forked from luanti-org/minetest_game
		
	Enable player animation when Right Click (#2622)
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		| @@ -106,7 +106,7 @@ function minetest.calculate_knockback(player, ...) | ||||
| end | ||||
|  | ||||
| -- Check each player and apply animations | ||||
| minetest.register_globalstep(function(dtime) | ||||
| minetest.register_globalstep(function() | ||||
| 	for _, player in pairs(minetest.get_connected_players()) do | ||||
| 		local name = player:get_player_name() | ||||
| 		local model_name = player_model[name] | ||||
| @@ -134,13 +134,13 @@ minetest.register_globalstep(function(dtime) | ||||
| 					player_anim[name] = nil | ||||
| 					player_sneak[name] = controls.sneak | ||||
| 				end | ||||
| 				if controls.LMB then | ||||
| 				if controls.LMB or controls.RMB then | ||||
| 					player_set_animation(player, "walk_mine", animation_speed_mod) | ||||
| 				else | ||||
| 					player_set_animation(player, "walk", animation_speed_mod) | ||||
| 				end | ||||
| 			elseif controls.LMB then | ||||
| 				player_set_animation(player, "mine") | ||||
| 			elseif controls.LMB or controls.RMB then | ||||
| 				player_set_animation(player, "mine", animation_speed_mod) | ||||
| 			else | ||||
| 				player_set_animation(player, "stand", animation_speed_mod) | ||||
| 			end | ||||
|   | ||||
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