty=Forno estas malplena
|
||||
100% (output full)=100% (eligo estas plena)
|
||||
100% (output full)=100% (plena eligo)
|
||||
@1%=@1%
|
||||
Not cookable=Ne povas kuiri
|
||||
Not cookable=Nekuirebla
|
||||
Empty=Malplena
|
||||
Furnace active=Forno laboras
|
||||
Furnace inactive=Forno ne laboras
|
||||
@ -46,31 +47,31 @@ Furnace=Forno
|
||||
Stone=Ŝtono
|
||||
Cobblestone=Pavimŝtono
|
||||
Stone Brick=Ŝtona Briko
|
||||
Stone Block=Ŝtona Ŝtipo
|
||||
Stone Block=Ŝtona Bloko
|
||||
Mossy Cobblestone=Muska Pavimŝtono
|
||||
Desert Stone=Dezerta Ŝtono
|
||||
Desert Cobblestone=Dezerta Pavimŝtono
|
||||
Desert Stone Brick=Dezerta Ŝtona Briko
|
||||
Desert Stone Block=Dezerta Ŝtona Ŝtipo
|
||||
Desert Stone Block=Dezerta Ŝtona Bloko
|
||||
Sandstone=Sablaŝtono
|
||||
Sandstone Brick=Sablaŝtono Briko
|
||||
Sandstone Block=Sablaŝtono Ŝtipo
|
||||
Sandstone Block=Sablaŝtono Bloko
|
||||
Desert Sandstone=Dezerta Sablaŝtono
|
||||
Desert Sandstone Brick=Dezerta Sablaŝtono Briko
|
||||
Desert Sandstone Block=Dezerta Sablaŝtono Ŝtipo
|
||||
Desert Sandstone Block=Dezerta Sablaŝtono Bloko
|
||||
Silver Sandstone=Arĝenta Sablaŝtono
|
||||
Silver Sandstone Brick=Arĝenta Sablaŝtono Briko
|
||||
Silver Sandstone Block=Arĝenta Sablaŝtono Ŝtipo
|
||||
Silver Sandstone Block=Arĝenta Sablaŝtono Bloko
|
||||
Obsidian=Obsidiano
|
||||
Obsidian Brick=Obsidiana Briko
|
||||
Obsidian Block=Obsidiana Ŝtipo
|
||||
Obsidian Block=Obsidiana Bloko
|
||||
Dirt=Tero
|
||||
Dirt with Grass=Tero kun Herbo
|
||||
Dirt with Grass and Footsteps=Tero kun Herbo kaj Piedpaŝoj
|
||||
Dirt with Savanna Grass=Tero kun Savana Herbo
|
||||
Dirt with Snow=Tero kun Neĝo
|
||||
Dirt with Rainforest Litter=Tero kun Pluvarbara Folioj
|
||||
Dirt with Coniferous Litter=Tero kun Konifera Folioj
|
||||
Dirt with Coniferous Litter=Tero kun Koniferaj Folioj
|
||||
Savanna Dirt=Savana Tero
|
||||
Savanna Dirt with Savanna Grass=Savana Tero kun Savana Herbo
|
||||
Permafrost=Ĉiamfrosto
|
||||
@ -82,47 +83,47 @@ Silver Sand=Arĝenta Sablo
|
||||
Gravel=Gruzo
|
||||
Clay=Argilo
|
||||
Snow=Neĝo
|
||||
Snow Block=Neĝa Ŝtipo
|
||||
Snow Block=Neĝa Bloko
|
||||
Ice=Glacio
|
||||
Cave Ice=Kaverna Glacio
|
||||
Apple Tree=Poma Arbo
|
||||
Apple Wood Planks=Poma Ligna Tabuloj
|
||||
Apple Tree Sapling=Poma Arba Arbido
|
||||
Apple Tree Leaves=Poma Arba Folioj
|
||||
Apple Tree=Pomarbo
|
||||
Apple Wood Planks=Pomarbaj Lignaj Tabuloj
|
||||
Apple Tree Sapling=Pomarba Arbido
|
||||
Apple Tree Leaves=Pomarbaj Folioj
|
||||
Apple=Pomo
|
||||
Apple Marker=Poma Marko
|
||||
Jungle Tree=Ĝangala Arbo
|
||||
Jungle Wood Planks=Ĝangala Ligna Tabuloj
|
||||
Jungle Tree Leaves=Ĝangala Arba Folioj
|
||||
Jungle Wood Planks=Ĝangalaj Lignaj Tabuloj
|
||||
Jungle Tree Leaves=Ĝangalaj Arbaj Folioj
|
||||
Jungle Tree Sapling=Ĝangala Arba Arbido
|
||||
Emergent Jungle Tree Sapling=Nova Ĝangala Arba Arbido
|
||||
Pine Tree=Pina Arbo
|
||||
Pine Wood Planks=Pina Ligna Tabuloj
|
||||
Pine Tree=Pino
|
||||
Pine Wood Planks=Pinaj Lignaj Tabuloj
|
||||
Pine Needles=Pinpingloj
|
||||
Pine Tree Sapling=Pina Arba Arbido
|
||||
Acacia Tree=Akacia Arbo
|
||||
Acacia Wood Planks=Akacia Ligna Tabuloj
|
||||
Acacia Tree Leaves=Akacia Arba Folioj
|
||||
Acacia Tree Sapling=Akacia Arba Arbido
|
||||
Aspen Tree=Tremola Arba
|
||||
Aspen Wood Planks=Tremola Ligna Tabuloj
|
||||
Aspen Tree Leaves=Tremola Arbo Folioj
|
||||
Aspen Tree Sapling=Tremola Arba Arbido
|
||||
Pine Tree Sapling=Pina Arbido
|
||||
Acacia Tree=Akacio
|
||||
Acacia Wood Planks=Akaciaj Lignaj Tabuloj
|
||||
Acacia Tree Leaves=Akaciaj Folioj
|
||||
Acacia Tree Sapling=Akacia Arbido
|
||||
Aspen Tree=Tremolo
|
||||
Aspen Wood Planks=Tremolaj Lignaj Tabuloj
|
||||
Aspen Tree Leaves=Tremolaj Folioj
|
||||
Aspen Tree Sapling=Tremola Arbido
|
||||
Coal Ore=Karba Minaĵo
|
||||
Coal Block=Karba Ŝtipo
|
||||
Coal Block=Karba Bloko
|
||||
Iron Ore=Fera Minaĵo
|
||||
Steel Block=Ŝtala Ŝtipo
|
||||
Steel Block=Ŝtala Bloko
|
||||
Copper Ore=Kupra Minaĵo
|
||||
Copper Block=Kupra Ŝtipo
|
||||
Copper Block=Kupra Bloko
|
||||
Tin Ore=Stana Minaĵo
|
||||
Tin Block=Stana Ŝtipo
|
||||
Bronze Block=Bronza Ŝtipo
|
||||
Tin Block=Stana Bloko
|
||||
Bronze Block=Bronza Bloko
|
||||
Mese Ore=Mesea Minaĵo
|
||||
Mese Block=Mesea Ŝtipo
|
||||
Mese Block=Mesea Bloko
|
||||
Gold Ore=Ora Minaĵo
|
||||
Gold Block=Ora Ŝtipo
|
||||
Gold Block=Ora Bloko
|
||||
Diamond Ore=Diamanta Minaĵo
|
||||
Diamond Block=Diamanta Ŝtipo
|
||||
Diamond Block=Diamanta Bloko
|
||||
Cactus=Kakto
|
||||
Large Cactus Seedling=Granda Kakta Kreskaĵo
|
||||
Papyrus=Papiruso
|
||||
@ -133,23 +134,23 @@ Savanna Grass=Savana Herbo
|
||||
Fern=Filiko
|
||||
Marram Grass=Amofilo
|
||||
Bush Stem=Arbateĵa Tubo
|
||||
Bush Leaves=Arbateĵa Folioj
|
||||
Bush Leaves=Arbateĵaj Folioj
|
||||
Bush Sapling=Arbateĵa Arbido
|
||||
Blueberry Bush Leaves with Berries=Mirtela Arbateĵa Folioj kaj Beroj
|
||||
Blueberry Bush Leaves=Mirtela Arbateĵa Folioj
|
||||
Blueberry Bush Leaves with Berries=Mirtelaj Arbateĵaj Folioj kaj Beroj
|
||||
Blueberry Bush Leaves=Mirtelaj Arbateĵaj Folioj
|
||||
Blueberry Bush Sapling=Mirtela Arbateĵa Arbido
|
||||
Acacia Bush Stem=Akacia Arbateĵa Tubo
|
||||
Acacia Bush Leaves=Akacia Arbateĵa Folioj
|
||||
Acacia Bush Leaves=Akaciaj Arbateĵaj Folioj
|
||||
Acacia Bush Sapling=Akacia Arbateĵa Arbido
|
||||
Pine Bush Stem=Pina Arbateĵa Tubo
|
||||
Pine Bush Needles=Pina Arbateĵa Pingloj
|
||||
Pine Bush Needles=Pinaj Arbateĵaj Pingloj
|
||||
Pine Bush Sapling=Pina Arbateĵa Arbido
|
||||
Kelp=Fuko
|
||||
Green Coral=Verda Koralo
|
||||
Pink Coral=Rozkolora Koralo
|
||||
Cyan Coral=Bluverda Koralo
|
||||
Brown Coral=Bruna Koralo
|
||||
Orange Coral=Oranĝa Koralo
|
||||
Orange Coral=Oranĝkolora Koralo
|
||||
Coral Skeleton=Korala Framo
|
||||
Water Source=Akva Fonto
|
||||
Flowing Water=Flua Akvo
|
||||
@ -158,10 +159,9 @@ Flowing River Water=Flua Rivera Akvo
|
||||
Lava Source=Lafa Fonto
|
||||
Flowing Lava=Flua Lafa
|
||||
Empty Bookshelf=Malplena Librobreto
|
||||
Bookshelf (@1 written, @2 empty books)=Librobreto (@1 skriba, @2 malplena libroj)
|
||||
Bookshelf (@1 written, @2 empty books)=Librobreto (@1 skriba(j), @2 malplena(j) libro(j))
|
||||
Bookshelf=Librobreto
|
||||
Text too long=Teksto estas ekscesa longo
|
||||
"@1"="@1"
|
||||
Text too long=Tro longa teksto
|
||||
Wooden Sign=Ligna Signo
|
||||
Steel Sign=Ŝtala Signo
|
||||
Wooden Ladder=Ligna Ŝtupetaro
|
||||
@ -178,13 +178,13 @@ Pine Wood Fence Rail=Pina Ligna Barila Relo
|
||||
Aspen Wood Fence Rail=Tremola Ligna Barila Relo
|
||||
Glass=Vitro
|
||||
Obsidian Glass=Obsidiana Vitro
|
||||
Brick Block=Brika Ŝtipo
|
||||
Brick Block=Brika Bloko
|
||||
Mese Lamp=Mesea Lampo
|
||||
Apple Wood Mese Post Light=
|
||||
Acacia Wood Mese Post Light=
|
||||
Jungle Wood Mese Post Light=
|
||||
Pine Wood Mese Post Light=
|
||||
Aspen Wood Mese Post Light=
|
||||
Apple Wood Mese Post Light=Poma Ligna Mesea Fosta Lampo
|
||||
Acacia Wood Mese Post Light=Akacia Ligna Mesea Fosta Lampo
|
||||
Jungle Wood Mese Post Light=Ĝangala Ligna Mesea Fosta Lampo
|
||||
Pine Wood Mese Post Light=Pina Ligna Mesea Fosta Lampo
|
||||
Aspen Wood Mese Post Light=Tremola Ligna Mesea Fosta Lampo
|
||||
Cloud=Nubo
|
||||
Wooden Pickaxe=Ligna Pioĉo
|
||||
Stone Pickaxe=Ŝtona Pioĉo
|
||||
@ -211,9 +211,10 @@ Steel Sword=Ŝtala Glavo
|
||||
Mese Sword=Mesea Glavo
|
||||
Diamond Sword=Diamanta Glavo
|
||||
Torch=Torĉo
|
||||
@1 will intersect protection on growth.=@1 sekcos protekto ĉe vegeto.
|
||||
@1 will intersect protection on growth.=@1 sekcos protekton dum kresko.
