forked from luanti-org/minetest_game
		
	Default, stairs, doors: Vary wood flammable and choppy group values
Make the softer woods, pine and aspen, 'flammable = 3'. Correct inconsistent flammability of wood and stairs in relation to all other solid wood nodes in MTGame. Make the the softer woods, pine and aspen, 'choppy = 3'.
This commit is contained in:
		| @@ -486,7 +486,7 @@ minetest.register_node("default:wood", { | ||||
| 	place_param2 = 0, | ||||
| 	tiles = {"default_wood.png"}, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| }) | ||||
|  | ||||
| @@ -602,7 +602,7 @@ minetest.register_node("default:junglewood", { | ||||
| 	place_param2 = 0, | ||||
| 	tiles = {"default_junglewood.png"}, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| }) | ||||
|  | ||||
| @@ -672,7 +672,7 @@ minetest.register_node("default:pine_tree", { | ||||
| 		"default_pine_tree.png"}, | ||||
| 	paramtype2 = "facedir", | ||||
| 	is_ground_content = false, | ||||
| 	groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, | ||||
| 	groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
|  | ||||
| 	on_place = minetest.rotate_node | ||||
| @@ -684,7 +684,7 @@ minetest.register_node("default:pine_wood", { | ||||
| 	place_param2 = 0, | ||||
| 	tiles = {"default_pine_wood.png"}, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, | ||||
| 	groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| }) | ||||
|  | ||||
| @@ -724,7 +724,7 @@ minetest.register_node("default:pine_sapling", { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} | ||||
| 	}, | ||||
| 	groups = {snappy = 2, dig_immediate = 3, flammable = 2, | ||||
| 	groups = {snappy = 2, dig_immediate = 3, flammable = 3, | ||||
| 		attached_node = 1, sapling = 1}, | ||||
| 	sounds = default.node_sound_leaves_defaults(), | ||||
|  | ||||
| @@ -765,7 +765,7 @@ minetest.register_node("default:acacia_wood", { | ||||
| 	place_param2 = 0, | ||||
| 	tiles = {"default_acacia_wood.png"}, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| }) | ||||
|  | ||||
| @@ -833,7 +833,7 @@ minetest.register_node("default:aspen_tree", { | ||||
| 		"default_aspen_tree.png"}, | ||||
| 	paramtype2 = "facedir", | ||||
| 	is_ground_content = false, | ||||
| 	groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, | ||||
| 	groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
|  | ||||
| 	on_place = minetest.rotate_node | ||||
| @@ -845,7 +845,7 @@ minetest.register_node("default:aspen_wood", { | ||||
| 	place_param2 = 0, | ||||
| 	tiles = {"default_aspen_wood.png"}, | ||||
| 	is_ground_content = false, | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, | ||||
| 	groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1}, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| }) | ||||
|  | ||||
| @@ -885,7 +885,7 @@ minetest.register_node("default:aspen_sapling", { | ||||
| 		type = "fixed", | ||||
| 		fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3} | ||||
| 	}, | ||||
| 	groups = {snappy = 2, dig_immediate = 3, flammable = 2, | ||||
| 	groups = {snappy = 2, dig_immediate = 3, flammable = 3, | ||||
| 		attached_node = 1, sapling = 1}, | ||||
| 	sounds = default.node_sound_leaves_defaults(), | ||||
|  | ||||
| @@ -1890,7 +1890,7 @@ default.register_fence("default:fence_pine_wood", { | ||||
| 	inventory_image = "default_fence_overlay.png^default_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_overlay.png^default_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	material = "default:pine_wood", | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, | ||||
| 	groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, | ||||
| 	sounds = default.node_sound_wood_defaults() | ||||
| }) | ||||
|  | ||||
| @@ -1900,7 +1900,7 @@ default.register_fence("default:fence_aspen_wood", { | ||||
| 	inventory_image = "default_fence_overlay.png^default_aspen_wood.png^default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	wield_image = "default_fence_overlay.png^default_aspen_wood.png^default_fence_overlay.png^[makealpha:255,126,126", | ||||
| 	material = "default:aspen_wood", | ||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, | ||||
| 	groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}, | ||||
| 	sounds = default.node_sound_wood_defaults() | ||||
| }) | ||||
|  | ||||
|   | ||||
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