forked from luanti-org/minetest_game
		
	Improve stair placement rotation for bridging (#2979)
Co-authored-by: sfan5 <sfan5@live.de>
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		| @@ -32,7 +32,13 @@ local function rotate_and_place(itemstack, placer, pointed_thing) | |||||||
| 	if placer then | 	if placer then | ||||||
| 		local placer_pos = placer:get_pos() | 		local placer_pos = placer:get_pos() | ||||||
| 		if placer_pos then | 		if placer_pos then | ||||||
| 			param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos)) | 			local diff = vector.subtract(p1, placer_pos) | ||||||
|  | 			param2 = minetest.dir_to_facedir(diff) | ||||||
|  | 			-- The player places a node on the side face of the node he is standing on | ||||||
|  | 			if p0.y == p1.y and math.abs(diff.x) <= 0.5 and math.abs(diff.z) <= 0.5 and diff.y < 0 then | ||||||
|  | 				-- reverse node direction | ||||||
|  | 				param2 = (param2 + 2) % 4 | ||||||
|  | 			end | ||||||
| 		end | 		end | ||||||
|  |  | ||||||
| 		local finepos = minetest.pointed_thing_to_face_pos(placer, pointed_thing) | 		local finepos = minetest.pointed_thing_to_face_pos(placer, pointed_thing) | ||||||
|   | |||||||
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