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
Mese Post Light=Mesea Fosta Lampo
|
||||
|
||||
|
@ -11,6 +11,7 @@ Contents:=Contenidos:
|
||||
Save=Guardar
|
||||
by @1=por @1
|
||||
Page @1 of @2=Página @1 de @2
|
||||
The book you were writing to mysteriously disappeared.=
|
||||
"@1" by @2="@1" por @2
|
||||
Blueberries=Arándanos
|
||||
Book=Libro
|
||||
|
@ -11,6 +11,7 @@ Contents:=Contenu :
|
||||
Save=Sauvegarder
|
||||
by @1=de @1
|
||||
Page @1 of @2=Page @1 sur @2
|
||||
The book you were writing to mysteriously disappeared.=
|
||||
"@1" by @2=« @1 » de @2
|
||||
Blueberries=Myrtille
|
||||
Book=Livre
|
||||
|
@ -11,6 +11,7 @@ Contents:=Isi:
|
||||
Save=Simpan
|
||||
by @1=oleh @1
|
||||
Page @1 of @2=Halaman @1 dari @2
|
||||
The book you were writing to mysteriously disappeared.=
|
||||
"@1" by @2="@1" oleh @2
|
||||
Blueberries=Blueberry
|
||||
Book=Buku
|
||||
|
@ -11,6 +11,7 @@ Contents:=
|
||||
Save=
|
||||
by @1=
|
||||
Page @1 of @2=
|
||||
The book you were writing to mysteriously disappeared.=
|
||||
"@1" by @2="@1" di @2
|
||||
Blueberries=Mirtilli
|
||||
Book=Libro
|
||||
|
@ -11,9 +11,8 @@ Contents:=内容
|
||||
Save=保存
|
||||
by @1=@1著
|
||||
Page @1 of @2=@1 / @2 ページ
|
||||
The book you were writing to mysteriously disappeared.=
|
||||
"@1" by @2=@2著「@1」
|
||||
Skeleton Key=スケルトンの鍵
|
||||
Key to @1's @2=@1の@2への鍵
|
||||
Blueberries=ブルーベリー
|
||||
Book=本
|
||||
Book with Text=テキストが書かれた本
|
||||
@ -212,6 +211,5 @@ Bronze Sword=青銅の剣
|
||||
Steel Sword=鉄の剣
|
||||
Mese Sword=メセの剣
|
||||
Diamond Sword=ダイヤモンドの剣
|
||||
Key=鍵
|
||||
Torch=松明
|
||||
@1 will intersect protection on growth.=@1は成長するとき保護と交差します。
|
||||
|
@ -4,13 +4,14 @@ Locked Chest (owned by @1)=.i ti selstela gairvau po la'o zo'i.@1.zo'i
|
||||
You do not own this chest.=.i do na ponse lo ti gairvau
|
||||
a locked chest=lo selstela gairvau
|
||||
Chest=lo gairvau
|
||||
Write=
|
||||
Read=
|
||||
Write=ciska
|
||||
Read=tcidu
|
||||
Title:=cmene
|
||||
Contents:=se cukta
|
||||
Save=rejgau
|
||||
by @1=la'o zo'i.@1.zo'i te cukta
|
||||
Page @1 of @2=meirmoi fe li @1 li @2 le'i papri
|
||||
Page @1 of @2=meirmoi fe li @1 li @2
|
||||
The book you were writing to mysteriously disappeared.=lo cukta poi do ciska ke'a cu cizra canci
|
||||
"@1" by @2=lo cukta be la'o gy.@1.gy. bei la'o zo'i.@2.zo'i
|
||||
Blueberries=lo blajba
|
||||
Book=lo cukta
|
||||
@ -58,7 +59,7 @@ Sandstone Block=lo canro'i bliku
|
||||
Desert Sandstone=lo cantu'a canro'i
|
||||
Desert Sandstone Brick=lo morna ke cantu'a canro'i
|
||||
Desert Sandstone Block=lo cantu'a canro'i bliku
|
||||
Silver Sandstone=lo rijyska sanro'i
|
||||
Silver Sandstone=lo rijyska canro'i
|
||||
Silver Sandstone Brick=lo morna ke rijyska canro'i
|
||||
Silver Sandstone Block=lo rijyska canro'i bliku
|
||||
Obsidian=lo je'erma'ablaci
|
||||
@ -73,9 +74,9 @@ Dirt with Rainforest Litter=lo dertu joi glatimdemricfoi bo festi
|
||||
Dirt with Coniferous Litter=lo dertu joi ckunu bo festi
|
||||
Savanna Dirt=lo sudytu'a dertu
|
||||
Savanna Dirt with Savanna Grass=lo sudysu'a bo dertu joi sudytu'a bo srasu
|
||||
Permafrost=le bislunsa dertu
|
||||
Permafrost with Stones=le bislunsa bo dertu joi rokci
|
||||
Permafrost with Moss=le bislunsa bo dertu joi clika
|
||||
Permafrost=lo vi'orbisloi
|
||||
Permafrost with Stones=lo vi'orbisloi joi rokci
|
||||
Permafrost with Moss=lo vi'orbisloi joi clika
|
||||
Sand=lo canre
|
||||
Desert Sand=lo cantu'a canre
|
||||
Silver Sand=lo rijyska canre
|
||||
@ -86,7 +87,7 @@ Snow Block=lo snime bliku
|
||||
Ice=lo bisli
|
||||
Cave Ice=lo kevzda bisli
|
||||
Apple Tree=lo plisytricu ricystani
|
||||
Apple Wood Planks=lo plise mudri tanbo
|
||||
Apple Wood Planks=lo plisymudri tanbo
|
||||
Apple Tree Sapling=lo plisytricu ciftricu
|
||||
Apple Tree Leaves=lo plisytricu pezli
|
||||
Apple=lo plise
|
||||
@ -97,7 +98,7 @@ Jungle Tree Leaves=lo glatimdemricfoi pezli
|
||||
Jungle Tree Sapling=lo glatimdemricfoi ciftricu
|
||||
Emergent Jungle Tree Sapling=lo barda ke glatimdemricfoi ciftricu
|
||||
Pine Tree=lo ckunu ricystani
|
||||
Pine Wood Planks=lo ckunu mudri tanbo
|
||||
Pine Wood Planks=lo ku'urmudri tanbo
|
||||
Pine Needles=lo ckunu jezpezli
|
||||
Pine Tree Sapling=lo ckunu ciftricu
|
||||
Acacia Tree=lo atkaci,ia ricystani
|
||||
@ -166,25 +167,25 @@ Wooden Sign=lo mudri sinxa
|
||||
Steel Sign=lo gasta sinxa
|
||||
Wooden Ladder=lo mudri rajyserti
|
||||
Steel Ladder=lo gasta rajyserti
|
||||
Apple Wood Fence=lo plise mudri garbi'u
|
||||
Apple Wood Fence=lo plisymudri garbi'u
|
||||
Acacia Wood Fence=lo atkaci,ia mudri garbi'u
|
||||
Jungle Wood Fence=lo glatimdemricfoi mudri garbi'u
|
||||
Pine Wood Fence=lo ckunu mudri garbi'u
|
||||
Pine Wood Fence=lo ku'urmudri garbi'u
|
||||
Aspen Wood Fence=lo mudrpopulu garbi'u
|
||||
Apple Wood Fence Rail=lo plise mudri garbi'u garna
|
||||
Apple Wood Fence Rail=lo plisymudri garbi'u garna
|
||||
Acacia Wood Fence Rail=lo atkaci,ia mudri garbi'u garna
|
||||
Jungle Wood Fence Rail=lo glatimdemricfoi mudri garbi'u garna
|
||||
Pine Wood Fence Rail=lo ckunu mudri garbi'u garna
|
||||
Pine Wood Fence Rail=lo ku'urmudri garbi'u garna
|
||||
Aspen Wood Fence Rail=lo mudrpopulu garbi'u garna
|
||||
Glass=lo blaci
|
||||
Obsidian Glass=lo je'erma'ablaci blaci
|
||||
Brick Block=lo kitybli bliku
|
||||
Mese Lamp=lo za'e kunrmese tergu'i
|
||||
Apple Wood Mese Post Light=lo plise mudri za'e kunrmese ke kamju tergu'i
|
||||
Acacia Wood Mese Post Light=lo atkaci,ia mudri za'e kunrmese ke kamju tergu'i
|
||||
Jungle Wood Mese Post Light=lo glatimdemricfoi mudri za'e kunrmese ke kamju tergu'i
|
||||
Pine Wood Mese Post Light=lo ckunu mudri za'e kunrmese ke kamju tergu'i
|
||||
Aspen Wood Mese Post Light=lo mudrpopulu za'e kunrmese ke kamju tergu'i
|
||||
Mese Lamp=lo za'e gusrmese
|
||||
Apple Wood Mese Post Light=lo plisymudri ke kamju za'e gusrmese
|
||||
Acacia Wood Mese Post Light=lo atkaci,ia mudri ke kamju za'e gusrmese
|
||||
Jungle Wood Mese Post Light=lo glatimdemricfoi mudri ke kamju za'e gusrmese
|
||||
Pine Wood Mese Post Light=lo ku'urmudri ke kamju za'e gusrmese
|
||||
Aspen Wood Mese Post Light=lo mudrpopulu ke kamju za'e gusrmese
|
||||
Cloud=lo dilnu
|
||||
Wooden Pickaxe=lo mudri velkakpymru
|
||||
Stone Pickaxe=lo rokci velkakpymru
|
||||
|
@ -11,6 +11,7 @@ Contents:=Kandungan:
|
||||
Save=Simpan
|
||||
by @1=oleh @1
|
||||
Page @1 of @2=Ms. @1 / @2
|
||||
The book you were writing to mysteriously disappeared.=
|
||||
"@1" by @2="@1" oleh @2
|
||||
Blueberries=Beri Biru
|
||||
Book=Buku
|
||||
|
215
mods/default/locale/default.pl.tr
Normal file
215
mods/default/locale/default.pl.tr
Normal file
@ -0,0 +1,215 @@
|
||||
# textdomain: default
|
||||
Locked Chest=Zablokowana skrzynia
|
||||
Locked Chest (owned by @1)=Zablokowana skrzynia (właściciel: @1)
|
||||
You do not own this chest.=Nie jesteś właścicielem tej skrzyni.
