TNT: add some depth to the explosion effect

We add a dirt-like particle (drawn from scratch, uses some
colors from default_dirt's palette) to spawn many particles
that have collision enabled around the center of the blast.

This has the effect of obscuring the center of the blast, as
that is a painfully visible empty area when the explosion happens,
as there's only a little spark.

The dirt particles bounce around the walls and floor a bit,
and disappear rapidly, well before the smoke particles disappear.

This is a nice visual distraction that obscures the sudden
appearance of the gaping hole, and makes it a whole lot more
believable.
This commit is contained in:
Auke Kok
2016-01-24 23:48:38 -08:00
committed by paramat
parent 8cd049c224
commit 8556dd30e2
2 changed files with 31 additions and 0 deletions

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