forked from luanti-org/minetest_game
		
	Modify textures, add map generator necessities
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								mods/default/mapgen.lua
									
									
									
									
									
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								mods/default/mapgen.lua
									
									
									
									
									
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							| @@ -0,0 +1,46 @@ | ||||
| -- minetest/default/mapgen.lua | ||||
|  | ||||
| local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, ore_per_chunk, height_min, height_max) | ||||
| 	if maxp.y < height_min or minp.y > height_max then | ||||
| 		return | ||||
| 	end | ||||
| 	local y_min = math.max(minp.y, height_min) | ||||
| 	local y_max = math.min(maxp.y, height_max) | ||||
| 	local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1) | ||||
| 	local pr = PseudoRandom(seed) | ||||
| 	local num_chunks = math.floor(chunks_per_volume * volume) | ||||
| 	local inverse_chance = math.floor(27 / ore_per_chunk) | ||||
| 	--print("generate_ore num_chunks: "..dump(num_chunks)) | ||||
| 	for i=1,num_chunks do | ||||
| 		local y0 = pr:next(y_min, y_max) | ||||
| 		if y0 >= height_min and y0 <= height_max then | ||||
| 			local x0 = pr:next(minp.x, maxp.x) | ||||
| 			local z0 = pr:next(minp.z, maxp.z) | ||||
| 			local p0 = {x=x0, y=y0, z=z0} | ||||
| 			for x1=-1,1 do | ||||
| 			for y1=-1,1 do | ||||
| 			for z1=-1,1 do | ||||
| 				if pr:next(1,inverse_chance) == 1 then | ||||
| 					local x2 = x0+x1 | ||||
| 					local y2 = y0+y1 | ||||
| 					local z2 = z0+z1 | ||||
| 					local p2 = {x=x2, y=y2, z=z2} | ||||
| 					if minetest.env:get_node(p2).name == wherein then | ||||
| 						minetest.env:set_node(p2, {name=name}) | ||||
| 					end | ||||
| 				end | ||||
| 			end | ||||
| 			end | ||||
| 			end | ||||
| 		end | ||||
| 	end | ||||
| 	--print("generate_ore done") | ||||
| end | ||||
|  | ||||
| minetest.register_on_generated(function(minp, maxp, seed) | ||||
| 	generate_ore("default:stone_with_coal", "default:stone", minp, maxp, seed,   1/8/8/8, 5, -64, 64) | ||||
| 	generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+1, 1/16/16/16, 5, 3, 7) | ||||
| 	generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+1, 1/12/12/12, 5, -16, 2) | ||||
| 	generate_ore("default:stone_with_iron", "default:stone", minp, maxp, seed+1, 1/9/9/9, 5, -64, -17) | ||||
| end) | ||||
|  | ||||
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