|
||||
a locked chest=zablokowana skrzynia
|
||||
Chest=Skrzynia
|
||||
Write=Zapis
|
||||
Read=Odczyt
|
||||
Title:=Tytuł:
|
||||
Contents:=Zawartość:
|
||||
Save=Zapisz
|
||||
by @1=autor: @1
|
||||
Page @1 of @2=Strona @1 z @2
|
||||
The book you were writing to mysteriously disappeared.=
|
||||
"@1" by @2="@1" przez @2
|
||||
Blueberries=Jagody
|
||||
Book=Książka
|
||||
Book with Text=Zapisana książka
|
||||
Bronze Ingot=Sztabka brązu
|
||||
Clay Brick=Gliniana cegła
|
||||
Clay Lump=Glina
|
||||
Coal Lump=Węgiel
|
||||
Copper Ingot=Sztabka miedzi
|
||||
Copper Lump=Bryłka miedzi
|
||||
Diamond=Diament
|
||||
Flint=Krzemień
|
||||
Gold Ingot=Sztabka złota
|
||||
Gold Lump=Bryłka złota
|
||||
Iron Lump=Bryłka żelaza
|
||||
Mese Crystal=Kryształ Mese
|
||||
Mese Crystal Fragment=Fragment kryształu Mese
|
||||
Obsidian Shard=Odłamek obsydianu
|
||||
Paper=Papier
|
||||
Steel Ingot=Sztabka stali
|
||||
Stick=Patyk
|
||||
Tin Ingot=Sztabka cyny
|
||||
Tin Lump=Bryłka cyny
|
||||
Furnace is empty=Piec jest pusty
|
||||
100% (output full)=100% (zapełnione)
|
||||
@1%=@1%
|
||||
Not cookable=Nie nadaje się do przepalania
|
||||
Empty=Puste
|
||||
Furnace active=Piec aktywny
|
||||
Furnace inactive=Piec nieaktywny
|
||||
(Item: @1; Fuel: @2)=(Przedmiot: @1; Paliwo: @2)
|
||||
Furnace=Piec
|
||||
Stone=Kamień
|
||||
Cobblestone=Bruk
|
||||
Stone Brick=Kamienne cegły
|
||||
Stone Block=Blok kamienia
|
||||
Mossy Cobblestone=Bruk z mchem
|
||||
Desert Stone=Pustynny kamień
|
||||
Desert Cobblestone=Pustynny bruk
|
||||
Desert Stone Brick=Pustynne kamienne cegły
|
||||
Desert Stone Block=Blok pustynnego kamienia
|
||||
Sandstone=Piaskowiec
|
||||
Sandstone Brick=Cegły z piaskowca
|
||||
Sandstone Block=Blok piaskowca
|
||||
Desert Sandstone=Pustynny piaskowiec
|
||||
Desert Sandstone Brick=Cegły z pustynnego piaskowca
|
||||
Desert Sandstone Block=Blok pustynnego piaskowca
|
||||
Silver Sandstone=Srebrny piaskowiec
|
||||
Silver Sandstone Brick=Cegły z srebrnego piaskowca
|
||||
Silver Sandstone Block=Blok srebrnego piaskowca
|
||||
Obsidian=Obsydian
|
||||
Obsidian Brick=Obsydianowe cegły
|
||||
Obsidian Block=Blok obsydianu
|
||||
Dirt=Ziemia
|
||||
Dirt with Grass=Ziemia z trawą
|
||||
Dirt with Grass and Footsteps=Ziemia z trawą i śladami
|
||||
Dirt with Savanna Grass=Ziemia z sawannową trawą
|
||||
Dirt with Snow=Ziemia ze śniegiem
|
||||
Dirt with Rainforest Litter=Ziemia ze ściółką lasu deszczowego
|
||||
Dirt with Coniferous Litter=Ziemia ze ściółką lasu iglastego
|
||||
Savanna Dirt=Sawannowa ziemia
|
||||
Savanna Dirt with Savanna Grass=Sawannowa ziemia z sawannową trawą
|
||||
Permafrost=Zmarzlina
|
||||
Permafrost with Stones=Zmarzlina z kamieniami
|
||||
Permafrost with Moss=Zmarzlina z mchem
|
||||
Sand=Piasek
|
||||
Desert Sand=Pustynny piasek
|
||||
Silver Sand=Srebrny piasek
|
||||
Gravel=Żwir
|
||||
Clay=Glina
|
||||
Snow=Śnieg
|
||||
Snow Block=Blok śniegu
|
||||
Ice=Lód
|
||||
Cave Ice=Jaskiniowy lód
|
||||
Apple Tree=Jabłkowe drewno
|
||||
Apple Wood Planks=Deski z drzewa jabłkowego
|
||||
Apple Tree Sapling=Sadzonka drzewa jabłkowego
|
||||
Apple Tree Leaves=Liście drzewa jabłkowego
|
||||
Apple=Jabłko
|
||||
Apple Marker=Znacznik jabłka
|
||||
Jungle Tree=Dżunglowe drewno
|
||||
Jungle Wood Planks=Deski z dżunglowego drzewa
|
||||
Jungle Tree Leaves=Liście dżunglowego drzewa
|
||||
Jungle Tree Sapling=Sadzonka dżunglowego drzewa
|
||||
Emergent Jungle Tree Sapling=Wyłaniająca się sadzonka dżunglowego drzewa
|
||||
Pine Tree=Sosnowe drewno
|
||||
Pine Wood Planks=Deski z sosnowego drzewa
|
||||
Pine Needles=Sosnowe igły
|
||||
Pine Tree Sapling=Sadzonka sosnowego drzewa
|
||||
Acacia Tree=Akacjowe drewno
|
||||
Acacia Wood Planks=Deski z akacjowego drzewa
|
||||
Acacia Tree Leaves=Liście akacjowego drzewa
|
||||
Acacia Tree Sapling=Sadzonka akacjowego drzewa
|
||||
Aspen Tree=Brzozowe drzewo
|
||||
Aspen Wood Planks=Deski z brzozowego drzewa
|
||||
Aspen Tree Leaves=Liście brzozowego drzewa
|
||||
Aspen Tree Sapling=Sadzonka brzozowego drzewa
|
||||
Coal Ore=Ruda węgla
|
||||
Coal Block=Blok węgla
|
||||
Iron Ore=Ruda żelaza
|
||||
Steel Block=Blok stali
|
||||
Copper Ore=Ruda miedzi
|
||||
Copper Block=Blok miedzi
|
||||
Tin Ore=Ruda cyny
|
||||
Tin Block=Blok cyny
|
||||
Bronze Block=Blok brązu
|
||||
Mese Ore=Ruda Mese
|
||||
Mese Block=Blok Mese
|
||||
Gold Ore=Ruda złota
|
||||
Gold Block=Blok złota
|
||||
Diamond Ore=Ruda diamentu
|
||||
Diamond Block=Blok diamentu
|
||||
Cactus=Kaktus
|
||||
Large Cactus Seedling=Sadzonka dużego kaktusa
|
||||
Papyrus=Papirus
|
||||
Dry Shrub=Uschnięty krzak
|
||||
Jungle Grass=Dżunglowa trawa
|
||||
Grass=Trawa
|
||||
Savanna Grass=Sawannowa trawa
|
||||
Fern=Paproć
|
||||
Marram Grass=Trzcinnik leśny
|
||||
Bush Stem=Korzeń krzaku
|
||||
Bush Leaves=Liście krzaku
|
||||
Bush Sapling=Sadzonka krzaku
|
||||
Blueberry Bush Leaves with Berries=Liście jagodowego krzaku z jagodami
|
||||
Blueberry Bush Leaves=Liście jagodowego krzaku
|
||||
Blueberry Bush Sapling=Sadzonka jagodowego krzaku
|
||||
Acacia Bush Stem=Korzeń akacjowego krzaku
|
||||
Acacia Bush Leaves=Liście akacjowego krzaku
|
||||
Acacia Bush Sapling=Sadzonka akacjowego krzaku
|
||||
Pine Bush Stem=Korzeń sosnowego krzaku
|
||||
Pine Bush Needles=Igły sosnowego krzaku
|
||||
Pine Bush Sapling=Sadzonka sosnowego krzaku
|
||||
Kelp=Wodorost
|
||||
Green Coral=Zielony koralowiec
|
||||
Pink Coral=Różowy koralowiec
|
||||
Cyan Coral=Cyjanowy koralowiec
|
||||
Brown Coral=Brązowy koralowiec
|
||||
Orange Coral=Pomarańczowy koralowiec
|
||||
Coral Skeleton=Szkielet koralowca
|
||||
Water Source=Źródło wody
|
||||
Flowing Water=Płynąca woda
|
||||
River Water Source=Źródło wody rzecznej
|
||||
Flowing River Water=Płynąca woda rzeczna
|
||||
Lava Source=Źródło lawy
|
||||
Flowing Lava=Płynąca lawa
|
||||
Empty Bookshelf=Pusta półka na książki
|
||||
Bookshelf (@1 written, @2 empty books)=Półka na książki (@1 zapisanych, @2 pustych książek)
|
||||
Bookshelf=Półka na książki
|
||||
Text too long=Tekst jest zbyt długi
|
||||
"@1"="@1"
|
||||
Wooden Sign=Drewniana tabliczka
|
||||
Steel Sign=Stalowa tabliczka
|
||||
Wooden Ladder=Drewniana drabina
|
||||
Steel Ladder=Stalowa drabina
|
||||
Apple Wood Fence=Płot z jabłkowego drzewa
|
||||
Acacia Wood Fence=Płot z akacjowego drzewa
|
||||
Jungle Wood Fence=Płot z dżunglowego drzewa
|
||||
Pine Wood Fence=Płot z sosnowego drzewa
|
||||
Aspen Wood Fence=Płot z brzozowego drzewa
|
||||
Apple Wood Fence Rail=Szyna ogrodzeniowa z jabłkowego drzewa
|
||||
Acacia Wood Fence Rail=Szyna ogrodzeniowa z akacjowego drzewa
|
||||
Jungle Wood Fence Rail=Szyna ogrodzeniowa z dżunglowego drzewa
|
||||
Pine Wood Fence Rail=Szyna ogrodzeniowa z sosnowego drzewa
|
||||
Aspen Wood Fence Rail=Szyna ogrodzeniowa z brzozowego drzewa
|
||||
Glass=Szkło
|
||||
Obsidian Glass=Obsydianowe szkło
|
||||
Brick Block=Blok cegieł
|
||||
Mese Lamp=Lampa Mese
|
||||
Apple Wood Mese Post Light=Lampa Mese z obramowaniem z jabłkowego drzewa
|
||||
Acacia Wood Mese Post Light=Lampa Mese z obramowaniem z akacjowego drzewa
|
||||
Jungle Wood Mese Post Light=Lampa Mese z obramowaniem z dżunglowego drzewa
|
||||
Pine Wood Mese Post Light=Lampa Mese z obramowaniem z sosnowego drzewa
|
||||
Aspen Wood Mese Post Light=Lampa Mese z obramowaniem z brzozowego drzewa
|
||||
Cloud=Chmura
|
||||
Wooden Pickaxe=Drewniany kilof
|
||||
Stone Pickaxe=Kamienny kilof
|
||||
Bronze Pickaxe=Brązowy kilof
|
||||
Steel Pickaxe=Stalowy kilof
|
||||
Mese Pickaxe=Mesowy kilof
|
||||
Diamond Pickaxe=Diamentowy kilof
|
||||
Wooden Shovel=Drewniana łopata
|
||||
Stone Shovel=Kamienna łopata
|
||||
Bronze Shovel=Brązowa łopata
|
||||
Steel Shovel=Stalowa łopata
|
||||
Mese Shovel=Mesowa łopata
|
||||
Diamond Shovel=Diamentowa łopata
|
||||
Wooden Axe=Drewniana siekiera
|
||||
Stone Axe=Kamienna siekiera
|
||||
Bronze Axe=Brązowa siekiera
|
||||
Steel Axe=Stalowa siekiera
|
||||
Mese Axe=Mesowa siekiera
|
||||
Diamond Axe=Diamentowa siekiera
|
||||
Wooden Sword=Drewniany miecz
|
||||
Stone Sword=Kamienny miecz
|
||||
Bronze Sword=Brązowy miecz
|
||||
Steel Sword=Stalowy miecz
|
||||
Mese Sword=Mesowy miecz
|
||||
Diamond Sword=Diamentowy miecz
|
||||
Torch=Pochodnia
|
||||
@1 will intersect protection on growth.=@1 będzie kolidować z ochroną terenu podczas rośnięcia.
|
@ -11,6 +11,7 @@ Contents:=Conteúdo:
|
||||
Save=Salvar
|
||||
by @1=por @1
|
||||
Page @1 of @2=Página @1 de @2
|
||||
The book you were writing to mysteriously disappeared.=
|
||||
"@1" by @2="@1" por @2
|
||||
Blueberries=Mirtilo
|
||||
Book=Livro
|
||||
|
@ -4,13 +4,14 @@ Locked Chest (owned by @1)=Заблокированный Сундук (влад
|
||||
You do not own this chest.=Вы не владелец этого сундука.
|
||||
a locked chest=заблокированный сундук
|
||||
Chest=Сундук
|
||||
Write=
|
||||
Read=
|
||||
Write=Писать
|
||||
Read=Читать
|
||||
Title:=Заголовок:
|
||||
Contents:=Содержимое:
|
||||
Save=Сохранить
|
||||
by @1=@1
|
||||
Page @1 of @2=Страница @1 из @2
|
||||
The book you were writing to mysteriously disappeared.=Книга, в которую вы писали, загадочно исчезла.
|
||||
"@1" by @2="@1" @2
|
||||
Blueberries=Черника
|
||||
Book=Книга
|
||||
|
@ -11,6 +11,7 @@ Contents:=Obsah:
|
||||
Save=Uložiť
|
||||
by @1=od @1
|
||||
Page @1 of @2=Strana @1 z @2
|
||||
The book you were writing to mysteriously disappeared.=
|
||||
"@1" by @2=„@1“ z @2
|
||||
Blueberries=Čučoriedky
|
||||
Book=Kniha
|
||||
|
@ -11,9 +11,8 @@ Contents:=Innehåll:
|
||||
Save=Spara
|
||||
by @1=av @1
|
||||
Page @1 of @2=Sida @1 av @2
|
||||
The book you were writing to mysteriously disappeared.=
|
||||
"@1" by @2="@1" av @2
|
||||
Skeleton Key=Skelettnyckel
|
||||
Key to @1's @2=Nyckel till @1s @2
|
||||
Blueberries=Blåbär
|
||||
Book=Bok
|
||||
Book with Text=Bok med text
|
||||
@ -212,6 +211,5 @@ Bronze Sword=Bronssvärd
|
||||
Steel Sword=Stålsvärd
|
||||
Mese Sword=Mesesvärd
|
||||
Diamond Sword=Diamantsvärd
|
||||
Key=Nyckel
|
||||
Torch=Fackla
|
||||
@1 will intersect protection on growth.=@1 kommer korsa skyddet mot tillväxt.
