forked from luanti-org/minetest_game
		
	Tnt: Fix bug in dropped item counting
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		@@ -51,7 +51,7 @@ local function eject_drops(drops, pos, radius)
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		local count = item:get_count()
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		while count > 0 do
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			local take = math.max(1,math.min(radius * radius,
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					item:get_count(),
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					count,
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					item:get_stack_max()))
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			rand_pos(pos, drop_pos, radius)
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			local dropitem = ItemStack(item)
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