forked from minetest/minetest_game
Store registered plant on namespace
Handy for when modders want to use these definitions to extend or add to the mod
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@ -183,6 +183,9 @@ The farming API allows you to easily register plants and hoes.
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`farming.register_plant(name, Plant definition)`
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`farming.register_plant(name, Plant definition)`
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* Register a new growing plant, see [#Plant definition]
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* Register a new growing plant, see [#Plant definition]
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`farming.registered_plants[name] = definition`
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* Table of registered plants, indexed by plant name
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### Hoe Definition
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### Hoe Definition
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@ -1,6 +1,8 @@
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-- Wear out hoes, place soil
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-- Wear out hoes, place soil
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-- TODO Ignore group:flower
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-- TODO Ignore group:flower
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farming.registered_plants = {}
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farming.hoe_on_use = function(itemstack, user, pointed_thing, uses)
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farming.hoe_on_use = function(itemstack, user, pointed_thing, uses)
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local pt = pointed_thing
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local pt = pointed_thing
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-- check if pointing at a node
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-- check if pointing at a node
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@ -263,6 +265,8 @@ farming.register_plant = function(name, def)
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def.fertility = {}
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def.fertility = {}
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end
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end
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farming.registered_plants[pname] = def
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-- Register seed
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-- Register seed
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local lbm_nodes = {mname .. ":seed_" .. pname}
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local lbm_nodes = {mname .. ":seed_" .. pname}
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local g = {seed = 1, snappy = 3, attached_node = 1}
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local g = {seed = 1, snappy = 3, attached_node = 1}
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