|
||||
|
@ -11,6 +11,7 @@ Contents:=Вміст:
|
||||
Save=Зберегти
|
||||
by @1=@1
|
||||
Page @1 of @2=Сторінка @1 з @2
|
||||
The book you were writing to mysteriously disappeared.=
|
||||
"@1" by @2="@1" @2
|
||||
Blueberries=Чорниці
|
||||
Book=Книга
|
||||
|
@ -11,6 +11,7 @@ Contents:=内容:
|
||||
Save=保存
|
||||
by @1=由@1
|
||||
Page @1 of @2=第@1页,共@2页。
|
||||
The book you were writing to mysteriously disappeared.=
|
||||
"@1" by @2="@1" by @2
|
||||
Blueberries=蓝莓
|
||||
Book=书
|
||||
|
@ -11,6 +11,7 @@ Contents:=內容:
|
||||
Save=保存
|
||||
by @1=由@1
|
||||
Page @1 of @2=第@1頁,共@2頁。
|
||||
The book you were writing to mysteriously disappeared.=
|
||||
"@1" by @2="@1" by @2
|
||||
Blueberries=藍莓
|
||||
Book=書
|
||||
|
@ -11,6 +11,7 @@ Contents:=
|
||||
Save=
|
||||
by @1=
|
||||
Page @1 of @2=
|
||||
The book you were writing to mysteriously disappeared.=
|
||||
"@1" by @2=
|
||||
Blueberries=
|
||||
Book=
|
||||
|
@ -2057,10 +2057,9 @@ local function coral_on_place(itemstack, placer, pointed_thing)
|
||||
|
||||
if minetest.is_protected(pos_under, player_name) or
|
||||
minetest.is_protected(pos_above, player_name) then
|
||||
minetest.log("action", player_name
|
||||
.. " tried to place " .. itemstack:get_name()
|
||||
.. " at protected position "
|
||||
.. minetest.pos_to_string(pos_under))
|
||||
default.log_player_action(placer,
|
||||
"tried to place", itemstack:get_name(),
|
||||
"at protected position", pos_under)
|
||||
minetest.record_protection_violation(pos_under, player_name)
|
||||
return itemstack
|
||||
end
|
||||
@ -2525,7 +2524,7 @@ local function update_bookshelf(pos)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("default:bookshelf", {
|
||||
local default_bookshelf_def = {
|
||||
description = S("Bookshelf"),
|
||||
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
|
||||
"default_wood.png", "default_bookshelf.png", "default_bookshelf.png"},
|
||||
@ -2550,21 +2549,6 @@ minetest.register_node("default:bookshelf", {
|
||||
end
|
||||
return 0
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves stuff in bookshelf at " .. minetest.pos_to_string(pos))
|
||||
update_bookshelf(pos)
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" puts stuff to bookshelf at " .. minetest.pos_to_string(pos))
|
||||
update_bookshelf(pos)
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" takes stuff from bookshelf at " .. minetest.pos_to_string(pos))
|
||||
update_bookshelf(pos)
|
||||
end,
|
||||
on_blast = function(pos)
|
||||
local drops = {}
|
||||
default.get_inventory_drops(pos, "books", drops)
|
||||
@ -2572,7 +2556,9 @@ minetest.register_node("default:bookshelf", {
|
||||
minetest.remove_node(pos)
|
||||
return drops
|
||||
end,
|
||||
})
|
||||
}
|
||||
default.set_inventory_action_loggers(default_bookshelf_def, "bookshelf")
|
||||
minetest.register_node("default:bookshelf", default_bookshelf_def)
|
||||
|
||||
local function register_sign(material, desc, def)
|
||||
minetest.register_node("default:sign_wall_" .. material, {
|
||||
@ -2615,8 +2601,8 @@ local function register_sign(material, desc, def)
|
||||
minetest.chat_send_player(player_name, S("Text too long"))
|
||||
return
|
||||
end
|
||||
minetest.log("action", player_name .. " wrote \"" .. text ..
|
||||
"\" to the sign at " .. minetest.pos_to_string(pos))
|
||||
default.log_player_action(sender, "wrote \"" .. text ..
|
||||
"\" to the sign at", pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("text", text)
|
||||
|
||||
@ -2810,7 +2796,6 @@ minetest.register_node("default:glass", {
|
||||
tiles = {"default_glass.png", "default_glass_detail.png"},
|
||||
use_texture_alpha = "clip", -- only needed for stairs API
|
||||
paramtype = "light",
|
||||
paramtype2 = "glasslikeliquidlevel",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||
@ -2823,7 +2808,6 @@ minetest.register_node("default:obsidian_glass", {
|
||||
tiles = {"default_obsidian_glass.png", "default_obsidian_glass_detail.png"},
|
||||
use_texture_alpha = "clip", -- only needed for stairs API
|
||||
paramtype = "light",
|
||||
paramtype2 = "glasslikeliquidlevel",
|
||||
is_ground_content = false,
|
||||
sunlight_propagates = true,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
|
@ -572,8 +572,7 @@ function default.sapling_on_place(itemstack, placer, pointed_thing,
|
||||
return itemstack
|
||||
end
|
||||
|
||||
minetest.log("action", player_name .. " places node "
|
||||
.. sapling_name .. " at " .. minetest.pos_to_string(pos))
|
||||
default.log_player_action(placer, "places node", sapling_name, "at", pos)
|
||||
|
||||
local take_item = not minetest.is_creative_enabled(player_name)
|
||||
local newnode = {name = sapling_name}
|
||||
|
@ -1,13 +1,13 @@
|
||||
# textdomain: doors
|
||||
Hidden Door Segment=Kaŝita Porda Segmento
|
||||
Owned by @1=Estas de @1
|
||||
You do not own this locked door.=Vi ne posedas ĉi tiu ŝlosita pordo.
|
||||
Owned by @1=Posedita de @1
|
||||
You do not own this locked door.=Vi ne posedas ĉi tiun ŝlositan pordon.
|
||||
a locked door=ŝlosita pordo
|
||||
Wooden Door=Ligna Pordo
|
||||
Steel Door=Ŝtala Pordo
|
||||
Glass Door=Vitra Pordo
|
||||
Obsidian Glass Door=Obsidiana Vitra Pordo
|
||||
You do not own this trapdoor.=Vi ne posedas ĉi tiu plankpordo.
|
||||
You do not own this trapdoor.=Vi ne posedas ĉi tiun plankpordon.
|
||||
a locked trapdoor=ŝlosita plankpordo
|
||||
Wooden Trapdoor=Ligna Plankpordo
|
||||
Steel Trapdoor=Ŝtala Plankpordo
|
||||
|
@ -11,8 +11,8 @@ You do not own this trapdoor.=.i do na ponse lo ti selstela lolvrogai
|
||||
a locked trapdoor=lo selstela lolvrogai
|
||||
Wooden Trapdoor=lo mudri lolvrogai
|
||||
Steel Trapdoor=lo gasta lolvrogai
|
||||
Apple Wood Fence Gate=lo plise mudri garbimvrogai
|
||||
Apple Wood Fence Gate=lo plisymudri garbimvrogai
|
||||
Acacia Wood Fence Gate=lo atkaci,ia mudri garbimvrogai
|
||||
Jungle Wood Fence Gate=lo glatimdemricfoi mudri garbimvrogai
|
||||
Pine Wood Fence Gate=lo ckunu mudri garbimvrogai
|
||||
Pine Wood Fence Gate=lo ku'urmudri garbimvrogai
|
||||
Aspen Wood Fence Gate=lo mudrpopulu garbimvrogai
|
||||
|
18
mods/doors/locale/doors.pl.tr
Normal file
18
mods/doors/locale/doors.pl.tr
Normal file
@ -0,0 +1,18 @@
|
||||
# textdomain: doors
|
||||
Hidden Door Segment=Ukryty segment drzwi
|
||||
Owned by @1=Właściciel: @1
|
||||
You do not own this locked door.=Nie jesteś właścicielem tych zablokowanych drzwi.
|
||||
a locked door=zablokowane drzwi
|
||||
Wooden Door=Drewniane drzwi
|
||||
Steel Door=Stalowe drzwi
|
||||
Glass Door=Szklane drzwi
|
||||
Obsidian Glass Door=Drzwi z obsydianowego szkła
|
||||
You do not own this trapdoor.=Nie jesteś właścicielem tego włazu.
|
||||
a locked trapdoor=zablokowany właz
|
||||
Wooden Trapdoor=Drewniany właz
|
||||
Steel Trapdoor=Stalowy właz
|
||||
Apple Wood Fence Gate=Furtka z jabłkowego drzewa
|
||||
Acacia Wood Fence Gate=Furtka z akacjowego drzewa
|
||||
Jungle Wood Fence Gate=Furtka z dżunglowego drzewa
|
||||
Pine Wood Fence Gate=Furtka z sosnowego drzewa
|
||||
Aspen Wood Fence Gate=Furtka z brzozowego drzewa
|
@ -3,14 +3,14 @@ White Dye=Blanka Tinkturo
|
||||
Grey Dye=Griza Tinkturo
|
||||
Dark Grey Dye=Malhela Griza Tinkturo
|
||||
Black Dye=Nigra Tinkturo
|
||||
Violet Dye=Viola Tinkturo
|
||||
Violet Dye=Violkolora Tinkturo
|
||||
Blue Dye=Blua Tinkturo
|
||||
Cyan Dye=Bluverda Tinkturo
|
||||
Dark Green Dye=Malhela Verda Tinkturo
|
||||
Green Dye=Verda Tinkturo
|
||||
Yellow Dye=Flava Tinkturo
|
||||
Brown Dye=Bruna Tinkturo
|
||||
Orange Dye=Oranĝa Tinkturo
|
||||
Orange Dye=Oranĝkolora Tinkturo
|
||||
Red Dye=Ruĝa Tinkturo
|
||||
Magenta Dye=Fiksina Tinkturo
|
||||
Pink Dye=Roza Tinkturo
|
||||
Pink Dye=Rozkolora Tinkturo
|
||||
|
16
mods/dye/locale/dye.pl.tr
Normal file
16
mods/dye/locale/dye.pl.tr
Normal file
@ -0,0 +1,16 @@
|
||||
# textdomain: dye
|
||||
White Dye=Biały barwnik
|
||||
Grey Dye=Szary barwnik
|
||||
Dark Grey Dye=Ciemnoszary barwnik
|
||||
Black Dye=Czarny barwnik
|
||||
Violet Dye=Fioletowy barwnik
|
||||
Blue Dye=Niebieski barwnik
|
||||
Cyan Dye=Cyjanowy barwnik
|
||||
Dark Green Dye=Ciemnozielony barwnik
|
||||
Green Dye=Zielony barwnik
|
||||
Yellow Dye=Żółty barwnik
|
||||
Brown Dye=Brązowy barwnik
|
||||
Orange Dye=Pomarańczowy barwnik
|
||||
Red Dye=Czerwony barwnik
|
||||
Magenta Dye=Karmazynowy barwnik
|
||||
Pink Dye=Różowy barwnik
|
@ -66,7 +66,7 @@ farming.hoe_on_use = function(itemstack, user, pointed_thing, uses)
|
||||
if not minetest.is_creative_enabled(player_name) then
|
||||
-- wear tool
|
||||
local wdef = itemstack:get_definition()
|
||||
itemstack:add_wear(65535/(uses-1))
|
||||
itemstack:add_wear_by_uses(uses)
|
||||
-- tool break sound
|
||||
if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then
|
||||
minetest.sound_play(wdef.sound.breaks, {pos = pt.above,
|
||||
@ -178,8 +178,7 @@ farming.place_seed = function(itemstack, placer, pointed_thing, plantname)
|
||||
end
|
||||
|
||||
-- add the node and remove 1 item from the itemstack
|
||||
minetest.log("action", player_name .. " places node " .. plantname .. " at " ..
|
||||
minetest.pos_to_string(pt.above))
|
||||
default.log_player_action(placer, "places node", plantname, "at", pt.above)
|
||||
minetest.add_node(pt.above, {name = plantname, param2 = 1})
|
||||
tick(pt.above)
|
||||
if not minetest.is_creative_enabled(player_name) then
|
||||
|
@ -25,4 +25,4 @@ Straw Stair=Pajla Ŝtupo
|
||||
Inner Straw Stair=Interna Pajla Ŝtupo
|
||||
Outer Straw Stair=Ekstera Pajla Ŝtupo
|
||||
Straw Slab=Pajla Plato
|
||||
Wild Cotton=Sovaĝa Katuno
|
||||
Wild Cotton=Sovaĝa Kotonujo
|
||||
|
@ -13,7 +13,7 @@ Flour=lo grupu'o
|
||||
Bread=lo nanba
|
||||
Cotton Seed=lo tsiju be lo mapni
|
||||
Cotton=lo mapni
|
||||
String=lo cilta
|
||||
String=lo skori
|
||||
Soil=lo ferti dertu
|
||||
Wet Soil=lo cilmo ke ferti dertu
|
||||
Savanna Soil=lo ferti ke sudytu'a dertu
|
||||
|
28
mods/farming/locale/farming.pl.tr
Normal file
28
mods/farming/locale/farming.pl.tr
Normal file
@ -0,0 +1,28 @@
|
||||
# textdomain: farming
|
||||
Hoe=Motyka
|
||||
Seed=Nasiona
|
||||
Wooden Hoe=Drewniana motyka
|
||||
Stone Hoe=Kamienna motyka
|
||||
Steel Hoe=Stalowa motyka
|
||||
Bronze Hoe=Brązowa motyka
|
||||
Mese Hoe=Mesowa motyka
|
||||
Diamond Hoe=Diamentowa motyka
|
||||
Wheat Seed=Nasiona pszenicy
|
||||
Wheat=Pszenica
|
||||
Flour=Mąka
|
||||
Bread=Chleb
|
||||
Cotton Seed=Nasiona bawełny
|
||||
Cotton=Bawełna
|
||||
String=Nić
|
||||
Soil=Gleba
|
||||
Wet Soil=Mokra gleba
|
||||
Savanna Soil=Sawannowa gleba
|
||||
Wet Savanna Soil=Mokra sawannowa gleba
|
||||
Desert Sand Soil=Pustynno-piaszczysta gleba
|
||||
Wet Desert Sand Soil=Mokra pustynno-piaszczysta gleba
|
||||
Straw=Słoma
|
||||
Straw Stair=Słomiane schody
|
||||
Inner Straw Stair=Wewnętrzne słomiane schody
|
||||
Outer Straw Stair=Zewnętrzne słomiane schody
|
||||
Straw Slab=Słomiany półblok
|
||||
Wild Cotton=Dzika bawełna
|
@ -114,7 +114,7 @@ minetest.register_tool("fire:flint_and_steel", {
|
||||
if not minetest.is_creative_enabled(player_name) then
|
||||
-- Wear tool
|
||||
local wdef = itemstack:get_definition()
|
||||
itemstack:add_wear(1000)
|
||||
itemstack:add_wear_by_uses(66)
|
||||
|
||||
-- Tool break sound
|
||||
if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then
|
||||
|
4
mods/fire/locale/fire.pl.tr
Normal file
4
mods/fire/locale/fire.pl.tr
Normal file
@ -0,0 +1,4 @@
|
||||
# textdomain: fire
|
||||
Fire=Ogień
|
||||
Permanent Fire=Stały ogień
|
||||
Flint and Steel=Zapalniczka
|
@ -108,7 +108,7 @@ minetest.register_tool("fireflies:bug_net", {
|
||||
end
|
||||
end
|
||||
if not minetest.is_creative_enabled(player_name) then
|
||||
itemstack:add_wear(256)
|
||||
itemstack:add_wear_by_uses(256)
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
|
@ -1,5 +1,5 @@
|
||||
# textdomain: fireflies
|
||||
Firefly=Fulgoro
|
||||
Hidden Firefly=Kaŝita Fulgoro
|
||||
Bug Net=Cima Reto
|
||||
Firefly in a Bottle=Fulgoro en Botelo
|
||||
Firefly=Lampiro
|
||||
Hidden Firefly=Kaŝita Lampiro
|
||||
Bug Net=Insekta Reto
|
||||
Firefly in a Bottle=Lampiro en Botelo
|
||||
|
5
mods/fireflies/locale/fireflies.pl.tr
Normal file
5
mods/fireflies/locale/fireflies.pl.tr
Normal file
@ -0,0 +1,5 @@
|
||||
# textdomain: fireflies
|
||||
Firefly=Świetlik
|
||||
Hidden Firefly=Ukryty świetlik
|
||||
Bug Net=Siatka na owady
|
||||
Firefly in a Bottle=Świetlik w butelce
|
@ -1,6 +1,6 @@
|
||||
# textdomain: flowers
|
||||
Red Rose=Ruĝa Rozo
|
||||
Orange Tulip=Oranĝa Tulipo
|
||||
Orange Tulip=Oranĝkolora Tulipo
|
||||
Yellow Dandelion=Flava Leontodo
|
||||
Green Chrysanthemum=Verda Krizantemo
|
||||
Blue Geranium=Blua Geranio
|
||||
|
@ -9,4 +9,4 @@ White Dandelion=lo blabi spatrtaraksaku
|
||||
Black Tulip=lo xekri tujli
|
||||
Red Mushroom=lo xunre ledgrute
|
||||
Brown Mushroom=lo bunre ledgrute
|
||||
Waterlily=lo spatrnimfe'a
|
||||
Waterlily=lo jacrulspa
|
||||
|
12
mods/flowers/locale/flowers.pl.tr
Normal file
12
mods/flowers/locale/flowers.pl.tr
Normal file
@ -0,0 +1,12 @@
|
||||
# textdomain: flowers
|
||||
Red Rose=Czerwona róża
|
||||
Orange Tulip=Pomarańczowy tulipan
|
||||
Yellow Dandelion=Żółty mlecz
|
||||
Green Chrysanthemum=Zielona chryzantema
|
||||
Blue Geranium=Niebieska pelargonia
|
||||
Viola=Fiołek
|
||||
White Dandelion=Biały mlecz
|
||||
Black Tulip=Czarny tulipan
|
||||
Red Mushroom=Czerwony muchomor
|
||||
Brown Mushroom=Brązowy grzyb
|
||||
Waterlily=Lilia wodna
|
@ -1,4 +1,4 @@
|
||||
# textdomain: game_commands
|
||||
Kill yourself to respawn=Ĉesigu vi mem por renaski
|
||||
Kill yourself to respawn=Sinmortigu por renaski
|
||||
No static_spawnpoint defined=Ne estas difina static_spawnpoint
|
||||
You need to be online to be killed!=Vi devas esti onlina por ĉesigi!
|
||||
You need to be online to be killed!=Vi devas esti enreta por esti mortigita!
|
||||
|
4
mods/game_commands/locale/game_commands.pl.tr
Normal file
4
mods/game_commands/locale/game_commands.pl.tr
Normal file
@ -0,0 +1,4 @@
|
||||
# textdomain: game_commands
|
||||
Kill yourself to respawn=Zastosować komendę kill aby się zrespawnować
|
||||
No static_spawnpoint defined=Nie zdefiniowano static_spawnpoint
|
||||
You need to be online to be killed!=Musisz być online aby zastosować komendę kill
|
5
mods/keys/locale/keys.ja.tr
Normal file
5
mods/keys/locale/keys.ja.tr
Normal file
@ -0,0 +1,5 @@
|
||||
# textdomain: keys
|
||||
|
||||
Key=鍵
|
||||
Key to @1's @2=@1の@2への鍵
|
||||
Skeleton Key=スケルトンの鍵
|
5
mods/keys/locale/keys.pl.tr
Normal file
5
mods/keys/locale/keys.pl.tr
Normal file
@ -0,0 +1,5 @@
|
||||
# textdomain: keys
|
||||
|
||||
Key=Klucz
|
||||
Key to @1's @2=Klucz do @2 gracza @1
|
||||
Skeleton Key=Szkieletowy klucz
|
@ -1,3 +1,3 @@
|
||||
# textdomain: map
|
||||
Mapping Kit=Mapa Ilaro
|
||||
Use with 'Minimap' key=Uzu per 'malgrandmapo' ŝlosilo
|
||||
Use with 'Minimap' key=Uzi per 'Minimapo' klavo
|
||||
|
3
mods/map/locale/map.pl.tr
Normal file
3
mods/map/locale/map.pl.tr
Normal file
@ -0,0 +1,3 @@
|
||||
# textdomain: map
|
||||
Mapping Kit=Zestaw kartograficzny
|
||||
Use with 'Minimap' key=Naciśnij 'Minimap' aby użyć
|
@ -5,50 +5,50 @@ Any sand=Ajna sablo
|
||||
Any wool=Ajna lano
|
||||
Any stick=Ajna bastono
|
||||
Any vessel=Ajna vazo
|
||||
Any wood planks=Ajna ligna tabulo
|
||||
Any kind of stone block=Ia ŝtona ŝtipo
|
||||
Any wood planks=Ajnaj lignaj tabuloj
|
||||
Any kind of stone block=Ia ŝtona bloko
|
||||
Any red flower=Ajna ruĝa floro
|
||||
Any blue flower=Ajna blua floro
|
||||
Any black flower=Ajna nigra floro
|
||||
Any green flower=Ajna verda floro
|
||||
Any white flower=Ajna blanka floro
|
||||
Any orange flower=Ajna oranĝa floro
|
||||
Any violet flower=Ajna viola floro
|
||||
Any orange flower=Ajna oranĝkolora floro
|
||||
Any violet flower=Ajna violkolora floro
|
||||
Any yellow flower=Ajna flava floro
|
||||
Any red dye=Ajna ruĝa tinkturo
|
||||
Any blue dye=Ajna blua tinkturo
|
||||
Any cyan dye=Ajna bluverda tinkturo
|
||||
Any grey dye=Ajna graja tinkturo
|
||||
Any pink dye=Ajna rosa tinkturo
|
||||
Any grey dye=Ajna griza tinkturo
|
||||
Any pink dye=Ajna rozkolora tinkturo
|
||||
Any black dye=Ajna nigra tinkturo
|
||||
Any brown dye=Ajna bruna tinkturo
|
||||
Any green dye=Ajna verda tinkturo
|
||||
Any white dye=Ajna blanka tinkturo
|
||||
Any orange dye=Ajna oranĝa tinkturo
|
||||
Any violet dye=Ajna viola tinkturo
|
||||
Any orange dye=Ajna oranĝkolora tinkturo
|
||||
Any violet dye=Ajna violkolora tinkturo
|
||||
Any yellow dye=Ajna flava tinkturo
|
||||
Any magenta dye=Ajna fuksina tinkturo
|
||||
Any dark grey dye=Ajna malhela graja tinkturo
|
||||
Any dark grey dye=Ajna malhela griza tinkturo
|
||||
Any dark green dye=Ajna malhela verda tinkturo
|
||||
# Label for group ingredients
|
||||
G=A
|
||||
Any item belonging to the group(s): @1=Ajna objekto de la aro(j)
|
||||
Unknown Item=Obskura Objekto
|
||||
Any item belonging to the group(s): @1=Ajna objekto de la aro(j): @1
|
||||
Unknown Item=Nekonata Objekto
|
||||
Fuel=Brulaĵo
|
||||
Usage @1 of @2=Utilo @1 el @2
|
||||
Usage @1 of @2=Uzo @1 el @2
|
||||
Recipe @1 of @2=Recepto @1 el @2
|
||||
Previous recipe=Pasinta recepto
|
||||
Next recipe=Sekvinta recepto
|
||||
Recipe is too big to be displayed.=La recepto estas tro granda por prezenti
|
||||
Previous recipe=Antaŭa recepto
|
||||
Next recipe=Sekva recepto
|
||||
Recipe is too big to be displayed.=La recepto estas tro granda por prezenti.
|
||||
Shapeless=Senforma
|
||||
Cooking time: @1=Tempo por kuirado: @1
|
||||
Search=Ŝerĉu
|
||||
Reset=Rekomincigu
|
||||
Previous page=Pasinta paĝo
|
||||
Next page=Sekvinta paĝo
|
||||
No items to show.=Ne estas objektoj por prezenti
|
||||
No usages.=Ne estas utiloj
|
||||
Click again to show recipes.=Anklaku ankoraŭ por prezenti receptojn
|
||||
No recipes.=Ne estas receptoj
|
||||
Click again to show usages.=Anklaku ankoraŭ por prezenti utiloj
|
||||
Search=Serĉi
|
||||
Reset=Rekomincigi
|
||||
Previous page=Antaŭa paĝo
|
||||
Next page=Sekva paĝo
|
||||
No items to show.=Neniu objekto por prezenti.
|
||||
No usages.=Neniu uzo.
|
||||
Click again to show recipes.=Reklaki por prezenti receptojn.
|
||||
No recipes.=Neniu recepto.
|
||||
Click again to show usages.=Reklaki por prezenti uzojn.
|
||||
Recipes=Receptoj
|
||||
|
53
mods/mtg_craftguide/locale/mtg_craftguide.pl.tr
Normal file
53
mods/mtg_craftguide/locale/mtg_craftguide.pl.tr
Normal file
@ -0,0 +1,53 @@
|
||||
# textdomain: mtg_craftguide
|
||||
Any coal=Dowolny węgiel
|
||||
Any sand=Dowonly piasek
|
||||
Any wool=Dowolna wełna
|
||||
Any stick=Dowolny patyk
|
||||
Any vessel=Dowolne naczynie
|
||||
Any wood planks=Dowolne deski
|
||||
Any kind of stone block=Dowolny rodzaj kamiennego bloku
|
||||
Any red flower=Dowolny czerwony kwiat
|
||||
Any blue flower=Dowolny niebieski kwiat
|
||||
Any black flower=Dowolny czarny kwiat
|
||||
Any green flower=Dowolny zielony kwiat
|
||||
Any white flower=Dowolny biały kwiat
|
||||
Any orange flower=Dowolny pomarańczowy kwiat
|
||||
Any violet flower=Dowolny fioletowy kwiat
|
||||
Any yellow flower=Dowolny żółty kwiat
|
||||
Any red dye=Dowolny czerwony barwnik
|
||||
Any blue dye=Dowolny niebieski barwnik
|
||||
Any cyan dye=Dowolny cyjanowy barwnik
|
||||
Any grey dye=Dowolny szary barwnik
|
||||
Any pink dye=Dowolny różowy barwnik
|
||||
Any black dye=Dowolny czarny barwnik
|
||||
Any brown dye=Dowolny brązowy barwnik
|
||||
Any green dye=Dowolny zielony barwnik
|
||||
Any white dye=Dowolny biały barwnik
|
||||
Any orange dye=Dowolny pomarańczowy barwnik
|
||||
Any violet dye=Dowolny fioletowy barwnik
|
||||
Any yellow dye=Dowolny zółty barwnik
|
||||
Any magenta dye=Dowolny karmazynowy barwnik
|
||||
Any dark grey dye=Dowolny ciemnoszary barwnik
|
||||
Any dark green dye=Dowolny ciemnozielony barwnik
|
||||
# Label for group ingredients
|
||||
G=G
|
||||
Any item belonging to the group(s): @1=
|
||||
Unknown Item=Nieznany przedmiot
|
||||
Fuel=Paliwo
|
||||
Usage @1 of @2=Użycie @1 z @2
|
||||
Recipe @1 of @2=Receptura @1 z @2
|
||||
Previous recipe=Poprzednia receptura
|
||||
Next recipe=Następna receptura
|
||||
Recipe is too big to be displayed.=Receptura jest zbyt duża aby mogła być wyświetlona.
|
||||
Shapeless=Bez kształtu
|
||||
Cooking time: @1=Czas przepalania: @1
|
||||
Search=Wyszukaj
|
||||
Reset=Zresetuj
|
||||
Previous page=Poprzednia strona
|
||||
Next page=Następna strona
|
||||
No items to show.=Brak przedmiotów do pokazania.
|
||||
No usages.=Brak użyć.
|
||||
Click again to show recipes.=Naciśnij jeszcze raz aby pokazać receptury.
|
||||
No recipes.=Brak receptur.
|
||||
Click again to show usages.=Naciśnij jeszcze raz aby pokazać użycia.
|
||||
Recipes=Receptury
|
@ -4,8 +4,8 @@ Any sand=Любой песок
|
||||
Any wool=Любая шерсть
|
||||
Any stick=Любая палка
|
||||
Any vessel=Любой сосуд
|
||||
Any wood planks=Любые деревянные палки
|
||||
Any kind of stone block=Любой каменный блок
|
||||
Any wood planks=Любые доски
|
||||
Any kind of stone block=Любой вид каменного блока
|
||||
Any red flower=Любой красный цветок
|
||||
Any blue flower=Любой синий цветок
|
||||
Any black flower=Любой чёрный цветок
|
||||
@ -16,11 +16,11 @@ Any violet flower=Любой фиолетовый цветок
|
||||
Any yellow flower=Любой жёлтый цветок
|
||||
Any red dye=Любая красная краска
|
||||
Any blue dye=Любая синяя краска
|
||||
Any cyan dye=Любая сине-зелёная краска
|
||||
Any cyan dye=Любая голубая краска
|
||||
Any grey dye=Любая серая краска
|
||||
Any pink dye=Любая розовая краска
|
||||
Any black dye=Любая чёрная краска
|
||||
Any brown dye=Любая коричневая краска
|
||||
Any brown dye=Любая бурая краска
|
||||
Any green dye=Любая зелёная краска
|
||||
Any white dye=Любая белая краска
|
||||
Any orange dye=Любая оранжевая краска
|
||||
@ -30,24 +30,24 @@ Any magenta dye=Любая пурпурная краска
|
||||
Any dark grey dye=Любая тёмно-серая краска
|
||||
Any dark green dye=Любая тёмно-зелёная краска
|
||||
# Label for group ingredients
|
||||
G=
|
||||
Any item belonging to the group(s): @1=Любой предмет из групп(ы): @1
|
||||
Unknown Item=Неизвествый предмет
|
||||
G=Г
|
||||
Any item belonging to the group(s): @1=Любой предмет принадлежащий группам: @1
|
||||
Unknown Item=Неизвестный предмет
|
||||
Fuel=Топливо
|
||||
Usage @1 of @2=
|
||||
Recipe @1 of @2=
|
||||
Usage @1 of @2=Использование @1 из @2
|
||||
Recipe @1 of @2=Рецепт @1 из @2
|
||||
Previous recipe=Предыдущий рецепт
|
||||
Next recipe=Следующий рецепт
|
||||
Recipe is too big to be displayed.=Рецепт слишком большой для показа
|
||||
Shapeless=
|
||||
Cooking time: @1=Время изготовления: @1
|
||||
Recipe is too big to be displayed.=Рецепт слишком большой для отображения.
|
||||
Shapeless=Формонезависимый
|
||||
Cooking time: @1=Время приготовления: @1
|
||||
Search=Поиск
|
||||
Reset=Сбросить
|
||||
Reset=Сброс
|
||||
Previous page=Предыдущая страница
|
||||
Next page=Следующая страница
|
||||
No items to show.=Нет элементов для отображения.
|
||||
No usages.=
|
||||
Click again to show recipes.=Нажмите снова для отображения рецептов.
|
||||
No items to show.=Нет предметов для отображения.
|
||||
No usages.=Нет использований.
|
||||
Click again to show recipes.=Кликните снова чтобы увидеть рецепты.
|
||||
No recipes.=Нет рецептов.
|
||||
Click again to show usages.=
|
||||
Click again to show usages.=Кликните снова чтобы увидеть использования.
|
||||
Recipes=Рецепты
|
||||
|
@ -178,8 +178,8 @@ function minetest.calculate_knockback(player, ...)
|
||||
end
|
||||
|
||||
-- Check each player and apply animations
|
||||
minetest.register_globalstep(function()
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
function player_api.globalstep()
|
||||
for _, player in ipairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local player_data = players[name]
|
||||
local model = player_data and models[player_data.model]
|
||||
@ -208,6 +208,11 @@ minetest.register_globalstep(function()
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Mods can modify the globalstep by overriding player_api.globalstep
|
||||
minetest.register_globalstep(function(...)
|
||||
player_api.globalstep(...)
|
||||
end)
|
||||
|
||||
for _, api_function in pairs({"get_animation", "set_animation", "set_model", "set_textures"}) do
|
||||
|
@ -141,7 +141,7 @@ screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses)
|
||||
end
|
||||
|
||||
if not minetest.is_creative_enabled(player_name) then
|
||||
itemstack:add_wear(65535 / ((uses or 200) - 1))
|
||||
itemstack:add_wear_by_uses(uses or 200)
|
||||
end
|
||||
|
||||
return itemstack
|
||||
|
@ -1,3 +1,3 @@
|
||||
# textdomain: screwdriver
|
||||
Screwdriver=Ŝraŭbturnilo
|
||||
(left-click rotates face, right-click rotates axis)=(maldekstra-klako turnas supraĵo, dekstra-klako turnas akso)
|
||||
(left-click rotates face, right-click rotates axis)=(maldekstra-klako turnas supraĵon, dekstra-klako turnas akson)
|
||||
|
3
mods/screwdriver/locale/screwdriver.pl.tr
Normal file
3
mods/screwdriver/locale/screwdriver.pl.tr
Normal file
@ -0,0 +1,3 @@
|
||||
# textdomain: screwdriver
|
||||
Screwdriver=Śrubokręt
|
||||
(left-click rotates face, right-click rotates axis)=(lewy przycisk myszy obraca powierzchnię, prawy przycisk myszy obraca oś)
|
@ -1,8 +1,8 @@
|
||||
# textdomain: sethome
|
||||
Can use /sethome and /home=Povas uzi /sethome kaj /home
|
||||
Teleport you to your home point=Teletransportu vi al via hejmo
|
||||
Teleported to home!=Teletransportis al hejmo!
|
||||
Teleport you to your home point=Teletransporti vin al via hejmo
|
||||
Teleported to home!=Teletransportita al hejmo!
|
||||
Set a home using /sethome=Fiksi hejmon per /sethome
|
||||
Set your home point=Fiksi vian hejman punkto
|
||||
Home set!=Hejmo fiksis!
|
||||
Player not found!=Ludanto ne estas trovebla!
|
||||
Set your home point=Fiksi vian hejman punkton
|
||||
Home set!=Fiksita hejmo!
|
||||
Player not found!=Ludanto ne troveblas!
|
||||
|
@ -1,8 +1,8 @@
|
||||
# textdomain: sethome
|
||||
Can use /sethome and /home=Kann /sethome und /home benutzen
|
||||
Teleport you to your home point=Teleportieren Sie sich zu Ihrem Zuhause-Punkt
|
||||
Teleported to home!=Nach Hause teleportiert!
|
||||
Set a home using /sethome=Ein Zuhause mit /sethome setzen
|
||||
Set your home point=Ihren Zuhause-Punkt setzen
|
||||
Home set!=Zuhause gesetzt!
|
||||
Player not found!=Spieler nicht gefunden!
|
||||
Can use /sethome and /home=kakne lo nu pilno lo me zoi gy./sethome.gy. ku .e lo me zoi gy./home.gy.
|
||||
Teleport you to your home point=sukmu'u lo do zdani mokca
|
||||
Teleported to home!=puba'o sukmu'u lo zdani
|
||||
Set a home using /sethome=ko tcimi'e fi lo zdani sepi'o lo me zoi gy./sethome.gy.
|
||||
Set your home point=tcimi'e fi lo do zdani mokca
|
||||
Home set!=puba'o tcimi'e fi lo zdani
|
||||
Player not found!=lo kelci na te facki
|
||||
|
8
mods/sethome/locale/sethome.pl.tr
Normal file
8
mods/sethome/locale/sethome.pl.tr
Normal file
@ -0,0 +1,8 @@
|
||||
# textdomain: sethome
|
||||
Can use /sethome and /home=Może używać /sethome i /home
|
||||
Teleport you to your home point=Teleportuj się do swojego punktu domowego
|
||||
Teleported to home!=Teleportowano do punktu domowego
|
||||
Set a home using /sethome=Ustaw punkt domowy używając /sethome
|
||||
Set your home point=Ustaw swój punkt domowy
|
||||
Home set!=Punkt domowy ustawiony!
|
||||
Player not found!=Gracz nie odnaleziony!
|
2
mods/sfinv/locale/sfinv.pl.tr
Normal file
2
mods/sfinv/locale/sfinv.pl.tr
Normal file
@ -0,0 +1,2 @@
|
||||
# textdomain: sfinv
|
||||
Crafting=Konstruowanie
|
@ -32,7 +32,13 @@ local function rotate_and_place(itemstack, placer, pointed_thing)
|
||||
if placer then
|
||||
local placer_pos = placer:get_pos()
|
||||
if placer_pos then
|
||||
param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos))
|
||||
local diff = vector.subtract(p1, placer_pos)
|
||||
param2 = minetest.dir_to_facedir(diff)
|
||||
-- The player places a node on the side face of the node he is standing on
|
||||
if p0.y == p1.y and math.abs(diff.x) <= 0.5 and math.abs(diff.z) <= 0.5 and diff.y < 0 then
|
||||
-- reverse node direction
|
||||
param2 = (param2 + 2) % 4
|
||||
end
|
||||
end
|
||||
|
||||
local finepos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
|
||||
|
@ -59,10 +59,10 @@ Desert Stone Brick Stair=Dezerta Ŝtona Brika Ŝtupo
|
||||
Inner Desert Stone Brick Stair=Interna Dezerta Ŝtona Brika Ŝtupo
|
||||
Outer Desert Stone Brick Stair=Ekstera Dezerta Ŝtona Brika Ŝtupo
|
||||
Desert Stone Brick Slab=Dezerta Ŝtona Brika Plato
|
||||
Desert Stone Block Stair=Dezerta Ŝtona Ŝtipo Ŝtupo
|
||||
Inner Desert Stone Block Stair=Interna Dezerta Ŝtona Ŝtipo Stupo
|
||||
Outer Desert Stone Block Stair=Ekstera Dezerta Ŝtona Ŝtipo Ŝtupo
|
||||
Desert Stone Block Slab=Dezerta Ŝtona Ŝtipo Plato
|
||||
Desert Stone Block Stair=Dezerta Ŝtona Bloko Ŝtupo
|
||||
Inner Desert Stone Block Stair=Interna Dezerta Ŝtona Bloko Stupo
|
||||
Outer Desert Stone Block Stair=Ekstera Dezerta Ŝtona Bloko Ŝtupo
|
||||
Desert Stone Block Slab=Dezerta Ŝtona Bloko Plato
|
||||
Sandstone Stair=Sablŝtona Ŝtupo
|
||||
Inner Sandstone Stair=Interna Ŝablŝtona Ŝtupo
|
||||
Outer Sandstone Stair=Ekstera Ŝablŝtona Ŝtupo
|
||||
|
@ -8,17 +8,17 @@ Obsidian Glass Slab=lo je'erma'ablaci blaci ke xadba bliku
|
||||
Inner Obsidian Glass Stair=lo zo'i je'erma'ablaci blaci serti
|
||||
Outer Obsidian Glass Stair=lo ze'o je'erma'ablaci blaci serti
|
||||
Wooden Stair=lo mudri serti
|
||||
Inner Wooden Stair=lo zo'i blaci serti
|
||||
Outer Wooden Stair=lo ze'o blaci serti
|
||||
Inner Wooden Stair=lo zo'i mudri serti
|
||||
Outer Wooden Stair=lo ze'o mudri serti
|
||||
Wooden Slab=lo mudri ke xadba bliku
|
||||
Jungle Wood Stair=lo glatimdemricfoi mudri serti
|
||||
Inner Jungle Wood Stair=lo zo'i glatimdemricfoi mudri serti
|
||||
Outer Jungle Wood Stair=lo ze'o glatimdemricfoi mudri serti
|
||||
Jungle Wood Slab=lo glatimdemricfoi mudri ke xadba bliku
|
||||
Pine Wood Stair=lo ckunu mudri serti
|
||||
Inner Pine Wood Stair=lo zo'i ckunu mudri serti
|
||||
Outer Pine Wood Stair=lo ze'o ckunu mudri serti
|
||||
Pine Wood Slab=lo ckunu mudri ke xadba bliku
|
||||
Pine Wood Stair=lo ku'urmudri serti
|
||||
Inner Pine Wood Stair=lo zo'i ku'urmudri serti
|
||||
Outer Pine Wood Stair=lo ze'o ku'urmudri serti
|
||||
Pine Wood Slab=lo ku'urmudri ke xadba bliku
|
||||
Acacia Wood Stair=lo atkaci,ia mudri serti
|
||||
Inner Acacia Wood Stair=lo zo'i atkaci,ia mudri serti
|
||||
Outer Acacia Wood Stair=lo ze'o atkaci,ia mudri serti
|
||||
|
145
mods/stairs/locale/stairs.pl.tr
Normal file
145
mods/stairs/locale/stairs.pl.tr
Normal file
@ -0,0 +1,145 @@
|
||||
# textdomain: stairs
|
||||
Glass Stair=Schody ze szkła
|
||||
Glass Slab=Półblok ze szkła
|
||||
Inner Glass Stair=Wewnętrzne schody ze szkła
|
||||
Outer Glass Stair=Zewnętrzne schody ze szkła
|
||||
Obsidian Glass Stair=Schody z obsydianowego szkła
|
||||
Obsidian Glass Slab=Półblok z obsydianowego szkła
|
||||
Inner Obsidian Glass Stair=Wewnętrzne schody z obsydianowego szkła
|
||||
Outer Obsidian Glass Stair=Zewnętrzne schody z obsydianowego szkła
|
||||
Wooden Stair=Schody z drewna
|
||||
Inner Wooden Stair=Wewnętrzne schody z drewna
|
||||
Outer Wooden Stair=Zewnętrzne schody z drewna
|
||||
Wooden Slab=Półblok z drewna
|
||||
Jungle Wood Stair=Schody z dżunglowego drewna
|
||||
Inner Jungle Wood Stair=Wewnętrzne schody z dżunglowego drewna
|
||||
Outer Jungle Wood Stair=Zewnętrzne schody z dżunglowego drewna
|
||||
Jungle Wood Slab=Półblok z dżunglowego drewna
|
||||
Pine Wood Stair=Schody z sosnowego drzewa
|
||||
Inner Pine Wood Stair=Wewnętrzne schody z sosnowego drewna
|
||||
Outer Pine Wood Stair=Zewnętrzne schody z sosnowego drewna
|
||||
Pine Wood Slab=Półblok z sosnowego drewna
|
||||
Acacia Wood Stair=Schody z akacjowego drewna
|
||||
Inner Acacia Wood Stair=Wewnętrzne schody z akacjowego drewna
|
||||
Outer Acacia Wood Stair=Zewnętrzne schody z akacjowego drewna
|
||||
Acacia Wood Slab=Półblok z akacjowego drewna
|
||||
Aspen Wood Stair=Schody z brzozowego drewna
|
||||
Inner Aspen Wood Stair=Wewnętrzne schody z brzozowego drewna
|
||||
Outer Aspen Wood Stair=Zewnętrzne schody z brzozowego drewna
|
||||
Aspen Wood Slab=Półblok z brzozowego drewna
|
||||
Stone Stair=Schody z kamienia
|
||||
Inner Stone Stair=Wewnętrzne schody z kamienia
|
||||
Outer Stone Stair=Zewnętrzne schody z kamienia
|
||||
Stone Slab=Półblok z kamienia
|
||||
Cobblestone Stair=Schody z bruku
|
||||
Inner Cobblestone Stair=Wewnętrzne schody z bruku
|
||||
Outer Cobblestone Stair=Zewnętrzne schody z bruku
|
||||
Cobblestone Slab=Półblok z bruku
|
||||
Mossy Cobblestone Stair=Schody z bruku z mchem
|
||||
Inner Mossy Cobblestone Stair=Wewnętrzne schody z bruku z mchem
|
||||
Outer Mossy Cobblestone Stair=Zewnętrzne schody z bruku z mchem
|
||||
Mossy Cobblestone Slab=Półblok z bruku z mchem
|
||||
Stone Brick Stair=Schody z kamiennych cegieł
|
||||
Inner Stone Brick Stair=Wewnętrzne schody z kamiennych cegieł
|
||||
Outer Stone Brick Stair=Zewnętrzne schody z kamiennych cegieł
|
||||
Stone Brick Slab=Półblok z kamiennych cegieł
|
||||
Stone Block Stair=Schody z kamiennego bloku
|
||||
Inner Stone Block Stair=Wewnętrzne schody z kamiennego bloku
|
||||
Outer Stone Block Stair=Zewnętrzne schody z kamiennego bloku
|
||||
Stone Block Slab=Półblok z kamiennego bloku
|
||||
Desert Stone Stair=Schody z pustynnego kamienia
|
||||
Inner Desert Stone Stair=Wewnętrzne schody z pustynnego kamienia
|
||||
Outer Desert Stone Stair=Zewnętrzne schody z pustynnego kamienia
|
||||
Desert Stone Slab=Półblok z pustynnego kamienia
|
||||
Desert Cobblestone Stair=Schody z pustynnego bruku
|
||||
Inner Desert Cobblestone Stair=Wewnętrzne schody z pustynnego bruku
|
||||
Outer Desert Cobblestone Stair=Zewnętrzne schody z pustynnego bruku
|
||||
Desert Cobblestone Slab=Półblok z pustynnego bruku
|
||||
Desert Stone Brick Stair=Schody z pustynnych kamiennych cegieł
|
||||
Inner Desert Stone Brick Stair=Wewnętrzne schody z pustynnych kamiennych cegieł
|
||||
Outer Desert Stone Brick Stair=Zewnętrzne schody z pustynnych kamiennych cegieł
|
||||
Desert Stone Brick Slab=Półblok z pustynnych kamiennych cegieł
|
||||
Desert Stone Block Stair=Schody z pustynnego kamiennego bloku
|
||||
Inner Desert Stone Block Stair=Wewnętrzne schody z pustynnego kamiennego bloku
|
||||
Outer Desert Stone Block Stair=Zewnętrzne schody z pustynnego kamiennego bloku
|
||||
Desert Stone Block Slab=Półblok z pustynnego kamiennego bloku
|
||||
Sandstone Stair=Schody z piaskowca
|
||||
Inner Sandstone Stair=Wewnętrzne schody z piaskowca
|
||||
Outer Sandstone Stair=Zewnętrzne schody z piaskowca
|
||||
Sandstone Slab=Półblok z piaskowca
|
||||
Sandstone Brick Stair=Schody z piaskowcowych cegieł
|
||||
Inner Sandstone Brick Stair=Wewnętrzne schody z piaskowcowych cegieł
|
||||
Outer Sandstone Brick Stair=Zewnętrzne schody z piaskowcowych cegieł
|
||||
Sandstone Brick Slab=Półblok z piaskowcowych cegieł
|
||||
Sandstone Block Stair=Schody z piaskowcowego bloku
|
||||
Inner Sandstone Block Stair=Wewnętrzne schody z piaskowcowego bloku
|
||||
Outer Sandstone Block Stair=Zewnętrzne schody z piaskowcowego bloku
|
||||
Sandstone Block Slab=Półblok z piaskowcowego bloku
|
||||
Desert Sandstone Stair=Schody z pustynnego piaskowca
|
||||
Inner Desert Sandstone Stair=Wewnętrzne schody z pustynnego piaskowca
|
||||
Outer Desert Sandstone Stair=Zewnętrzne schody z pustynnego piaskowca
|
||||
Desert Sandstone Slab=Półblok z pustynnego piaskowca
|
||||
Desert Sandstone Brick Stair=Schody z pustynnych piaskowcowych cegieł
|
||||
Inner Desert Sandstone Brick Stair=Wewnętrzne schody z pustynnych piaskowcowych cegieł
|
||||
Outer Desert Sandstone Brick Stair=Zewnętrzne schody z pustynnych piaskowcowych cegieł
|
||||
Desert Sandstone Brick Slab=Półblok z pustynnych piaskowcowych cegieł
|
||||
Desert Sandstone Block Stair=Schody z pustynnego piaskowcowego bloku
|
||||
Inner Desert Sandstone Block Stair=Wewnętrzne schody z pustynnego piaskowcowego bloku
|
||||
Outer Desert Sandstone Block Stair=Zewnętrzne schody z pustynnego piaskowcowego bloku
|
||||
Desert Sandstone Block Slab=Półblok z pustynnego piaskowcowego bloku
|
||||
Silver Sandstone Stair=Schody z srebrnego piaskowca
|
||||
Inner Silver Sandstone Stair=Wewnętrzne schody z srebrnego piaskowca
|
||||
Outer Silver Sandstone Stair=Zewnętrzne schody z srebrnego piaskowca
|
||||
Silver Sandstone Slab=Półblok z srebrnego piaskowca
|
||||
Silver Sandstone Brick Stair=Schody z srebrnych piaskowcowych cegieł
|
||||
Inner Silver Sandstone Brick Stair=Wewnętrzne schody z srebrnych piaskowcowych cegieł
|
||||
Outer Silver Sandstone Brick Stair=Zewnętrzne schody z srebrnych piaskowcowych cegieł
|
||||
Silver Sandstone Brick Slab=Półblok z srebrnych piaskowcowych cegieł
|
||||
Silver Sandstone Block Stair=Schody z srebrnego piaskowcowego bloku
|
||||
Inner Silver Sandstone Block Stair=Wewnętrzne schody z srebrnego piaskowcowego bloku
|
||||
Outer Silver Sandstone Block Stair=Zewnętrzne schody z srebrnego piaskowcowego bloku
|
||||
Silver Sandstone Block Slab=Półblok z srebrnego piaskowcowego bloku
|
||||
Obsidian Stair=Schody z obsydianu
|
||||
Inner Obsidian Stair=Wewnętrzne schody z obsydianu
|
||||
Outer Obsidian Stair=Zewnętrzne schody z obsydianu
|
||||
Obsidian Slab=Półblok z obsydianu
|
||||
Obsidian Brick Stair=Schody z obsydianowych cegieł
|
||||
Inner Obsidian Brick Stair=Wewnętrzne schody z obsydianowych cegieł
|
||||
Outer Obsidian Brick Stair=Zewnętrzne schody z obsydianowych cegieł
|
||||
Obsidian Brick Slab=Półblok z obsydianowych cegieł
|
||||
Obsidian Block Stair=Schody z obsydianowego bloku
|
||||
Inner Obsidian Block Stair=Wewnętrzne schody z obsydianowego bloku
|
||||
Outer Obsidian Block Stair=Zewnętrzne schody z obsydianowego bloku
|
||||
Obsidian Block Slab=Półblok z obsydianowego bloku
|
||||
Brick Stair=Schody z cegieł
|
||||
Inner Brick Stair=Wewnętrzne schody z cegieł
|
||||
Outer Brick Stair=Zewnętrzne schody z cegieł
|
||||
Brick Slab=Półblok z cegieł
|
||||
Steel Block Stair=Schody z bloku stali
|
||||
Inner Steel Block Stair=Wewnętrzne schody z bloku stali
|
||||
Outer Steel Block Stair=Zewnętrzne schody z bloku stali
|
||||
Steel Block Slab=Półblok z bloku stali
|
||||
Tin Block Stair=Schody z bloku cyny
|
||||
Inner Tin Block Stair=Wewnętrzne schody z bloku cyny
|
||||
Outer Tin Block Stair=Zewnętrzne schody z bloku cyny
|
||||
Tin Block Slab=Półblok z bloku cyny
|
||||
Copper Block Stair=Schody z bloku miedzi
|
||||
Inner Copper Block Stair=Wewnętrzne schody z bloku miedzi
|
||||
Outer Copper Block Stair=Zewnętrzne schody z bloku miedzi
|
||||
Copper Block Slab=Półblok z bloku miedzi
|
||||
Bronze Block Stair=Schody z bloku brązu
|
||||
Inner Bronze Block Stair=Wewnętrnze schody z bloku brązu
|
||||
Outer Bronze Block Stair=Zewnętrzne schody z bloku brązu
|
||||
Bronze Block Slab=Półblok z bloku brązu
|
||||
Gold Block Stair=Schody z bloku złota
|
||||
Inner Gold Block Stair=Wewnętrzne schody z block złota
|
||||
Outer Gold Block Stair=Zewnętrzne schody z bloku złota
|
||||
Gold Block Slab=Półblok z bloku złota
|
||||
Ice Stair=Schody z lodu
|
||||
Inner Ice Stair=Wewnętrzne schody z lodu
|
||||
Outer Ice Stair=Zewnętrzne schody z lodu
|
||||
Ice Slab=Półblok z lodu
|
||||
Snow Block Stair=Schody ze śniegu
|
||||
Inner Snow Block Stair=Wewnętrzne schody ze śniegu
|
||||
Outer Snow Block Stair=Zewnętrzne schody ze śniegu
|
||||
Snow Block Slab=Półblok ze śniegu
|
@ -297,7 +297,8 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast, owne
|
||||
local c_tnt
|
||||
local c_tnt_burning = minetest.get_content_id("tnt:tnt_burning")
|
||||
local c_tnt_boom = minetest.get_content_id("tnt:boom")
|
||||
local c_air = minetest.get_content_id("air")
|
||||
local c_air = minetest.CONTENT_AIR
|
||||
local c_ignore = minetest.CONTENT_IGNORE
|
||||
if enable_tnt then
|
||||
c_tnt = minetest.get_content_id("tnt:tnt")
|
||||
else
|
||||
@ -351,7 +352,7 @@ local function tnt_explode(pos, radius, ignore_protection, ignore_on_blast, owne
|
||||
if (radius * radius) / (r * r) >= (pr:next(80, 125) / 100) then
|
||||
local cid = data[vi]
|
||||
local p = {x = pos.x + x, y = pos.y + y, z = pos.z + z}
|
||||
if cid ~= c_air then
|
||||
if cid ~= c_air and cid ~= c_ignore then
|
||||
data[vi] = destroy(drops, p, cid, c_air, c_fire,
|
||||
on_blast_queue, on_construct_queue,
|
||||
ignore_protection, ignore_on_blast, owner)
|
||||
@ -465,9 +466,7 @@ minetest.register_node("tnt:gunpowder", {
|
||||
on_punch = function(pos, node, puncher)
|
||||
if puncher:get_wielded_item():get_name() == "default:torch" then
|
||||
minetest.set_node(pos, {name = "tnt:gunpowder_burning"})
|
||||
minetest.log("action", puncher:get_player_name() ..
|
||||
" ignites tnt:gunpowder at " ..
|
||||
minetest.pos_to_string(pos))
|
||||
default.log_player_action(puncher, "ignites tnt:gunpowder at", pos)
|
||||
end
|
||||
end,
|
||||
on_blast = function(pos, intensity)
|
||||
@ -635,9 +634,7 @@ function tnt.register_tnt(def)
|
||||
if puncher:get_wielded_item():get_name() == "default:torch" then
|
||||
minetest.swap_node(pos, {name = name .. "_burning"})
|
||||
minetest.registered_nodes[name .. "_burning"].on_construct(pos)
|
||||
minetest.log("action", puncher:get_player_name() ..
|
||||
" ignites " .. node.name .. " at " ..
|
||||
minetest.pos_to_string(pos))
|
||||
default.log_player_action(puncher, "ignites", node.name, "at", pos)
|
||||
end
|
||||
end,
|
||||
on_blast = function(pos, intensity)
|
||||
|
4
mods/tnt/locale/tnt.pl.tr
Normal file
4
mods/tnt/locale/tnt.pl.tr
Normal file
@ -0,0 +1,4 @@
|
||||
# textdomain: tnt
|
||||
Gun Powder=Proch strzelniczy
|
||||
TNT Stick=Dynamit
|
||||
TNT=TNT
|
@ -49,7 +49,7 @@ local function update_vessels_shelf(pos)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("vessels:shelf", {
|
||||
local vessels_shelf_def = {
|
||||
description = S("Vessels Shelf"),
|
||||
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
|
||||
"default_wood.png", "vessels_shelf.png", "vessels_shelf.png"},
|
||||
@ -74,21 +74,6 @@ minetest.register_node("vessels:shelf", {
|
||||
end
|
||||
return 0
|
||||
end,
|
||||
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves stuff in vessels shelf at ".. minetest.pos_to_string(pos))
|
||||
update_vessels_shelf(pos)
|
||||
end,
|
||||
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" moves stuff to vessels shelf at ".. minetest.pos_to_string(pos))
|
||||
update_vessels_shelf(pos)
|
||||
end,
|
||||
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
||||
minetest.log("action", player:get_player_name() ..
|
||||
" takes stuff from vessels shelf at ".. minetest.pos_to_string(pos))
|
||||
update_vessels_shelf(pos)
|
||||
end,
|
||||
on_blast = function(pos)
|
||||
local drops = {}
|
||||
default.get_inventory_drops(pos, "vessels", drops)
|
||||
@ -96,7 +81,9 @@ minetest.register_node("vessels:shelf", {
|
||||
minetest.remove_node(pos)
|
||||
return drops
|
||||
end,
|
||||
})
|
||||
}
|
||||
default.set_inventory_action_loggers(vessels_shelf_def, "vessels shelf")
|
||||
minetest.register_node("vessels:shelf", vessels_shelf_def)
|
||||
|
||||
minetest.register_craft({
|
||||
output = "vessels:shelf",
|
||||
|
@ -3,6 +3,6 @@ Empty Vessels Shelf=Malplena Vaza Plataĵo
|
||||
Vessels Shelf (@1 items)=Vaza Plataĵo (@1 objektoj)
|
||||
Vessels Shelf=Vaza Plataĵo
|
||||
Empty Glass Bottle=Malplena Vitra Botelo
|
||||
Empty Drinking Glass=Malplena Glaso por Trinkado
|
||||
Empty Drinking Glass=Malplena Glaso
|
||||
Empty Heavy Steel Bottle=Malplena Peza Ŝtala Botelo
|
||||
Glass Fragments=Vitra Eroj
|
||||
Glass Fragments=Vitraj Eroj
|
||||
|
8
mods/vessels/locale/vessels.pl.tr
Normal file
8
mods/vessels/locale/vessels.pl.tr
Normal file
@ -0,0 +1,8 @@
|
||||
# textdomain: vessels
|
||||
Empty Vessels Shelf=Pusta półka na naczynia
|
||||
Vessels Shelf (@1 items)=Półka na naczynia (@1 przedmiotów)
|
||||
Vessels Shelf=Półka na naczynia
|
||||
Empty Glass Bottle=Pusta szklana butelka
|
||||
Empty Drinking Glass=Pusta butelka do picia
|
||||
Empty Heavy Steel Bottle=Pusta stalowa butelka
|
||||
Glass Fragments=Odłamki szkła
|
4
mods/walls/locale/walls.pl.tr
Normal file
4
mods/walls/locale/walls.pl.tr
Normal file
@ -0,0 +1,4 @@
|
||||
# textdomain: walls
|
||||
Cobblestone Wall=Brukowa ściana
|
||||
Mossy Cobblestone Wall=Brukowa ściana z mchem
|
||||
Desert Cobblestone Wall=Pustynno-brukowa ściana
|
@ -1,11 +1,18 @@
|
||||
-- Disable by mapgen or setting
|
||||
|
||||
local mg_name = minetest.get_mapgen_setting("mg_name")
|
||||
if mg_name == "v6" or mg_name == "singlenode" or
|
||||
minetest.settings:get_bool("enable_weather") == false then
|
||||
if minetest.settings:get_bool("enable_weather") == false then
|
||||
return
|
||||
end
|
||||
|
||||
if mg_name == "v6" or mg_name == "singlenode" then
|
||||
-- set a default shadow intensity for mgv6 and singlenode
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
player:set_lighting({ shadows = { intensity = 0.33 } })
|
||||
end)
|
||||
|
||||
return
|
||||
end
|
||||
|
||||
-- Parameters
|
||||
|
||||
@ -96,15 +103,18 @@ local function update_clouds()
|
||||
-- density_max = 0.8 at humid = 50.
|
||||
-- density_max = 1.35 at humid = 100.
|
||||
local density_max = 0.8 + ((humid - 50) / 50) * 0.55
|
||||
local density = rangelim(density_max, 0.2, 1.0) * n_density
|
||||
player:set_clouds({
|
||||
-- Range limit density_max to always have occasional
|
||||
-- small scattered clouds at extreme low humidity.
|
||||
density = rangelim(density_max, 0.2, 1.0) * n_density,
|
||||
density = density,
|
||||
thickness = math.max(math.floor(
|
||||
rangelim(32 * humid / 100, 8, 32) * n_thickness
|
||||
), 2),
|
||||
speed = {x = n_speedx * 4, z = n_speedz * 4},
|
||||
})
|
||||
-- now adjust the shadow intensity
|
||||
player:set_lighting({ shadows = { intensity = 0.7 * (1 - density) } })
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -3,14 +3,14 @@ White Wool=Blanka Lano
|
||||
Grey Wool=Griza Lano
|
||||
Dark Grey Wool=Malhela Griza Lano
|
||||
Black Wool=Nigra Lano
|
||||
Violet Wool=Viola Lano
|
||||
Violet Wool=Violkolora Lano
|
||||
Blue Wool=Blua Lano
|
||||
Cyan Wool=Bluverda Lano
|
||||
Dark Green Wool=Malhela Verda Lano
|
||||
Green Wool=Verda Lano
|
||||
Yellow Wool=Flava Lano
|
||||
Brown Wool=Bruna Lano
|
||||
Orange Wool=Oranĝa Lano
|
||||
Orange Wool=Oranĝkolora Lano
|
||||
Red Wool=Ruĝa Lano
|
||||
Magenta Wool=Fuksina Lano
|
||||
Pink Wool=Roza Lano
|
||||
Pink Wool=Rozkolora Lano
|
||||
|
16
mods/wool/locale/wool.pl.tr
Normal file
16
mods/wool/locale/wool.pl.tr
Normal file
@ -0,0 +1,16 @@
|
||||
# textdomain: wool
|
||||
White Wool=Biała wełna
|
||||
Grey Wool=Szara wełna
|
||||
Dark Grey Wool=Ciemnoszara wełna
|
||||
Black Wool=Czarna wełna
|
||||
Violet Wool=Fioletowa wełna
|
||||
Blue Wool=Niebieska wełna
|
||||
Cyan Wool=Cyjanowa wełna
|
||||
Dark Green Wool=Ciemnozielona wełna
|
||||
Green Wool=Zielona wełna
|
||||
Yellow Wool=Żółta wełna
|
||||
Brown Wool=Brązowa wełna
|
||||
Orange Wool=Pomarańczowa wełna
|
||||
Red Wool=Czerwona wełna
|
||||
Magenta Wool=Karmazynowa wełna
|
||||
Pink Wool=Różowa wełna
|
@ -1,6 +1,6 @@
|
||||
# textdomain: xpanes
|
||||
Glass Pane=Vitra Vitraĵo
|
||||
Obsidian Glass Pane=Obsidiana Vitra Vitraĵo
|
||||
Steel Bars=Ŝtala Baraĵoj
|
||||
Steel Bars=Ŝtalaj Baraĵoj
|
||||
Steel Bar Door=Ŝtala Baraĵa Pordo
|
||||
Steel Bar Trapdoor=Ŝtala Baraĵa Plankpordo
|
||||
|
6
mods/xpanes/locale/xpanes.pl.tr
Normal file
6
mods/xpanes/locale/xpanes.pl.tr
Normal file
@ -0,0 +1,6 @@
|
||||
# textdomain: xpanes
|
||||
Glass Pane=Szyba
|
||||
Obsidian Glass Pane=Obsydianowa szyba
|
||||
Steel Bars=Stalowe kraty
|
||||
Steel Bar Door=Drzwi ze stalowych krat
|
||||
Steel Bar Trapdoor=Właz ze stalowych krat
|
@ -72,6 +72,9 @@ engine_spawn (Use engine spawn search) bool false
|
||||
# Helps rivers create more sound, especially on level sections.
|
||||
river_source_sounds (River source node sounds) bool false
|
||||
|
||||
# Enable cloud variation by the 'weather' mod.
|
||||
# Enable cloud and shadow intensity variation by the 'weather' mod.
|
||||
# Non-functional in V6 or Singlenode mapgens.
|
||||
enable_weather (Enable weather) bool true
|
||||
|
||||
# If enabled, non-player actions are logged
|
||||
log_non_player_actions (Log non-player action) bool false
|
||||
|
Loading…
Reference in New Issue
Block a user